MULTIBUNCH SIMULATIONS OF THE ILC FOR LUMINOSITY PERFORMANCE STUDIES - PowerPoint PPT Presentation

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MULTIBUNCH SIMULATIONS OF THE ILC FOR LUMINOSITY PERFORMANCE STUDIES

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Use PLACET for Linac simulation and MatMerlin for BDS (GUINEA-PIG used for IP collision) ... beam from MatMerlin BDS (non-gaussian). Calculates Lumi & Beam-Beam ... – PowerPoint PPT presentation

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Title: MULTIBUNCH SIMULATIONS OF THE ILC FOR LUMINOSITY PERFORMANCE STUDIES


1
MULTI-BUNCH SIMULATIONS OF THE ILC FOR LUMINOSITY
PERFORMANCE STUDIES
  • Glen White, QMUL/SLAC
  • May 9th 2005

2
Multi-Bunch ILC Simulations
  • Generate a representation of the ILC bunch train
    at a snapshot in time to study the ILC machine
    Luminosity performance with ground motion and
    other error sources for different machine
    parameters.
  • Track 600 bunches through Linac, BDS and IP to
    observe dynamics of fast feedback correction (IP
    position and angle) Lumi feedback and determine
    estimate of train luminosity.
  • Use PLACET for Linac simulation and MatMerlin for
    BDS (GUINEA-PIG used for IP collision).
  • Model case of post-bba lattice (Linac) 1 pulse
    of GM (Linac BDS).
  • TESLA TDR ILC IR-1 (20mrad IP x-ing) BDS
    currently implemented.
  • Typical simulation times 60 hours depending on
    simulation parameters (per seed).
  • To gauge performance for a variety of
    parameters/simulation environments/machines need
    many CPU hours.

3
QMUL High-Throughput Cluster
  • QMUL Test GRID cluster- http//194.36.10.1/cluste
    r
  • QMUL high-throughput cluster GRID cluster
    development. Currently 348 CPUs (128 dual 2.8 GHz
    Intel Xeon nodes with 2 GB RAM and 32 dual 2.0
    GHz AMD Athlon nodes with 1 GB RAM) . Total
    available storage of 40TB. 1 Gb internal
    networking and 1Gb bandwidth to London MAN.
  • Will upgrade by 2007 to 600CPUs and 100TB
    storage which will be mainly used for LHC
    computing needs.
  • Boxes run Fedora2 Linux have 100 Unix Matlab
    licenses.

4
Linac Simulation
  • PLACET
  • Train enters linac with 20nm vertical emittance.
  • Structure Misalignment 0.5mm RMS y, 0.3mrad y
    error.
  • Long- and short-range transverse and longitudinal
    wakefield functions included.
  • BPM misalignment 25um (y).
  • Apply 1-1 steering algorithm.
  • Pick a starting seed, for example cases, pick 2
    seeds with final emittances 23.5 nm.
  • Apply y, y RMS Injection error.
  • Apply RMS quad jitter in y.
  • Generate 600 bunches (multiple random seeds).

100 post-bba Linac seeds
Mean 24.5 nm
5
Linac Simulation
  • Electron beam at Linac exit.
  • Long-range wakes have strong effect on bunch
    train.
  • Need to perform steering on plateau not first
    bunch.

6
BDS/IP Simulation
  • MATMERLIN
  • Random jitter on quads 35nm RMS.
  • Add 1.4ppm energy jitter on e- bunches (simulates
    passage of e-s through undulator).
  • Track 80,000 macro-particles per bunch.
  • Feedback (Simulink model in Matlab)
  • BPM error 2mm (ANG FB) 5mm (IP FB)
  • Kicker errors 0.1 RMS bunch-bunch.
  • IP (Guinea-Pig)
  • Input macro-beam from MatMerlin BDS
    (non-gaussian).
  • Calculates Lumi Beam-Beam kick.
  • Produces ee- pairs -gt track through solenoid
    field and count number hitting LCAL first layer
    for Lumi FB signal.

7
IP Fast Feedback System
  • Detect beam-beam kick with BPM(s) either side of
    IP.
  • Feed signal through digital feedback controller
    to fast strip-line kickers either side of IP.
  • Digital PI control algorithm is used.

8
IP-Angle Feedback System
  • Place kicker at point with relatively high b
    function and at IP phase.
  • Can correct 130 mrad at IP (gt10sy) with 3x1m
    kickers.
  • BPM at phase 900 downstream from kicker.
  • To cancel angular offset at IP to 0.1sy level
    (TESLA TDR BDS)
  • BPM 2 required resolution 2mm, FB latency
    10 bunches.
  • For ILC-IR1 optics, FB latency is 4 bunches with
    similar BPM resolution requirements.

