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FESTIVAL RETAILING

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artisan credibility & demonstrations. booth vending space. 37. Shopping Environment ... credible & interesting artisans. maximum number of customers. delays ... – PowerPoint PPT presentation

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Title: FESTIVAL RETAILING


1
FESTIVAL RETAILING
  • Eithel M. Simpson
  • Tanuja R. Sheth
  • Alastair M. Morrison
  • Purdue University,
  • West Lafayette, Indiana
  • USA

2
Introduction
  • Leisure consumption activities events
  • amusement parks
  • athletic events
  • county fair
  • festivals

3
Research Background
  • Organizational Management needs
  • Economic Impact
  • Products (e.g.. crafts)
  • Tourist Attraction factors

4
Problem
  • no description of purchase behavior for non-food
    products
  • an unclear relationship between
  • festival visitor
  • festival retailer
  • selling tangible non-food products

5
Purpose
  • To examine the relationship between
  • festival non-food retailers and festival
    visitors,
  • with specific focus on
  • the purchase behavior of
  • the festival visitors

6
Premise
  • There are certain characteristics of both the
    festival and the festival retailer that
    influences and/or motivates festival visitors to
    purchase items.

7
Conceptual Framework
  • Getzs model
  • Perspectives of Festivals Special Events

8
  • Event Tourism
  • Attractions
  • Catalysts
  • Image makers
  • Economic impact

Assistance to organizers
Target marketing
Fostering and attracting events
  • Tangible product
  • Event programs
  • Packages and tours
  • MERCHANDISE
  • Organizers
  • Resources
  • Survival
  • Growth
  • Community support
  • Visitor experiences
  • Essential services
  • Generic and targeted benefits

Consumption of events
Production of events
Volunteer support and attendance
Host-guest relations
Community relations
  • Social and cultural
  • Celebration of culture
  • Leisure and amenities
  • Community development
  • Social, cultural, health improvements
  • Environment
  • Sustainable development
  • Quality of the human and natural environments

Getzs model Perspectives of Festivals Special
Events Getz (1991) Festivals, Special Events, and
Tourism pg. 41
9
Methodology
  • Case Study Focus
  • Sample

10
Case Study The Festival
  • FEAST OF THE HUNTERS MOON
  • 2-day Historical festival
  • Lafayette, Indiana

11
Sample Participants
1. Tourism Consumer (Festival Visitor) 2.
Tourism Retailer (Festival Vendor)
12
Tourism Consumer
  • Define identify
  • example
  • Festival Visitor

13
Festival Visitor
  • PROFILE (n 496)
  • Age (17-74 years- 34 35-44years)
  • Education (47 college degrees)
  • Income (34 30-50,000)
  • trip origination (6 state area)

14
Tourism Retailer
  • Define Identify
  • Example
  • Festival non-food Retailer

15
Festival Vendor
  • Category Profiles
  • Traditional Craftsmen (n124 )
  • Merchants (n55)
  • Blanket Traders (n63)

16
Licensed Festival Products
  • Baskets - Beads - Brooms- Blankets - Dolls -
    Calligraphy - Carvings - Coopers - Cordwainers
    - shawls rugs
  • ropes - guns - feathers - Decoys - Drums - Indian
    items Leather crafts - Cordwainers Glassware -
    Tinware - Pewterware - Pottery - Quillwork Soaps
    herbs
  • Lace - tatting - musical instrument - furs
  • toys - ironwork - jewelry - candles - clothes
  • (not a complete list)

17
Methodology
  • Data Collection
  • visitor generated responses
  • visitor intercept interviews
  • site observations of festival
  • Data Analysis
  • uncover themes, patterns

18
Data Collection
  • Methods Used
  • 1. intercept surveys
  • 2. visitor intercept interviews
  • 3. site observations

19
Data Analysis
  • Quantitative Data
  • descriptive statistics
  • cross-tabs
  • Qualitative Data
  • content analysis for themes patterns
  • validation

20
1. Intercept Survey
Variables purchase behavior purchase
targets purchase reasons
21
1. Survey Variables(quantitative data)
  • Festival visitor (n496)
  • purchase behavior
  • purchase target
  • purchase reasons

