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Title: Summarizing E-Learning Research and Best Practices for Higher Education


1
Summarizing E-Learning Research and Best
Practices for Higher Education
  • Curt Bonk, Indiana University
  • (and CourseShare.com)
  • cjbonk_at_indiana.edu
  • http//php.indiana.edu/cjbonk

2
Ok, What Does the Research Say???
3
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4
Tons of Recent Research
  • Not much of it
  • ...is any good...

5
Whats the Basic DL Finding?
  • Research since 1928 shows that DL students
    perform as well as their counterparts in a
    traditional classroom setting.
  • Per Russell, 1999, The No Significant Difference
    Phenomenon (5th Edition), NCSU, based on 355
    research reports.
  • http//cuda.teleeducation.nb.ca/nosignificantdiffe
    rence/

6
It is Flawed!
  • lack of control groups
  • nonrandom assignment to groups
  • questionable validity
  • anecdotal
  • limited to certain educational environments
  • Flaws in research designs
  • - Only 36 have objective learning measures
  • - Only 45 have comparison groups
  • (The Report, 1999 Wisher et al., 1999).

7
More Flaws!!!
  • Impact of individual not multiple technologies.
  • Fails to consider learning styles indiv diffs
    (e.g., self-efficacy, motivation, gender).
  • Lack reliable and valid testing instruments.
  • Does not address higher dropout rates.
  • Generally lacks theoretical grounding.
  • (National Center for Education Statistics, 1999
    Phipps Merisotos, 1999 Wisher et al., 1999).

8
Electronic Conferencing Quantitative Analyses
  • Usage patterns, of messages, cases, responses
  • Length of case, thread, response
  • Average number of responses
  • Timing of cases, commenting, responses, etc.
  • Types of interactions (11 1 many)
  • Data mining (logins, peak usage, location,
    session length, paths taken, messages/day/week),
    Time-Series Analyses (trends)

9
Electronic Conferencing Qualitative Analyses
  • General Observation Logs, Reflective interviews,
    Retrospective Analyses, Focus Groups
  • Specific Semantic Trace Analyses, Talk/Dialogue
    Categories (Content talk, qing, peer fdbk,
    social acknowledgments, off task)
  • Emergent Forms of Learning Assistance, Levels of
    Questioning, Degree of Perspective Taking, Case
    Quality, Participant Categories

10
Research on Instructors Online
  • Constantly shifting roles
  • (Rice-Lively, 1994)
  • Host Connects people on fringes of party
  • (Rogan Denton, 1996)
  • Four Key Acts of Instructors
  • pedagogical, managerial, technical, and social
  • (Ashton, Roberts, Teles, 1999)
  • Instructors Tend to Rely on Simple Tools
  • (Peffers Bloom, 1999)
  • Job Varies--Plan, Interaction, Admin, Tchg
  • (McIsaac, Blocher, Mahes, Vrasidas, 1999)

11
Instructor as Facilitator
  • Minor changes moderating great diff in
    interaction
  • (Howell-Richardson Mellar, 1996)
  • Informal, exploratory conversation fosters
    risktaking knowledge sharing
  • (Weedman, 1999)
  • Conversational instructional style produces
    higher and more complex participation
  • If teacher-centered, less explore, engage,
    interact
  • (Peck, and Laycock, 1992)
  • Student interaction instructor monitoring
    produced most favorable student evals
  • (Rada, 1998)

12
Network Conferencing Interactivity(Rafaeli and
Sudweeks, 1997)
  • 1. gt 50 percent of messages were reactive.
  • 2. Only around 10 percent were truly interactive.
  • 3. Most messages factual stmts or opinions
  • 4. Many also contained questions or requests.
  • 5. Frequent participators more reactive than low.
  • 6. Interactive messages more opinions humor.
  • 7. More self-disclosure, involvement,
    belonging.
  • 8. Attracted to fun, open, frank, helpful,
    supportive environments.

