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Discrete Trial Training

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Title: Discrete Trial Training


1
Discrete Trial Training Pivotal Response
Training
2
Discrete Trial Training
Cue (opportunity to respond) Response/ Behavior Consequence Pause
DTT T provides instructional cue (prompting may be needed) Student Responds Teacher praises and give child a positive reinforcer There is a pause
EX Student indicates interest in chips Teacher says Give me a car Student gives car to teacher Teacher praises student and gives student a chip Student eats chip and teacher waits a few seconds before next cue
http//www.youtube.com/watch?vcp_gzUTCm8gfeature
mfu_in_orderlistUL
3
Discrete Trial Training (DTT)
  • Strategy based on ABA principles
  • Breaking skills down into smaller components and
    teaching those smaller sub-skills individually
  • Mass Trials and Repeated Practice
  • Use of prompting when necessary
  • Leaf, R., McEachin, J. (1999). A Work In
    Progress. New York, New York DRL Books
  • Green, G., Luce, S., Maurice, C. (1996).
    Behavioral Intervention for Young Children with
    Autism A Manual for
  • Parents and Professionals. Austin,
    Texas Pro-Ed.
  • Smith, T. (2001). Discrete Trial Training in the
    Treatment of Autism. Focus on Autism and Other
    Developmental
  • Disabilities, 16(2), 86-92.
  • https//www.youtube.com/watch?vJPfErTUYNkY

4
Discrete Trial
  1. Initial Instruction (Touch your nose)
  2. A prompt or cue given by the teacher to help the
    child respond correctly (Teacher points to
    childs nose)
  3. A response given by the child (Child touches
    nose)
  4. An appropriate consequence (Nice job touching
    your nose sticker)
  5. Pause between consecutive trials (1-5 seconds
    before next trial)

5
Chained response skills vs discrete response
skills
  • Chained multi-step behaviors
  • E.g. sweeping the floor, playing UNO, ordering
    food
  • Discrete stand alone (e.g., naming people,
    matching numbers to quantities, reading words)
  • It is sometimes hard to distinguish the
    difference, depending on the learner

6
Decide whether these objectives include chained
or discrete behaviors
  • Following the use of the toilet, Marc will wash
    his hands by completing 8 of 10 task steps
    independently
  • When asked to circle a word (e.g., nap, mop, map)
    that matches a picture on a worksheet, Marc will
    correctly circle the word 75 of the worksheet
    for two probes in a row
  • When given a slant board to hold his papers and a
    template to limit the range of writing, Marc will
    print all of the letters of the alphabet from a
    model 100 of the time on two probes in a row.
  • During lunch time at school, Marc will complete
    10 of the 12 steps independently get in line, go
    to cafeteria.etc.and return to the classroom.

7
Basic DT Strategies
  • Correct Response
  • What to do when the student gets it right
  • DT Intro Procedures
  • Introducing new items, concepts in a sequential
    manner
  • Error Correction
  • What to do when the student makes an error
  • Reinforced Learning Trials
  • What to do when the student makes several
    errors
  • Delivery of Reinforcement
  • Effective delivery of reinforcement

8
Choose reinforcers you can easily control
  • Toys can be difficult because of the tug of war
  • Food- small pieces
  • Videos/dvds? 2 min work 30 sec video
  • List food/drinks, video/audio tapes, short
    reinforcers that can be supported at a table
    (e.g., bubbles, light up spinning top, duster to
    tickle child), activities that include movement
    (bouncing on a ball, pushing on a swing, rocking,
    etc.)
  • Make sure student does not have unlimited access
    to them (out of reach or in a bin)

9
Pairing learning environment/ people with
reinforcers
  • Want student to think of place they work and
    people they work with as a good placewhere I
    get good things.
  • How to pair reinforcement
  • Associate self with reinforcer
  • Reinforcers readily availablego to childgive
    reinforcer without demand
  • If child does not take it, lay it next to child
    and leave table
  • Work towards goal of having child take reinforcer
    in presence
  • Pair your voice with item
  • When deliver reinforcersay chipchip..here
    Jimmy, a chip

10
Pairing reinforcers
  • 3. Place reinforcer on work tableshort distance
    away from child and see if child will approach
    you.
  • -once he begins approach, deliver reinforcer
    without demanding anything
  • 4. Move items further from child
  • -want child to get up from anywhere and go to
    teacher
  • 5. Teacher to begin contact/interact with child
  • -narrating whats on TV, tickle child, sing
    songs
  • If problems with pairing reinforcers.
  • Reassess the reinforcers you are using

11
Easing in demands
  • Low in beginning
  • Begin work when child happily approaches work
    area
  • Child sitting nicely for at least a few minutes
  • Tolerates your voice and touches to arm and back
  • 1. Start by asking the child to learn to sign for
    reinforcer (far item)
  • 2. Thenimitating using toys, matching identical
    objects, simple puzzles

12
DT Scenario Correct Response
  • Correct Response
  • Reinforce Student
  • In general
  • 3 in a row correct?
  • Then move on to next step following program plan.

