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Comparison%20between%20DSR%20and%20AODV

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Title: Comparison%20between%20DSR%20and%20AODV


1
Comparison between DSR and AODV
  • DSR Overview
  • AODV Overview
  • Similarity
  • Difference
  • Consequence

2
DSR Overview
  • Source routing routes are stored in a route
    cache, data packets carry the source route in the
    packet header
  • Route discovery
  • Condition a node sends data to a destination for
    which it does not know the route
  • Actions source floods the network with RREQ.
    Each node receiving RREQ rebroadcasts it unless
    it is destination or it has the route to the
    destination in its cache.
  • Route reply
  • A destination node or a node knowing the route to
    the destination in its cache replies with RREP.
    RREQ and RREP are also source routed.
  • Route carried back by RREP is cached at the
    source

3
DSR Overview (II)
  • Error handling
  • If any link on a source route is broken, the
    source is notified by a RERR packet
  • Source removes any route using this link from its
    cache
  • A new Route Discovery process must be initiated
    by the source, if the route is needed.
  • Optimizations
  • Salvaging an intermediate node uses an
    alternative route from its cache, when a data
    packet meets a failed link on its source route
  • Gratuitous route repair A source node receiving
    RERR piggybacks the RERR in the following RREQ,
    to clean the caches of other nodes that may use
    the failed link
  • Promiscuous listening when a node overhears a
    packet not addressed to itself, it checks whether
    the packet could be routed via itself to gain a
    shorter route. If so, sends a gratuitous RREP to
    the source with the new better route.

4
AODV Overview
  • Discovers routes on an on-demand basis via a
    similar route discovery process, but uses a
    different mechanism to maintain routing info.
  • AODV uses routing table, one entry per
    destination. It relies on routing table entries
    to propagate a RREP back to the source, and route
    data packets to the destination.
  • AODV uses sequence maintained at each
    destination to determine freshness of routing
    info. And to prevent routing loops. These
    sequence are carried by all routing packets.

5
AODV Overview (II)
  • Maintain timer-based states in each node. A
    routing table entry is expired if not used
    recently. A set of predecessor nodes is
    maintained for each routing table entry,
    indicating neighbors that use the entry to route
    packets. These nodes are notified with RERR when
    the next-hop link breaks. Each predecessor node
    forwards RERR to its predecessors, erasing all
    routes using the broken link.
  • Optimization
  • Expanding ring search control the RREQ flood in
    the route discovery process. The search is
    controlled by the TTL field, increasingly larger
    neighborhoods are searched to find the
    destination.

6
Common features of DSR and AODV
  • Both discover routes only in the presence of data
    packets in the need for a route to the
    destination
  • Route discovery is based on query and rely cycles
    and route information is stored in all
    intermediate nodes on the route
  • Route table entires (AODV), route caches (DSR)

7
High level difference
  • DSR uses source routing, but AODV uses a
    table-driven routing framework and destination
    sequence to prevent loops and determine route
    freshness.
  • DSR does not rely on any timer-based activities,
    but AODV does.
  • DSR uses routing cache aggressively, and
    maintains multiple routes per dest. AODV uses one
    route per destination.

8
Differences between DSR and AODV (I)
  • DSR has access to greater amount of routing
    information than AODV by the virtual of SR. AODV
    can gather limited information.
  • DSR in a single query-reply cycle, source learns
    route to each intermediate node in the route in
    addition to the dest. Each intermediate node also
    learns route to other nodes on the route.
    Promiscuous listening also helps to learn the
    route to every node on the route
  • AODV no source routing or promiscuous listening.
    It causes AODV to rely on a route discovery flood
    more often, generating more network overhead

9
Difference (II)
  • DSR uses route caching aggressively and replies
    to all requests reaching a destination from a
    single request cycle. Source learns many
    alternative routes to the destination, useful
    when the primary route fails. This saves overhead
    due to discovery flood.
  • AODV maintains at most one entry per dest. In the
    routing table. The destination replies only once
    to the request arriving first and ignores the
    rest.

10
Difference III
  • DSR does not have explicit mechanism to expire
    stale routes in the cache (except that some are
    deleted by RERR) or prefer fresher routes. RERR
    backtracks the data packet that meets a failed
    link. Nodes not on the upstream route of this
    data packet but using the failed link are not
    notified promptly.
  • AODV is more conservative, the fresher route is
    always chosen. The route deletion using RERR is
    also conservative. Using the predecessor list,
    RERR packets reach all nodes using a failed link
    on its route to any destination.

11
Consequence
  • For application-oriented metris --- delay and
    throughput, DSR outperforms AODV in less
    stressful situations (smaller of nodes and
    lower load and/or mobility).
  • AODV outperforms DSR in more stress situations
    (more load, higher mobility)
  • DSR Aggressive use of caching, lack of mechanism
    to expire stale cache
  • DSR consistently generates less routing load
    than AODV.

12
Wireless TCP
  • Why we study this work
  • issues for TCP over wireless
  • a sample of proposed solutions
  • comparisons and comments

13
Issues for Wireless TCP
  • Different packet loss behavior violates the
    assumption of TCP that all packet losses are due
    to congestion control
  • congestion-induced loss new flow joins, etc.
  • channel-error-induced loss bursty or random
    channel error
  • handoff-induced packet loss happens during
    handoff transition
  • routing-induced packet loss stale routing tables
    (in a dynamic ad hoc network)
  • Uniform reaction to different losses in TCP
  • in TCP, reduce congestion window by half upon
    packet loss
  • does one-fit-all work in the wireless scenario ?

