Throwlike and Pushlike Movement Patterns (source: Kreighbaum 1996 ed, pp 335-355) - PowerPoint PPT Presentation

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Throwlike and Pushlike Movement Patterns (source: Kreighbaum 1996 ed, pp 335-355)

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Title: Throwlike and Pushlike Movement Patterns (source: Kreighbaum 1996 ed, pp 335-355)


1
Throwlike and Pushlike Movement Patterns (source
Kreighbaum 1996 ed, pp 335-355)
  • Usual objectives of throw and push patterns
  • projection of objects for greatest horiz or vert
    dist
  • ex javelin, discus, shotput
  • projection of objects for accuracy with speed a
    factor
  • ex volleyball, tennis, racquetball, baseball
    pitch
  • Movement pattern terminology review
  • Throwing patterns are further defined as
    underarm, sidearm, or overarm (See Table on
    slide 2)
  • Skills listed under each pattern differ because
    of constraints
  • ex rules governing implement or ball, rules
    governing target.
  • Open and Closed chain movements
  • Open kinetic chain - sequential segmental
    action, end segment is free to move (e.g.,
    baseball pitch)
  • Closed kinetic chain - simultaneous end segment
    movement, end segment meets with considerable
    resistance (e.g., shot put)

2
Common movement patterns (Table J.1, p 336)
3
Understanding questions on segmental movement
concepts and terminology
  • List three general movement patterns and one
    sport skill under each pattern.
  • How does one distinguish between a movement
    pattern and a spot skill?
  • List one sport skill using an overarm, an
    underarm, and a sidearm parttern.
  • List two open kinetic chain activities.
  • List two closed kinetic chain activities.
  • What is the difference between an open skill and
    an open kinetic chain activity?
  • What is the difference between a closed skill and
    a closed kinetic chain activity?

4
Throw-like patterns
  • Characteristics of throw-like patterns
  • can be a strike or a kick
  • high end-point velocity is critical
  • sequential segmental action, object lags behind
    elbow and/or shoulder
  • Open kinetic link model see slides 6 7
  • Linear motion of a point on a rotating segment
    V r?
  • Sequencing segmental rotations - kinetic link
    principle
  • system has a base and a free open end
  • segmental masses progressively decrease
  • an external torque is applied at the base to
    initiate the movement
  • segmental rotational acceleration is timed
    sequentially
  • A model of an open kinetic link system See
    slide 9
  • Throwlike movements performed while in the air
    See slide 10

5
Understanding questions on sequential segmental
rotations
  • Which of the following activities does the open
    kinetic link principle applies soccer punt,
    golf swing, jab in boxing, back handspring
    takeoff, hammering a nail, hammer throw, football
    pass, bowling.
  • State three principles that relate to the use of
    body segments in generating velocity on the open
    end of the open kinetic chain.
  • How does the radius of gyration relate to
    throwing an object or swinging an implement?
  • Describe the differences in the radius of
    gyration and the radius of rotation in relation
    to throwlike movements. Relate those to linear
    and angular velocity.

6
Three-segment kinetic link model
7
Three-segment model (Fig j.2, p 339)
8
Whip-like action of segmental system
9
(No Transcript)
10
Three-segment model when airborne
11
Throwing motion (sequential)
12
Segmental sequence when throwing
13
Pushlike Movements
  • Pushlike patterns - Simultaneous segmental
    actions
  • Objective is accuracy, or large motive force
  • Distal segments move simultaneously, resulting in
    rectilinear movement of distal segment
  • Four differences in throw and push (p 350). In
    throws
  • distal segment lags back, segments move
    sequentially, object moves curvilinearly,
    wheel-axle movements (shoulder and hip rotation)
    involved
  • Movements lie on a throw-push continuum, the
    location depending on constraints of performer
    and object
  • performer strength and skill
  • object mass, size, and shape

14
Understanding questions on pushlike and throwlike
patterns
  • What four factors distinguish a pushlike pattern
    from a throwlike pattern?
  • List five constraints of the activity, equipment,
    or performers that would have the effect of
    putting a pushlike element into an otherwise
    ideal throwlike pattern.
  • List three skills that are not throws per se but
    that use the upper extremity in a throwlike
    pattern.
  • List three skills that use the upper or lower
    extremity in a pushlike pattern.

15
Pushing Motions
16
Development of throwing motion
Step with opposite leg
Push with arm
shoulder rotation
Step with leg on same side
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