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Emery Berger

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Operating Systems CMPSCI 377 Lecture 14: VM Meets the Real World Emery Berger University of Massachusetts Amherst – PowerPoint PPT presentation

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Title: Emery Berger


1
Operating SystemsCMPSCI 377Lecture 14 VM Meets
the Real World
  • Emery Berger
  • University of Massachusetts Amherst

2
Last Time Demand-Paged VM
  • Reading pages
  • Swap space
  • Page eviction
  • Cost of paging
  • Page replacement algorithms
  • Evaluation

3
Virtual Memory in the Real World
  • Implementing exact LRU
  • Approximating LRU
  • Hardware Support
  • Clock
  • Segmented queue
  • Multiprogramming
  • Global LRU
  • Working Set

4
Implementing Exact LRU
  • On each reference, time stamp page
  • When we need to evict select oldest page
    least-recently used

A, B, C, B, C, C, D
5
Implementing Exact LRU
  • On each reference, time stamp page
  • When we need to evict select oldest page
    least-recently used

A 1
A, B, C, B, C, C, D
6
Implementing Exact LRU
  • On each reference, time stamp page
  • When we need to evict select oldest page
    least-recently used

A 1
B 2
A, B, C, B, C, C, D
7
Implementing Exact LRU
  • On each reference, time stamp page
  • When we need to evict select oldest page
    least-recently used

A 1
B 2
C 3
A, B, C, B, C, C, D
8
Implementing Exact LRU
  • On each reference, time stamp page
  • When we need to evict select oldest page
    least-recently used

A 1
B 4
C 3
A, B, C, B, C, C, D
9
Implementing Exact LRU
  • On each reference, time stamp page
  • When we need to evict select oldest page
    least-recently used

A 1
B 4
C 5
A, B, C, B, C, C, D
10
Implementing Exact LRU
  • On each reference, time stamp page
  • When we need to evict select oldest page
    least-recently used

A 1
B 4
C 6
A, B, C, B, C, C, D
11
Implementing Exact LRU
  • On each reference, time stamp page
  • When we need to evict select oldest page
    least-recently used

A 1
B 4
C 6
D 7
A, B, C, B, C, C, D
  • How should we implement this?

12
Implementing Exact LRUData Structures
  • Could keep pages in order optimizes eviction
  • Priority queueupdate O(log n), eviction
    O(log n)
  • Optimize for common case!
  • Common case hits, not misses
  • Hash tableupdate O(1), eviction O(n)

13
Cost of Maintaining Exact LRU
  • Hash tables too expensive
  • On every reference
  • Compute hash of page address
  • Update time stamp
  • Unfortunately 10x 100x more expensive!

14
Cost of Maintaining Exact LRU
  • Alternative doubly-linked list
  • Move items to front when referenced
  • LRU items at end of list
  • Still too expensive
  • 4-6 pointer updates per reference
  • Can we do better?

15
Virtual Memory in the Real World
  • Implementing exact LRU
  • Approximating LRU
  • Hardware Support
  • Clock
  • Segmented queue
  • Multiprogramming
  • Global LRU
  • Working Set

16
Hardware Support
  • Maintain reference bits for every page
  • On each access, set reference bit to 1
  • Page replacement algorithm periodically resets
    reference bits

A 1
B 1
C 1
A, B, C, B, C, C, D
17
Hardware Support
  • Maintain reference bits for every page
  • On each access, set reference bit to 1
  • Page replacement algorithm periodically resets
    reference bits

A 0
B 0
C 0
A, B, C, B, C, C, D
reset reference bits
18
Hardware Support
  • Maintain reference bits for every page
  • On each access, set reference bit to 1
  • Page replacement algorithm periodically resets
    reference bits

A 0
B 1
C 0
A, B, C, B, C, C, D
19
Hardware Support
  • Maintain reference bits for every page
  • On each access, set reference bit to 1
  • Page replacement algorithm periodically resets
    reference bits

A 0
B 1
C 1
A, B, C, B, C, C, D
20
Hardware Support
  • Maintain reference bits for every page
  • On each access, set reference bit to 1
  • Page replacement algorithm periodically resets
    reference bits

