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Projectile Motion

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Title: Projectile Motion


1
Projectile Motion
Chapter
6.1
2
Projectile Motion
Section
6.1
In this section you will
  • Recognize that the vertical and horizontal
    motions of a projectile are independent.
  • Relate the height, time in the air, and initial
    vertical velocity of a projectile using its
    vertical motion, and then determine the range
    using the horizontal motion.
  • Explain how the trajectory of a projectile
    depends upon the frame of reference from which it
    is observed.

Read Chapter 6.1. HW 6.A Handout Projectile
Motion Study Guide, due before Chapter Test.
3
Projectile Motion
Section
6.1
Projectile Motion
  • If you observed the movement of a golf ball being
    hit from a tee, a frog hopping, or a free throw
    being shot with a basketball, you would notice
    that all of these objects move through the air
    along similar paths, as do baseballs, arrows, and
    bullets.
  • Each path is a curve that moves upward for a
    distance, and then, after a time, turns and moves
    downward for some distance.
  • You may be familiar with this curve, called a
    parabola , from math class.

4
Projectile Motion
Section
6.1
  • An object shot through the air is called a
    projectile .
  • A projectile can be a football, a bullet, or a
    drop of water.
  • You can draw a free-body diagram of a launched
    projectile and identify all the forces that are
    acting on it.
  • No matter what the object is, after a projectile
    has been given an initial thrust, if you ignore
    air resistance, it moves through the air
  • only under the force of gravity
    .
  • The force of gravity is what causes the object to
    curve downward in a parabolic flight path.
  • Its path through space is called its trajectory
    .
  • Demonstration Activity Horizontal Projectile
    Motion

5
Projectile Motion
Section
6.1
Independence of Motion in Two Dimensions
Click image to view movie. movanim 6.1
6
Projectile Motion
Section
6.1
Trajectories Depend upon the Viewer
  • The path of the projectile, or its trajectory,
    depends upon who is viewing it.
  • Suppose you toss a ball up and catch it while
    riding in a bus. To you, the ball would seem to
    go straight up and straight down.
  • But an observer on the sidewalk would see the
    ball leave your hand, rise up, and return to your
    hand, but because the bus would be moving, your
    hand also would be moving. The bus, your hand,
    and the ball would all have the same horizontal
    velocity.

7
Projectile Motion
Section
6.1
  • All objects, when ignoring air resistance, fall
    with the same acceleration, g 9.8 m/s2
    downward.
  • The distance the ball falls each second increases
    because the ball is accelerating downward.
  • The velocity also increases in the downward
    direction as the ball drops.
  • This is shown by drawing a longer vector arrow
    for each time interval.

8
Projectile Motion
Section
6.1
  • Vectors can also be used to represent a ball
    rolling horizontally on a table at a constant
    velocity.
  • Newtons 1st Law tells us the ball will continue
    rolling in a straight line at constant velocity
    unless acted on by an outside force.
  • Each vector arrow is drawn the same length to
    represent the constant velocity. The velocity
    would remain constant but in the real world,
    friction makes it slow down and eventually stop.

9
Projectile Motion
Section
6.1
  • Now, combine the motion of the ball in free fall
    with the motion of the ball rolling on the table
    at a constant velocity.
  • This is seen when rolling the ball off of the
    table. The ball rolling on the table would
    continue forever in a straight line if gravity is
    ignored. The ball in free fall would continue to
    increase its speed if air resistance is ignored.

10
Projectile Motion
Section
6.1
  • Since the ball is moving at a constant velocity
    and in free fall at the same time, the horizontal
    and vertical vectors are added together during
    equal time intervals. This is done for each time
    interval until the ball hits the ground.
  • The path the ball follows can be seen by
    connecting the resultant vectors.

11
Projectile Motion
Section
6.1
  • Look at the components of the velocity vectors.
  • The length of the horizontal component stays the
    same for the whole time.
  • The length of the vertical component increases
    with time.
  • How do we combine the horizontal and vertical
    components to find the velocity vector?

12
Section
Projectiles Launched at an Angle
6.1
  • Demonstration Tossing a Ball
  • If the object is launched upward, like a ball
    tossed straight up in the air, it rises with
    slowing speed, reaches the top of its path, and
    descends with increasing speed.
  • A projectile launched at an angle would continue
    in a straight line at a constant velocity if
    gravity is ignored. However, gravity makes the
    projectile accelerate to Earth. Notice the
    projectile follows a parabolic trajectory.

13
Section
Projectiles Launched at an Angle
6.1
  • Since the projectile is launched at an angle, it
    now has both horizontal and vertical velocities.
  • The horizontal component of the velocity remains
    constant. The vertical component of the velocity
    changes as the projectile moves up or down.

