Title: Interacting with Technology Lecture 4: Children and Technology (Case Studies) Dr Dawn Woodgate
1Interacting with TechnologyLecture 4
Children and Technology (Case Studies)Dr Dawn
Woodgate
2Summary of Lecture
- Intention to show progress of one research
stream from the SENSE project (mentioned by Danae
in Lecture 3) to the present time. - Review of eScience in Education.
- Mobile (Phone)s in Schools.
- PARTICIPATE Schools project.
3The SENSE Project and Beyond
- SENSE
- Hands on approach to learning science.
- Used specialised sensors and software to allow
children to collect and visualise their own
scientific data. - Appropriated Participatory Design (PD) methods in
the development of these technologies.
4SENSE Project (continued.)
- Children in 2 schools, in Nottingham and Sussex.
- Children used mobile carbon monoxide sensors to
measure pollution levels in local environment,
and used software tools to analyse their data and
to share with others. - Began to explore how emerging networking
technologies (eScience tools) could enhance
science education, by supporting collaboration
between different schools and with scientists.
5Summary of Results
- Results of video analysis and teacher
interviews suggested that the context-inclusive
approach taken was important for three reasons - It allowed individuals to reflect upon method as
part of data collection. - Secondly, it provides an aide-memoire to groups
who have collected data together, in interpreting
results. - Thirdly, it allows new participants who have
carried out similar activities, to understand new
perspectives on both their own, and others data.
6eScience in Education A Review (Woodgate and
StantonFraser 2005)
- Funding from JISC as follow up to the SENSE
project. - Context Perceived loss of interest in science
amongst the young, fears about the implications
of this for the economy in the future (White
Paper 2000). - Remit to provide an overview, or snapshot, of
the emerging field of eScience in the context of
education as it stood at that time and to
consider some of its implications.
7What is eScience?
- We found
- It was in itself an emerging field.
- There was no one, universally agreed definition
of eScience, even amongst practitioners.
8A Definition
- Professor Sir John Taylor, Director General of
the UK Research Councils - science increasingly done through distributed
global collaborations enabled by the Internet,
using very large data collections, terascale
computing resources and high performance
visualisation".
9An Analogy
- The computational grid The idea is to provide
a reliable, easy-to-access source of computing
power and/or data on demand through the use of
computer networks, corresponding to the way that
the national electrical grid works to provide
consumers with a reliable electricity supply.
10How Does This Apply to Education?
- No previous attempt to define what eScience might
mean in the context of education. - Our definition The use of ICT in education,
to enable local and remote communication and
collaboration on scientific topics and with
scientific data.
11We Found
- There were very few examples that fitted within
this definition, though a wider range that
partially fitted. - Internationally, the work of Roy Pea and his
colleagues is important, as they were providing
educational eScience activities to schools with
the technologies available in the early 1990s.
12eScience in the UK
- Few examples at that time, mainly small scale.
- However, BBC Springwatch campaign also fitted
within our criteria, forming an important early
link between eScience and the idea of user-
generated content people contributing their
own (broadcast in this case) content rather than
merely being passive consumers of
professionally-produced media. - Important pre-cursor to the PARTICIPATE project.
13Next Steps Mobile (Phone)s in Schools Project
- Further funding was secured from JISC, to form
partnerships with potential collaborators in
industry and the media, and come up with ideas
for a much larger scale eScience based research
project. - Mobile (Phone)s in Schools was a pilot study
carried out under this funding stream, to begin
to extend the development of mobile technologies
(including software for phones) for use in school
science lessons.
14Activities
- Collaboration between Bath (Psychology) and
Nottingham (Computer Science) researchers. - Also assistance from Science Scope, a Bath based
company that makes science education equipment. - Aims
- Investigate attitudes of schools and teachers to
mobile technologies via teacher consultation. - Participatory design exercises with a class of
Year 9 school students.
15Participatory Design (PD)
- (PD) has its origins in the 1970s in Scandinavia,
when it came to be used in the design of new
technologies in the workplace (Bjerknes et al
1987). - More recently, PD methodologies have been adapted
for use with children, for example by Druin et al
(1999, 2001), Scaife et al (1997).
16Our Challenges
- UK school curriculum not very flexible.
- Most PD work with children done with small
numbers of hand picked pupils in a controlled,
lab situation, over a large number of extended
sessions. In this case a class of 30 (approx)
lively Year 9 students (13-14 years old), in
school. - Limited time - 6 x 1 hour sessions.
- Need to keep the sessions fast moving and
interesting, and be very organised!
17Session 1
- Introduction to the project, brainstorm of ideas
What can be sensed in the local environment?
18Type of Pollution Where is it? When does it happen? How does it get there?
