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MITJA KOTOMAJ

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... causality, dramaturgy, and personification' and then experiment what happens if ... spatiality, temporality, causality, dramaturgy, and. personification. ... – PowerPoint PPT presentation

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Title: MITJA KOTOMAJ


1
  • MITJA KOTOMAJ
  • Faculty of the Arts
  • Thames Valley University
  • Time Based Imaging
  • http//mercury.tvu.ac.uk/mitja/timebased/
  • Owning the medium Spatiotemporal possibilities
    for shots

2
Time Based Imaging
  • Today
  • Owning the medium a refusal of the values of
    Hollywood, LOW Tech approach to video
  • How Hollywood borrows from experimental
    artists from Matrix and Spider Man, to Memento
    and Greenaway
  • Spatiotemporal possibilities for shots
  • Next week
  • Please bring webcams for Eyesweb tutorial

3
Before the lecture
  • Any issues or questions re TBI
  • Revealed how you built the face of Sydney
  • http//www.smh.com.au/news/national/revealed-the-f
    ace-of-sydney/2006/10/05/1159641464886.html
  • www.nikonsmallworld.com

4
Owning the medium
  • Owning the medium a refusal of the values of
    Hollywood, LOW Tech approach to video.
  • Deconstruct a Hollywood movie of your choice?
  • Story, character, place, time

5
Hollywood vs experimental art
  • How Hollywood borrows from experimental
    artists
  • Examples Matrix, Spider Man, Memento and
    Greenaway.
  • High budget context is problematic for
    experimentation.

6
The Matrix
  • Bullet time sequence
  • whatisthematrix.warnerbros.com/cmp/sfx-bullet_fram
    es.html
  • C\Program Files\East Bay Technologies\WebGrab!\Do
    wnload

7
The Matrix Short history of Bullet time
  • In 19th century Edweard Muybridge
  • 1988 - Katshuiro Otomo's Akira http//www.imdb.com
    /title/tt0094625/
  • 1980s Jim Blashfield (12 cameras) Paul Simon
    video The boy in the Bubble http//www.youtube.c
    om/watch?vtmv74TwqRyImoderelatedsearch
  • 1990s Tim MacMillan Timeslice
  • 1994 Dayton Taylor patented Timetrack (160
    lenses)
  • 1995 Michel Gondry Rolling Stones video Like a
    Rolling Stone
  • 1999 John Gaetta The Matrix

8
The Matrix
  • Bullet time whatisthematrix.warnerbros.com/cmp/sfx
    -bullet_frames.html

Louis Aimé Augustin (Edmée Auguste) Le Prince
9
The Matrix
  • Muybridge
  • inventor of moving images,
  • - animation

http//www.masters-of-photography.com/M/muybridge/
muybridge.html
10
The Matrix
  • Machines for presentation

http//web.inter.nl.net/users/anima/optical/index.
html
11
The Matrix
  • In 1990 experimental video artists went back to
    Muybridge and ideas and technologies of
    pre-cinema era and started to use it in a
    different way.

12
The Matrix
The Rolling Stones "Like a Rolling
Stone Director Michel GondryProduction
Partizan Midi Minuit
  • http//www.director-file.com/gondry/stones1.html

13
The Matrix
  • In 1990 experimental video artists went back to
    Muybridge and ideas and technologies of
    pre-cinema era and started to use it in a
    different way.
  • http//sequences.org.uk/ Trackorama
    http//www.paulstgeorge.com/

14
Spider Man II
  • Stelarc EXOSKELETON
  • www.stelarc.va.com.au/
  • Spider-Man 2 (2004)
  • Directed by Sam Raimi
  • www.imdb.com/title/tt0316654/

15
Greenaway
  • The Pillow Book (1996) www.imdb.com/title/tt011413
    4/
  • Chapter 6 4900

Multimedia
Film
Text
Sound
Transition
Background
Windows
Video
Animation
Images
16
Memento
  • Memento (2000) Directed by Christopher Nolan