13
Interaction Research Findings
  • High level of mutual support
  • including acknowledgments
  • encouragement
  • personal information and feelings
  • Metainteraction In effect, these online
    conferences blended both cognitive and
    interactive acts.
  • Avoid peer controversy critical attitudes
  • Need intersubjectivity online wherein
    participants agree, disagree, challenge,
    negotiate.
  • Bakardjieva and Harasim (1999)

14
Critical Thinking(Newman, Johnson, Webb, and
Cochrane, 1997)
  • Used Garrisons five-stage critical thinking
    model
  • Critical thinking in both CMC and FTF envir.
  • Depth of critical thinking higher in CMC envir.
  • More likely to bring in outside information
    (personal experience, course materials, etc.),
  • Link ideas and offer interpretations,
  • Generate important ideas and solutions.
  • FTF settings were better for generating new ideas
    and creatively exploring problems.
  • May be even more evident in case studies,
    debates, symposia, role play, voting, etc.

15
Social Construction of Knowledge (Gunawardena,
Lowe, and Anderson, 1997)
  • Five Stage Model
  • 1. Share ideas,
  • 2. Discovery of Idea Inconsistencies,
  • 3. Negotiate Meaning and Areas of Agreement,
  • 4. Test and Modify,
  • 5. Phrase Agreements
  • In global debate, students very task driven.
  • Dialogue remained at Phase I with the sharing of
    info, not negotiating, constructing, of knowledge
  • Replicated in follow-up study of 25 managers
  • (Kanuka Anderson, 1998).

16
Collaborative Behaviors(Curtis and Lawson, 1999)
  • Most common were (1) Planning, (2) Contributing,
    and (3) Seeking Input.
  • Other common events were
  • (4) Initiating activities,
  • (5) Providing feedback,
  • (6) Sharing knowledge
  • Few students challenge others or attempt to
    explain or elaborate
  • Recommend using debates and modeling appropriate
    ways to challenge others

17
  • The Focus Should Shift from whether it makes a
    difference to where it makes a difference
  • Phipps Merisotis (1999)
  • One common findingonline courses need sensible
    pedagogical approaches that allow students
    opportunities to communicate their learning
  • Sloan Center for Asynchronous Learning
    Environments (SCALE) at the University of
    Illinois can be reduced to (Arwan, Ory, Bullock,
    Burnaska, Hanson, 1998)

18
Bonks Research
19
Asynchronous Possibilities
  • 1. Link to peers and mentors.
  • 2. Expand and link to alternative resources.
  • 3. Involve in case-based reasoning.
  • 4. Connect students in field to the class.
  • 5. Provide e-mail assistance.
  • 6. Bring experts to teach at any time.
  • 7. Provide exam preparation.
  • 8. Foster small group work.
  • 9. Engage in electronic discussions writing.
  • 10. Structure electronic role play.

20
Pedagogical Actualities
  1. Teacher-Created Cases
  2. Student-Created Cases
  3. Online Mentoring
  4. Starter-Wrapper Discussions
  5. Field Reflections
  6. Reading Reactions
  7. Debates (Teacher and Student Created)
  8. Critical Friend Activities
  9. Web Buddies
  10. Synchronous Group Problem Solving

21
E-Learning Vision and Goals?
  • Making connections through cases.
  • Appreciating different perspectives.
  • Students as teachers.
  • Greater depth of discussion.
  • Fostering critical thinking online.
  • Interactivity online.

22
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23
Quantitative Methods
  • Average results for prior to TITLE (TITLE)
  • Participants per semester 130 (gt300)
  • Cases per semester 230 (624)
  • Cases per student 1.75 (same 1.80)
  • Average responses per case 4.5 (3.9)
  • Average words per case 100-140 (198)

24
Frequent Case Topics
25
Overall Major Findings
  • COW enhanced student learning
  • provided a link between classroom and field
  • encouraged learning about technology
  • COW extended student learning
  • students got feedback from outside their
    immediate community
  • students saw international perspective
  • COW transformed student learning
  • students took ownership for learning
  • students co-constructed knowledge base

26
Research on Starter-Wrapper Technique Graduate
Class
27
Surface vs. Deep Posts
  • Surface Processing
  • making judgments without justification,
  • stating that one shares ideas or opinions already
    stated,
  • repeating what has been said
  • asking irrelevant questions
  • i.e., fragmented, narrow, and somewhat trite.
  • In-depth Processing
  • linked facts and ideas,
  • offered new elements of information,
  • discussed advantages and disadvantages of a
    situation,
  • made judgments that were supported by examples
    and/or justification.
  • i.e., more integrated, weighty, and refreshing.

