ECE 101 An Introduction to Information Technology Computers - PowerPoint PPT Presentation

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ECE 101 An Introduction to Information Technology Computers

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... and easily accessible memory locations, temporarily store data to be processed by the ALU ... Does more than store data. Can accept money ... – PowerPoint PPT presentation

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Title: ECE 101 An Introduction to Information Technology Computers


1
ECE 101 An Introduction to Information
TechnologyComputers
2
Information Path
Source of Information
Information Display
Digital Sensor
Information Receiver and Processor
Information Processor Transmitter
Transmission Medium
3
Components in a Simple Computer (Kuc)
4
Computer Components
  • Memory - contains the instructions and data
  • segmented into data units, usually 8-bit bytes,
    with each byte having its own address
  • Instruction Pointer - maintains the memory
    address of the current instruction
  • Arithmetic Logic Unit (ALU) - processes data in
    the registers according to the instruction issued
    by the control unit

5
Computer Components
  • Registers - quickly and easily accessible memory
    locations, temporarily store data to be processed
    by the ALU
  • Flags - 1-bit memories set depending upon the
    outcome of the just completed arithmetic
    operations

6
Components in a Simple Computer (Kuc)
7
Desktop Computer Hardware
  • Central Processing Unit
  • Memory
  • Storage
  • Input/output

8
Computer (CPU) Components
9
CPU - Central Processing Unit
  • Manipulates and controls the flow of data by
    following the instructions in memory
  • Components include control unit, arithmetic logic
    unit (ALU), registers, flags and cashe memory
    (small fast memory to improve the CPUs efficiency

10
Moores Law as it relates to transistor count in
Intel microprocessors. Ref Turban, Rainer and
Potter
11
Computer Generations (dates approximate)
  • 1st-1946-56, vacuum tubes, limited memory and
    capacity, very large, heating a concern.
  • 2nd-1957-63, transistors, less heat and cheaper,
    more stable and reliable.
  • 3rd-1964-79, IC (Integrated Circuits) for storing
    and processing information. Introduced software
    that could be used by non-technical people.

12
Computer Generations (dates approximate)
  • 4th-1980-95, VLSI (Very large Scale Integrated
    Circuits, hundreds of thousands of circuits on a
    chip, ULSI (Ultra-large scale integration)
  • Late 4th- 1996-present, GSI (Grand Scale
    Integrated Circuit), Over one billion circuits on
    a chip
  • First four generations used Von Neumann
    architecture (processing info. sequentially)
  • 5th- Using Massively parallel processing

13
Memory
  • RAM - random access memory (read or write data) -
    volatile (memory lost with no power) MB 220 ? 1
    million bytes
  • ROM - read-only memory (reads only previously
    stored data) - simpler structure and greater
    capacity. Capacity expanded by DVD-ROMs with
    tens of GBs of data (1 GB 230 ? 1 billion
    bytes)

14
Storage
  • Long-term non-volatile retention of data
  • Hard disks accommodate large amounts of data
    (Giga bytes) but require longer access times (10
    msec) than RAM
  • Floppies (now obsolete, 1.44 MB) and ZIP drives
    (store 100, 250 MB), also writeable CD-ROMs
    (store up to 650 MB and beyond)
  • Disk on Key (8 to 512 MB (or more) on portable
    key)

15
Primary Memory Compared to Secondary Storage
Ref Turban et.al.
16
Input/Output
  • Input
  • Keyboard
  • Mouse
  • Scanner
  • Modem
  • Output
  • Monitor
  • Soundboard
  • Printer

17
Computer Input/Output (Kuc)
18
I/O Devices
  • Digital I/O port or parallel port - up to 16
    binary signals that communicate with digital
    sensors or controlling devices
  • Analog-to-Digital converter (ADC)
  • Asynchronous communications port (serial port)
    receives and transmits data through a modem
    (typically 56bps)
  • Network port - connects through a network
    interface card (NIC) to high-speed network (gt 1
    Mbps)

19
Software
  • Instructions and application programs that permit
    computers to accomplish tasks
  • As opposed to hardware, software is flexible and
    easily modified
  • Manipulation of Data
  • Arithmetic operations (-/, is fundamental)
  • Logic operations (OR, AND, NOT)
  • conditional operations (comparative function)

20
Hierarchy of Software
21
Software Control of Computers
  • Assembly Language
  • most basic language (different for each computer
    type)
  • typically adding registers or moving data into
    registers

22
Software Control of Computers
  • Operating System
  • set of commands that performs common system
    tasks, such as accepting data from the keyboard,
    displaying to the monitor, sending data to the
    printer
  • Intel computers commonly used versions of
    Disk-based Operating System written by Microsoft
    (MS-DOS)
  • Graphical user Interfaces (GUI or gooey) made
    computers more user friendly

23
High-Level Programming Lang.
  • Instructions are more powerful, more general, and
    better suited for programming a task than the
    basic assembly language instructions. Some
    examples
  • FORTRAN (FORmula TRANslation)
  • BASIC
  • Pascal
  • C and C and C

24
Applications Programs
  • Common use of spreadsheets and word processing
  • Packages written by a professional programmer for
    a specific operating system

25
Smart Cards
  • Uses a computer to store and process data
  • Memory card
  • Microprocessor card
  • Storage on a card without power
  • ROM is permanent and fixed
  • Solution EEPROM - Electrically erasable
    programmable read-only memory (EEPROM) - use of
    intense ultraviolet light to reset to 0 (loose
    all charge)

26
Simple Smart Card(Kuc)
27
Smart Cards - Memory Type
  • First Generation
  • digital memories with 256 bits (32bytes)
  • information area of 12 bytes for preset info
  • units area contains the worth of the card
  • all units bits initially 0, spent changes bit to
    a 1
  • Second Generation
  • info area of 8 bytes, control area of 3 bytes
  • uses 5 units counters in base 8
  • 8 bits per counter each with equal weight

28
Memory Organization of a 1st Generation Smart Card
29
Memory Organization of a 2nd Generation Smart Card
30
Refilling a Counter (Kuc)
31
A set of Counters in a 2nd Generation memory
smart card containing 10,000 units (Kuc)
32
Microprocessor Smart Cards
  • Advanced smart cards
  • Does more than store data
  • Can accept money
  • complex encryption techniques make money
    transactions relatively secure
  • can be contact-less using an antenna around the
    perimeter of the card

33
Multiprocessor Computer System
  • Efficient Data Base Searches
  • Use of many independent computers to complete a
    task faster
  • Operate in parallel rather than in series
    therefore much quicker
  • Serving Multiple Users
  • Server ties computers together
  • links them together
  • provides access to share common resources

34
Multiprocessor Computer Systems
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