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Title: CPS120: Introduction to Computer Science


1
CPS120 Introduction to Computer Science
  • Compiling Your First Program

2
Compilers
  • An engine that works on your behalf to process
    instructions and allow you to deal with various
    basic rules of the language
  • The compilers job is to make sure you follow the
    rules, to require that you provide enough
    information that the compiler can translate you
    instructions into languages the components can
    understand

3
Compilers Available
  • Products range from freeware compilers to work
    environments designed for commercial application
    development
  • Borland C compiler
  • CodeWarrior
  • IBM Visual Age C
  • Microsoft Visual C
  • GNU freeware
  • DJGPP freeware (  www.delorie.com/djgpp/ )

4
Compilation Process
  1. Get the set of instructions from you (source
    file)
  2. Review the instructions to see if they violate
    the rules (syntax) of the language
  3. If all the rules are obeyed, create a working
    file in the language of the computer (machine
    language)
  4. Attach to the working file full instructions for
    any shortcuts you may have used (linkage)
  5. Assemble a final file in machine language
    (executable)

5
Source Code
  • The set of instruction that you will develop on
    your own for processing by the compiler

6
Executable Files
  • A machine-language executable file created when
    the compilation process is complete
  • All that is needed to run the program
  • Not human-readable
  • Has the extension .EXE
  • Stored in binary form
  • Copies may be distributed (portable)
  • Known as an application

7
Compiling and Debugging
  • Executable code will not be created until you
    correct all of the syntax errors in your source
    code
  • Then the fun (with logic errors) begins

8
Creating Source Code Files
  • Actually Compiling a Program

9
Creating Source Code
  • Programmers spend most of their time with source
    code files
  • Need to be comfortable with an editor that
    creates text files
  • Dont use a word processor

10
Using the Visual Studio Editor
  • Save often because there is no autosave in Visual
    C
  • The editor will do matching of delimiters and
    intelligent indentation

11
Using C
  • Actually Compiling a Program

12
C Usages Conventions
  • C is absolutely case sensitive
  • For Instance A is 97 in ASCII and a is 65
  • Remember in ASCII , , and ( are not equivalent
  • No keywords in ANSI standard are even partially
    uppercase
  • While is not a keyword, while is

13
Comments
  • Document what is happening, why it is happening
    and other issues
  • Commentary is ignored by the compiler
  • C has inline, block and documentary comments
  • Inline comments are within line of code
  • Use the // symbols
  • Block comments are long comments delimited with
    / and /

14
Scope Delimiters
  • A symbol or pair of symbols used to define a
    region or area which is considered a locale
  • In programming, many structures need to have
    their scope defined because they should not
    affect the entire program
  • In C, the symbols and are used

15
Literals
  • Literals are system commands and other pieces of
    information that the compiler doesnt understand,
    and therefore, takes your word for them
  • In C, literals are enclosed in straight double
    quotes " " which is the shift of the apostrophe

16
Columns and White Space
  • Modern programming languages are free form with
    delimiters instead of columns to determine the
    end of instructions
  • The (semi-colon) is the delimiter used in C
  • Use tabs, indents, and blank lines in any manner
    that makes code easier to understand
  • Many programming instructions become subordinate
    to other instructions due to scope and other
    restrictions. Formatting code to reflect this
    makes it easier to read

17
Variables
  • Variables or identifiers are used to hold
    information
  • Usually mixed case with the first letters small
    and the rest starting with a capital
  • e.g. theWeight

18
Color Coding in Visual C Editor
  • Comments are green and are ignored by the
    compiler
  • All ANSI keywords are coded in blue
  • Other code is in plain black
  • Compiler keywords like cin and cout are also
    shown in black

19
Setting Up a Visual C Workspace
  • Left-click START
  • In the program section, select Visual Studio or
    Visual C (depending on what is installed)
  • Left click on the Visual C icon to load the
    environment
  • Create a new work area by choosing FILE/NEW
  • Choose FILES tab
  • Click on the C Source File to reach the editor
  • Add a filename and directory before continuing
  • e.g. c/cppFun/myFirstCpp

20
Setting Up a Visual C Workspace
  1. Create the directory with START / EXPLORE
  2. Double-click the drive letter
  3. Choose FILE, NEW FOLDER
  4. Left click on FOLDER
  5. Change new folder to cppFUN
  6. Close Explorer with the X
  7. Back in Visual C, type myFirstCpp in the file
    box
  8. Click OK and get back to the main edit screen

21
Setting Up a Visual C Workspace
  1. Enter the source code
  2. After entering the program, FILE then SAVE

22
Why Create New Subdirectories?
  • You should always use subdirectories to store
    your files. Visual C creates quite a few work
    files when it generates the executable file for
    you source code, and they will be easy to dispose
    of if you keep everything together in one
    convenient place.