28
Army Research Project Blended E-LearningOverall
frequency of interactions across chat categories
(6,601 chats).
29
Findings from the Qualitative Analysis
  • U.S. students more action-oriented and pragmatic
    in seeking results or giving solutions.
  • Finnish students were more group focused as well
    as reflective and theoretically driven.
  • Korean students were more socially and
    contextually driven.

30
E-LearningProblems and Solutions
  1. Tasks Overwhelm
  2. Confused on Web
  3. Too Nice Due to Limited Share History
  4. Lack Justification
  5. Hard not to preach
  6. Too much data
  7. Communities not easy to form
  • Train and be clear
  • Structure time/dates due
  • Develop roles and controversies
  • Train to back up claims
  • Students take lead role
  • Use Email Pals set times and amounts
  • Embed Informal/Social

31
E-LearningBenefits and Implications
  1. Shy open up online
  2. Minimal off task
  3. Delayed collab more rich than real time
    discussion extends
  4. Students can generate lots of info
  5. Minimal disruptions
  6. Extensive E-Advice
  7. Excited to Publish
  • Use async conferencing
  • Create social tasks
  • Use Async for debates Sync for help, office
    hours (use both to reflect)
  • Structure generation and force reflection/comment
  • Foster debates/critique
  • Find Practitioners/Experts
  • Ask Permission

32
Survey 222 College Faculty(Early Adopters of
the Web)
33
Any Online Teaching Experiences?
34
Is Teaching Online Time-Consuming?
35
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36
Courseware Features Like with Current Tool
  • Comprehensive, consistent, customizable
  • Ease of use, flexible, reliable
  • Data and course security
  • Detailed statistics on bulletin board use
  • Good online help
  • Internal e-mail systems, drop boxes, chats
  • Posting of tasks due dates on Web
  • Randomized test banks

37
What Percent of Time Teach Online?
38
Any Obstacles to Teaching Online?
39
Problems Faced
  • Administrative
  • Lack of admin vision.
  • Lack of incentive from admin and the fact that
    they do not understand the time needed.
  • Lack of system support.
  • Little recognition that this is valuable.
  • Rapacious U intellectual property policy.
  • Unclear univ. policies concerning int property.
  • Pedagogical
  • Difficulty in performing lab experiments
    online.
  • Lack of appropriate models for pedagogy.
  • Time-related
  • More ideas than time to implement.
  • Not enough time to correct online assign.
  • People need sleep Web spins forever.

40
What Instructional Activities are Needed?
41
Best of Online Pedagogical Strategies
42
Online Strategies(Karen Lazenby, University of
Pretoria, Nov., 2001)
  • Limit lecturing onlinepromote self-directed
    learning
  • Set clear rules for posting and interaction
  • Explain tasks and overlooked info.
  • Let learners synthesize key points.
  • Publish best work of students (with permission)
  • Involve participation from outside experts

43
Changing Role of the TeacherThe Online Teacher,
TAFE, Guy Kemshal-Bell (April, 2001)
  • From oracle to guide and resource provider
  • From providers of answers to expert questioners
  • From solitary teacher to member of team
  • From total control of teaching environment to
    sharing as a fellow student
  • From provider of content to designer of learning
    experiences.

44
Key Skills or Attributes (scale 0-3)The Online
Teacher, TAFE, Guy Kemshal-Bell (April, 2001)
  • Ability to provide effective online fdbk (2.86)
  • Ability to engage the learner (2.84)
  • Ability to provide direction and support (2.82)
  • Skills in online listening (2.76)
  • Ability to use email effectively (2.70)
  • Ability to motivate online learners (2.66)
  • Positive attitude to online teaching (2.66)
  • Skills in effective online questioning (2.65)

45
Knowledge Sharing ConstructionE-Moderating
The Key to Teaching and Learning Online, (Gilly
Salmon, (1999) Kogan Page)
  • Be an equal participant in the conference.
  • Provide sparks or interesting comments.
  • Avoid directives and right answers.
  • Acknowledge all contributions.
  • Weave, summarize, and model discussion.
  • Support others for e-moderator role.
  • Reward knowledge construction accomplishments.
  • Be tolerant of twists in the discussion.

