Usability Techniques - PowerPoint PPT Presentation

About This Presentation
Title:

Usability Techniques

Description:

Usability evaluations can be conducted at many stages during and after the ... in human-computer interaction, ergonomics, graphic design, information design, ... – PowerPoint PPT presentation

Number of Views:44
Avg rating:3.0/5.0
Slides: 9
Provided by: Deb9
Learn more at: http://www.engl.unt.edu
Category:

less

Transcript and Presenter's Notes

Title: Usability Techniques


1
Usability Techniques
  • Lecture 13

2
Methods
  • There are a variety of approaches to usability
    evaluation that you may choose to take. The
    methodologies can be divided into two broad
    categories those that gather data from actual
    users and those that can be applied without
    actual users present.
  • Your choice of method depends on
  • Cost of evaluation
  • Appropriateness to project
  • Time constraints
  • Cost of implementation
  • Cost of training new users

3
Risk
  • Usability evaluations can be conducted at many
    stages during and after the design and
    development process. In choosing a method, it is
    important to calculate the cost not only in terms
    of time and materials involved, but also in terms
    of the impact on the end-users, especially
    considering the cost of losing return visitors to
    your website due to unusable design.

4
Cognitive Walkthrough Method
  • Cognitive walkthroughs are performed at any stage
    of design using a prototype, a conceptual design
    document, or the final product. This is a more
    specific version of a design walkthrough,
    focusing on cognitive principles.
  • Based on a user's goals, a group of evaluators
    steps through tasks, evaluating at each step how
    difficult it is for the user to identify and
    operate the interface element most relevant to
    their current subgoal and how clearly the system
    provides feedback to that action. Cognitive
    walkthroughs take into consideration the user's
    thought processes that contribute to decision
    making, such as memory load and ability to
    reason.

5
Focus Groups
  • This is a data collecting technique where about 6
    to 9 users are brought together to discuss issues
    relating to the system. A human factors engineer
    plays the role of a moderator, who needs to
    prepare the list of issues to be discussed
    beforehand and seek to gather the needed
    information from the discussion. This can capture
    spontaneous user reactions and ideas that evolve
    in the dynamic group process.
  • Focus groups are also good at discovering how the
    system being tested differs from the user's
    current expectations. As we see it, focus groups
    provide two major benefits. First, they are less
    expensive than conducting interviews with the
    same number of people. Second, they rely on group
    interaction to trigger memories that may not come
    up during interviews.

6
Prototyping
  • Prototyping techniques involve developing
    representations of a target system for evaluation
    and testing purposes.
  • Prototyping is an essential element of an
    iterative design approach, where designs are
    created, evaluated, and refined with the results
    of testing at each cycle feeding into the design
    focus of the next cycle.
  • Prototypes can range from extremely simple
    sketches (low-fidelity prototypes) to full
    systems that contain nearly all the functionality
    of the final system (high-fidelity prototypes).

7
Task Analysis
  • Task analysis is a method that evaluates how
    people actually accomplish things with software.
    Through observation and interviews with users, an
    analyst determines a set of goals belonging to
    the target user. Then, a set of tasks that
    support these goals is determined. These are
    prioritized based on criteria such as the
    importance of the goal to the organization and
    the frequency of task performance.
  • The highest priority tasks are decomposed into
    their individual steps. The level of
    decomposition varies with the budget and type of
    system evaluated. The analyst then suggests ways
    to make the task more efficient or suggests new
    tasks which more effectively support the goals.
    It is important to recognize that the analysis is
    done from the perspective of the end-usernot
    from the point of view of managers or executives
    who do not necessarily use the system.

8
Usability Inspection / Heuristic Evaluation
  • A usability inspection is a review of a system
    based on a set of guidelines. The review is
    conducted by a group of experts who are deeply
    familiar with the concepts of usability in
    design. The experts focus on a list of areas in
    design that have been shown to be troublesome for
    users.
  • Usability guidelines are usually derived from
    studies in human-computer interaction,
    ergonomics, graphic design, information design,
    and cognitive psychology. Some areas that get
    evaluated are the language used in the system,
    the amount of recall required of the user at each
    step in a process, and how the system provides
    feedback to the user. In particular, issues such
    as clarity, consistency, navigation, and error
    minimization are analyzed. Once the problems are
    discovered, the experts make recommendations for
    resolving these issues.
Write a Comment
User Comments (0)
About PowerShow.com