Story
Film
17
Spatiotemporal possibilities - Photography
  • Tim McMillan http//www.timeslicefilms.com/,
    http//www.timeslicefilms.com/chronology_f.html
  • http//www.picture-this.org.uk/pub_mcmillan.htm,
    http//sequences.org.uk/artists/Tim_Macmillan/inde
    x.html,
  • Martin Newth http//www.martinnewth.com/
  • Andrea Polli http//sequences.org.uk/artists/Andre
    a_Polli/index.html
  • Technology
  • Scanner, Camera, Camcorder
  • Webcam Flash
  • file///C/Documents20and20Settings/MITJA20KOST
    OMAJ/My20Documents/flash820workshop/my20files/t
    imebased20effects/video_09-4flip.swf
  • Eyesweb (filmstrip)
  • PhotoVista PhotoShop
  • http//www.digitalair.com/techniques/
  • Reading
  • Dayton Taylor Hector Macleod http//www.digitala
    ir.com/techniques/Digital_Air-Techniques.pdf
  • Mark J. P. Wolf SPACE TIME FRAME CINEMA
    http//www.digitalair.com/techniques/STFC.pdf
  • Levin, An Informal Catalogue of Slit-Scan Video
    Artworks, http//www.flong.com/writings/lists/list
    _slit_scan.html

18
Spatiotemporal possibilities Video
  • Steina Woody Vasulkas Warp http//www.vasulka.or
    g/Videomasters/pages_stills/index_99.html
  • Zbig Rybczynski 4th Dimension http//www.zbigvisio
    n.com/
  • RC Eames, Powers of 10 http//www.powersof10.com/
  • Liisa Luonila, Play (http//www.scenemissing.net/w
    orks/ )
  • David Rokeby's http//homepage.mac.com/davidrokeby
    /
  • Scott Snibbe's Deep Walls, 2003
  • http//www.snibbe.com/scott/index.html
  • Allan Au Mirror Me - Live Cinema
    http//www.takeawayfestival.com/node/28
  • Michel Gondry
  • Like a Rolling Stone (Video for The Rolling
    Stones)
  • Flash example, Eyes web, Soft

19
Workshop
  • Setting the limits for your work on the module.
  • Conceptual
  • What constitutes a narrative or story? Does it
    have to involve out of the ordinary events such
    as murder or robbery or can ordinary experience
    become part of a different sort of story? If a
    story has spatiality, temporality, causality,
    dramaturgy, and personification (see
    reference), what happens when we remove two of
    these aspects? Can a story still operate
    effectively?
  • Introduction to mini assignment
  • Discussion of lecture
  • Technical
  • File formats, resolutions and file sizes.

20
Mini assignment
  • What then is narrative?
  • A narrative takes place somewhere, denotes a time
    frame, includes something like characters that
    act in some way, and these actions (or events)
    are organised in some motivated order and,
    finally, the combination connotes and promotes
    personification with the events and characters by
    a receptee.
  • spatiality,
  • temporality,
  • causality,
  • dramaturgy, and
  • personification.
  • Your work
  • Read carefully Borghes, Luis The Book of Sand,
    identify 5 parameters of the story (ie
    spatiality, temporality, causality, dramaturgy,
    and personification and then experiment what
    happens if you remove two of them. Document your
    ideas (ie storyboard, text, visually, video)
  • Digital Storytelling in a Shared, Distributed
    3D-Environment Björn Thuresson http//cid.nada.kth
    .se/pdf/cid_55.pdf

21
Mini assignment
  • What then is narrative?
  • A narrative takes place somewhere,
  • denotes a time frame,
  • includes something like characters that act in
    some way,
  • and these actions (or events) are organised in
    some motivated order and,
  • finally, the combination connotes and promotes
    personification with the events and characters by
    a receptee.
  • spatiality,
  • temporality,
  • causality,
  • dramaturgy, and
  • personification.
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