46
Pedagogical Recommendations(Berge, 1995, The
role of the online instructor/facilitator)
  • Dont expect too much/thread
  • Draw attention to conflicting views
  • Do not lecture (Long, coherent sequence of
    comments yields silence)
  • Request responses within set time
  • Maintain non-authoritarian style
  • Promote private conversations

47
Dennens Research on Nine Online Courses
(sociology, history, communications, writing,
library science, technology, counseling)
Poor Instructors Good Instructors
  • Provided regular qual/quant feedback
  • Participated as peer
  • Allowed perspective sharing
  • Tied discussion to grades, other assns.
  • Used incremental deadlines
  • Little or no feedback given
  • Always authoritative
  • Kept narrow focus of what was relevant
  • Created tangential discussions
  • Only used ultimate deadlines

48
Web-Based Resources(Oliver McLoughlin, 1999)
  • URL Postings in Dynamic Database (for inquiry)
  • Electronic Discussions (to see ideas unfold)
  • Debates (submit arguments in a public space)
  • Personal Reflections (encourage to rebut/refute)
  • Concept Maps (see relationships)
  • Nominal Group Process (to gain consensus)
  • Survey (can aggregate student responses)

49
Pedagogical Techniques of CMC(Paulsen, 1995, The
Online Report on Pedagogical Techniques for
Computer-Mediated Communication)
  1. Collective databases
  2. Informal socializing (online cafes)
  3. Seminars (read before going online)
  4. Public tutorials
  5. Peer counseling
  6. Simulations, games, and role plays
  7. Forum
  8. Email interviews
  9. Symposia or speakers on a theme
  10. The notice board (class announcements)

50
Synchronous Considerations Jennifer Hoffman,
ASTD, Learning Circuits, (2001, March)
  • Log on early students come 15 minutes early.
  • Do tech checks of microphones (sound check).
  • Check to see if students brought needed items
  • Welcome to the session/class explain goals ask
    for feedback on goals.
  • Vary instructional strategies max interactivity
  • Make it visualcolor, sound, animation
  • A Do Not Disturb sign be near a restroom
    pitcher of water

51
Pedagogical Tips (Bonk 1998)
  • Test system with immediate task
  • Build peer interactivity
  • Embed choices (avatars, tasks, etc.)
  • Simplify (everything!!!)
  • Embed peer and portfolio fdbk tools
  • Offer early feedback
  • Link to prior work (legacies)

52
What do we need???
  • FRAMEWORKS!

53
1. Reflect on Extent of IntegrationThe Web
Integration Continuum
  • Level 1 Course Marketing/Syllabi via the Web
  • Level 2 Web Resource for Student Exploration
  • Level 3 Publish Student-Gen Web Resources
  • Level 4 Course Resources on the Web
  • Level 5 Repurpose Web Resources for Others
  • Level 6 Web Component is Substantive Graded
  • Level 7 Graded Activities Extend Beyond Class
  • Level 8 Entire Web Course for Resident Students
  • Level 9 Entire Web Course for Offsite Students
  • Level 10 Course within Programmatic Initiative

54
2. Reflect on InteractionsMatrix of Web
Interactions(Cummings, Bonk, Jacobs, in press)
  • Instructor to Student syllabus, notes, feedback
  • to Instructor Course resources, syllabi,
    notes
  • to Practitioner Tutorials, articles,
    listservs
  • Student to Student Intros, sample work, debates
  • to Instructor Voting, tests, papers,
    evals.
  • to Practitioner Web links, resumes
  • Practitioner to Student Internships, jobs,
    fieldtrips
  • to Instructor Opinion surveys, fdbk,
    listservs
  • to Practitioner Forums, listservs

55
3. Models of Technology in Education (Dennen,
1999)
  • Enhancing the Curriculum
  • computers for extra activities drill and
    practice CD-ROMs tool intelligent
    tutor
  • Extending the Curriculum
  • transcend classroom and engage in activities not
    possible without it Online class conferences,
    Cross-University Collaboration, CSCL.
  • Transforming the Curriculum
  • allowing learners to construct knowledge bases
    and resources in a community setting regardless
    of physical location or time and join a learning
    community.