Demonstration Correct Response
13
Discrete Trial Training
Cue (opportunity to respond) Response/ Behavior Consequence Pause
DTT T provides instructional cue (prompting may be needed) Student Responds Teacher praises and give child a positive reinforcer There is a pause
Correct Responses- give student reinforcer In
general 3 in a row correct then move to next
step/ skill in program
14
Data Collection
Skill 1 Ring Bell

15
Data Collection
Skill 1 Ring Bell Notes 3 in a row move on
Skill 2 Ring Bell w/ Distractor (D)
16
Data CollectionExample of Intro Procedures
Date Task Data Data Data Data Data Data Data Data Data Comments
4/7/13 Bell X or 1st item
Bell w/d
Car Y or 2nd item
Car w/d
Bell Presented in random rotation Day 1
Car Presented in random rotation Day 1
4/12/13 Bell Presented in random rotation Day 2
Car Presented in random rotation Day 2
Block Z or 3rd item
Block w/d
Block Presented in random rotation Day 1
Car, Bell Presented in random rotation Day 1
R1
R2
R1
17
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18
Rules/ Suggestions about the Distractor
  • It is not overly distracting for the child
  • It is never the correct response
  • In the same classification (object or picture)
  • Not an item you are currently teaching
  • Arick et al., 2004

19
DT Scenario Error CorrectionIf the student
makes an error
Demonstration Error Correction
20
General Reinforcement Procedure
  • For a correct response
  • 11 tangible reward or token (Big R for this
    student and 11 social praise.
  • For a prompted response
  • 11 Social praise and (only if needed with this
    student) 11 little reward (not big R)
  • Arick et al., 2004

21
Data Collection
  • correct response
  • Ø incorrect/no response and then corrected
    with a prompt
  • 0 incorrect/no response and not correct
    even with a prompt

22
Data Collection- Correct Responses
Skill 1 Ring Bell Notes 3 in a row move on
Skill 2 Ring Bell w/ Distractor (D)
23
Data CollectionError Correction
Date Task Data Data Data Data Data Data Data Data Data Comments
4/7/13 Bell 0
  • correct response
  • O incorrect/no response and
    then corrected with a prompt
  • O incorrect/no response and not
  • correct even with a prompt

24
Data Collection- Incorrect Trial
Skill 1 Ring Bell Notes 3 in a row move on
Skill 2 Ring Bell w/ Distractor (D) 0
Student Makes Error
25
Data Collection- Error Correction
Skill 1 Ring Bell Notes 3 in a row move on
Skill 2 Ring Bell w/ Distractor (D) Ø
Student Makes Error. Always provide a correction
procedure (/) after an error (0)
26
Next Trial After Prompted Trial
Skill 1 Ring Bell Notes 3 in a row move on
Skill 2 Ring Bell w/ Distractor (D) Ø
After prompted trial, keep position of items the
same
27
Reinforced Learning Trial (RLT) Procedure
  • After 3 errors in a row
  • Note change in prompt level on data sheet
  • Reinforce with tangible and verbal reward
  • Slowly fade back amount of assistance needed
    after student gets 3/3 correct at current step

28
Reinforced Learning Trials (RLT) Data Collection
Date Task Data Data Data Data Data Data Data Data Data Comments
4/7/13 Ring Bell w/D 0 0 0 3 error corrections- go to Reinforced Learning Trial (RLT)
Ring Bell w/D RLT- PP (Partial Physical Prompt)
Ring Bell w/D RLT TP (Touch Prompt )
Ring Bell w/D No Prompt- NP (No Prompt)

No Prompt (NP) Touch Prompt (TP) Partial Physical Prompt (PP) Full Physical Prompt (FP)
No prompt Touching lightly to initiate or change direction of the response Student does some part of the response independently. Not a full physical but more than a touch. Student requires physical prompting throughout the response
29
Recommendations for DT Sessions
  • Reinforce student sitting in chair
  • Reinforce students hands in lap
  • Present cue in timely manner
  • Reinforce correct program response
  • Reinforce frequently for sitting
  • Reinforce frequently for hands in lap
  • Arick et al., 2010

30
Teaching Sitting in a Chair
  • Find motivating reinforcers
  • Reinforcers in view, ready to deliver
  • Arrange environment for success
  • Reinforce for a few seconds of side by side
    sitting
  • Do not allow student to have access to the
    reinforcer unless they are sitting in the chair.
  • Arick et al., 2010

31
Ideas for decreasing crying tantrum behavior
  • Find extremely motivating reinforcers
  • Talk about the reinforcers
  • End sessions with correct response sequence and
    good behavior
  • Withdraw ignore tantrum behavior
  • Present a simple trial when tantrum stops
  • Redirect with a series of simple trials from an
    easier program
  • Conduct an FBA
  • Arick et al., 2010

32
Teaching Sharing Waiting
  • Allow time for student to enjoy the reinforcer
  • Use my turn and hold out your hand
  • May need physical prompt first
  • Place reinforcer in plain view, start right away,
    reinforce for correct response
  • A timer can help with sharing issues
  • Use token reinforcement system to teach delayed
    gratification
  • Arick et al., 2010