14
Solution Space
  • Where you are allowed to modify/add the design,
    what is the information you can get
  • Scenario 1 no change at any intermediate node
    (e.g. base station), change is only allowed at
    both the sender receiver sides however,
    wireless link may provide information regarding
    whether it is wireless-related loss or not
  • Scenario 2 no change at any intermediate node,
    no change at the receiver side, only sender side
    is allowed to be modified no addition
    information feedback other than loss

15
Solution Space (contd)
  • Scenario 3 Intermediate node is allowed to
    change, TCP sender receiver sides should be
    kept intact as much as possible
  • Scenario 4 you can change anywhere, TCP senders
    receivers, as well as intermediate nodes

16
Solutions
  • End-to-end protocols
  • Category 1
  • the network or receiver provides additional
    feedback information on the loss behavior
  • enhance TCP to handle bursty loss using SACK
  • Category 2
  • at the sender side, develop mechanisms
    differentiating packet loss behaviors, modify TCP
    congestion control to react accordingly
  • Split-connection approach
  • split into two connections one for wireline
    part, the other for wireless part
  • since the wireless connection is only one hop,
    much easier to handle (link layer solution is
    possible)

17
Solutions (contd)
  • Link-layer solution
  • provide higher layer a logical lossless link,
    by using link layer techniques for loss recovery
    retransmissions, FEC
  • shield TCP from wireless loss as much as possible

18
End to end schemes Category 1
  • Use explicit loss notification or ECN to
    differentiate loss behaviors
  • upon ELN, retransmit lost packet, do not invoke
    congestion control algorithm
  • an alternative scheme invoke congestion control
    only upon ECN
  • comments what about severe wireless loss (indeed
    the effective channel capacity decreases at the
    moment), treat it as congestion or non-congestion
    ?
  • Use TCP SACK to handle multiple back-to-back loss

19
Split-Connection Schemes
  • Split a single end-to-end TCP connection at an
    intermediate node (typically a base station),
    maintain two separate TCP connections for
    wireline links and for wireless links
  • Comments
  • duplicate data copying across layers (there are
    optimization techniques for sure)
  • even if wireless TCP is a single hop, it is still
    TCP, you still need to modify it to perform
    properly over the wireless link
  • what do you gain anyway ?

20
Link-Layer Solutions
  • Play with different link-layer recovery schemes
    by recovering loss locally
  • ARQ, FEC, channel-swapping, hybrid
  • suppress DUP_ACKs from TCP to some degree
  • how much you can shield from the standard TCP ?

21
TCP Snoop for cellular networks
  • Cache packets at the base station and perform
    local retransmissions across the wireless link
  • Snoop data packets
  • A new packet in the normal TCP sequence add to
    the snoop cache, forward to MH
  • Out-of-sequence packet that cached earlier
    (compare its seq with latest ACK) sender
    timeouts or fast retransmit
  • Out-of-sequence packet that NOT cached
    congestion or out-of-order delivery, forwarded to
    MH and marked as rexmitted by sender
  • Snoop ACK
  • A new ACK flush the cached acked data packets,
    update RTT estimate, propagate ACK to sender
  • A spurious ACK (seq lt last ACK) discarded
  • DUP ack (a) if not 1st DUP ack (later dup acks
    for lost packets), discard (b) 1st DUP ack,
    retransmit lost packet with priority.

22
End-to-end Schemes Category 2
  • Goals
  • maintain TCP like congestion control mechanism,
    in particular AIMD principle
  • basic design relies on packet loss indication
    only
  • able to better adapt if network can provide
    additional information feedback
  • differentiating different packet loss behaviors
    congestion induced loss, channel error induced
    loss, (capacity) probe loss, etc.
  • tailor rate adaptation to different loss
    behaviors

23
Illustration on the expected behavior
24
End-to-end Schemes Category 2
  • Key ideas
  • use history of packet loss and congestion profile
    to distinguish congestion-induced loss from
    non-congestion-induced loss
  • maintain moving average deviation for effective
    transmission rate
  • check whether the current is within the deviation
  • reacts gently to non-congestion-induced loss and
    reacts aggressively to congestion-induced loss,
    thereby achieving high efficiency, as well as
    quick response to the onset of congestion
  • gentle loss small decrease factor
  • heavy loss exponential growth for decrease factor

25
WTCP
  • End-to-end design
  • Congestion control
  • Rate-based design
  • Inter-packet delay as the main mechanism for
    transmission control
  • Distinguish the cause of packet loss and adjust
    the transmission rate accordingly
  • transmission rate computation at the receiver

26
Further Comments
  • We only talk about reliable data delivery here,
    what about streamed media transport over wireless
    ?
  • What about multi-hop mobile ad hoc scenarios ?

27
TCP over Ad-Hoc Mobile Networks
  • Issues
  • Mobility induced
  • Disconnection and reconnection exponential
    retransmissions may kill TCP easily
  • Reroute-induced out-of-order delivery triggers
    fast retransmit/fast recovery
  • Stale route route packet loss
  • Multihop wireless
  • Hidden terminal optimal window size
  • Contention induced loss typically happens before
    congestion loss

28
Some proposals
  • Mobility
  • Explicit link failure notification
  • Freeze window size during disconnection
  • Multihop wireless
  • Do not use packet loss as the indication
  • Probing the available bandwidth
  • MAC layer mechanisms
  • TCP tricks
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