56
4. Reflect on EnvironmentHow to Be
Learner-Centered on the Web (Bonk Cummings,
1998)
  • 1. Safe Lrng Community
  • 2. Foster Engagement
  • 3. Give Choice
  • 4. Facilitate Learning
  • 5. Offer Feedback
  • 6. Apprentice Learning
  • 7. Use Recursive Tasks
  • 8. Use Writing Reflection
  • 9. Build On Web Links
  • 10. Be Clear Prompt Help
  • 11. Evaluate Dimensionally
  • 12. Personalize in Future

57
5. New Theories
  • Situated Learning--asserts that learning is most
    effective in authentic, or real world, contexts
    with problems that allow students to generate
    their own solution paths (Brown, Collins,
    Duguid, 1989).
  • Constructivism--concerned with learner's actual
    act of creating meaning (Brooks, 1990). The
    constructivist argues that the child's mind
    actively constructs relationships and ideas
    hence, meaning is derived from negotiating,
    generating, and linking concepts within a
    community of peers (Harel Papert, 1991).

58
6. Four Key Hats of Instructors
  • Technicaldo students have basics? Does their
    equipment work? Passwords work?
  • ManagerialDo students understand the assignments
    and course structure?
  • PedagogicalHow are students interacting,
    summarizing, debating, thinking?
  • SocialWhat is the general tone? Is there a
    human side to this course? Joking allowed?
  • Other firefighter, convener, weaver, tutor,
    conductor, host, mediator, filter, editor,
    facilitator, negotiator, e-police, concierge,
    marketer, assistant, etc.

59
7. Online Mentoring and Assistance Online
Twelve forms of electronic learning mentoring and
assistance(Bonk Kim, 1998 Tharp, 1993 Bonk
et al., 2001)
60
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61
There is a problem
62
Do we want degrees in electronic page turning???
  • To get the certificate, learners merely needed to
    read (i.e. click through) each screen of
    material
  • Is this pedagogically sound?

63
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64
How Bad Is It?
  • Some frustrated Blackboard users who say the
    company is too slow in responding to technical
    problems with its course-management software have
    formed an independent users group to help one
    another and to press the company to improve.
  • (Jeffrey Young, Nov. 2, 2001, Chronicle of Higher
    Ed)

65
Three Most Vital SkillsThe Online Teacher, TAFE,
Guy Kemshal-Bell (April, 2001)
  • Ability to engage the learner (30)
  • Ability to motivate online learners (23)
  • Ability to build relationships (19)
  • Technical ability (18)
  • Having a positive attitude (14)
  • Adapt to individual needs (12)
  • Innovation or creativity (11)

66
Intrinsic Motivation
  • innate propensity to engage ones interests and
    exercise ones capabilities, and, in doing so, to
    seek out and master optimal challenges
  • (i.e., it emerges from needs, inner strivings,
    and personal curiosity for growth)

See Deci, E. L., Ryan, R. M. (1985). Intrinsic
motivation and self-determination in human
behavior. NY Plenum Press.
67
Extrinsic Motivation
  • is motivation that arises from external
    contingencies. (i.e., students who act to get
    high grades, win a trophy, comply with a
    deadlinemeans-to-an-end motivation)
  • See Johnmarshall Reeve (1996). Motivating Others
    Nurturing inner motivational resources. Boston
    Allyn Bacon.