9
Banana Bunches
  • Short-range wakefields acting back on bunches
    cause systematic shape distortions
  • Z-Y plane of a sample bunch
  • Only small increase in vertical emittance, but
    large loss in luminosity performance with head-on
    collisions due to strong, non-linear beam-beam
    interaction.
  • Change in beam-beam dynamics from Gaussian
    bunches.

10
Banana-Bunch Dynamics
  • Luminosity of a sample bunch over range of
    position and angle offsets.
  • Feedback strategy wait for IP and ANG FB systems
    to zero (coloured ellipse in figure) then fine
    tune by stepping in y then y using LUMI monitor
    (count ee- hits in first layer of BeamCal) to
    find optimum collision conditions.

11
TESLA TDR Run (Linac)
  • 1 s RMS injection y,y error into Linac (flat
    train).
  • 100 nm RMS y quad jitter.
  • Use Placet lattices with 25 emittance growth
    ( 23.5 nm at exit)
  • Emittances shown below are for the final bunch in
    the train after ground motion and beam offsets
    (at the end of the Linac section).

Mean 23.5 nm
Mean 23.7 nm
e-
e
12
TESLA TDR Run (BDS)
  • IP vertical emittances after tracking through BDS

e-
e
Mean 28.0 nm
Mean 32.9 nm
13
IP Feedback
5 Bunch ee- Int. Signal
  • Single example seed shown.
  • Corrects lt 10 bunches.
  • Corrects to finite Dy due to banana bunch effect.
  • Vertical Beam-Beam scan _at_ bunch 150.

14
Angle Feedback
  • Single example seed shown.
  • Angle scan after 250 bunches when position scan
    complete.
  • Noisy for first 100 bunches (HOMs).
  • FB corrects to lt0.1 sy

15
Luminosity
  • Luminosity through example seed bunch train
    showing effects of position/angle scans.
  • Total luminosity estimate L(1-600)
    L(550-600)(2820-600)/50

16
Luminosity All Seeds (TESLA TDR Example)
17
Effect of Lumi-Scan
  • After position scan
  • After position and angle scan
  • Effect of Pos Ang Lumi scans compared with
    start of pulse with FB only.
  • Angle feedback gives some improvement

18
ILC IR-1 (20mrad xing angle) BDS Results
  • Same Linac setup and noise figures as with TESLA
    TDR model.
  • IP vertical emittances

e
Mean 26.3 nm
e-
Mean 26.7 nm
19
ILC IR-1 (20mrad xing angle) BDS Results
  • Luminosity

20
ILC IR-1 (20mrad xing angle) BDS Results
  • Effect of luminosity feedback

21
ILC Simulation Web Page
  • Store all beam data from simulation runs online
  • http//hepwww.ph.qmul.ac.uk/lcdata

22
Summary and Plans
  • Facility for parallel processing of accelerator
    codes set-up.
  • Used to test TESLA performance with
    Fast-Feedback.
  • Need to understand lumi performance optimise.
  • Cross-checks with other codes (MatLiar,
    Lucretia).
  • Add Crab Cavities
  • Study crossing angle stability (requires addition
    of x-feedback)
  • Study possibility of using vertical cavity for
    Angle FB.
  • New lattices Beam Parameters (_at_500 1000 GeV).
  • Add Collimator Wakes.
  • Include Beamstrahlung monitoring code.
  • Integrate with slow LinacBDS feedback.
  • Include crossing angle in GP?
  • New MatMerlin version now available, based on
    Merlin3

23
MatMerlin Upgrades
  • There is now a manual- will be released as a
    EUROTeV Memo.
  • Ability to apply transverse and longitudinal
    short-range wakefields to any element.
  • Crab cavity support (through LCAV element).
  • Synchrotron radiation support.
  • Can now index and track sub-beamlines.
  • Improvements to MAD component support.
  • Tested under Linux and Windows.
  • MatMerlin now under CVS control at DESY.
  • See Codes Database http//hepwww.ph.qmul.ac.uk/w
    hite/accodes -gt soon moving to a site based at
    http//projects.astec.ac.uk/Plone
  • Also now have A.S.s Fortran Ground Motion code
    compiled as a Matlab mex function to enable
    proper GM support in Models.
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