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Computer%20Graphics%20in%20Film

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Give a general idea of how computer graphics special effects are done in movies ... Company that created the digital effects was Industrial Light and Magic (ILM) 4 ... – PowerPoint PPT presentation

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Title: Computer%20Graphics%20in%20Film


1
Computer Graphics in Film
  • Rafael Sabino
  • 9/14/2004
  • Topics in Computer Science

2
My Purpose
  • Give a general idea of how computer graphics
    special effects are done in movies
  • The Perfect Storm
  • Portrays the struggles of a six man crew on the
    Andrea Gail caught in a meteorological phenomena
    called the perfect storm.

3
Introduction
  • Why is the movie important in graphics?
  • Until then, no studio tackled so much digital
    water in so many forms
  • Water is one of the most difficult objects to
    create and make look realistic
  • Company that created the digital effects was
    Industrial Light and Magic (ILM)

4
How much did it take?
  • A crew that grew to be about 120 people
  • It took about 14 months to create a total of 340
    shots
  • 250 shots or about 30 minutes of the film include
    digital water
  • 100-foot by 92-foot tank and a full sized model
    of the Andrea Gail
  • Among others

5
The Film Process How is it Done?
  • After a production studio decides to make a film,
    they choose a director, which in turn chooses a
    special effects company
  • Once this is decided, the film process starts

6
Script
  • First step is to create a story and/or the script
  • From the script, the special effects team creates
    storyboards

7
Storyboards
  • A collection of still drawings, words and
    technical instructions that describe each shot.
  • A typical film has an average of 2000 shots!

8
The Film Team Divides and Conquers
  • Different groups are created, among these are
  • Sets Designers (design and construct sets)
  • Research and Development

9
The Film Team Divides and Conquers (continued)
  • Stunt Team
  • Physical Effects Team (prepares anything not CG)
  • Wardrobe
  • Camera, lighting, and sound equipment

10
Production
  • Once all teams are divided, the film crew enters
    the production stage
  • Production the process of filming live-action
    shots
  • It involves actors and stunts people working on
    site or on set to get all of the footage

11
Post-Production
  • Once production finishes, post-production starts
  • What happens here?
  • Parts of the film where effects need to be added
    are digitized
  • Creation of shots where CG and live action are
    combined
  • Creation of shots which contain miniature models
    and CG

12
Post-Production (continued)
  • All CG Shots are rendered
  • Stunt shots get touched up to remove wires, etc.
  • Shots get cleaned and color corrected
  • The entire film gets amalgamated from all of the
    shots
  • Film gets mastered, duplicated, sent to a theater
    near you!

13
ILMs role in the Film Process
  • Upon reaching an agreement with the director, ILM
    chooses its visual effects supervisor for the
    project
  • A crew of 120 was assembled for the 340 shots of
    the film

14
ILMs Role Storyboards and Animatics
  • The film is carefully planned out, shot by shot,
    to match the overall vision director has for film
  • Storyboards are used
  • Animatics insures director planned shot will work

15
ILMs Role CG Shots
  • Total of 340 shots were created
  • 90 of the shots where completely CG
  • 220 have CG water or another CG element

16
ILMs Role CG Shots (cont.)
17
ILMs Role CG Shots
18
ILMs Role CG Shots
19
ILMs Role Water Effects
  • ILMs job was to simulate all water effects
    closely enough so that artificial water could be
    conglomerated with real water realistically
  • A good understanding of how air, water, and solid
    objects interact with each other was essential
    for the realism of the movie

20
ILMs Role Water Effects
  • In addition to studying the physics of water, the
    team observed and annotated how light affects its
    appearance
  • Once all background research was done, an ocean
    water simulator was created to emulate the ocean
    water found in the movie

21
ILMs Role Water Effects
  • Basic fluid dynamic simulation provided the
    foundation for the body of the ocean
  • Most 3D modeling work was done using off the
    shelf software called Maya
  • About 30 plug-ins written in C where created
    for this movie

22
ILMs Role Water Effects
  • Multiple particle systems were created to ape the
    complex physics of the ocean
  • A collision model was created to dictate what
    particles should do when colliding with
    themselves or other objects
  • Shaders were used to create the look of the CG
    environment
  • In some shots, billions of particles had to be
    created

23
Putting It All Together
  • A shaded version of the Andrea Gail

24
Putting It All Together
  • The colored and textured version of the Andrea
    Gail

25
Putting It All Together
  • The simulated ocean

26
Putting It All together
  • Run off from wave crashing over the boat

27
Putting It All Together
  • A wave of particles created by the boats
    movement in the water

28
Putting it All Together
  • Splash created by boat crashing into wave

29
Putting It All Together
  • The lighting model

30
Putting it All Together
  • Frame of final shot with all layers put together

31
Moral Issues
  • How far will technology go?
  • Some fear that technology will replace humans as
    it gets more sophisticated

32
Acknowledgments
  • www.cgw.com
  • www.science.howstuffworks.com
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