68
8. E-Learning Pedagogical Strategies
Motivational/Ice Breakers 8 Noun Introductions Coffee House Expectations Scavenger Hunt Two Truths, One Lie Public Commitments Share-A-Link Creative Thinking Brainstorming Role Play Topical Discussions Web-Based Explorations Readings Recursive Tasks Electronic Séance
Critical Thinking Electronic Voting and Polling Delphi Technique Reading Reactions Summary Writing and Minute Papers Field Reflection Online Cases Analyses Evaluating Web Resources Instructor as well as Student Generated Virtual Debates Collaborative Learning Starter-Wrapper Discussions Structured Controversy Symposium or Expert Panel Electronic Mentors and Guests Round robin Activities Jigsaw Group Problem Solving Gallery Tours and Publishing Work Email Pals/Web Buddies and Critical/Constructive Friends
69
Pedagogical Tools Needed!!!
  • Creative Thinking
  • Critical Thinking
  • Cooperative Learning
  • Motivational

70
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71
Motivational Terms?See Johnmarshall Reeve
(1996). Motivating Others Nurturing inner
motivational resources. Boston Allyn Bacon.
(UW-Milwaukee)
  1. Tone/Climate Psych Safety, Comfort, Belonging
  2. Feedback Responsive, Supports, Encouragement
  3. Engagement Effort, Involvement, Excitement
  4. Meaningfulness Interesting, Relevant, Authentic
  5. Choice Flexibility, Opportunities, Autonomy
  6. Variety Novelty, Intrigue, Unknowns
  7. Curiosity Fun, Fantasy, Control
  8. Tension Challenge, Dissonance, Controversy
  9. Interactive Collaborative, Team-Based, Community
  10. Goal Driven Product-Based, Success, Ownership

72
ToneA. Instructor Modeling
  • Students look to online instructors to model
    expectations
  • The first week of a course is a critical period
    for setting the tone and the level of discussion
  • If an instructor is personable, students will be
    personable
  • If an instructor is very formal, students will be
    formal

73
Tone B. Thiagi-Like Ice Breakers
  • 1. Introductions require not only that students
    introduce themselves, but also that they find and
    respond to two classmates who have something in
    common (Serves dual purpose of setting tone and
    having students learn to use the tool)
  • 2. Peer Interviews Have learners interview each
    other via e-mail and then post introductions for
    each other.

74
1. Tone/ClimateB. Thiagi-Like Ice Breakers
  • 3. Eight Nouns Activity
  • 1. Introduce self using 8 nouns
  • 2. Explain why choose each noun
  • 3. Comment on 1-2 peer postings
  • 4. Coffee House Expectations
  • 1. Have everyone post 2-3 course expectations
  • 2. Instructor summarizes and comments on how they
    might be met
  • (or make public commitments of how they will fit
    into busy schedules!)

75
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76
1. Tone/ClimateC. Thiagi-Like Ice Breakers
  • Public Commitments
  • Have students share how they will fit the
    coursework into their busy schedules.
  • 99 Seconds of Fame In an online synchronous
    chat, give each student 99 seconds to present
    themselves and field questions.
  • Chat Room Buds Create a discussion prompt in one
    of X number of chat rooms. Introduce yourself
    in the chat room that interests you.

77
1. Tone/ClimateB. Thiagi-Like Ice Breakers
  1. Storytelling Cartoon Time Find a Web site that
    has cartoons. Have participants link their
    introductions or stories to a particular cartoon
    URL. Storytelling is a great way to communicate.
    http//www.curtoons.com/cartooncoll.htm
  2. Favorite Web Site Have students post the URL of
    a favorite Web site or URL with personal
    information and explain why they choose that one.

78
Tone/Climate B. Thiagi-Like Ice Breakers
  • 10. Scavenger Hunt
  • 1. Create a 20-30 item online scavenger hunt
    (e.g., finding information on the Web)
  • 2. Post scores
  • 11. Two Truths, One Lie
  • Tell 2 truths and 1 lie about yourself
  • Class votes on which is the lie

79
2. FeedbackA. Requiring Peer Feedback
  • Alternatives
  • 1. Require minimum of peer comments and give
    guidance (e.g., they should do)
  • 2. Peer Feedback Through Templatesgive templates
    to complete peer evaluations.
  • 3. Have e-papers contest(s)

