MULTIMEDIA 4.2.1 Hardware - PowerPoint PPT Presentation

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MULTIMEDIA 4.2.1 Hardware

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MULTIMEDIA 4.2.1 Hardware * * * * * MM Hardware Last lesson about hardware need in multimedia * Norhasimah Mohamed, MIT * MM Hardware Each hardware has ... – PowerPoint PPT presentation

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Title: MULTIMEDIA 4.2.1 Hardware


1
MULTIMEDIA4.2.1 Hardware
2
MM Hardware
  • Last lesson about hardware need in multimedia

3
MM Hardware
  • Each hardware has its own functions.
  • 1) Scanners are used to convert conventional
    images, texts, drawings and photos into digital
    form that can be understood by the computer.
  • 2) Video cameras analog video camera and digital
    video camera (DV).
  • An analog video camera records video in analog
    signals on a magnetic video tape.
  • A digital video camera records video in digital
    signals, which can be stored in various forms of
    media, such as digital video tape or memory cards.

4
MM Hardware
  • Each hardware has its own functions.
  • 3) Camera -
  • An ordinary camera, images are captured on a roll
    of film.
  • In a digital camera, images are captured and
    stored in a media card.
  • 4) Audio devices - are needed to record analog
    sound.
  • The sounds are then changed into digital sound.

5
MM Hardware
  • 5) Video capture devices help to convert analog
    video to digital video.
  • The fire wire helps to transfer the video from
    video camera to the computer.
  • They also transfer digital video to the computer
    so that the data can be edited or stored.

6
MULTIMEDIA4.2.2 Editing Software4.2.3 Authoring
Tools
7
Learning Outcomes
  • 1.) Identify editing software that can be used
    to produce multimedia elements
  • text editor
  • graphics and image editor
  • audio editor
  • video and animation editor

8
Learning Outcomes
  • 2.)Define the various concepts in authoring
    tools
  • time frame concept
  • icon concept
  • card concept

9
4.2.2 Editing Software
10
Editing Software
  • To edit the elements multimedia, we need special
    editing software.

11
Editing Software
  • A text editor is used to edit plain text.

12
Editing Software
  • Generally a graphic editor can edit images, draw
    or illustrate pictures or objects.

13
Editing Software
  • Animation editors are used for producing 2D, 3D,
    special effects and animation for the Web.

14
Editing Software
  • An audio editor is used for voice recording or
    producing music and special sound effects.

15
Editing Software
  • A video editor is used to edit video.

16
Editing Software
  • Example of editing software for producing a
    multimedia program

17
4.2.3 Authoring Tools
18
Authoring Tools
  • is a program that helps you write multimedia
    applications.
  • usually enable you to create a final application
    by linking together objects such as a paragraph
    of text, graphic or a video.
  • By sequencing them in an appropriate order,
    authoring tools can produce attractive and useful
    multimedia applications.

19
Authoring Tools Concept
20
Time Frame Concept
21
Time Frame Concept
  • With time frame concept authoring tools, the
    multimedia elements or events are presented and
    organised along a time line.
  • This type of tool helps users coordinate when
    each multimedia element (text, graphics, audio,
    video or animation) plays.
  • In time frame concept authoring tools, a timeline
    consists of layers which span several frames.

22
Icon Concept
23
Icon Concept
  • The icon concept in authoring tools provides the
    multimedia developer with a visual programming
    approach to sequencing events in the multimedia
    application.
  • In this concept, elements and events are
    organised in a structural framework.

24
Card Concept
25
Card Concept
  • The card concept in authoring tools are based on
    the idea of card stacks containing graphics,
    audio, video, text and animation.
  • Elements and events in card concept authoring
    tools are organised as pages in a book or a stack
    of cards.

26
Summarize
  • Hardware functions
  • Editing software
  • Authoring Tools Concept

27
1st Assessment
  • Scrap Book
  • Immersive multimedia in Education, Business, and
    Entertainment.

28
THANK YOU
  • Computer Game
  • Virtual Reality
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