23
Running the Program
  1. Press the REBUILD ALL button. It has two arrows
    in a box
  2. Press the RUN button. It is a red exclamation
    point

24
Disk Space Issues
  • Text files are insignificant in terms of space
  • However, at least six other files are created
    every time something is compiled
  • Some of these are significantly larger
  • You can delete anything but the file with the
    .cpp suffix everything else can be recreated
  • You probably also want the .exe file

25
An Introduction to Debugging
  • CPS120
  • Introduction to Computer Science
  • Lecture 5

26
Compiling and Debugging
  • Executable code will not be created until you
    correct all of the syntax errors in your source
    code

27
Syntax and Logic Errors
  • A syntax error is simply the violation of the
    rules of a language misuse of structure and form
    in programming or a violation of the compilers
    rules. These errors are detected by the compiler
  • Also know as 'fatal compilation errors'
  • A logic error is a mistake that complies with the
    rules of the compiler that causes the program to
    generate incorrect output

28
Linker Errors
  • Not all syntax errors are detectable by the
    compiler
  • These errors do not become apparent until files
    are put together to create an executable
  • These errors are not linked to a specific line of
    code
  • Look for the name of the variable and see what
    lines of code it occurs on using EDIT and FIND
  • LNIK2001 unresolved external
  • LNK1120 unresolved externals

29
Debugging
  • Debugging is the process of locating and fixing
    or bypassing bugs (errors) in computer program
    code or the engineering of a hardware device.
  • To debug a program or hardware device is to start
    with a problem, isolate the source of the
    problem, and then fix it.

30
Debugging Objective
  1. Find the line(s) containing the syntax error(s)
    using the compiler's chosen line and error
    messages as a starting point

31
Debugging is an Art
  • Compilers often miss reporting an actual error
    and report on subsequent lines which are effected
    by error but may be completely correct
  • After encountering a real syntax error, compilers
    often generate many incorrect syntax error
    messages
  • Different compilers produce different errors and
    warnings for the same errors in the same program

32
Debugging Steps
  • Proofread before compiling
  • Compile
  • Correct all the obvious errors
  • Start at the beginning of the list of errors and
    warnings
  • A single syntax error may cause the compiler to
    believe numerous other syntax errors are
    occurring
  • Look at the error lines and if you see the error,
    fix it. Otherwise, leave it for later. It may
    vanish when you fix something else
  • Dont worry if more errors appear. Some errors
    mask other errors

33
Debugging Steps
  • Recompile when you have fixed what you recognize
  • Repeat 3 4 until no further errors are obvious
  • Attempt to solve the remaining errors in a
    top-down fashion
  • Solve whatever errors you can without spending
    long periods of time on any given error
  • Recompile whenever you feel you dont see any
    further solutions

34
Debugging Aids
  • In the Visual C (and other GUI-based compilers)
    double-clicking on an error message move the
    cursor to the line where the compiler detected
    the error
  • This may not be the actual line where the error
    occurred dont trust the compiler on lines
  • Work from the beginning of the program, because
    in most compilers, the errors are detected from
    the beginning to end, sequentially
  • Some errors are so severe, they stop the compiler
    from continuing so more errors may appear after
    you successfully fix one or more

35
A Debugging Mindset
  • Assume your syntax is wrong. Look it up!
  • Add working comments as you change things
  • If you are 100 sure a line is correct, then
    search for a syntax error in the lines ABOVE that
    line
  • Start with the immediately previous line and work
    backward
  • Never make a change you cant explain

36
Sample Debugging Comment
  • cuot ltlt "This is a line of code"ltlt endl
  • /Debug
  • Error is undeclared identifier
  • Checked syntax for endl
  • Check syntax for screen output
  • -- cuot is misspelled
  • /

37
Warnings
  • Actions that may represent problems but do not
    cause the compiler to flag an error
  • Dont ignore warnings
  • Most common warning is a typecasting warning
  • Indicates that the conversion of one type of a
    number was moved to a number (variable) of a
    different type without inclusion of a typecasting
    operation
  • E.G. Moving a float to an integer variable

38
Disk Space Issues
  • If the floppy is full or becomes full during the
    compilation process, the compile will fail with
    an error message such as
  • fatal error C1033 cannot open program database
  • A very cryptic message like this can result
  • If you are not able to view all of the
    intermediate files created in a compile, suspect
    a space error
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