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Advanced Computer Graphics

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Advanced Computer Graphics Overview Computer Graphics Definition: combining hardware approaches with software algorithms to facilitate the manipulation of visual ... – PowerPoint PPT presentation

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Title: Advanced Computer Graphics


1
Advanced Computer Graphics
  • Overview

2
Computer Graphics
  • Definition combining hardware approaches with
    software algorithms to facilitate the
    manipulation of visual information.
  • Subareas
  • hardware and system architecture,
  • image synthesis,
  • animation,
  • applications.
  • 3D graphics main tasks
  • modeling, rendering, animation.

3
Intro to Computer Graphics
  • Hardware architecture raster graphics, FB
  • Graphics StandardKGS, PHIGS, OpenGL
  • Interaction
  • 3D geometry and modeling
  • Viewing
  • Rasterization
  • Image synthesis illumination, shading
  • We will review briefly the above, see textbook

4
Graphics Pipeline Transformations and Coordinate
Systems
5
Advanced Computer Graphics
  • Hierarchical modeling and Animation
  • Texture, antialiasing
  • 3D modeling with parametric surfaces
  • Applications visualization, virtual reality
  • Physics based modeling
  • 3D modeling surfaces and shapes

6
Polynocular Stereo
  • From images to 3D points, and then. to planar
    patches



7
Surface Reconstruction and the Gauss map
  • From patches to surface

8
Recovering of Shapes
9
TeleImmersion
  • is the technology that enables remotely
    located users to share the same virtualized
    environment in real time

10
TeleImmersion
  • is the technology that enables remotely
    located users to share the same virtualized
    environment in real time

11
Teleconferencing in 3D
12
Review
  • Review, Ch 1,2,4 in textbook, gloss over 3
  • Review, Red book Ch 1-2

13
Review General Purpose Graphics
  • API for use in high level languages
  • Appl.program ------- Graph.API -------
    Graph.hardware
  • Primitives and Attributes
  • Geometric and modeling transformations
  • Viewing transformations
  • Hierarchical modeling and manipulation
  • Raster (buffer) oriented transformations
  • Control functions
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