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Projectile Motion

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Title: Projectile Motion


1
Projectile Motion
2
Objects in projectile motion follow a parabolic
path called a trajectory.
3
If released at the same instant, a bullet shot
from a gun will hit the ground at the same time
as a bullet dropped from the same height.
4
The horizontal and vertical motions of a
projectile are independent, meaning they do not
affect each other.
Horizontal motion
Vertical motion
5
The 2-D motion of a projectile can be separated
into two 1-D motions horizontal and vertical.
6
HPM Horizontal Projectile Motion
7
The horizontal motion of a projectile is always
constant, if we neglect air resistance.
8
For projectiles shot at 0, all of the initial
velocity is in the x direction. Thus, Vyi 0 m/s.
9
For projectiles shot at 0, vertical displacement
and velocity will always be negative.
10
To hit the target, when should you release the
package?
11
Rules for Projectile Motion
  • Treat horizontal and vertical as two separate
    sides of the problems
  • TIME is the key, and the only variable that can
    be used for both horizontal and vertical
  • Horizontal Motion is always constant
  • vx is constant
  • ax 0 m/s2
  • Objects follow a parabolic shape

12
Horizontal Projectile Motion
  • All of the initial velocity is in the x
    direction, Vyi 0 m/s
  • Vertical displacement and velocity will always be
    negative

13
Example problem
14
APM Angled Projectile Motion
15
For projectiles shot at an angle, initial
velocity is both vertical and horizontal.
16
Horizontal velocity and initial vertical velocity
can be found using trig functions.
Vi
Vx Vi Cos ?
Vyi
?
Vyi Vi Sin ?
Vx
17
At the end of the problem, you can recombine
horizontal and vertical velocity to get the total
2-D velocity.
Vx
Vf
Vyf
Vx
Vf2 Vx2 Vyf2
?
Vyf
Vf
? tan-1(Vyf / Vx)
18
For APM, vy at any height is the same while going
up and coming down except for direction.
19
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20
Velocities of projectile motionNote Vy 0 at
the highest point.
21
With air resistance, the actual path is shorter.
22
Angled Projectile Motion
  • Initial velocity is both vertical and horizontal
  • Use trig functions to find vyi and vx
  • Vx Vi Cos ?
  • Vyi Vi Sin ?
  • Remember clues
  • vy at the top is 0 m/s
  • vy at any height is the same while going up and
    coming down except for direction

23
Example Problem
  • Happy Gilmore hits his shot at 55.0 m/s with an
    angle of 50.0 to the ground. How far did the
    ball travel before it lands?
  • vi 55.0 m/s
  • ? 50.0
  • ay -9.81 m/s2
  • ?x ?

24
vi 55.0 m/s ay -9.81 m/s2 ?x ?? 50.0
  • Find vx and vyi
  • vx vi Cos ?
  • 55.0 m/s Cos (50.0)
  • 35.4 m/s
  • vyi vi Sin ?
  • 55.0 m/s Sin (50.0)
  • 42.1 m/s

25
vi 55.0 m/s ay -9.81 m/s2 ?x ??
50.0 vyi 42.1 m/s vx 35.4 m/s
  • What do we need to find ?x?
  • Time! Find time from the vertical side
  • ?y vyi ?t ½ ay ?t2
  • 0 m (42.1 m/s) ?t ½ (-9.81 m/s2) ?t2
  • - (42.1 m/s) ?t ½ (-9.81 m/s2) ?t2
  • (42.1 m/s) ½ (9.81 m/s2) ?t
  • ?t 8.58 s

26
vi 55.0 m/s ay -9.81 m/s2 ?x ??
50.0 vyi 42.1 m/s vx 35.4 m/s?t
8.58 s
  • Now we can find ?x
  • ?x vx ?t
  • (35.4 m/s)(8.58 s)
  • 304 m

27
Where Should We Aim the Cannon?
At or Above the monkey?
28
Above the Monkey
29
At the Monkey
30
Explanation of monkey experiment
31
Ranges of projectiles versus angle.
32
Another interesting application
33
If speed is great enough
34
Thats how the space shuttle and satellites orbit
the earth.
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