CARBON MONOXIDE - fumes In town, near main roads e.g. High Street, Gloucester Road, garages, near the quarry, in built-up areas, around the shops, supermarket Rush hour 8.30am 5.30pm, all the time, during traffic jams Cars, lorries, trains, commuters, quarry deliveries, public transport
CARBON MONOXIDE - smoking Pubs, especially around High Street Evenings People
LEAD POLLUTION Along main roads Rush hour 8.30am 5.30pm, all the time, during traffic jams Cars, lorries, trains, commuters, quarry deliveries, public transport
NOISE - cars In town, near main roads e.g. High Street, near school, in built-up areas Rush hour 8.30am 5.30pm, during traffic jams Cars, people
NOISE - children Near school To and from school, rush hour- 8.30am 5.30pm Children, parents
NOISE - people Pubs and restaurants To and from school, rush hour- 8.30am 5.30pm People
NOISE - drunk people Pubs and restaurants Evenings People
NOISE - houses In around houses, in built up areas People, cars
LIGHT High Street All year round, at night Town people, street lamps, house lights
RADIATION Oldbury Power Station, hospital, school All year round, most of the time Owners, radioactive tubes, radiation waves
HEAT
VANDALISM People
LITTER Near the stream, Mundy playing fields, North Road, All year round Town people
TOXIC WASTE / CHEMICAL River Severn All year round Owners
COLOUR
HEAT
IDEAS FROM SESSION 1-14/11/05
19Session 2
- Demonstration of sensors by ScienceScope
- Light levels measured within school grounds
- Demonstration of how data can be displayed
20Session 3
- Introduction to phones, Bluetooth challenge
- Introduction to low-tech prototyping
- Group work Discussed ideas, produced prototypes
of sensors, presented ideas to class
21Session 4
- Gave some feedback on some of the childrens
ideas. - First high-tech prototype.
- Mobile phone connects to Science Scope Logbook
datalogger via Bluetooth. - Piloted temperature, light and velocity sensors.
- The children thought this would be good for fixed
sensors, but didnt like the idea of carrying all
this equipment around for mobile sensing Whats
the point of having the phone when you still need
the other stuff?
22Session 5
- Further feedback on first prototype, ideas
gathering for second iteration. - Interface design session.
23Session 6
- Introduced second iteration of the sound sensor
a stand-alone sound sensor which used the mobile
phones microphone.
24Activities
- Children hypothesized whereabouts in the school
and grounds it would be more (or less) noisy. - Groups went to different parts of the school and
grounds to collect data on phones. - Each group took pictures / video of the context
of their data. - Then came back into class, data downloaded to a
PC, then displayed as Excel graphs - Further feedback from pupils.
25Key Findings
- Schools and teachers
- Virtually all UK secondary school children have
mobile phones. - School have prohibitive policies on mobile
phones. - Despite this, there was less resistance among
teachers than we had thought, and seemed to be
indicated by the literature. - Children
- The sessions were quick and dirty, only 1 hour
(lesson time) available for each. - Due to time constraints not all tasks were
completed. - HOWEVER,
- The activities were engaging. Even disaffected
students were enthusiastic. - This technique (alongside other methods such as
ethnographic studies, laboratory studies) is
useful for - Generating a lot of ideas quickly.
- Rigorous testing of prototypes in the situation
in which they will be used.
26Also
- Produced two working prototypes.
- Fed directly into the PARTICIPATE project.
- Children are quite capable of dealing with pilot
technologies. If it is explained, they accept
that things sometimes dont work as expected.
They give good feedback!
27PARTICIPATE
- Much larger scale project, over 3m funding from
EPSRC / Technology Strategy Board over 3 years. - Partners are Universities of Bath (Psychology)
and Nottingham (Computer Science), BBC, BT,
Microsoft Research, Science Scope, Blast Theory. - Aims different for different partners some are
very technical, but generally to raise awareness
of environmental issues among targeted user
groups, and to explore issues around user
generated content. Baths specific additional
aims are to study how children and teachers
collaborate both co-located within the same
school, and remotely, between different schools,
and what happens when activities roll out to
multiple schools. - 3 streams of work, which are to be integrated
this year schools, community, gaming. - Brings together themes from previous studies the
local environment and own experiences as a
motivator to engage with science, participatory
design, collecting own data using sensors,
importance of context, user generated content
etc. - www.participateonline.co.uk
28PARTICIPATE Schools 1
- Stage 1 Trial, we worked intensively with 2
schools over a 3 week period. Students collected
data on environmental parameters on their
journeys between home and school, using phone
sound sensors as before, but this time with
connectivity to GPS to give location information,
and Science Scope dataloggers to collect other
data (CO, temp etc).
29PARTICIPATE Stage 1 Trial continued.
- Intention to visualize data from phones as trails
in Google Earth, and data from Science Scope kit
as ordinary graphs. - Phone software in very early prototype stage, and
there were some connectivity problems. However,
we were able to obtain some early visualizations.
30An Early Google Earth Visualization
31Other Activities
- Children discussed their data in class with peers
and teachers. - 60 Second Scientist, children made short films
about the activities, and what they had learned.
32Early Findings
- Indications that even fairly bland self-collected
data are engaging for children. - Google Earth visualizations wow factor in
class. - 60 Second Scientist was more than merely a fun
activity for children it was an effective
reflection tool, encouraging them to think back
to what they had done, discuss their experiences
and look for new information.
