Honors Physics Mechanics for Physicists and Engineers Agenda for Today - PowerPoint PPT Presentation

1 / 17
About This Presentation
Title:

Honors Physics Mechanics for Physicists and Engineers Agenda for Today

Description:

interpret and plot position -time graphs ... What must be the rate of acceleration if the runway is 1.0 km long? d = (vf2 - vi2) /2a ... – PowerPoint PPT presentation

Number of Views:73
Avg rating:3.0/5.0
Slides: 18
Provided by: matsaselen2
Category:

less

Transcript and Presenter's Notes

Title: Honors Physics Mechanics for Physicists and Engineers Agenda for Today


1
Honors Physics Mechanics for Physicists and
EngineersAgenda for Today
  • Advice
  • 1-D Kinematics
  • Average instantaneous velocity and acceleration
  • Motion with constant acceleration
  • Freefall

2
Kinematics Objectives
  • Define average and instantaneous velocity
  • Caluclate kinematic quantities using equations
  • interpret and plot position -time graphs
  • be able to determine and describe the meaning of
    the slope of a position-time graph

3
Kinematics
  • Location and motion of objects is described using
    Kinematic Variables
  • Some examples of kinematic variables.
  • position r vector, (d,x,y,z)
  • velocity v vector
  • acceleration a vector
  • Kinematic Variables
  • Measured with respect to a reference frame. (x-y
    axis)
  • Measured using coordinates (having units).
  • Many kinematic variables are Vectors, which means
    they have a direction as well as a magnitude.
  • Vectors denoted by boldface V or arrow above the
    variable

4
Motion
  • Position Separation between an object and a
    reference point (Just a point)
  • Distance Separation between two objects
  • Displacement of an object is the distance between
    its final position df and its initial position
    d i (d f - di)? d
  • Scalar Quantity that can be described by a
    magnitude(strength) only
  • Distance, temperature, pressure etc..
  • Vector A quantity that can be described by both
    a magnitude and direction
  • Force, displacement, torque etc.

5
Speed and Velocity
  • Speed describes the rate at which an object
    moves. Distance traveled per unit of time.
  • Velocity describes an objects speed and
    direction.
  • Approximate units of speed

6
Motion in 1 dimension
  • In general, position at time t1 is usually
    denoted d, r(t1) or x(t1)
  • In 1-D, we usually write position as x(t1 ) but
    for this level well use d
  • Since its in 1-D, all we need to indicate
    direction is or ?.
  • Displacement in a time ?t t2 - t1 is
    ?x x2 - x1 d2 -d1

x
some particles trajectoryin 1-D
x2
??x
x1
t
t1
t2
??t
7
1-D kinematics
  • Velocity v is the rate of change of position
  • Average velocity vav in the time ??t t2 - t1
    is

x
trajectory
d2
??x
Vav slope of line connecting x1 and x2.
d1
t
t1
t2
??t
8
1-D kinematics...
  • Instantaneous velocity v is defined as the
    velocity at an instant of time (??t 0)
  • Slope formula becomes undefined at ??t 0

x
so V(t2 ) slope of line tangent to path at t2.
x2
??x
x1
  • Calculus Notation

t
t1
t2
??t
9
More 1-D kinematics
  • We saw that v ?x / ?t
  • so therefore ?x v ?t ( i.e. 60 mi/hr x 2 hr
    120 mi )
  • See text 3.2
  • In calculus language we would write dx v dt,
    which we can integrate to obtain
  • Graphically, this is adding up lots of small
    rectangles

v(t)

...
displacement
t
10
1-D kinematics...
  • Acceleration a is the rate of change of
    velocity
  • Average acceleration aav in the time ??t t2
    - t1 is
  • And instantaneous acceleration a is defined
    asThe acceleration when ??t 0 . Same problem
    as instantaneous velocity. Slope equals line
    tangent to path of velocity vs time graph.

11
Problem Solving
  • Read !
  • Before you start work on a problem, read the
    problem statement thoroughly. Make sure you
    understand what information in given, what is
    asked for, and the meaning of all the terms used
    in stating the problem.
  • Watch your units !
  • Always check the units of your answer, and carry
    the units along with your numbers during the
    calculation.
  • Understand the limits !
  • Many equations we use are special cases of more
    general laws. Understanding how they are derived
    will help you recognize their limitations (for
    example, constant acceleration).

12
IV. Displacement during acceleration.
  • You accelerate from 0 m/s to 30 m/s in 3
    seconds, how far did you travel?
  • What if a car initially at 10 m/s, accelerates at
    a rate of 5 m/s2 for 7 seconds. How far does it
    move?
  • df1/2at2 vit di
  • C. An airplane must reach a speed of 71 m/s for a
    successful takeoff. What must be the rate of
    acceleration if the runway is 1.0 km long?
  • d (vf2 - vi2) /2a

13
Recap
  • If the position x is known as a function of time,
    then we can find both velocity v and acceleration
    a as a function of time!

x
t
v
t
a
t
14
Recap
  • So for constant acceleration we find

x
t
v
  • From which we can derive

t
a
t
15
IV. Acceleration due to gravity
  • The acceleration of a freely falling object is
    9.8 m/s2 (32 ft/s2) towards the earth.
  • The farther away from the earths center, the
    smaller the value of the acceleration due to
    gravity. For activities near the surface of the
    earth (within 5-6 km or more) we will assume
    g9.8 m/s2 (10 m/s2).
  • Neglecting air resistance, an object has the
    same acceleration on the way up as it does on the
    way down.
  • Use the same equations of motion but substitute
    the value of g for acceleration a.

16
Recap of kinematics lectures
  • Measurement and Units (Chapter 1)
  • Systems of units
  • Converting between systems of units
  • Dimensional Analysis
  • 1-D Kinematics
  • Average instantaneous velocity and and
    acceleration
  • Motion with constant acceleration

17
(No Transcript)
Write a Comment
User Comments (0)
About PowerShow.com