80
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82
2. FeedbackB. Acknowledgement via E-mail, Live
Chats, Telephone (Acknowledge questions or
completed assignments)
83
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84
2. FeedbackC. Self-Testing and
Self-Assessments(Giving Exams in the Chat Room!,
Janet Marta, NW Missouri State Univ, Syllabus,
January 2002)
  1. Post times when will be available for 30 minute
    slots, first come, first serve.
  2. Give 10-12 big theoretical questions to study
    for.
  3. Tell can skip one.
  4. Assessment will be a dialogue.
  5. Get them there 1-2 minutes early.
  6. Have hit enter every 2-3 sentences.
  7. Ask qs, redirect, push for clarity, etc.
  8. Covers about 3 questions in 30 minutes.

85
2. Feedback (Instructor)D. Reflective Writing
  • Alternatives
  • Minute Papers, Muddiest Pt Papers
  • PMI (Plus, Minus, Interesting), KWL
  • Summaries
  • Pros and Cons
  • Email instructor after class on what learned or
    failed to learn
  • (David Brown, Syllabus, January 2002, p. 23)

86
3. EngagementA. Annotations and Animations
MetaText (eBooks)
87
3. EngagementB. Electronic Voting and Polling
  • 1. Ask students to vote on issue before class
    (anonymously or send directly to the instructor)
  • 2. Instructor pulls out minority pt of view
  • 3. Discuss with majority pt of view
  • 4. Repoll students after class
  • (Note Delphi or Timed Disclosure Technique
    anomymous input till a due date
  • and then post results and
  • reconsider until consensus
  • Rick Kulp, IBM, 1999)

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89
3. EngagementC. Survey Student Opinions (e.g.,
InfoPoll, SurveySolutions, Zoomerang,
SurveyShare.com)
90
4. MeaningfulnessA. Job or Field Reflections
  • Instructor provides reflection or prompt for job
    related or field observations
  • Reflect on job setting or observe in field
  • Record notes on Web and reflect on concepts from
    chapter
  • Respond to peers
  • Instructor summarizes posts
  • Alternative Pool field interviews
  • of practitioners

91
4. MeaningfulnessB. Case Creation and
Simulations
  • Model how to write a case
  • Practice answering cases.
  • Generate 2-3 cases during semester based on field
    experiences.
  • Link to the text materialrelate to how how text
    author or instructor might solve.
  • Respond to 6-8 peer cases.
  • Summarize the discussion in their case.
  • Summarize discussion in a peer case.
  • (Note method akin to storytelling)

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5. ChoiceA. Multiple Topics
  • Generate multiple discussion prompts and ask
    students to participate in 2 out of 3
  • Provide different discussion tracks (much like
    conference tracks) for students with different
    interests to choose among
  • List possible topics and have students vote
    (students sign up for lead diff weeks)
  • Have students list and vote.

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5. Choice A. Multiple Topics
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5. ChoiceC. Web Resource Reviews
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5. ChoiceB. Discussion Starter-Wrapper (Hara,
Bonk, Angeli, 2000)
  • Starter reads ahead and starts discussion and
    others participate and wrapper summarizes what
    was discussed.
  • Start-wrapper with roles--same as 1 but include
    roles for debate (optimist, pessimist, devil's
    advocate).
  • Alternative Facilitator-Starter-Wrapper
    (Alexander, 2001)
  • Instead of starting discussion, student acts as
    moderator or questioner to push student thinking
    and give feedback

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6. Variety Brainstorming
  • Come up with interesting topic to solve
  • Suggest ideas anonymously or in a chat
  • Encourage spin off ideas
  • Post list of ideas generated
  • Rank or rate ideas and submit to instructor
  • Calculate ave ratings and distribute to group

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6. Variety B. Roundrobin
  • Select a topic
  • Respond to it
  • Pass answer(s) to next person in group
  • Keep passing until everyone contributes or ideas
    are exhausted
  • Summarize and/or report or findings