33Later School Trials
- As we rolled out to additional schools, it became
impossible to provide the same amount of support
in school. - BBC commissioned a website to which member
schools would have login access. - This enables students and teachers to share data
and work online. - Stage 2 Trial, around 13 schools were involved at
various levels of engagement. - Also carried out a trial as part of the World
Scout Jamboree held in the UK in 2007.
34Website Demo
35Currently
- Around 20 member schools, widely dispersed.
- Activities presented as Missions on the
website. Some use specialised technology, others
only require what would normally be available in
a school. - Collaborations with teachers in developing
Missions for schools. - Moving towards an integrated trial schools
providing some seed content for a national
campaign based on environmental Missions to
take place later this year.
36Examples of Schools Content
- Posters
- 60 Sec movies
- Data trails current visualizations. JData3D
software integrates sensor data, GPS data and
photographs saves as a time and location
stamped KMZ file to visualize in Google Earth. - Also an XML file to visualize sensor and GPS data
only in Google Maps.
37Google Earth Visualizations demo
38Next / Final Stages
- Missions will be available via multiple
platforms, IPTV, Web and mobile phone. - Based on Nottinghams Equip 2 system
- Looking towards some level of integration between
Equip 2 and the Participate Schools website.
However, due to concerns about data protection,
child safety etc, the extent of such integration
is still under discussion.
39Some Observations
- The activities we are piloting seem to make
children think beyond the activities themselves,
about the scientific process itself. - Integrating technology into subject teaching is
still not easy, due to factors such the
organisation of IT facilities in schools. - Some early evidence that too much contextual
information can inhibit discussion, and thus
perhaps affect learning and retention. May
require different types of studies to properly
investigate this.
40References
- Bjerknes, G., Ehn, P., and Kyng, M. (1987)
Computers and Democracy a Scandinavian
challenge. Aldershot Avebury, c1987. - Druin, A. (1999) Cooperative Inquiry
Developing New Technologies for Children with
Children Proc. CHI 99, ACM 1999, Pittsburgh,
PA, USA., pp. 592-599. - Gordin, D., Polman, J., Pea, R. D. (1994). The
Climate Visualizer Sense-making through
scientific visualization. Journal of Science
Education and Technology, 3, 203-226. - Gordin, D.N. Pea, R.D. (1995). Prospects for
scientific visualization as an educational
technology. The Journal of Learning Sciences 4
(3) pp. 249-279. - Gordin, D.N., Edelson, D. Pea, R.D. (1995). The
Greenhouse Effect Visualizer A tool for the
science classroom. Proceedings of the Fourth
American Meteorological Society Education
Symposium. - Kanjo, E., Benford, S. Paxton, M., Chamberlain,
A. Woodgate, D. and Stanton Fraser, D. (2007)
'MobGeoSen Facilitating Personal GeoSensor Data
Collection and Visualization using Mobile Phones'
, Personal Ubiquitous Computing Journal, Springer
ISSN 1617-4909 (Print) 1617-4917
41References
- Office of Science and Technology (2000)
Excellence and Innovation A Science and
Innovation Policy for the 21st Century.
http//www.ost.gov.uk/enterprise/dtiwhite - Pea, R.D. (2002). Learning Science through
Collaborative Visualizatin over the Internet.
Nobel Symposium (NS 120), Virtual Museums and
Public Understanding of Science and Culture. May
26-29 2002, Stockholm, Sweden. - http//nobelprize.org/nobel/nobel-foundation/sympo
sia/interdisciplinary/ns120/lectures/pea.pdf - Scaife, M., Rogers, Y., Aldrich, F. and Davies,
M. (1997) Designing For or Designing With?
Informant Design for Interactive Learning
Environments. Proc. CHI 97, ACM, Atlanta, GA,
USA, 22-27 March 1997, pp. 343-350. - Woodgate, D., Stanton Fraser, D. Kanjo, E.,
Paxton M. and Benford, S. (2007) Mobile (Phone)s
in Schools Reflections on an Exercise in
Participatory Design with Children in the Wild
Techniques and Methodologies for Studying
Technology Use 'In The Wild' The Tenth European
Conference on Computer Supported Cooperative Work
(ECSCW), 2007.ECSCW 2007, Limerick 25 September
2007. - http//www.cityware.org.uk/index.php?optioncom
_contenttaskviewid86Itemid48
42References
- Woodgate, D. and StantonFraser, D. (2006) )
eScience, Science Education and Technology
Integration in the Classroom Some Practical
Considerations. Proc. workshop e-Science in and
Beyond the Classroom Usability, Practicability
and Sensability. At eScience 2006 2nd IEEE
International Conference on eScience and Grid
Computing 2-4 December 2006, Amsterdam, NL. - Woodgate, D. and Stanton Fraser, D. (2005) Review
of eScience in Education (review report
commissioned by JISC). http//www.jisc.ac.uk/uploa
ded_documents/ACF2B4.pdf