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Pair Programming

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Title: Pair Programming


1
Pair Programming
  • Present by
  • Monvorath Phongpaibul
  • Molly

2
Out line Pair Programming Presentation
  • Overview
  • Related Work
  • CSP
  • Qualitative Results
  • Quantitative Results

3
Overview
4
Overview
  • Two programmers working side-by-side,
    collaborating on the same design, algorithm, code
    or test. One programmer, the driver, has control
    of the keyboard/mouse and actively implements the
    program. The other programmer, the observer,
    continuously observes the work of the driver to
    identify tactical (syntactic, spelling, etc.)
    defects and also thinks strategically about the
    direction of the work. On demand, the two
    programmers can brainstorm any challenging
    problem. Because the two programmers periodically
    switch roles, they work together as equals to
    develop software by -- Laurie Williams North
    Carolina State University Computer Science
    williams_at_csc.ncsu.edu

5
Related Work
6
Related Work
  • PSP (Personal Software Process)
  • Distributed Cognition

7
PSP (Personal Software Process)
8
PSP (Personal Software Process)
  • By Watts S. Humphrey of Software Engineering
    Institute (SEI)
  • Defines a software development framework
    operations/sub-process, measurement and analysis
    techniques
  • Purpose Understand own skills in order to
    improve their own personal performance
  • Composed of scripts and templates/ forms fill in

9
PSP Philosophies
  • The longer a software defect remains in a
    product, the more costly it is to detect and
    remove it
  • Defect prevention is more efficient than defect
    removal
  • The best estimates, and therefore the best
    commitments, for schedule and defect rates can be
    made with a historical database of information
  • CSP (Collaborative Software Process) is an
    extension of the PSP, and it relies upon the
    foundation of the PSP

10
Distributed Cognition
  • Mick Flor (1991)

11
Distributed Cognition
  • The sharing of goals and plans
  • Goals specify what needs to be done
  • Plans specify the means by which the goals are
    achieved
  • Efficient Communication The current state of the
    problem combined with the programmers shared
    goals and plan are sufficient to determine the
    intent of most utterances
  • Searching through larger spaces of alternatives
  • The actors bring different prior experiences to
    the task
  • The actors may have different access to task
    relevant information
  • The actors stand in different relationships to
    the problem by virtue of their functional roles
  • Shared memory for old plans

12
CSP (Collaborative Software Process)
13
CSP (Collaborative Software Process)
  • Level CSP
  • 0.0 Baseline/Current Process Baseline
  • 0.1 Coding Standard
  • Size Measurement
  • Process Improvement Plan
  • 1.0 Analysis (Use Case) Quality Management
  • CRC Card Design Brainstorming
  • Design
  • 1.1 Code Review
  • Design Reviews
  • Testing
  • Measurements
  • 2.0 Size Estimation Project Management
  • Resource Estimating
  • 2.1 Task Planning
  • Schedule Planning

14
Qualitative Results
15
Qualitative Results
  • Summer 1999 pilot experiment with 20
    undergraduate students in a web programming class
  • Fall 1999 official experiment with 41 juniors
    and seniors students

16
Qualitative Results (cont.)
  • Why Pair Programming is beneficial
  • Pair-Pressure
  • Pair-Think
  • Pair-Relaying
  • Pair-Reviews
  • Debugging by Explaining
  • Pair-Learning
  • Team Building
  • Project Risk
  • Maslows Needs Hierarchy

17
Qualitative Results (cont.)
  • Success Factors for Effective Collaboration
  • Pair-Jelling
  • Project Ownership
  • Mutual-Respect and Self-Respect
  • Ego-Less Programming
  • Workspace Layout
  • Taking Breaks

18
Why Pair Programming is beneficial?
19
Pair-Pressure
  • The programmers admit to working harder and
    smarter on programs because they do not want to
    let their partner down
  • Two people working together in a pair treat
    their shared time as more valuable. They tend to
    cut phone calls short they dont check e-mail
    messages or favorite Web pages they dont waste
    each others time
  • All assignments on time and average grade was 98

20
Pair-Thinking
  • We often came up with different ideas about how
    the design should go and the result of arguing
    over which one was better often led to a truly
    superior hybrid design

21
Pair-Relaying
  • One problem with single programming is that you
    can forget.

22
Pair-Reviews
  • The earlier a defect is found in a product, the
    cheaper it is to fix the defect.
  • Four eyeballs are better than two

23
Debugging by Explaining
  • When I explained an idea to my partner, I
    concentrated on what I was saying, and carefully
    made things clear and logical because I did not
    want to confuse my partner and I wanted him to
    understand what I was talking about. It helped
    me better understand the problem I was
    addressing. It also helped me discover some
    mistakes I had made but did not notice before I
    talked with my partner.

