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Design Guidelines for Better 3G User Interfaces Matthias Schneider ETSI STF322 mschacm'org

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Title: Design Guidelines for Better 3G User Interfaces Matthias Schneider ETSI STF322 mschacm'org


1
Design Guidelines for Better 3G User
Interfaces Matthias Schneider ETSI STF322
msch_at_acm.org
2
Topics
  • ETSI
  • The work of ETSI Specialist Task Force 322
  • Introduction
  • Tasks
  • Sample Guidelines
  • The work carried out is co-financed by the
    EC/EFTA in response to the ECs ICT
    Standardisation Work Programme.

3
ETSI
  • The home of the GSM standards

and ISDN, DECT, DAB, DVB
4
ETSI
  • and a founding Partner in

5
What is ETSI?
  • ETSI, the European Telecommunication Standards
    Institute
  • A European standards organization, active in all
    ICT areas
  • Independent, non-profit, created in 1988
  • 700 members from 60 countries on 5 continents
  • Officially recognized and co-funded by the EU
    EFTA
  • Setting globally-applicable standards for
  • Telecommunications (in general)
  • Radio communications (especially mobile)
  • Broadcasting, and
  • Related topics
  • Offering direct participation of all members
  • More than 18,000 publications ? all available for
    free at www.etsi.org

6
We need standards to ensure
  • Compatibility of equipment and services from
    different suppliers
  • Full interoperability
  • Transfer of learning
  • Accessibility to equipment and services
  • Better safety and security
  • Load sharing, cost saving, co-operation of
    competitors

7
The Usability Gap
  • Featurism - product complexity increasing
  • Range of mobile technology users broadening
    from children to elderly and disabled

8
Decreasing the Usability Gap
  • Possible ways to decrease complexity include
  • understanding of user needs,
  • excellent user interfaces,
  • Innovation,
  • simplicity of setup and configuration,
  • personalization capabilities,
  • ease of operation.
  • Also the usability gap can be helped by
  • technological advances, e.g. natural
    interaction/direct manipulation
  • speech recognition, touch screens
  • ICT maturity.

9
Guidelines for generic UI elements? For mobile???
  • 12-key keypad character repertoire, key mapping
    and sorting
  • Inconsistent, expensive, time-consuming,
    irrelevant as a mean for competition, confusing
    to the user
  • ETSI Standard for 28 languages, expanded to 101
  • Spoken command vocabulary
  • A considerable effort
  • ETSI Standard for 12 languages, expanded to 30
  • Accessibility design guidelines, Multimodal
    design guidelines
  • Generic UI design guidelines
  • 2G and GPRS
  • 3G and HSPA (under development)

10
Generic UI elements!
11
Rationale for generic UI elements (1/3)
  • Manufacturers differentiate their products
    through industrial and screen design, feature
    sets and UIs
  • Generic UI elements are accepted
  • in safety-relevant products (e.g. cars),
  • for products to be used by many people (products
    in public or work environments), and
  • In UIs following de-facto standards (GUIs in PC
    software or musical instruments).

12
Rationale for generic UI elements (2/3)
  • Generic UI elements result from
  • De-facto standards (e.g. GUIs), and from
  • official standardisation (e.g. keypad arrangement
    on public phones).
  • Generic UI elements potentially benefit all,
  • end users,
  • manufacturers, and
  • service providers.
  • Can facilitate the uptake of new and emerging
    technologies and user interfaces, e.g.
  • ETSI ES 202 130 Character repertoires, ordering
    rules and keypad assignment (under expansion)
  • ETSI ES 202 076 Generic spoken command vocabulary
    (under expansion)

13
Rationale for generic UI elements (3/3)
  • Basic considerations of what makes a UI area a
    candidate for generic UI elements
  • No barrier to innovation
  • No obstacle to good product-specific user
    interfaces
  • Only the semantic of a generic user-interface
    element should be specified, not the actual
    design and implementation
  • End-user aspects, such as learnability,
    familiarity, trust, configuration and access
  • Commercial aspects (quicker uptake of new
    technologies, larger user base)
  • Legal requirements and possible regulation

14
EG 202 132 GSM and GPRS-specific Guidelines
  • Terminology, symbols, acoustic signals and user
    guides
  • Configuration for service access, interworking,
    portability and error handling (now superseded by
    EG 202 416 the Setup guidelines)
  • Terminal and network related generic UI elements
  • Service and application specific UI elements

15
ETSI STF 322 (The 3G Guide)
  • Co-funded by the EC/EFTA
  • Leader
  • Bruno von Niman (ITS (SE), vonniman consulting)
  • Experts
  • Pekka Ketola (Nokia)
  • David Williams (Motorola/Majire/Asentio Design)
  • Matthias Schneider (Siemens/BenQ Mobile/Nokia
    Group)
  • Follow up EG 202 132 (STF231), focusing on the
    3G-specific aspects
  • Time plan
  • Set up in 2006, work started in 2007
  • Final draft deliverable ready (TB approval) on
    September 22, 2008
  • ETSI publication foreseen in December 2008

16
Scope of the 3G work (1/2)
  • Simplify end-user access to ICT services for end
    users and consumers from mobile 3G/UMTS
    telecommunication terminals
  • without restricting the ability of market players
    to further improve and develop their terminals,
    services and applications.
  • Expand scope of EG 202 132, Human Factors
    Guidelines for Generic Mobile User Interface
    Elements for Mobile Terminals and Services
    (August 2004)
  • to 3G specific issues
  • Address specific and important 3G key issues from
    the end user's perspective
  • providing guidance on proposed generic user
    interface elements for basic and advanced mobile
    terminals, services and applications, including
    their accessibility.

