Title: Paolo Ferri Associate Professor Technology of education University of Milan Bicocca University Milan
1Paolo FerriAssociate ProfessorTechnology of
educationUniversity of Milan BicoccaUniversity
Milano-Bicocca Department of Educational Science
and Early Childhood Studies Happy to connect
- Learning from Children how to use ITC the
project Children and Computer and Bambino
autore
- Research team Susanna Mantovani, Paolo Ferri,
Chiara Bove, Donata. Ripamonti, Anna Poli,
Valentina Garzia - www.unimib.it
- paolo.ferri_at_unimib.it
2The Research Project Children and Computer
University Milano-Biccocca
- We are leading form 2004 the Children and
Computer reaserch project coordinated by
Professor Susanna Mantovani and Paolo Ferri - This project has the following goals
- exploring the way the children of pre-school age
(3-6 years old) begin to use new digital
technologies in educational contexts (family and
school) - observing the first natural approaches to
computer and web technologies - Exploring the way teachers interact with children
in digital augmented space of learning - observing if/how the ICT introduce changes in
interaction between children, teachers inside
and outside the classrooms - Outline some kind of new media education
- Today this is a key issues in the early
childhood studies -
3The computer as a cultural object
-
- Engagement, effort pleasure, concentration,
happiness in exploring, trying and producing
ideas, experience and performance are very
evident in young children working cooperatively
with computer. In some way they loves tech. - Observing them, we understand that they love
playing and learning with these special cultural
objects computers and networks -
4How we can observe it?
- Are we capable of seeing it and uderstanding it
? We need a motivation phenomenology
(Lumbelli, 2000) aimed to develop educational
eyes capable of seeing the pleasure and
satisfaction in children, who are experimenting
and learning with ICT - This the basis for the organization of learning
paths and tools of media education in order to
capitalize the energy and avoid the waste of the
happiness to connect that istructional forms
of teaching new media e with new media
5Some of our research question are
- how can we recognize describe and support these
cognitive activity and emotions, as strong
source of energy for producing experience,
learning and and critical knowledge on new media? - How can we organize context ICT oriented to
support and mantein this strong source of energy
(rather then provoke them when they are lost?) - How can the players who are deciders in such
context intentionally promote ad support such
attitudes and feeling with new media education
projects based on constructivist pedagogy
6How computer is used in school?
- We try with our research to understand how
computer is used in early childhood education. - About this for example, Robert Taylor, in his
book The Computer in the School Tutor, Tool,
Tutee, in the 80's, began to consider that
digital technologies, at school, could have three
different roles tutor, tool and tutee. - It's obvious that each role depends on the
epistemology you adopt and on the kind of
dialogue between the teacher "computer" and the
student. - Our epistemological point of view is
socio-constructivism. - We think that hardware, software and ICT tools
for education must simulate a real and intense
dialogue, trough computer interface, between
childs, teachers and also parents (Papert, Spiro,
Jhonassen, Wenger) not to instruct child with
teaching machine
7Learn from the Children
- It will be very important to study, to observe,
the way children gain interest, explore and use
computer, alone, with other children or with an
adult, because this melts with - adults' educational ideas
- with related consequences in educational
relations and in didactics - with the behaviours of children as mediators of
shared experiences - In Children and computer project (3 primary
school as field for video, focous group, and
research about 100 hours of video) and
Bambino-autore project (20 primary schools, 20
teacher 2000 children involved) we tray to do
such a work - observing children (with video and other
qualitative research methods) using on line LCMS
co-projected with teachers, children and
technicians - and also observing the way teachers and children
explore other methods of e-learning considered as
cooperative construction tools for creating and
sharing knowledge.
8Learning community is also a community of
practices
Learnig community
Learninig community
Comunity of practices
The community of practice have the goals to solve
problems trought the exacange of experience
Learning community have and istructional goal,
the aim to acquire contents, capabilities
9The reserch context and method
- The methodology adopted is "Ethnographic-Visual
Dialogical - mix qualitative research tools ( observations and
interviews) with anthropological research - use of video as stimulus for the discussion
- focus groups
- Direct observation
- (Tobin Wu, Davidson, Infanzia tra culture,
Raffaello Cortina Editore, Milano 2000). -
- Discussion of observative highlights in focus
groups to build and validate the first
observative data through a dialogic and narrative
method (Fabbri, Grassilli, 2003, Demetrio, 2003).
- We use also some interviews to parents and
teachers in order to gather information about
hypothesis and reasons of informatic tools and
about personal educational experience. With the
aim to establish comparison and sharing with
teachers and parents on collected material.
10Research out-put
- new method of analysis to understand which is the
best way for a new media education. The best
approach for Children and teacher to use computer
and ICT technology in education - The way to let digital tools (Hardware and
software) be approachable for children of
different ages. the keyboard, the mouse, the
screen. It's also important to study the best way
to project the shape of these tools - good practices to introduce children to usage of
cooperative tools for on line communication, in
order to avoid communicative and learning new
skills and new media education competence - The cooperative developing of a new open source
platform especially designed for children and
teachers (Bambino Autore-Docebo)
11- good practices to introduce children to usage of
cooperative tools for on line communication, in
order to avoid communicative and learning new
skills - The cooperative developing of a new open source
platform especially designed for children and
teachers (Bambino Autore-Docebo)
docebo.lib.unimib.it www.bambinoautore.it