14
Section
Projectiles Launched at an Angle
6.1
  • The up and right vectors represent the velocity
    given to the projectile when launched. The
    vertical vectors decrease in magnitude due to
    gravity. Eventually, the effects of gravity will
    reduce the upward velocity to zero. This occurs
    at the top of the parabolic trajectory where
    there is only horizontal motion.

15
Section
Projectiles Launched at an Angle
6.1
  • At the maximum height , the y component of
    velocity is zero. The x component remains
    constant.
  • After gravity reduces the upward (vertical) speed
    to zero it begins to add a downward velocity.
    This velocity increases until the projectile
    return to the ground.

16
Section
Projectiles Launched at an Angle
6.1
  • When looking at each half of the trajectory (up
    and down) you can determine that the speed of the
    projectile going up is equal to the speed of the
    projectile coming down (provided air resistance
    is ignored). The only difference is the
    direction of the motion.
  • The other quantity depicted is the
  • range which is the horizontal
    distance that the projectile travels.
  • Not shown is the flight time, which is how much
    time the projectile is in the air.
  • For football punts, flight time often is called
    hang time.

range
17
Section
Projectiles Launched at an Angle
6.1
  • Notice the x and y components of the velocity
    vector as the golf ball travels along its
    parabolic path.

18
Section
Projectiles Launched at an Angle
6.1
  • Maximum range is achieved with a projection angle
    of 45 .
  • For projection angles above and below 45, the
    range is shorter, and it is equal for angles
    equally different from 45 (for example, 30 and
    60).

19
Projectile Motion
Section
6.1
  • So far, air resistance has been ignored in the
    analysis of projectile motion.
  • While the effects of air resistance are very
    small for some projectiles, for others, the
    effects are large and complex. For example,
    dimples on a golf ball reduce air resistance and
    maximize its range.
  • The force due to air resistance does exist and it
    can be important.

20
Section Check
Section
6.1
Question 1
  • A boy standing on a balcony drops a rock and
    throws another with an initial horizontal
    velocity of 3 m/s. Which of the following
    statements about the horizontal and vertical
    motions of the rocks are correct? (Neglect air
    resistance.)
  1. The rocks fall with a constant vertical velocity
    and a constant horizontal acceleration.
  2. The rocks fall with a constant vertical velocity
    as well as a constant horizontal velocity.
  3. The rocks fall with a constant vertical
    acceleration and a constant horizontal velocity.
  4. The rocks fall with a constant vertical
    acceleration and an increasing horizontal
    velocity.

21
Section Check
Section
6.1
Answer 1
  • Answer C

Reason The vertical and horizontal motions of a
projectile are independent. The only force acting
on the two rocks is force due to gravity. Because
it acts in the vertical direction, the balls
accelerate in the vertical direction. The
horizontal velocity remains constant throughout
the flight of the rocks.
22
Section Check
Section
6.1
Question 2
  • Which of the following conditions is met when a
    projectile reaches its maximum height?
  1. Vertical component of the velocity is zero.
  2. Vertical component of the velocity is maximum.
  3. Horizontal component of the velocity is maximum.
  4. Acceleration in the vertical direction is zero.

23
Section Check
Section
6.1
Answer 2
  • Answer A

Reason The maximum height is the height at which
the object stops its upward motion and starts
falling down, i.e. when the vertical component of
the velocity becomes zero.
24
Section Check
Section
6.1
Question 3
  • Suppose you toss a ball up and catch it while
    riding in a bus. Why does the ball fall in your
    hands rather than falling at the place where you
    tossed it?

25
Section Check
Section
6.1
Answer 3
  • Trajectory depends on the frame of reference.
  • For an observer on the ground, when the bus is
    moving, your hand is also moving with the same
    velocity as the bus, i.e. the bus, your hand, and
    the ball will have the same horizontal velocity.
    Therefore, the ball will follow a trajectory and
    fall back in your hands.

26
Problem Solving with Projectile Motion
  • Problem Solving Strategy
  • Sketch the problem. List givens and unknowns.
  • Divide the projectile motion into a vertical
    motion problem and a horizontal motion problem.
  • The vertical motion of a projectile is exactly
    that of an object dropped or thrown straight up
    or down with constant acceleration g. Use your
    constant acceleration (kinematics) equations.
  • The horizontal motion of a projectile is the same
    as solving a constant velocity problem. Use dx
    vxt and vxi vxf.
  • Vertical and horizontal motion are connected
    through
  • the variable time .

27
Projectile Motion
Section
6.1
  • Practice Problems, p. 150. 1 3.

HW 6.A
28
Physics Chapter 6 Test Information
The test is worth 45 points total. Multiple
Choice 7 questions, 1 point each Problem
Solving 28 points Short Answer 10 points
29
Projectile Motion Review
Formulas dy vit ½ a t2 constant
acceleration in the y- direction dx vx
t constant velocity in the x- direction t
2dy for a projectile that is launched
horizontally, g the time only
depends on the height Key Point In projectile
motion, the vertical and horizontal components
of motion are independent.
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