VRML Scene Graphs - PowerPoint PPT Presentation

About This Presentation
Title:

VRML Scene Graphs

Description:

... where C (center), SR (scaleOrientation), T (translation), R ... R SR S -SR -C ... Understand how to create a VRML file with a scene graph ... – PowerPoint PPT presentation

Number of Views:63
Avg rating:3.0/5.0
Slides: 15
Provided by: engi72
Category:
Tags: vrml | create | graphs | make | scene

less

Transcript and Presenter's Notes

Title: VRML Scene Graphs


1
VRML Scene Graphs
2
Learning Objectives
  • Understand the concept of a scene graph
  • Understand how VRML defines transformations
    (translations, rotations, and scaling)
  • Understand how to define children of transform
    nodes
  • Understand how to create a VRML file with a scene
    graph using a text editor.

3
A Scene Graph
Root
T1
T2
T3
T4
Geom 3
Geom 4
Geom 1
Geom 2
Geom 5
Affected By T2
Affected By T1
Affected By (T4)(T3)
Affected By T2
4
What is a Transform?
  • Transform
  • SFVec3f center 0 0 0  (- , )
  • MFNode children
  • SFRotation rotation 0 0 1 0 -1,1,(- , )
  • SFVec3f scale 1 1 1  (0, )
  • SFRotation scaleOrientation 0 0 1 0 -1,1,(- ,
    )
  • SFVec3f translation 0 0 0  (- , )
  • SFVec3f bboxCenter 0 0 0  (- , )
  • SFVec3f bboxSize -1 -1 -1  (0, ) or -1,-1,-1

5
How Does The Transform Work?
  • Given a 3-dimensional point P and Transform node,
    P is transformed into point P' in its parent's
    coordinate system by a series of intermediate
    transformations. In matrix transformation
    notation, where C (center), SR (scaleOrientation),
    T (translation), R (rotation), and S (scale) are
    the equivalent transformation matrices,
  • P' T C R SR S -SR -C P
  • (Note that this matrix notation is a transposed
    form of the material we studied earlier this
    semester)

6
In VRML, this would be
  • Transform
  • translation T
  • children Transform
  • translation C
  • children Transform
  • rotation R
  • children Transform
  • rotation SR
  • children Transform
  • scale S
  • children Transform
  • rotation -SR
  • children Transform
  • translation -C
  • children ...

7
What Do You Need To Remember?
  • FIRST TRANSLATE
  • THEN ROTATE

8
What About The Children?
  • Anchor
  • Background
  • Billboard
  • Collision
  • ColorInterpolator
  • CoordinateInterpolator
  • CylinderSensor
  • DirectionalLight
  • Fog
  • Group
  • Inline
  • LOD
  • NavigationInfo
  • NormalInterpolator
  • OrientationInterpolator
  • PlaneSensor
  • PointLight
  • PositionInterpolator
  • ProximitySensor
  • ScalarInterpolator
  • Script
  • Shape
  • Sound
  • SpotLight
  • SphereSensor
  • Switch
  • TimeSensor
  • TouchSensor
  • Transform
  • Viewpoint
  • VisibilitySensor
  • WorldInfo

9
How Do You Define Children?
  • children
  • Shape geometry Sphere
  • Transform
  • translation 2 0 0
  • children
  • DEF Joe Shape geometry Sphere radius .2
  • Transform
  • translation -2 0 0
  • children USE Joe

Sphr 1
Trans (-2 0 0)
Trans (2 0 0)
Joe 2
Joe
10
Example 1
Group
  • VRML V2.0 utf8
  • Group
  • children
  • Shape geometry Sphere radius 1
  • Transform
  • translation 5 0 0
  • children
  • Shape geometry Sphere radius 2
  • Transform
  • translation -5 5 0
  • children
  • Shape geometry Sphere radius 3

Sph 1
Trans (5 0 0)
Sph 2
Trans (-5 5 0)
Sph 3
.WRL file containing this example
11
Example 2
  • VRML V2.0 utf8
  • Group
  • children
  • Shape geometry Sphere radius 1
  • Transform
  • translation 5 0 0
  • children
  • Shape geometry Sphere radius 2
  • Transform
  • translation 0 5 0
  • children
  • Shape geometry Sphere radius 3

Group
Sph 1
Trans (0 5 0)
Trans (5 0 0)
Sph 3
Sph 2
.WRL file containing this example
12
Lets Make This
y
y
3
3
10
2
2
x
z
3
5
13
Learning Objectives
  • Understand the concept of a scene graph
  • Understand how VRML defines transformations
    (translations, rotations, and scaling)
  • Understand how to define children of transform
    nodes
  • Understand how to create a VRML file with a scene
    graph using a text editor.

14
(No Transcript)
Write a Comment
User Comments (0)
About PowerShow.com