Some%20retrospective%20and%20prospective%20views - PowerPoint PPT Presentation

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Some%20retrospective%20and%20prospective%20views

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User Centred Design 1980-2000 and Beyond. Designing for ease of use Usability. Designing for ... Graphic art designer. Communication/Marketing experts ... – PowerPoint PPT presentation

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Title: Some%20retrospective%20and%20prospective%20views


1

User Centred Design 1980-2000 and Beyond
  • Some retrospective and prospective views
  • By
  • Hans Marmolin
  • Designing for ease of use Usability
  • Designing for attractiveness User Experiences
  • Designing for contextual awareness Ambient
    Intelligence

2

The Change of the Goals of UCD
Ambient
User Experience
Usability
2020
1980
1990
2000
3

What is User Centred Design (UCD) ?
  • UCD is an approach to the design
  • UCD is a set of methods for design
  • UCD is a design process

4

Designing for ease of use
From Design by Experts to Design by Novices
  • Goal Designing for ease of use
  • Scope Office applications and similar areas
  • Design problems Driven by Technology
  • Research results Handbook knowledge

5

Designing for ease of use
Examples of RD problems
  • The application of the UCD design process in
    practice
  • Communication and collaboration problems
  • Specification problems
  • Integration problems
  • Development of User Centred Design tools for
    novice designers

6

Designing for attractiveness
From Intuitive Design to Formal Design
  • Goal Designing for attractiveness
  • Scope Consumer electronic and web applications
  • Design problems Driven by Market
  • Research results Un-integrated knowledge

7

Designing for attractiveness
Examples of RD problems
  • What is attractiveness ?
  • Pragmatic dimension the practical useUser
    Interfaces that are easy to use and effective
  • Hedonic dimension the subjective
    experienceUser Interfaces that are entertaining
    and aesthetical
  • Social dimension the symbolic/communicative
    valueUser Interfaces that communicates the
    brand, extends personalityand connects people

8

On designing attractive interfaces
Demonstrations
  • How to measure attractiveness ?
  • The design principles of attractive interfaces
  • The integration of and balance between pragmatic,
    hedonic, social dimensions
  • -----
  • Halfpipe a desktop for mobile phones

9

Designing for attractiveness
More Examples of Research problems
  • The UCD Design process in practise
  • Multidisciplinary collaboration
  • Usability designer
  • Graphic art designer
  • Communication/Marketing experts
  • Collaboration/communication with stakeholders
  • Integration in the product development process

10

Designing for contextual awareness
From Design of intelligent to Design of Invisible
UI
  • Goal Designing for context awareness
  • Scope Embedded or very complex IT systems
  • Design problems Driven by context of use
  • Research results ?

11

Designing for context awareness
Examples of RD problems for UCD
  • Design principles for intelligent UI
  • adaptive UI
  • intentional UI
  • UI with situational awareness
  • Advisory/suggesting UI
  • Design principles for dynamic UI
  • changing UI
  • shared UI
  • personalized UI
  • Design principles for invisible UI
  • .

12

Lessons learned
  • About the approachThe approach to be wider
    including not only end users but all stakeholders
  • About the methodsThe methods developed has also
    to consider also the practical use of the methods
    in product development
  • About the processThe process has to be adaptable
    to the
  • Size of the design task and development project
  • Way of working
  • System development process
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