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CPS120: Introduction to Computer Science

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Title: CPS120: Introduction to Computer Science


1
CPS120 Introduction to Computer Science
  • Basic Structure

2
Using Relational Operators
  • Relational operators provide the tools with
    which programs make decisions with true and false
    evaluations

equal to NOTE this is two equals
symbols next to each other, not to be confused
with the assignment operator, gt greater
thanlt less thangt greater than or
equal tolt less than or equal to!
not equal to
3
Using Logical Operators
  • When complex decisions must be coded into an
    algorithm, it may be necessary to "chain
    together" a few relational expressions (that use
    relational operators)
  • This is done with logical operators (also called
    Boolean operators.)

is the logical AND operator
is the logical OR operator ! is the
logical NOT operator
4
Complete order of operations
  • The complete order of operations including all of
    the arithmetic, relational, and logical operators
    including all of the basic arithmetic,
    relational, logical operators is
  • , /,
  • , -
  • lt, gt, lt, gt, , !
  • !

5
Decision Making in C
  1. if statement
  2. switch statement
  3. ? conditional operator statement
  4. goto statement

6
Selection
  • Statements that include if statements and switch
    statements
  • Selection statements are sometimes called
    conditional or decision statements.

7
Structural Review Types of Statements
  • sequence
  • selection (if and switch structures)
  • iteration (for and while loops)
  • invocation (functions)

8
Compare and Branch
  • A program can instruct a computer to compare two
    items and do something based on a match or
    mismatch which, in turn, redirect the sequence of
    programming instructions.
  • There are two forms
  • IF-THEN
  • IF-THEN-ELSE

9
IF-THEN
Test condition p
10
Use the IF structure
  • Practically all computer languages have some sort
    of if structure. In C, the if structure is a
    one-way selection structure
  • if (number 3)
  • cout ltlt "The value of number is 3"
  • IF structures use a control expression to
    determine if the code in the braces is to be
    executed or not

11
Compound Conditionals
  • You must use the AND operator () to form a
    compound relational expression
  • if (0 lt number number lt 10)
  • cout ltlt number ltlt " is greater than 0 but
    less than 10." ltlt endl

12
IF-THEN-ELSE
13
General Form
  • if (test expression)
  • True-block statements
  • else
  • False-block statements
  • next statement

14
The If Else statement
  • Two-way selection structure since either the
    block of code after the "if" part will be
    executed or the block of code after the "else"
    part will be executed but not both
  • The If" part is executed if the control
    expression is TRUE while the "else" part is
    executed if the "if" part is FALSE, guaranteeing
    one part of the expression to be executed or the
    other

15
Nested If Statements
  • If structures and if/else statements can be
    nested within one another in order to model
    complex decision structures.
  • Use the braces and semicolons properly when
    coding such structures.

16
General Form
  • if (test condition 1)
  • // true-block1 statements
  • if (test condition 2)
  • true-block2 statements
  • else
  • false-block2 statements
  • else
  • false-block1 statements

17
Switch Structure
  • The switch structure is a multiple-selection
    structure that allows even more complicated
    decision statements than a two-way if/else
    structure allows.
  • It chooses one of the "cases" depending on the
    result of the control expression.
  • Only variables with the INT or CHAR data types
    may be used in the control expressions (i.e.
    parentheses) of switch statements.
  • Single quotes must be used around CHAR variables
  • Single quotes are NOT used around the integer
    values

18
Sample Switch Structure
  • switch (character_entered)
  • case A
  • cout ltlt The character entered was A.\n
  • break
  • case B
  • cout ltlt The character entered was B.\n
  • default
  • cout ltlt Illegal entry\n

19
Grouping Cases
  • switch (number)
  • case 1
  • case 3
  • case 5
  • case 7
  • case 9
  • cout ltlt number ltlt " is an even number." ltlt
    endl
  • break
  • case 2
  • case 4
  • case 6
  • case 8
  • cout ltlt number ltlt " is an odd number. " ltlt
    endl
  • break
  • default
  • cout ltlt number ltlt " is not a value between
    or including 1 and 9." ltlt endl
  • break

20
Iterate
  • A program loop is a form of iteration. A computer
    can be instructed to repeat instructions under
    certain conditions.

