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Operations Management

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Operations Management SofOptics - Lecture 8 Dr. Ursula G. Kraus – PowerPoint PPT presentation

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Title: Operations Management


1
Operations Management
SofOptics - Lecture 8 Dr. Ursula G. Kraus
2
Review
  • Performance Measures for Queuing Systems
  • Special Queuing Models

3
Learning Objectives
  • Understand how variability in arrivals and
    services can lead to a build up of queues.

4
Agenda
  • Psychology of Waiting
  • SofOptics

5
Psychology of Waiting Lines
  • The average person spends 5 years waiting in
    line!!

6
Psychology of Waiting Lines
  • First Law of Service
  • Service Perception - Expectation

Second Law of Service Its hard to play
catch-up ball
7
Propositions
  1. Unoccupied time feels longer than occupied time
  2. Pre-process waits feel longer than in-process
    waits
  3. Anxiety makes the wait seem longer
  4. Uncertain waits are longer than known, finite
    waits
  5. Unexplained waits are longer than explained waits
  6. Unfair waits are longer than equitable waits
  7. The more valuable the service, the longer the
    customer will wait
  8. Solo waits feel longer than group waits

8
Example Disneyland, CA
  • About 13 million visitors per year

9
Disneyland Queue Lengths
10
Disneyland Queuing
  • Queue areas are elaborately decorated,
  • with various holding areas fostering
    anticipation,
  • thus potentially shortening the perceived wait
    for some people in the queue by giving them
    something interesting to look at as they wait, or
  • the perception that they have arrived at the
    threshold of the attraction.

11
Disneyland - FastPass
  • In 1999, in an effort to offset the long waits
    for the most popular attractions, Disney
    implemented a new service named Fastpass.
  • At attractions featuring Fastpass, a guest can
    use their park admission ticket to obtain a
    Fastpass ticket with a return time later that day
    printed on it.
  • If the guest returns to the attraction at their
    return time, they can wait in a shorter line and
    typically be on the attraction within ten
    minutes.

Source www.Disney.com
12
Disneyland - RideMax
  • Software program, that calculates the best time
    to ride each ride at Disneyland for the least
    amount of waiting and walking times.
  • Logistics calls it "the time-dependent traveling
    salesman problem."
  • Or, as kids would put it How to visit Space
    Mountain, Mickey's Country House and Pirates of
    the Caribbean without wasting hours in lines?
  • Creating a tour for just 23 rides at America's
    favorite, and most crowded, amusement park
    involves considering more than 25 1021
    combinations.

Source www.ridemax.com
13
Disneyland - RideMax
Time Attraction ExpectedWait RideTime Walking Time toNext Attraction
805 AM   Astro Orbiter 5 Min 2 Min 0 Min
812 AM Get Star Tours FASTPASS 0 Min 1 Min 1 Min
814 AM Autopia 6 Min 10 Min 7 Min
837 AM Get Indiana Jones FASTPASS 0 Min 1 Min 0 Min
838 AM Jungle Cruise 6 Min 8 Min 0 Min
852 AM Jungle Cruise 7 Min 8 Min 1 Min
908 AM Tarzan's Tree House 1 Min 8 Min 0 Min
917 AM Indiana Jones (use FASTPASS) 9 Min 5 Min 0 Min
931 AM Free Time      
940 AM Star Tours (use FASTPASS) 5 Min 9 Min 0 Min
TOTALS   39 Min 52 Min 9 Min

Source www.ridemax.com
14
Agenda
  • Psychology of Waiting
  • SofOptics

15
  • Sof-Optics

16
Sof-Optics
Source Managing Business Process Flows (1999)
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