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Projectile Motion

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The vertical motion of a projectile is nothing more than free fall. The one common variable between the horizontal and vertical motions is time. ... – PowerPoint PPT presentation

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Title: Projectile Motion


1
Projectile Motion
  • Projectile motion a combination of horizontal
    motion with constant horizontal velocity and
    vertical motion with a constant downward
    acceleration due to gravity.
  • Projectile motion refers to the motion of an
    object that is thrown, or projected, into the air
    at an angle. We restrict ourselves to objects
    thrown near the Earths surface as the distance
    traveled and the maximum height above the Earth
    are small compared to the Earths radius so that
    gravity can be considered to be constant.

2
Projectile Motion
  • The motion of a projectile is determined only by
    the objects initial velocity and gravity.
  • The vertical motion of a projected object is
    independent of its horizontal motion.
  • The vertical motion of a projectile is nothing
    more than free fall.
  • The one common variable between the horizontal
    and vertical motions is time.

3
Path of a Projectile
  • A projectile moves horizontally with constant
    velocity while being accelerated vertically. A
    right angle exists between the direction of the
    horizontal and vertical motion the resultant
    motion in these two dimensions is a curved path.
  • The path of a projectile is called its
    trajectory.
  • The trajectory of a projectile in free fall is a
    parabola.

4
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5
Path of a Projectile
6
Path of a Projectile
  • vo initial velocity or resultant velocity
  • vx horizontal velocity
  • vyi initial vertical velocity
  • vyf final vertical velocity
  • R maximum horizontal distance (range)
  • x horizontal distance
  • Dy change in vertical position
  • yi initial vertical position
  • yf final vertical position
  • q angle of projection (launch angle)
  • H maximum height
  • ag gravity 9.8 m/s2

7
Path of a Projectile
8
Path of a Projectile
  • The horizontal distance traveled by a projectile
    is determined by the horizontal velocity and the
    time the projectile remains in the air. The time
    the projectile remains in the air is dependent
    upon gravity.
  • Immediately after release of the projectile, the
    force of gravity begins to accelerate the
    projectile vertically towards the Earths center
    of gravity.

9
Path of a Projectile
  • The velocity vector vo changes with time in both
    magnitude and direction. This change is the
    result of acceleration in the negative y
    direction (due to gravity). The horizontal
    component (x component) of the velocity vo
    remains constant over time because there is no
    acceleration along the horizontal direction
  • The vertical component (vy) of the velocity vo is
    zero at the peak of the trajectory. However,
    there is a horizontal component of velocity, vx,
    at the peak of the trajectory.

10
Path of a Projectile
11
Path of a Projectile
  • In the prior diagram, r is the position vector of
    the projectile. The position vector has x and y
    components and is the hypotenuse of the right
    triangle formed when the x and y components are
    plotted.
  • The velocity vector vo?t would be the
    displacement of the projectile if gravity were
    not acting on the projectile.
  • The vector 0.5?ag?t2 is the vertical displacement
    of the projectile due to the downward
    acceleration of gravity.
  • Together, this determines the vertical position
    for the projectile
  • ?y (vyt) (0.5agt2)

12
Path of a Projectile
13
Problem Solving Projectile Motion
  • Analyze the horizontal motion and the vertical
    motion separately. If you are given the velocity
    of projection, vo, you may want to resolve it
    into its x and y components.
  • Think for a minute before jumping into the
    equations. Remember that vx remains constant
    throughout the trajectory, and that vy 0 m/s at
    the highest point of any trajectory that returns
    downward.

14
Horizontal velocity component
  • vx is constant because there is no acceleration
    in the horizontal direction if air resistance is
    ignored.

15
Vertical velocity component
  • At the time of launch
  • After the launch
  • If vy positive, direction of vertical motion is
    up if vy negative, direction of vertical motion
    is down if vy 0, projectile is at highest
    point.

16
Horizontal position component
  • If you launch the projectile horizontally
  • then vo vx
  • vyi 0 m/s
  • ? 0o

17
Vertical position component
18
Relationship Between Vertical and Horizontal
Position
  • this equation is only valid for launch angles in
    the range 0? lt ? lt 90?

19
Range (total horizontal displacement)
20
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21
Maximum Height
22
When Do The Range Maximum Height Equations Work?
  • Does not work when ?y ? 0.
  • Works when ?y 0.

23
Determining vo from vx and vy
  • If the vertical and horizontal components of the
    velocity are known, then the magnitude and
    direction of the resultant velocity can be
    determined.
  • Magnitude

24
Determining vo from vx and vy
  • Direction from the horizontal
  • Direction from the vertical

25
Range and Angle of Projection
26
Range and Angle of Projection
  • The range is a maximum at 45? because sin (245)
    1.
  • For any angle ? other than 45?, a point having
    coordinates (x,0) can be reached by using either
    one of two complimentary angles for ?, such as 15
    ? and 75 ? or 30 ? and 50 ?.

27
Range and Angle of Projection
  • The maximum height and time of flight differ for
    the two trajectories having the same coordinates
    (x, 0).
  • A launch angle of 90 (straight up) will result
    in the maximum height any projectile can reach.

28
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29
For Objects Shot Horizontally
  • vx constant
  • Dy negative
  • Dy -height

30
For Objects Shot Horizontally
  • When hits at bottom
  • Vyf should be negative
  • vo resultant velocity

31
For Objects Shot Horizontally
  • q with horizontal
  • q with vertical

32
For Situations in Which Dy 0 m
33
For Situations In Which Dy Positive
34
For Situations In Which Dy Positive
  • At any point in the flight

35
For Situations In Which Dy Negative
36
For Situations In Which Dy Negative
  • At launch
  • After launch
  • When it hits ground
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