17
Scope of the 3G work (2/2)
  • Consider user requirements and integrate
    available results of standardisation work
  • providing implementation oriented guidance.
  • Do not restrict ability of market players
  • to further improve and develop their devices and
    services.
  • Do not limit options to trademark UI elements or
    profile the user experience
  • of brand-specific user interface implementations
    as a competitive edge.
  • Provide guidance on simplifying end-user access
    to basic and selected advanced functions of
    mobile communication services from mobile
    communication devices.

18
3G/UMTS specifics addressed by the 3G work (in
DEG 202 972) (1/2)
  • Introduction of the present draft
  • Scope, methodology, topics
  • Approach
  • Collaboration with industry
  • Work plan and time schedule
  • Requirement collection
  • Dissemination plan
  • Reference group
  • Consensus building process, workshops and
    activities
  • Infrastructure and device-related guidelines
    (chapter 5)
  • 5.1 Managing quality of service and cost of
    connectivity
  • 5.2 Internet access
  • 5.3 Always-on, always on-line
  • 5.4 Specialized UIs
  • (Terminology, symbols and auditory signals)

19
3G/UMTS specifics addressed by the 3G work (in
DEG 202 972) (2/2)
  • Guidelines for services, media and applications
    (chapter 6)
  • 6.1 Data-intensive services and applications
  • 6.2 Distributed, non-device-native (local and
    remote) UIs
  • 6.3 Customization, personalization and
    operator-bundled packages
  • 6.4 Services of public interest (societal
    services/ services to the public)
  • 6.5 Mobile Internet development guidelines
  • (Terminology, symbols and auditory signals)
  • Guidelines for other (related) areas (chapter 7)
  • 7.1 Application installation and software updates
  • 7.2 Computer access
  • 7.3 IMS-based application guidelines
  • 7.4 3G-enabled accessibility applications
  • 7.5 In-car use
  • (Terminology, symbols and auditory signals)

20
UI design guidelines for connectivity issues
  • Provide user support for finding the optimal
    connection (cost, speed, reliability).
  • If an existing used connection is closed, provide
    the reason for this to the user.
  • In roaming situations, explain to the user which
    network provides 3G bandwidth and data rates for
    Internet access.
  • Each application should clearly indicate its
    connectivity options and on-line status at all
    times.
  • Network changes should not require user
    involvement if there are no cost implications.
  • Transmission efficiency should be considered
    (e.g. the use of compressed, lower-resolution
    pictures) and, when reasonable, optimized for the
    browser.
  • If content cannot be displayed due to missing
    browser plug-ins this should be indicated to the
    user.
  • If dedicated browsers are used (e.g for YouTube
    content), their limitations should be indicated
    to the user.

21
UI design guidelines for cost and data rate/QoS
issues
  • The cost of using data-intensive applications
    should be made clear prior to the application
    being activated.
  • The charging scheme for data transmission should
    be made clear to the user.
  • Roaming charges should, to the largest possible
    extent, be indicated to the user.
  • If an application depends on minimum data rates
    (e.g. location based information services) the
    available data rate should be indicated to the
    user and insufficient data rates should be
    clearly flagged.
  • Functional application limitations due to roaming
    should be indicated to the user.
  • All applications should degrade gracefully if
    the available data-rate decreases.
  • An option for limiting cost of data transfer
    should be available at all times. User-controlled
    cancellation of data transfer when reaching this
    limit should be a standard feature of the device.
  • Indicate if the available QoS does not support or
    is insufficient for usage of the intended
    service.
  • Show the availability of networks in a way which
    helps users understand their QoS.
  • Allow users to adjust QoS parameters in whatever
    way they wish (as long as it does not compromise
    basic applications such as voice call).
  • Help users to make an informed choice of
    available networks by offering QoS and related
    cost information, such as special tarrifing.
  • QoS should be shown in relation to the services
    that it enables, rather than in abstract forms.

22
UI design guidelines dealing with device
functionality and coordination issues
  • Emergency call functionality should always be
    available and prioritized.
  • Applications and services should still be useful
    to the user in off-line mode. If this is not
    possible the status of the applications should be
    communicated to the user
  • Indicate delays caused by running parallel
    applications.
  • Indicate delays caused by connection limitations
  • Applications not available in off-line mode
    should be clearly marked.
  • Indicate power consumption and remaining battery
    lifetime based on current estimates.
  • Indicate if data may be unavailable in off-line
    mode.
  • Mobile Web content should be mobileOK compliant

23
Sample UI design guidelines related to device
limitations
  • Provide UI functionality for an overview and the
    zooming of pages larger than the available
    display.
  • Ensure that controls for zooming and scrolling
    are always available to the user.
  • Provide alternate means to navigate the data
    displayed on the device.
  • Provide means to control data storage
    (local/remote).
  • Clearly indicate where data is stored in the
    system.
  • Ensure that software updates are not interrupted
    through network failures in unrecoverable failure
    mode.

24
UI design guidelines dealing with privacy issues
in 3G networks
  • The security and protection status of a data
    connection should be displayed.
  • External attempts to tamper with secure data
    connections should be indicated to the user.
  • The user should always be in control of any
    access rights to sensitive and private data.
  • Indicate unavailability of secure data connection
    to protected data.
  • The reasons for unavailability of protected data
    connections should be indicated to the user.
  • The user should be in control of which personal
    data is made available to other parties (e.g.
    location information of the device).

25
Thank you!
  • QUESTIONS?
  • msch_at_acm.org
  • The work carried out here is co-financed by the
    EC/EFTA, in response to the ECs ICT
    Standardisation Work Programme.
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