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Mobile robot simulators and their application to hazardous and challenging environments

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Title: Mobile robot simulators and their application to hazardous and challenging environments


1
Mobile robot simulators and their application to
hazardous and challenging environments
  • IARP/EURON Workshop on Robotics for Risky
    Interventions and Environmental Surveillance

L. Nomdedeu, J. Sales, E. Cervera, J. Alemany, R.
Sebastia, K. McAllister
January 7th-8th, 2008 - Benicàssim (Spain)?
2
Overview
  • Introduction
  • The Player / Stage / Gazebo tools
  • Installation and configuration
  • Setting up a scenario
  • Conclusion and future work

3
Introduction motivation
  • Multiple robot platforms and sensors.
  • Cross-platform development.
  • Reuse of robot software
  • Simulation aid
  • evaluation of algorithms
  • training

4
Introduction related work
  • Mobile platforms
  • K-team Khepera
  • Pioneer / Erratic
  • Robotnik rescuer
  • Robot Development Environments.
  • Proprietary versus Open Source.
  • Mobile robot simulators.
  • 2D versus 3D.

5
Introduction list of choices
  • Open Source
  • Orocos
  • Player / Stage (2D) / Gazebo (3D)?
  • Carmen
  • Marie
  • USARSim (3D)?
  • Proprietary
  • Robot manufacturers
  • Microsoft Robotics Studio

6
Player / Stage / Gazebo tools
  • Open-Source, cross-platform, active.
  • Player robot device interface
  • N mobile platforms
  • M sensors
  • Algorithm drivers (amcl, vfh, ...)?
  • Tools
  • Stage 2D simulator
  • Gazebo 3D simulator

7
Player architecture
8
Player tools
Vaughan Gerkey 07
9
Stage 2D simulator
Vaughan Gerkey 07
10
Stage 2D simulator
Vaughan Gerkey 07
11
Gazebo 3D simulator
Vaughan Gerkey 07
12
Installation and configuration
  • System requirements
  • Standard Linux box
  • Native Windows version planned
  • Installing
  • Package distribution
  • Source compilation
  • CVS

13
A Windows solution
  • Virtualization.
  • Any host Linux P/S guest.
  • Free (not open) Virtual Machine software.
  • Full-equipped Linux on a CD (or website).
  • System requirements
  • Non-administrative user account
  • Modern CPU
  • 1 GB RAM, 10 GB hard disk

14
Setting up a scenario
  • World
  • Bitmap / vector map
  • Models
  • Mobile platforms
  • Sensors
  • Configuration
  • Devices and interfaces
  • Algorithms

15
Warehouse fire in 1999 in Worcester
(USA)? http//www.usfa.dhs.gov/downloads/pdf/publi
cations
16
  • Configuration file
  • World file
  • Map file

Warehouse fire in 1999 in Worcester
(USA)? http//www.usfa.dhs.gov/downloads/pdf/publi
cations
17
(No Transcript)
18
Conclusion and future work
  • Player abstraction layer for development.
  • Player robot device interface.
  • Stage 2D simulator.
  • Player algorithm repository.
  • Installation on any host computer.
  • Definition of scenarios in Guardians.

19
Conclusion and future work
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