21
Iteration
  • Statements that allow the compiler to return to a
    point higher in the program in order to
    continuously repeat one or more statements
  • All loops including while, do/while, and for
    loops are prime examples of iteration statements

22
Looping Statements
  • Count-controlled loops
  • Repeat a specified number of times
  • Use of a special variable called a loop control
    variable

Flow of control of while statement
23
For Loops
  • A for loop always executes a specific number of
    iterations.
  • Use a for loop when you know exactly how many
    times a set of statements must be repeated
  • A for loop is called a determinant or definite
    loop because the programmer knows exactly how
    many times it will iterate

24
Syntax of a for Loop
  • for (initializing expression control expression
    step expression) // one or more
    statements
  • The initializing expression sets the counter
    variable for the loop to its initial value.
  • The control expression ends the loop at the
    specified moment.
  • The step expression changes the counter variable
  • Semi-colons, not commas, divide the expressions

25
Things to Remember About For Loops
  • It is possible to have variable increase by a
    value other than one
  • for (num 1 num lt 10 num num 3)
  • It is possible to initialize the loop variable
    within the initializing expression. But I
    recommend against it
  • Declare loop variables at the top of the function
    where they belong
  • If an if statement only contains one body
    statement, the compiler doesn't require the use
    of curly braces

26
Looping Statements
  • The while statement is used to repeat a course of
    action
  • Lets look at two distinct types of repetitions

27
Iteration Control Structures
  • Iteration control structures are looping
    mechanisms.
  • Loops repeat an activity until stopped. The
    location of the stopping mechanism determines how
    the loop will work
  • Leading decisions
  • Trailing decisions

28
Leading Decisions
  • If the stop is at the beginning of the iteration,
    then the control is called a leading decision.
  • The command DO WHILE performs the iteration and
    places the stop at the beginning.

29
WHILE Loop
30
While Loops
  • A while loop does not necessarily iterate a
    specified number of times
  • As long as its control expression is true, a
    while loop will continue to iterate
  • An indeterminate or indefinite loop because only
    at run-time can it be determined how many times
    it will iterate
  • While is considered a top-checking loop
  • The control expression is located on the first
    line of code
  • If the control expression initially evaluates to
    FALSE, the loop will not execute even once.

31
While Loop Syntax
  • while (control expression) // one or
    more statements
  • The control expression must evaluate to TRUE in
    order for the while loop to iterate even once

32
Trailing Decisions
  • If the stop is at the end of the iteration, the
    control mechanism is called a trailing decision.
  • The command DO UNTIL performs the iteration and
    puts the stop at the end of the loop.

33
DO WHILE Loop
Loop statement a
34
While Loops
  • A while loop does not necessarily iterate a
    specified number of times
  • As long as its control expression is true, a
    while loop will continue to iterate
  • An indeterminate or indefinite loop because only
    at run-time can it be determined how many times
    it will iterate
  • While is considered a top-checking loop
  • The control expression is located on the first
    line of code
  • If the control expression initially evaluates to
    FALSE, the loop will not execute even once.

35
While Loop Syntax
  • while (control expression) // one or
    more statements
  • The control expression must evaluate to TRUE in
    order for the while loop to iterate even once

36
Break and Continue Statements
  • A break statement is used to stop the execution
    of a loop immediately and to continue by
    executing the statement that comes directly after
    the loop
  • A continue statement is used to stop the
    execution of the statements in the loop's body on
    that particular iteration and to continue by
    starting the next iteration of the loop

37
In Summary
  • Loops
  • goto loops -- simple ifthen structure
  • for -- fixed number of loops
  • while -- may never be run
  • while (true) -- always true, needs break
  • do while -- always run once
  • continue causes while, do while, and for loops
    to start over
  • break causes while, do while, for and switch
    statements to end

38
Invocation
  • Statements that allow you to place a block of
    statements that you wish to use several times
    during a program in one section
  • You then have the ability to "call" those
    statements whenever you wish to execute them
    without having to retype the block of statements
    over and over again within the program
  • In C, we use "function calls" as invocation
    statements

39
Functions
40
Function / Subprogram Statements
  • We can give a section of code a name and use that
    name as a statement in another part of the
    program
  • When the name is encountered, the processing in
    the other part of the program halts while the
    named code is executed

41
Subprogram / Function Statements
Subprogram flow of control
42
Subprogram Statements
Subprogram flow of control
43
Functions
  • Every C program must have a main function
  • C may also have a number of user-defined
    functions
  • Each of the smaller tasks (let's say, subtasks)
    can be coded as C functions that go together
    with the to make up a structured program.

