Title: Homage or Swipe? Inspiration or Rip-Off? On the Origins of Game Ideas
1Homage or Swipe? Inspiration or Rip-Off?On the
Origins of Game Ideas
- Richard Rouse III
- Lead Single Player Designer
- Kaos Studios/THQ
- www.paranoidproductions.com
- GameX Summit/MIT Gambit Game Lab, October 2009
2The HomageversusThe Swipe
3The Homage
Joe Shuster, 1938
Todd McFarlane, 1988
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5John Byrne, 1980
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11Fantastic Four (1982) by John Byrne
The Swipe
New Mutants (1990) by Rob Liefeld
12Ronin (1983) by Frank Miller
X-Force (1993) by Rob Liefeld
13Nomad (1990) by James Fry
Captain America (1997) by Rob Liefeld
14Nomad (1990) by James Fry
Captain America (1969) by Jim Steranko
Captain America (1997) by Rob Liefeld
15John Byrne, 1980
Bob Oksner, 1972
16Never draw what you can copy never copy what
you can trace never trace what you can photostat
and paste down. - Wally Wood
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19Joe Shuster, 1938
Antonio Del Pollaiolo, 1475
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23Inspiration
Rip-Off
24In games, we call it cloning...
251993
261995
1994
1996
271998
28Nov, 1994
29June, 1997
30June, 1998
312001
322003
2006
332007
34?
?
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37Game Idea Rule 1
- Take existing gameplay and transpose it to a new
setting - Evolve the mechanics as necessary to suit that
setting
38Gears of War, aka Resident Killswitch
39Gears of War, aka Resident Killswitch
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42Game Idea Rule 2
- Borrow novel mechanics from obscure games
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45?
?
?
46Game Idea Rule 3
- Dont steal your setting from another game
47The Sticky Bomb Problem
48The Sticky Bomb Problem
49Game Idea Rule 4
- Be careful borrowing an idea from popular fiction
- Doing supplemental research is important
50Where do you get your ideas?
51Where do you get your ideas?
- I make them up. Out of my head.
- Neil Gaiman
52Where do you get your ideas?
- Schenectady.
- Harlan Ellison
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55- Ripped from the headlines
56- Ripped from the headlines
57- Ripped from the headlines
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59AC-130 CoD4 Clip
60Game Idea Rule 5
- Get ideas from the documentary zeitgeist
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66The Kids are Alright (1979)
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69Game Idea Rule 6
- Obscure documentary sources are great too
- Corollary But real life is even better
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74Game Idea Rule 7
- Real life is an ideal inspiration
- Every experience you have is an opportunity
- Taking an idea from real life makes it less
likely someone has already beaten that idea to
death
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77 78 ?
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90- Enemies themed after execution methods
91- Enemies themed after execution methods
- Horrific events on the island based on events
from US history - Slave trade
- Witch trials
- Ethnic discrimination during WWII
- Mental institution abuses
- Capital punishment
92Game Idea Rule 8
- Have many and varied sources of inspiration
93Where do you get your ideas from?
- Other Games
- Other Fiction/Movies/etc
- Non-Fiction/Documentaries/etc
- Your Experiences/Real Life
94Where do you get your ideas from?
- EASIEST
- Other Games
- Other Fiction/Movies/etc
- Non-Fiction/Documentaries/etc
- Your Experiences/Real Life
- TRUTHIEST
95Where do you get your ideas from?
- EASIEST
- Other Games
- Other Fiction/Movies/etc
- Non-Fiction/Documentaries/etc
- Your Experiences/Real Life
- MOST TRUE
96Where do you get your ideas from?
- EASIEST ? Often this is OK
- Other Games
- Other Fiction/Movies/etc
- Non-Fiction/Documentaries/etc
- Your Experiences/Real Life
- MOST TRUE
97Where do you get your ideas from?
- EASIEST ? Often this is OK
- Other Games
- Other Fiction/Movies/etc
- Non-Fiction/Documentaries/etc
- Your Experiences/Real Life
- MOST TRUE ? As long as you have
- some of this
98Gameplay Setting
EASIEST
- Other Games
- Other Fiction
- Non-Fiction
- Real Life
MOST TRUE
99Gameplay Setting
EASIEST
- Other Games
- Other Fiction
- Non-Fiction
- Real Life
MOST TRUE
100Gameplay Setting
EASIEST
- Other Games
- Other Fiction
- Non-Fiction
- Real Life
MOST TRUE
101Gameplay Setting
EASIEST
- Other Games
- Other Fiction
- Non-Fiction
- Real Life
MOST TRUE
102Gameplay Setting
EASIEST
- Other Games
- Other Fiction
- Non-Fiction
- Real Life
MOST TRUE
103Gameplay Setting
EASIEST
- Other Games
- Other Fiction
- Non-Fiction
- Real Life
MOST TRUE
104Gameplay Setting
EASIEST
- Other Games
- Other Fiction
- Non-Fiction
- Real Life
MOST TRUE
105Gameplay Setting
EASIEST
- Other Games
- Other Fiction
- Non-Fiction
- Real Life
MOST TRUE
106Gameplay Setting
EASIEST
- Other Games
- Other Fiction
- Non-Fiction
- Real Life
MOST TRUE
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114Comics Herge, Schulz, Eisner Also Frank Capra,
Charles Dickens
Comics Spiegelman, Moebius Also Orson Welles,
Virginia Woolf
115Comics Herge, Schulz, Eisner Also Frank Capra,
Charles Dickens
Comics Spiegelman, Moebius Also Orson Welles,
Virginia Woolf
In Games Sid Meier, Steve Meretzky, Shigeru
Miyamoto, Fumito Ueda
In Games Will Wright, Tetsuya Mizuguchi, Chris
Crawford, Dani Bunten Berry
116Comics Herge, Schulz, Eisner Also Frank Capra,
Charles Dickens
Comics Spiegelman, Moebius Also Orson Welles,
Virginia Woolf
In Games Sid Meier, Steve Meretzky, Shigeru
Miyamoto, Fumito Ueda
In Games Will Wright, Tetsuya Mizuguchi, Chris
Crawford, Dani Bunten Berry
117Comics Herge, Schulz, Eisner Also Frank Capra,
Charles Dickens
Comics Spiegelman, Moebius Also Orson Welles,
Virginia Woolf
In Games Sid Meier, Steve Meretzky, Shigeru
Miyamoto, Fumito Ueda
In Games Will Wright, Tetsuya Mizuguchi, Chris
Crawford, Dani Bunten Berry
118Gameplay Setting
EASIEST
- Other Games
- Other Fiction
- Non-Fiction
- Real Life
MOST TRUE
119Eight Game Idea Rules
- Use existing mechanics with a new setting
- Borrow mechanics from obscure games
- Dont steal settings from games
- Research is important
- Get ideas from the documentary zeitgeist
- Obscure documentary sources are also great
- Real life is an ideal inspiration
- Have many and varied sources of inspiration
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122Gameplay Setting
- Other Games
- Other Fiction
- Non-Fiction
- Real Life
123Questions?
Slides available at www.paranoidproductions.com
Contact rr3_at_paranoidproductions.com
Hearty thanks to Dan Teasdale, Coray Seifert,
Amin Razi, Rob Fulop, Greg Kramer, and the GDW