22
Purchased Behavior66
  • ITEMS purchased
  • Gifts - 22
  • souvenirs - 40
  • purchase TARGETS
  • Self 23
  • family members 22
  • self family 9
  • total 54

23
PurchasesCross-Tab analysis
  • significant results
  • income
  • education
  • age

24
2. Visitor Intercept Interviews
25
2. Interview Variables(qualitative data - n21)
  • Festival Visitor
  • Purchase Target
  • Motivations
  • purchases
  • no purchases
  • Influences
  • Planned purchase
  • Unplanned purchase
  • Festival Retailer
  • Role
  • Characteristics
  • Attitudes Toward...

26
Purchase Target
  • Self
  • Family Members
  • Mom
  • Daughter
  • Children

27
Product Purchasesmotivations
  • PRODUCT
  • EXTENDING MEMORY OF FESTIVAL
  • OTHERS
  • SELF

28
No Product Purchasesmotivations
  • FESTIVAL
  • FESTIVAL RETAILER
  • PRICE
  • SELF

29
Purchase Influences
  • Unplanned (n9)
  • IMPULSE
  • PRODUCT
  • style of item
  • liked item
  • souvenir value
  • FESTIVAL RETAILER
  • Tippecanoe County Historical Assoc.. booth
  • OTHER
  • son
  • Planned (n5)
  • had previous experience at festival (4)
  • wanted information on Native Americans

30
Retailer Role
  • COMMERCIAL ROLE
  • N0N-COMMERCIAL ROLE

31
Important Retailer Characteristics
  • PRODUCT
  • FESTIVAL RETAILER

32
Attitudes toward Retailers
  • Positive attitudes
  • Negative attitudes

33
3. Site Observations
34
3. Site Observations
  • Purpose
  • Themes

35
Crowd Behaviors
  • group movement
  • random barriers
  • central areas for rest

36
Retailer Interaction
  • customer attraction
  • artisan credibility demonstrations
  • booth vending space

37
Shopping Environment
  • product accessibility
  • booth size

38
Decision-Making
  • merchandise selection
  • on-the-go purchases
  • browsing behavior

39
Summary of Findings
  • festival visitor purchase behavior
  • influences and motivations
  • interaction between festival visitor and festival
    retailer

40
Implications of Findings
  • 1. Festival Visitors
  • 2. Festival Retailers
  • 3. The Festival itself

41
1. Implications from Visitors
  • Purchase Behaviors
  • Motivation Influences
  • Retailer Interaction

42
Purchase Behaviors
  • attracted to booth from crowd influence
  • stands back and watches
  • discusses purchase with other visitor
  • makes purchases on-the-go
  • browsers

43
Motivations Influences
  • for self family members
  • to extend memory of event
  • to learn about event
  • wants product authenticity
  • wants reasonable prices

44
Interaction with Retailer
  • important integral to event
  • ample space accessibility
  • credible interesting artisans
  • maximum number of customers
  • delays verbal interaction

45
2. Implications for Festival Retailers
  • THEMES
  • Product
  • Promotions
  • Place
  • Price

46
Product
  • attracts attention
  • accessible interaction
  • authenticity
  • quality
  • represents event

47
Promotions
  • authenticity of claims
  • accurate reflection of event
  • interactive demonstrations
  • artisan credibility

48
Place
  • booth site position
  • booth size

49
Price
  • broad price range
  • set price ceiling

50
3. Implications for Festival
  • Saturation level
  • commercialism vs festival purpose
  • space
  • pathways
  • dispersion
  • browsing

51
Limitations
  • Methodology
  • Narrow Focus
  • Testable Hypotheses Generated
  • Statistical Base

52
Future Issues
  • FESTIVAL
  • economic impact
  • retailers mix
  • FESTIVAL VISITOR
  • purchase decisions vs activity participation
  • FESTIVAL RETAILERS
  • competitive environment
  • success failure factors
  • temporaryness

53
Impact of Study
  • Provides a glimpse of
  • consumer behavior at festivals with
  • non-food retail retailers and the
  • influences, motivations and characteristics
  • that lead to purchases.
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