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Teaching students referencing skills using an interactive webbased tutorial

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Title: Teaching students referencing skills using an interactive webbased tutorial


1
Teaching students referencing skills using an
interactive web-based tutorial
  • Anne McMahon
  • Librarian, Electronic Services
  • University of Limerick
  • E-mail anne.mcmahon_at_ul.ie

2
This talk will cover
  • How it all came about
  • Why referencing
  • Why e-learning
  • - Criteria for successful e-learning
  • - Theories and models of e-learning
  • Design development
  • Usability testing
  • Evaluation

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How it came about
  • Quickstart / The Library step by step
  • - The Librarys first online tutorial
  • HEA targeted funding for special initiatives

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Why Referencing
  • Increase in queries
  • Find it Fast training sessions
  • No formal UL referencing guidelines
  • Adapts well to an e-learning environment

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Why E-Learning (Lindsay, 2004)
  • Self-directed, self paced learning
  • Distance, mature, part time
  • Supplement to classes and guides
  • Increasing student numbers and diversity
  • Reduce training costs
  • Adapts to different learning styles, interactive
  • Provides 24/7 learning opportunities

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Project Team
  • Information Services Department
  • 3 College Librarians
  • Head of Information Services
  • Designer
  • Mindy Maxwell Brownboxdesigns

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Criteria for Good Design (Preece et al., 2002,
Alessi Trollop, 2001)
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Criteria for Good Design (Preece et al., 2002,
Alessi Trollop, 2001)
  • Human Computer Interaction

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Criteria for Good Design (Preece et al., 2002,
Alessi Trollop, 2001)
  • Human Computer Interaction

Content Text Objectives, Prior Knowledge,
SectionsBite Sized Text, No Ambiguous Language
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Criteria for Good Design (Preece et al., 2002,
Alessi Trollop, 2001)
  • Human Computer Interaction

Content Text Objectives, Prior Knowledge,
SectionsBite Sized Text, No Ambiguous Language
Navigation Simple, Consistent
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Criteria for Good Design (Preece et al., 2002,
Alessi Trollop, 2001)
  • Human Computer Interaction

Content Text Objectives, Prior Knowledge,
SectionsBite Sized Text, No Ambiguous Language
Colour Emphasis, Consistency, Social Norms
Navigation Simple, Consistent
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Criteria for Good Design (Preece et al., 2002,
Alessi Trollop, 2001)
  • Human Computer Interaction

Content Text Objectives, Prior Knowledge,
SectionsBite Sized Text, No Ambiguous Language
Colour Emphasis, Consistency, Social Norms
Navigation Simple, Consistent
Graphics Animation Minimum Text, Reinforce
Objectives
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Criteria for Good Design (Preece et al., 2002,
Alessi Trollop, 2001)
  • Human Computer Interaction

Content Text Objectives, Prior Knowledge,
SectionsBite Sized Text, No Ambiguous Language
Colour Emphasis, Consistency, Social Norms
Navigation Simple, Consistent
Graphics Animation Minimum Text, Reinforce
Objectives
Interactive Active Learning, Quizzes, Games
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Learning Theories Models(Allan, 2002, Mergel,
1998)
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Learning Theories Models(Allan, 2002, Mergel,
1998)
  • Learning Theories
  • Behaviourism
  • Constructivism
  • Theory of Multiple Intelligence

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Learning Theories Models (Allan, 2002, Mergel,
1998)
  • Learning Theories
  • Behaviourism
  • Constructivism
  • Theory of Multiple Intelligence

Honey Mumford
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Learning Theories Models (Allan, 2002, Mergel,
1998)
  • Learning Theories
  • Behaviourism
  • Constructivism
  • Theory of Multiple Intelligence

Honey Mumford
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Instructional Design Model (ADDIE)
Analysis
Design
Develop
Implement
Evaluate
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Preliminary Research
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Preliminary Research
What Referencing Style?
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Preliminary Research
What Referencing Style?
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Preliminary Research
What Referencing Style?
Literature Search
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Preliminary Research
What Referencing Style?
Literature Search
Review of Other Tutorials
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Preliminary Research
What Referencing Style?
Literature Search
Review of Other Tutorials
Discussion Groups
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Preliminary Research
What Referencing Style?
Literature Search
The Proposal Learning Outcomes
Review of Other Tutorials
Discussion Groups
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Design Development
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Design Development
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Design Development
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Design Development
Flowchart Storyboard
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Game Quizzes
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Usability Testing (Neilson 2000, Turnbow et al.
2005)
  • Think Aloud Protocol
  • Observation
  • Questionnaire
  • 2 Facilitators
  • 10 Participants

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Results
  • Easy to navigate
  • Look feel put participants at ease
  • Quizzes provided excellent learning opportunities
  • Identified any ambiguous language
  • Problem with screen size
  • Problem with consistency screen

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Evaluation
  • Good marketing for the Library
  • UL Handbook of Academic Administration
  • High usage statistics
  • More usability testing needed
  • Further funding

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References/ Useful Reading
  • Alessi, S. and Trollop, S. (2001) Multimedia for
    Learning Methods and developments, 3rd ed.,
    Boston Allyn and Bacon.
  • Allan, B. (2002) E-learning and Teaching in
    Library and Information Services, London Facet
    Publishing.
  • Bains, S. and Jones, R,. (2003) Using Macromedia
    Flash to create online information skills
    materials at Edinburgh University Library
    Program-Electronic Library and Information
    Systems, 37(4), 242-250.
  • Dewald, N. H. (1999) Transporting good library
    instruction practices into the web environment
    An analysis of online tutorials, Journal of
    Academic Librarianship, 25(1), 26-31.
  • Donaldson, K. (2000) Library research success
    designing an online tutorial to teach information
    literacy skills to first-year students, The
    Internet and Higher Education, 2(4), 237-251.
  • Kendall, M. (2005) Tackling student referencing
    errors through an online tutorial Aslib
    Proceedings New Information Perspectives, 57(2),
    131-145.

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References/ Useful Reading
  • Lindsay, E. B. (2004) Distance teaching
    Comparing two online information literacy
    courses Journal of Academic Librarianship,
    30(6), 482-487.
  • Mergel, B. (1998) Instructional Design Learning
    Theory online, available http//www.usask.ca/ed
    ucation/coursework.802papers/mergel/mergel.PDF
    accessed 18 Aug 2005.
  • Neilsen, J. (2000) Why you only need to test with
    5 users online, available http//www.useit.com/
    alertbox/20000319.html accessed 1 Sept 2005.
  • Preece, J., Rogers, Y. and Sharp, H. (2002)
    Interaction Design beyond human-computer
    interaction, New York John Wiley Sons.
  • Stephanidis, C. (2001) User Interfaces for all
    New perspectives into Human-Computer Interaction
    In C. Stephanidis ed., User Interfaces for all
    Concepts, Methods and Tools, Mahwah Lawrence
    Erlbaum Associates, 3-17.
  •  
  • Turnbow, D. (2005) Usability testing for web
    redesign a UCLA case study, OCLC Systems
    Services, 21(3), 226-234.

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