24
Pair-Learning
  • The continuous reviews of collaborative
    programming create a unique educational
    capability, where by the pairs are endlessly
    learning from each other
  • The process of analyzing and critiquing software
    artifacts produced by others is a potent method
    for learning about languages, application
    domains, and so forth

25
Team Building
  • A baseball manager recognizes a nonphysical
    talent, hustle, as an essential gift of great
    players and great teams. It is the
    characteristic of running faster than necessary,
    moving sooner than necessary, trying harder than
    necessary. It is essential for great programming
    teams too. Hustle provides the cushion, the
    reserve capacity, that enables a team to cope
    with routine mishaps, to anticipate and forefend
    minor calamities.

26
Project Risk
  • How many of few people would have to be hit by a
    truck before the project is incapacitated?
  • Ans ONE
  • With Pair Programming, the risk from losing key
    programmers is reduced.

27
Maslows Needs Hierarchy
  • Self Actualization Needs
  • Esteem Needs
  • Belongingness and Love Needs
  • Safety, Security Needs
  • Physiological Needs (Food, Water)

28
Success Factors for Effective Collaboration
29
Pair-Jelling
  • A jelled team is a group of people so strongly
    knit that the whole is greater than the sum of
    the parts. The production of such a team is
    greater than that of the same people working in
    unjelled form. Just as important, the enjoyment
    that people derive from their work is greater
    than what you'd expect given the nature of the
    work itself. In some cases, jelled teams working
    on assignments that others would declare
    downright dull have a simply marvelous time.
    Once a team begins to jell, the probability of
    success goes up dramatically. The team can
    become almost unstoppable, a juggernaut for
    success

30
Pair Ownership
  • With pair programming, the two programmers
    become one. There should be no competition
    between the two both must work for a singular
    purpose, as if the artifact was produced by a
    singular good mind. Blame for problems or
    defects should never be placed on either partner.
    The pair needs to trust each others judgment
    and each others loyalty to the team

31
Mutual-Respect and Self-Respect
  • And indeed, there can be no doubt of von
    Neumann's genius. His very ability to realize
    his human limitation put him head and shoulders
    above the average programmer today . . . .
    Average people can be trained to accept their
    humanity -- their inability to function like a
    machine -- and to value it and work with others
    so as to keep it under the kind of control needed
    if programming is to be successful.

32
Ego-Less Programming
  • Ego-less programming, an idea surfaced by
    Gerald Weinberg in The Psychology of Computer
    Programming a quarter of a century ago, is
    essential for effective pair programming.
    According to the pair programming survey, excess
    ego can manifest itself in two ways, both
    damaging the collaborative relationship. First,
    having a my way or the highway attitude can
    prevent the programmer from considering others
    ideas. Secondly, excess ego can cause a
    programmer to be defensive when receiving
    criticism or to view this criticism as mistrust.

33
Workspace Layout
34
Taking Breaks
  • Have some break disconnect from the task and
    refresh

35
Quantitative Results
36
The Experience Report from PP
37
Quantitative Results
  • An Economic Evaluation of the Pair Programming
  • Pair Quality
  • Pair Time
  • Net Present Value Analysis
  • Engineer Satisfaction
  • Pair Satisfaction
  • Pair Confidence

38
An Economic Evaluation of the Pair Programming
39
Pair Quality
  • Postdevelopment Test Cases Passed

40
Pair Time
  • Elapsed Time

41
Net Present Value Analysis
  • Cost Savings Of CSP Through Time

42
Engineer Satisfaction
43
Pair Satisfaction
44
Pair Confidence
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