33
Practice
  • Using DTT, Teach your partner to
  • 1. Imitate an action using an item (e.g. ringing
    a bell, writing a letter) X
  • 2. Identify Da Kine Y(teacher chooses what
    Da Kine means)
  • Teacher
  • Present X only until 3 consecutive responses
    correct.
  • Present X with a Distractor until 3
    consecutive responses correct.
  • Present Y only until 3 consecutive correct
    responses
  • Present Y with a Distractor until 3 consecutive
    correct responses
  • Present X Y (randomly present until 3
    consecutive correct for each X Y)

34
Practice
  • Student
  • Do not get every trial correct,
  • but do get 3 correct eventually so that Teacher
    can move on to presenting the other skills.
  • Take turns choosing a different action and a
    different meaning for Da Kine

35
Pivotal Response Training
  • Behavioral intervention that teaches
  • expressive language
  • spontaneous language
  • play and social skills
  • Follows ABA format
  • Cue, Response, Consequence, Pause

36
Pivotal Response Training
  • Increases generalization of language concepts and
    play skills.
  • Creates teachable moments in context
  • Engages student using highly motivating toys and
    materials that are carefully selected

37
Advantages of Using PRT
  • Students less likely to become stimulus or cue
    dependent
  • Increases motivation / decreases frustration
  • Increases generalization and maintenance of
    intervention gains
  • Teachable moments throughout school and home
  • Naturalistic approach
  • Student chooses activity
  • Activity IS the reinforcer
  • Can be used by parents/teachers/peers/sib-lings
  • Interaction strategy that can be implemented
    immediately

38
Example of PRT Session(expressive language
lesson)
Cue Response Consequence Pause
Child reaches for toy car. Teacher holds car and says car. Student says ca Teacher gives child car and lets him push the car down the track as a reward for requesting Child continues playing with, while the teacher observes and prepares for the next cue.
39
Example of PRT Session(play and social
interaction lesson)
Cue Response Consequence Pause
Child reaches for car on the track, child wants to spin wheels. Teacher holds car and says Do this. Child imitates the teachers action and pushes car. Teacher lets child hold the car and spin the wheels as a reward for responding. Child continues to play with car, while teacher observes and prepares for next cue.
40
Cue
  • Control is shared
  • Child chooses toy or activity
  • Turn-taking
  • Cue is Clear and Related to the chosen activity
  • Cue clear and uninterrupted
  • Child must attend to the cue
  • Maintenance skills are interspersed
  • Tasks that student IS capable of doing with
    success
  • 50 of cues elicited are maintenance skills

41
Response
  • Reponses are verbal or non-verbal
  • Expressive language (say something)
  • Physical action (do something)
  • Response is related to the activity
  • Must have something to do with the chosen
    activity

42
Consequence
  • Reinforcement is clear
  • Reinforcement is immediate
  • Child clearly receives reinforcement
  • Reinforcement only follows an appropriate
    response
  • Reinforce attempts
  • Any response judged appropriate within the
    context of the activity should be reinforced
  • Reinforcement is direct
  • Reinforcer is a natural consequence to the
    behavior being rewarded

43
Pause
  • Child is observed and evaluated
  • Observe
  • Level of motivation with toy or activity
  • Behavior- engaged, continued interests
  • Level of language and play skills displayed
  • Targeting appropriate language
  • Targeting appropriate play
  • Whats the next step?
  • Model next step/skill for language and play

44
Preparing for your PRT Session
  • Schedule PRT time
  • Identify at least one 15-20 minute rotation per
    day
  • Train staff to do PRT throughout the day
  • Create an appropriate space
  • Make an area using partitions/shelves
  • Sit so you are face-to-face with student, in
    chairs with table (or on floor if needed)

45
Preparing for your PRT Session
  • Pre-Plan Activities
  • Provide wide selection of motivating activities
    and toys
  • Place toys out of reach
  • Large tub/bin with lid
  • Work with other specialists to consider all needs
    of student
  • Consider sensory-based activities/items to teach
    student to request appropriately to meet their
    needs

46
Work on Behavior Throughout the Session
  • If Grabbing Objects/toys
  • Avoid by teaching hands down and reinforce
    teaching my turn and block/withold to encourage
    verbal language
  • If Throwing Objects/toys
  • Avoid by teaching do this and show the student
    what TO DO teach them to say no ______ for
    rejecting an object (have other reinforcing items
    to choose from)
  • If Crying/Screaming
  • Avoid by having highly reinforcing items
    ignoring behavior if possible waiting till quite
    then reinforce ending session on a positive
    (maybe start with shorter session)
  • Arick et al., 2010

47
Work on Behavior throughout the session
  • If aggressive (e.g., pinching, hitting)
  • Teach hands down and reinforce ignore
    behavior provide frequent reinforcement for
    appropriate behaviors (hands down, my turn)
  • Lack of appropriate responding
  • Secure students attention before presenting cue
    present a clear cue have highly motivating items
    and market the items!
  • Arick et al., 2010

48
Practice.take turns playing the role of student
and teacher
  • Teacher Your goal is to teach
  • Turn taking My turnYour turn.
  • Student to say the preferred item they are
    playing with in order to get it back.
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