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7. Curiosity A. Electronic Seance
  • Students read books from famous dead people
  • Convene when dark (sync or asynchronous).
  • Present present day problem for them to solve
  • Participate from within those characters (e.g.,
    read direct quotes from books or articles)
  • Invite expert guests from other campuses
  • Keep chat open for set time period
  • Debrief

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7. Curiosity B. Electronic Guests Mentoring
  • Find article or topic that is controversial
  • Invite person associated with that article
    (perhaps based on student suggestions)
  • Hold real time chat
  • Pose questions
  • Discuss and debrief (i.e., did anyone change
    their minds?)
  • (Alternatives Email Interviews with experts
  • Assignments with expert reviews)

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8. Tension A. Role Play
  • A. Role Play Personalities
  • List possible roles or personalities (e.g.,
    coach, optimist, devils advocate, etc.)
  • Sign up for different role every week (or 5-6 key
    roles)
  • Reassign roles if someone drops class
  • Perform within rolesrefer to different
    personalities
  • B. Assume Persona of Scholar
  • Enroll famous people in your course
  • Students assume voice of that person for one or
    more sessions
  • Enter debate topic or Respond to debate topic
  • Respond to rdg reflections of others or react to
    own

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8. TensionB. Instructor Generated Virtual
Debate (or student generated)
  1. Select controversial topic (with input from
    class)
  2. Divide class into subtopic pairs one critic and
    one defender.
  3. Assign each pair a perspective or subtopic
  4. Critics and defenders post initial position stmts
  5. Rebut person in ones pair
  6. Reply to 2 positions with comments or qs
  7. Formulate and post personal positions.

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9. Interactive A. Critical/Constructive
Friends, Email Pals, Web Buddies
  • Assign a critical friend (perhaps based on
    commonalities).
  • Post weekly updates of projects, send reminders
    of due dates, help where needed.
  • Provide criticism to peer (I.e., what is strong
    and weak, whats missing, what hits the mark) as
    well as suggestions for strengthening.
  • In effect, critical friends do not slide over
    weaknesses, but confront them kindly and
    directly.
  • Reflect on experience.

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9. InteractiveB. Symposia, Press Conference, or
Panel of Experts
  1. Find topic during semester that peaks interest
  2. Find students who tend to be more controversial
  3. Invite to a panel discussion on a topic or theme
  4. Have them prepare statements
  5. Invite questions from audience (rest of class)
  6. Assign panelists to start

(Alternative Have a series of press conferences
at the end of small group projects one for each
group)
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10. Goal DrivenA. Group Problem Solving or
Jigsaw
  • Provide a real-world problem
  • Form a committee of learners to solve the problem
  • Assign a group reporter/manager
  • Provide interaction guidelines and deadlines
  • Brainstorming
  • Research
  • Negotiation
  • Drafting
  • Editing
  • Reflecting

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10. Goal Driven Activities A. Group Problem
Solving
  • Class Study Guide Have students develop model
    answers to potential exam questions
  • Be an Expert/Ask an Expert Have each student
    choose an area in which to become expert and
    moderate a forum for the class. Require
    participation in a certain number of forums
    (choice)

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10. Goal DrivenB. Gallery Tours
  • Assign Topic or Project
  • (e.g., Team or Class White Paper, Bus Plan, Study
    Guide, Glossary, Journal, Model Exam Answers)
  • Students Post to Web
  • Experts Review and Rate
  • Try to Combine Projects

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Motivational Top Ten
  • 1. Tone/Climate Ice Breakers, Peer Sharing
  • 2. Feedback Self-Tests, Reading Reactions
  • 3. Engagement Qing, Polling, Voting
  • 4. Meaningfulness Job/Field Reflections, Cases
  • 5. Choice Topical Discussions, Starter-Wrapper
  • 6. Variety Brainstorming, Roundrobins
  • 7. Curiosity Seances, Electronic Guests/Mentors
  • 8. Tension Role Play, Debates, Controversy
  • 9. Interactive E-Pals, Symposia, Expert Panels
  • 10. Goal Driven Group PS, Jigsaw, Gallery Tours

Pick One??? (circle one)
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Pick an Idea
  • Definitely Will Use ___________________________
  • May Try to Use ___________________________
  • No Way ___________________________

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