Title: Hardware and Software Technologies for the Development of Multimedia Instructional Modules
1Hardware and Software Technologies for the
Development of Multimedia Instructional Modules
- Nanda Ganesan, Ph.D.
- California State University, Los Angeles
- and
- K. P. Hewagamage, Ph.D.
- University of Colombo
2Overview
- Demonstration of modules
- Survey of hardware
- Survey of software
- Summary
3I. Demonstration of Modules
- Module formats
- Module demonstrations
4Module Formats
- PowerPoint based lecture modules
- Chalk-and-talk type of lectures
- Simulate the in-class learning environment
- Software simulations
- Software tutorials
- Active learning and learning assessment with
quizzes
5Module Demonstrations
- Module 1 PowerPoint lectures
- Module 2 Chalk-and-talk type of lectures
- Module 3 Software simulations
- Module 4 Software tutorials
6II. Hardware Survey
- System unit
- Input devices
7II.I System Unit Consideration
- Audio and video synchronization without delay
- Time required to manipulate and process recorded
audio - Quality of audio
- Time required to manipulate both audio and video
together - Quality of audio and video produced
- Support for high resolution and high color depth
recording of multimedia
8Comparison of Systems Built
9Minimum Guidelines for Processor and Memory
- A Pentium 4 processor or above that operates at a
clock speed of 3 GHz or higher - A total memory of at least 512 M Bytes of RAM
with preference for 1 G Bytes or more of RAM
10Minimum Guidelines for Hard Disk
- A hard disk with a rotational speed of at least
7200 RPM and a speed rating of at least 100 M
Bytes per Second (ATA/100) - A removable USB 2.0 hard disk with a capacity of
at least 40 G Bytes
11Minimum Guideline for Audio and Video
- A video card with a memory of at least 128 M
Bytes and a processor that is at least as
powerful as ATIs 9600 Graphical Processing Unit
(GPU) - A stand alone audio card similar to SoundBlaster
Audigy ZS that would support recording audio at a
sampling rate of 44 MHz or more and at a
sampling depth of 16-bits or more
12System Units Front View
13Systems Units Back View
Stand Alone Audio and Video Cards
14II.II Survey of Input Devices
- Considered
- Display based
- Tablet (Pad) based
- Paper based
- Others
- Tablet PC
- Digital Pen
15Display and Tablet Based Devices
- There are certain disadvantages with display and
tablet based devices - Display based devices
- Inconvenient to simulate electronic whiteboard
- Tablet based devices
- Sketches cannot be viewed on the tablet while
being sketched
16Paper Based Products
- Seiko InkLink
- Pegasus NoteTaker
- The above two products had nearly the same
functionality - InkLink was chosen due to its wide availability
for testing in retail stores and it was found to
serve the purpose adequately
17Seiko InkLink
18InkLink Connection
19III. Survey of Software
20III. I Category 1 Adding Multimedia to PowerPoint
21Category 1 Continued
22Category 1 Selection
- For the development of simple modules
- PowerPoint recording facility
- Microsoft producer
- For the development of more advanced modules
- Ovation
- Impatica
23III.II Category 2 Software for General Purpose
Screen Recording
- Screen recording software with audio capabilities
- Modules generated
- Ease of learning and use
- Low storage requirements
- Support for popular recording file formats
24Software Grouping
- For the purpose of the survey, the software was
grouped into two sub-categories, namely the
high-end and low-end software categories
25Category 2 General Purpose Screen Recording
Software
26High-End Software
- Turn-key CD and e-learning system development
- Time consuming task
- Macromedias software packages generally
dominates the market - Expensive to purchase, in general
27Low-End Software
- Mostly centered on a specific purpose
- Recording of screen activities and narration
- Designed for rapid application development
- Studio versions have many features included
28Low-end Software
- HyperCam
- Microsoft Encoder
- Camtasia
29HyperCam
- Shareware
- Limited support
- A relatively good and cheap software for
recording screen activities - Advanced editing and processing features are
limited - http//www.hypercam.com
30Microsoft Encoder
- Screen recording features are somewhat limited
- Designed for generating streamed multimedia
modules from other multimedia file formats - Distributed free of charge by Microsoft
- Demonstration
31Camtasia
- A very good software for recording screen
activities - Extensive of set of media processing capabilities
with respect to screen recording activity - Supports the creation of modules in different
media formats
32Uses for Camtasia
- Recording of screen activities
- Adding audio to PowerPoint presentations
- Simulation of chalk-and-talk type of lectures
- Creations of basic but effective software
demonstrations
33Category 2 The Choice
- From the high-end software category
- None
- From the low-end software category
- Camtasia
34III.III Category 3 Software for Authoring
Software Tutorials
- Extensive features for creating software
simulations - In general, the purpose is to record screen
images with annotations showing the action taken
at each stage - Actions relate to key strokes, mouse clicks etc.
- The entire process is done automatically without
user intervention
35Creating a User in Windows XP
36Other Features
- Software simulation
- Creating quizzes
37Leading Software in the Field
- Viewlet Builder
- By Qaborn
- Captivate
- By Macromedia
38Comparison of Viewlet Builder and Captivate
39More on Comparison
- Both ViewLet Builder and Captivate have nearly
identical features - However, Captivate is relatively easier to learn
and use - Moreover, Captivate is better integrated with a
host of academic software such as Macromedia
Flash
40Category 3 Selection
- Captivate was chosen for the project
- Demonstration of software
41III. IV Category 4 Other Software
- Microsoft Office
- SoundForge sound editing software
- Pinacle, Sony VideoBlaster and Adobe Premier
Elements - Adobe Photoshop Elements
- Roxio Easy CD-Creator
- CD-Stomper Label Creator
42IV. Summary
- Results
- Inference
- Recommendation
- Conclusion
43Results
- Hardware Survey
- System components
- Input devices
- Software survey
- Add multimedia to PowerPoint slides
- Screen recording software
- Tutorial development software
44Inference
- Technologies for producing multimedia modules
have advanced in power and capabilities - A combination of hardware and software can now be
used for the simulation of the in-class learning
environment - A new generation of software is available for
rapid application development - Hardware and software now available at
affordable cost for multimedia content
development
45Recommendation
- Capture the in-class learning experience for the
students - Rapid application development tools for the
instructor
46Conclusion
- Properly designed instructional modules can have
a positive impact on the learning environment - Learning effectiveness
- A host of other benefits
- Simulation of in-class learning experience and
rapid application development features will
encourage instructors to design, develop and use
multimedia instructional modules - Use of instructional multimedia modules is likely
to become as prevalent as the use of course
websites
47The End