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Enabling Battle Command for Current and Future Forces

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Title: Enabling Battle Command for Current and Future Forces


1
Enabling Battle Command for Current and Future
Forces
  • COL George F. Stone III
  • Acting Director
  • US Army Battle Command, Simulation and
    Experimentation Directorate
  • Army G-37, Pentagon
  • (703)601-0006

2
Agenda
  • What is Battle Command?
  • CSAs Regression Equation for Warfighting
    Effectiveness based on
  • Training
  • Education
  • Experience
  • The Future of Battle Command
  • Future Combat Systems (FCS)
  • Joint Command and Control
  • Conclusion

3
What is Battle Command?
  • BC is the art and science of applying leadership
    and decision making to achieve mission success.
    BCBL Web Site
  • Army Battle Command System (ABCS) employs a mix
    of fixed/semi-fixed installations and mobile
    networks and will be interoperable with theater,
    joint, and combined command and control systems.
  • Future Combat Systems (FCS) will be a system of
    systems featuring advanced network-enabled air
    and ground maneuver, maneuver support, and
    sustainment systems with manned and unmanned
    platforms.

Battle Command entails the continual
collaboration between commanders, subordinates
and staff. --TRADOC Pamphlet 525-3-0.1, The
United States Army Objective Force Battle Command
(C4ISR) Concept, U.S. Army Training and Doctrine
Command, Fort Monroe, Virginia, 5 Mar 2003.
A web search for Battle Command resulted in
about 3,490,000 hits.
4
The Process
5
BATTLE COMMAND The Leaders Formula for Success
Battle Command provides agile dominant Teaching,
Learning and Leadership capabilities for
high-performing and adaptive warfighting teams.
Training (T), Education (E1) and Experience
(E2) factors highly affect the warfighters
effectiveness
TE1E2
Warfighting Effectiveness f(D O M) x (S x
L)
S Soldiers L Leaders T Training E1
Education E2 Experience
D Doctrine O Organization M Materiel
GEN Schoomaker
6
Exponential Regression Equations for Warfighting
Effectiveness (WE) Training, Education and
Experience as variables
TE1E2
Warfighting Effectiveness f(D O M) x
(BC)
  • The original regression equation is shown with
    Battle Command (BC) as the main variable of
    interest.
  • S x L is combined and replaced by Battle
    Command since Battle Command entails the
    continual collaboration between commanders,
    subordinates and staff. 2
  • Other variables are held constant to demonstrate
    power of TEE Variables on BC.

7
Battle Command Tasks
Each of these tasks will be assessed based on the
factors of Training, Education and Experience
how well is the task enhanced by these factors?
8
Example BC Situational Awareness Tasks
  • Benefits
  • Synchronized
  • planning process
  • Consistent operational
  • architectures (nodes
  • their activities)
  • Good understanding of
  • capabilities
  • requirements
  • Strong habitual
  • relationships forged in
  • training
  • Procedures enable success
  • Ability and Flexibility to coordinate changes
  • Results if not executed correctly
  • Unsynchronized plans
  • Ripple effect on planning to include fires
  • Increased potential for sub-optimal use of
    assets
  • Delayed offensive actions
  • Increased potential for fratricide
  • Inability to effect link-up
  • BC1 Acquire and Distribute Relevant Information
  • BC2 Apply Judgment and Analysis to Understand
    the Situation

9
Warfighting Effectiveness Prediction
Predicted (Exponential Regression) Values for the
Warfighting Effectiveness
  • Warfighting Effectiveness is maximized through
    Training, Education and Experience for the BC
    tasks
  • BC1 Acquire and Distribute Relevant Information
  • BC2 Apply Judgment and Analysis to Understand
    the Situation

10
Urgency of Need is based on the Future Growth of
BC Systems
  • A Unit of Action (UoA) will have approximately
    690 FCS systems
  • This involves an enormous amount of C2
  • Battle command is for all entities on the network
  • How much is automated vs. manual?
  • Will commanders and leaders be able to control
    and command UoAs?
  • Next level up is the Unit of Employment, likely
    to have about 3500-4000 systems on its network
  • With about 150 different types of joint/DoD
    systems, the UoE and UoA systems will link to the
    Global Information Grid Enterprise System

11
Battle Command vis-à-vis FCS
  • The Army believes
  • nontraditional fighting tactics coupled with
  • an extensive information network
  • will compensate for the loss of size and armor
    mass
  • by utilizing information superiority and
    synchronized operations to
  • see, engage, and destroy the enemy
  • before the enemy detects the future forces.

GAO-03-1010R, FCS Program Issues, United States
General Accounting Office, Washington, DC, August
13, 2003.
12
Future Battle Command Must Also be Networked in a
Joint context
  • Network-enabled warfare will be used to
  • Gain information superiority
  • Locate and identify the enemy
  • Kill from a standoff range before the enemy can
    engage us
  • Joint interoperability will
  • Network FCS to a joint C4ISR architecture
  • Enable Synchronous operations
  • Provide a complete and joint situational awareness

13
Conclusion
  • Battle Command is essential for effective
    execution in both joint and combined operations
  • Experiences should also be garnered to share and
    build and develop these factors.
  • The effects on training, education and experience
    may potentially (and exponentially) raise
    warfighting effectiveness to unprecedented
    levels.
  • Recommend that the Army study and apply this
    approach in order to
  • Enable the art of Battle Command for
    network-centric operations using the CSAs
    regression equation.
  • Enhance the experience, education and training
    systems for soldiers and leaders for higher
    levels of Warfighting Effectiveness
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