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Evaluation and Usability

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Examples of these are given ... Focus groups a relatively new idea, currently fashionable. Procedures for benchmark evaluation ... – PowerPoint PPT presentation

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Title: Evaluation and Usability


1
Evaluation and Usability
  • Jon Ivins

2
Overview
  • This lecture continues with the topics of
    usability and evaluation
  • Examples of these are given
  • Some techniques for requirements analysis and
    usability evaluation are introduced
  • User needs are considered more fully in the next
    lecture

3
What are they?
  • Evaluation is
  • a set of concepts which define qualities to be
    tested
  • procedures to be carried out
  • means of interpreting the results
  • Usability are the goals for evaluations

4
Why bother with usability testing?
  • Benchmark testing to measure quality
  • ISO 9000 13000 series see page 42
  • Kitemarks
  • targets set by market research
  • Diagnostic
  • find errors in design
  • Compare two, or more, designs

5
Are there any standards?
  • ISO publish 9000 13000 series
  • Company driven
  • Macintosh Microsoft publish guidelines for
    future products
  • In-house e.g. web pages, intranet
  • De-facto
  • Windows dominates the PC market, Sun for UNIX, etc

6
What can we measure? (1)
  • Utility
  • how good is the interface at helping user do a
    task? (task fit)
  • Can use prototypes / mock-ups with users
  • not easy to measure
  • 95 of users are satisfied with the navigation
  • Coverage (how much of the application is used)
  • frequency of facilities used by x of users
    within a given time period

7
What can we measure? (2)
  • Usability
  • Effectiveness
  • error rates, task completion times, facilities
    usage
  • Learnability
  • error rates fall over time, fall in task
    completion time, increase in knowledge of
    facilities
  • Memorability
  • recall of task and facilities after a long time
  • Attitude satisfaction
  • very subjective

8
Examples
  • Effectiveness
  • 95 of users complete task X within 10 minutes
    with an error rate of less than 2
  • Learnability
  • 95 of users learn to use the commands to
    complete Task X within 20 minutes of training
  • Memorability
  • 95 of users should recall and describe 90 of
    commands after 7 days
  • Attitude satisfaction
  • 95 rate overall systems as 5 on a 7 point scale

9
Data Collection Techniques
  • observation
  • think-aloud protocols
  • interviews
  • monitoring
  • questionnaires
  • covered in first year and reviewed at start of
    this
  • Focus groups a relatively new idea, currently
    fashionable

10
Procedures for benchmark evaluation
  • set usability goals
  • develop prototype
  • design evaluation tests
  • THE HARD PART!!!!!!
  • select users
  • collect results
  • analyse results

11
Procedures for diagnostic evaluation
  • Expert judgement
  • guidelines checklists e.g ISO 9421
  • walkthroughs
  • design evaluation tests
  • select users
  • test
  • analyse

12
Are there any problems?
  • IT moves rapidly but Standards Organisations do
    not
  • Are the guidelines being used valid?
  • Is there paralysis by analysis?
  • Guidelines can be too prescriptive or too general
    to be any use
  • Following guidelines does not guarantee usability
    but it does help!

13
Are there any problems cont?
  • Concentrating on usability per se is pointless
    unless
  • The needs of the user have been identified
    correctly
  • The designer(s) have clearly thought out HOW the
    user needs will be met

14
User Needs
  • Will be covered in the next lecture
  • However, a key issue for multimedia designers is
  • WHO ARE THE USERS?
  • The people who pay for the work?
  • The people who will use the application?
  • Other interested parties?
  • Sometimes the answer is not obvious!

15
Identifying Users
  • Peuple recommends conducting a stakeholder
    analysis to do this p52 on
  • Once the stakeholders are identified, we can
    identify the characteristics of each.
  • The designers can then write a draft functional
    specification
  • This leads on to the interface design
    specification
  • Now, usability can be considered.
  • CAN YOU SEE A POTENTIAL PROBLEM(S) WITH THIS
    APPROACH?

16
Summary
  • We have looked at
  • what are evaluation and usability?
  • why bother with them?
  • what can be measured?
  • techniques to measure them
  • procedures to conduct tests
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