Title: Teaching students referencing skills using an interactive webbased tutorial
1Teaching students referencing skills using an
interactive web-based tutorial
- Anne McMahon
- Librarian, Electronic Services
- University of Limerick
- E-mail anne.mcmahon_at_ul.ie
2This talk will cover
- How it all came about
- Why referencing
- Why e-learning
- - Criteria for successful e-learning
- - Theories and models of e-learning
- Design development
- Usability testing
- Evaluation
3(No Transcript)
4(No Transcript)
5(No Transcript)
6(No Transcript)
7(No Transcript)
8(No Transcript)
9(No Transcript)
10(No Transcript)
11(No Transcript)
12(No Transcript)
13(No Transcript)
14(No Transcript)
15How it came about
- Quickstart / The Library step by step
- - The Librarys first online tutorial
-
- HEA targeted funding for special initiatives
16Why Referencing
- Increase in queries
- Find it Fast training sessions
- No formal UL referencing guidelines
- Adapts well to an e-learning environment
17Why E-Learning (Lindsay, 2004)
- Self-directed, self paced learning
- Distance, mature, part time
- Supplement to classes and guides
- Increasing student numbers and diversity
- Reduce training costs
- Adapts to different learning styles, interactive
- Provides 24/7 learning opportunities
18Project Team
- Information Services Department
- 3 College Librarians
- Head of Information Services
- Designer
- Mindy Maxwell Brownboxdesigns
19Criteria for Good Design (Preece et al., 2002,
Alessi Trollop, 2001)
20Criteria for Good Design (Preece et al., 2002,
Alessi Trollop, 2001)
- Human Computer Interaction
21Criteria for Good Design (Preece et al., 2002,
Alessi Trollop, 2001)
- Human Computer Interaction
Content Text Objectives, Prior Knowledge,
SectionsBite Sized Text, No Ambiguous Language
22Criteria for Good Design (Preece et al., 2002,
Alessi Trollop, 2001)
- Human Computer Interaction
Content Text Objectives, Prior Knowledge,
SectionsBite Sized Text, No Ambiguous Language
Navigation Simple, Consistent
23Criteria for Good Design (Preece et al., 2002,
Alessi Trollop, 2001)
- Human Computer Interaction
Content Text Objectives, Prior Knowledge,
SectionsBite Sized Text, No Ambiguous Language
Colour Emphasis, Consistency, Social Norms
Navigation Simple, Consistent
24Criteria for Good Design (Preece et al., 2002,
Alessi Trollop, 2001)
- Human Computer Interaction
Content Text Objectives, Prior Knowledge,
SectionsBite Sized Text, No Ambiguous Language
Colour Emphasis, Consistency, Social Norms
Navigation Simple, Consistent
Graphics Animation Minimum Text, Reinforce
Objectives
25Criteria for Good Design (Preece et al., 2002,
Alessi Trollop, 2001)
- Human Computer Interaction
Content Text Objectives, Prior Knowledge,
SectionsBite Sized Text, No Ambiguous Language
Colour Emphasis, Consistency, Social Norms
Navigation Simple, Consistent
Graphics Animation Minimum Text, Reinforce
Objectives
Interactive Active Learning, Quizzes, Games
26Learning Theories Models(Allan, 2002, Mergel,
1998)
27Learning Theories Models(Allan, 2002, Mergel,
1998)
- Learning Theories
- Behaviourism
- Constructivism
- Theory of Multiple Intelligence
28Learning Theories Models (Allan, 2002, Mergel,
1998)
- Learning Theories
- Behaviourism
- Constructivism
- Theory of Multiple Intelligence
Honey Mumford
29Learning Theories Models (Allan, 2002, Mergel,
1998)
- Learning Theories
- Behaviourism
- Constructivism
- Theory of Multiple Intelligence
Honey Mumford
30Instructional Design Model (ADDIE)
Analysis
Design
Develop
Implement
Evaluate
31Preliminary Research
32Preliminary Research
What Referencing Style?
33Preliminary Research
What Referencing Style?
34Preliminary Research
What Referencing Style?
Literature Search
35Preliminary Research
What Referencing Style?
Literature Search
Review of Other Tutorials
36Preliminary Research
What Referencing Style?
Literature Search
Review of Other Tutorials
Discussion Groups
37Preliminary Research
What Referencing Style?
Literature Search
The Proposal Learning Outcomes
Review of Other Tutorials
Discussion Groups
38Design Development
39Design Development
40Design Development
41Design Development
Flowchart Storyboard
42(No Transcript)
43(No Transcript)
44Game Quizzes
45Usability Testing (Neilson 2000, Turnbow et al.
2005)
- Think Aloud Protocol
- Observation
- Questionnaire
- 2 Facilitators
- 10 Participants
46Results
- Easy to navigate
- Look feel put participants at ease
- Quizzes provided excellent learning opportunities
- Identified any ambiguous language
- Problem with screen size
- Problem with consistency screen
47(No Transcript)
48(No Transcript)
49Evaluation
- Good marketing for the Library
- UL Handbook of Academic Administration
- High usage statistics
- More usability testing needed
- Further funding
50References/ Useful Reading
- Alessi, S. and Trollop, S. (2001) Multimedia for
Learning Methods and developments, 3rd ed.,
Boston Allyn and Bacon. - Allan, B. (2002) E-learning and Teaching in
Library and Information Services, London Facet
Publishing. - Bains, S. and Jones, R,. (2003) Using Macromedia
Flash to create online information skills
materials at Edinburgh University Library
Program-Electronic Library and Information
Systems, 37(4), 242-250. - Dewald, N. H. (1999) Transporting good library
instruction practices into the web environment
An analysis of online tutorials, Journal of
Academic Librarianship, 25(1), 26-31. - Donaldson, K. (2000) Library research success
designing an online tutorial to teach information
literacy skills to first-year students, The
Internet and Higher Education, 2(4), 237-251. - Kendall, M. (2005) Tackling student referencing
errors through an online tutorial Aslib
Proceedings New Information Perspectives, 57(2),
131-145.
51References/ Useful Reading
- Lindsay, E. B. (2004) Distance teaching
Comparing two online information literacy
courses Journal of Academic Librarianship,
30(6), 482-487. - Mergel, B. (1998) Instructional Design Learning
Theory online, available http//www.usask.ca/ed
ucation/coursework.802papers/mergel/mergel.PDF
accessed 18 Aug 2005. - Neilsen, J. (2000) Why you only need to test with
5 users online, available http//www.useit.com/
alertbox/20000319.html accessed 1 Sept 2005. - Preece, J., Rogers, Y. and Sharp, H. (2002)
Interaction Design beyond human-computer
interaction, New York John Wiley Sons. - Stephanidis, C. (2001) User Interfaces for all
New perspectives into Human-Computer Interaction
In C. Stephanidis ed., User Interfaces for all
Concepts, Methods and Tools, Mahwah Lawrence
Erlbaum Associates, 3-17. -
- Turnbow, D. (2005) Usability testing for web
redesign a UCLA case study, OCLC Systems
Services, 21(3), 226-234. -
52(No Transcript)