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Following in Asia's Footsteps

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Following in Asia's Footsteps An inside look at how the game industry in the Western world has learned from Asia's successes in both development and business models. – PowerPoint PPT presentation

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Title: Following in Asia's Footsteps


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Following in Asia's Footsteps
  • An inside look at how the game industry in the
    Western world has learned from Asia's successes
    in both development and business models.

3
Gamers for Games
  • From humble beginnings in a developers living
    room in 1988, the Game Developers Conference has
    grown to the largest professionals only gathering
    of videogame industry professionals

4
My Experience
5
Early Impressions
  • First Visited Asia in 2000
  • PC Game Rooms Just Getting Started
  • Small PC Game Development Community
  • Passionate Gamers
  • Real World Socialization
  • Competition and Community

6
A Difficult Road
  • Starting a New Company
  • Past Experience a Good and Bad Thing
  • Hellgate London the Game
  • Hellgate London the Business Model
  • Poor Presentation to Gamers
  • No Support from Publishers

7
Current Successes
  • Gamers Moving from Subscription Models to
    Micro-Transactions
  • 19 of Active Gamers in the U.S. Spend Money on
    In-Game, Virtual Items
  • Subscriptions to online game services have
    decreased from 35 in 2008 to 28 in 2010

8
Current Successes
  • Zynga Recording Revenues of 460 Million Dollars
    US in Three Years
  • About 90 of Zyngas Revenue Comes from Sale of
    Virtual Goods
  • Dungeons Dragons Online Saw a 500 Growth in
    Revenues
  • World of Warcraft, Champions Online, Star Trek
    Online mix Subscription and Micro-Transactions

9
Current Successes
  • Dungeons Dragons Online
  • Lord of the Rings Online
  • EverQuest Online
  • Champions Online
  • Who is next?

10
Game Design
  • Relatively New Concept for Both Gamers and
    Designers
  • Who Has Done it Outside Gaming?
  • What Games Lead the Way?
  • Downloadable Content Makes Sense on the PC and
    Consoles
  • Ask Players, Listen, and Deliver

11
Supporting the Model
  • Support for the Micro-Transaction Model Must Come
    From Publishers
  • Cross-Promotion is Great, BUT
  • Commit to Major Marketing Spends
  • Turbine Makes a Big Bet

12
Dungeons Dragons Online
  • http//www.youtube.com/watch?vBp39BQRZzjM

13
The Future
  • Look Globally for Ideas
  • Gamers are Gamers are Gamers
  • Understand the Similarities, Celebrate the
    Differences
  • Learn and Share

14
Questions and Answers
  • ?

15
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