44
Library Functions
  • There are many functions available to C
    programmers which were written by other
    programmers
  • Use the include compiler directive at the top of
    your program to take advantage of these
    functions.
  • To use the you do not even have to know exactly
    how they work
  • You do have to know how many arguments to send to
    the functions and what datatypes to use for those
    functions.

45
Function Statements
  • There are times when the calling unit needs to
    give information to the function to use in its
    processing
  • A parameter list is a list of the identifiers
    with which the subprogram is to work, along with
    the types of each identifier placed in
    parentheses beside the function name

46
Describing a Function
  • The first line of a function is called the
    function header
  • Before the name of the function you must specify
    a "return type."
  • The return type is the data type of the value
    that is returned by the function to the calling
    function
  • If the function does not return any value, you
    must type the word void as the return type
  • After the name of the function in the function
    header, you must include a parameter list.
  • Immediately preceding each parameter, you must
    identify the data type of that parameter.

47
Function Syntax
  • Functions are given valid identifier names, just
    like variables and constants.
  • A function name must be followed by parentheses
  • Coded functions are placed at the bottom of a C
    program, after the main function.
  • If the functions are listed after the main
    function, then function prototypes must be
    included at the top of the program, above the
    main function
  • An error will definitely result if you call a
    function from within the main function that has
    not been prototyped.

48
Structure of Functions in C
  • function-name(argument list)argument
    declaration local variable declarations exec
    utable statement1 executable statement2 ------
    ---- ---------- return (expression)          
       

49
An Example of A Function
  • include ltiostream.hgt
  • void printMyMessage(int numOfTimes) //
    PROTOTYPE and NAME
  • int main( )
  • int userInput 0
  • cout ltlt "Enter a number between 1 and 10 (0 to
    Exit) "
  • cin gtgt userInput
  • if (userInput ! 0)
  • printMyMessage (userInput) // CALL
    STATEMENT WITH ACTUAL PARAMETER
  • else
  • cout ltlt "Thanks, Bye!"
  • return 0
  • // end of main
  • void printMyMessage(int numOfTimes) // FUNCTION
    HEADER WITH RETURN TYPE AND // ACTUAL
    PARAMETER

50
Passing Data
  • Data is passed to functions as arguments
  • When a function is "called" by the main function
    one or more arguments are passed to the function
  • On the receiving end, the function accepts these
    arguments
  • The variable names of the arguments from the
    "calling" function do not have to be the same as
    the names in the "called" function.
  • The data types of the arguments and the
    parameters should match exactly

51
More About Passing Arguments
  • There are technically three ways to pass data as
    arguments to functions
  • passing by value is the preferred method. You
    simply use a variable name, an actual numeric
    literal, or an expression in the parentheses of
    the call statement
  • passing by reference is to be used when you want
    the function to actually and permanently change
    the values of one or more variables
  • You must use an ampersand () before the formal
    parameter names in the function header (the first
    line of the function definition) to denote
    passing by reference
  • passing by address is technically what happens
    when you pass an array to a function

52
Returning Values
  • If the function is not a void function, there
    must be a return statement at the end of the
    function

53
Another Look at Return Values
  • Often, though, you want your function to return a
    computed value to the calling function
  • It is not possible in C to execute two return
    statements within a function
  • It is not possible to return two values in the
    same return statement

54
Scope of Variables
  • The scope of a variable is the area in which it
    can be legally referenced
  • Variables are either global or local in nature
  • Global variables are ones that are declared
    outside and above the main function
  • They can be used in any function throughout the
    program.
  • It is not wise to use global variables any more
    than you have to.
  • Local variables are ones that are declared inside
    of a function, including main. They cannot be
    used or referred to in other functions
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