A 0
B 1
C 1
A, B, C, B, C, C, D
21
Hardware Support
  • Maintain reference bits for every page
  • On each access, set reference bit to 1
  • Page replacement algorithm periodically resets
    reference bits
  • Evict page with reference bit 0
  • Cost per miss O(n)

A 0
B 1
C 1
D 1
A, B, C, B, C, C, D
22
Virtual Memory in the Real World
  • Implementing exact LRU
  • Approximating LRU
  • Hardware Support
  • Clock
  • Segmented queue
  • Multiprogramming
  • Global LRU
  • Working Set

23
The Clock Algorithm
  • Variant of FIFO LRU
  • Keep frames in circle
  • On page fault, OS
  • Checks reference bit of next frame
  • If reference bit 0, replace page, set bit to 1
  • If reference bit 1, set bit to 0, advance
    pointer to next frame

B 1
C 1
A 1
D 1
A, B, C, D, B, C, E, F, C, G
24
The Clock Algorithm
  • Variant of FIFO LRU
  • Keep frames in circle
  • On page fault, OS
  • Checks reference bit of next frame
  • If reference bit 0, replace page, set bit to 1
  • If reference bit 1, set bit to 0, advance
    pointer to next frame

B 1
C 1
A 1
D 1
A, B, C, D, B, C, E, F, C, G
25
The Clock Algorithm
  • Variant of FIFO LRU
  • Keep frames in circle
  • On page fault, OS
  • Checks reference bit of next frame
  • If reference bit 0, replace page, set bit to 1
  • If reference bit 1, set bit to 0, advance
    pointer to next frame

B 1
C 1
A 1
D 1
A, B, C, D, B, C, E, F, C, G
26
The Clock Algorithm
  • Variant of FIFO LRU
  • Keep frames in circle
  • On page fault, OS
  • Checks reference bit of next frame
  • If reference bit 0, replace page, set bit to 1
  • If reference bit 1, set bit to 0, advance
    pointer to next frame

B 1
C 1
A 0
D 1
A, B, C, D, B, C, E, F, C, G
27
The Clock Algorithm
  • Variant of FIFO LRU
  • Keep frames in circle
  • On page fault, OS
  • Checks reference bit of next frame
  • If reference bit 0, replace page, set bit to 1
  • If reference bit 1, set bit to 0, advance
    pointer to next frame

B 0
C 1
A 0
D 1
A, B, C, D, B, C, E, F, C, G
28
The Clock Algorithm
  • Variant of FIFO LRU
  • Keep frames in circle
  • On page fault, OS
  • Checks reference bit of next frame
  • If reference bit 0, replace page, set bit to 1
  • If reference bit 1, set bit to 0, advance
    pointer to next frame

B 0
C 0
A 0
D 1
A, B, C, D, B, C, E, F, C, G
29
The Clock Algorithm
  • Variant of FIFO LRU
  • Keep frames in circle
  • On page fault, OS
  • Checks reference bit of next frame
  • If reference bit 0, replace page, set bit to 1
  • If reference bit 1, set bit to 0, advance
    pointer to next frame

B 0
C 0
A 0
D 0
A, B, C, D, B, C, E, F, C, G
30
The Clock Algorithm
  • Variant of FIFO LRU
  • Keep frames in circle
  • On page fault, OS
  • Checks reference bit of next frame
  • If reference bit 0, replace page, set bit to 1
  • If reference bit 1, set bit to 0, advance
    pointer to next frame

B 0
C 0
A 0
E 1
D 0
A, B, C, D, B, C, E, F, C, G
31
The Clock Algorithm
  • Variant of FIFO LRU
  • Keep frames in circle
  • On page fault, OS
  • Checks reference bit of next frame
  • If reference bit 0, replace page, set bit to 1
  • If reference bit 1, set bit to 0, advance
    pointer to next frame

B 0
C 0
A 0
E 0
D 0
A, B, C, D, B, C, E, F, C, G
32
The Clock Algorithm
  • Variant of FIFO LRU
  • Keep frames in circle
  • On page fault, OS
  • Checks reference bit of next frame
  • If reference bit 0, replace page, set bit to 1
  • If reference bit 1, set bit to 0, advance
    pointer to next frame

B 0
F 1
C 0
A 0
E 0
D 0
A, B, C, D, B, C, E, F, C, G
33
The Clock Algorithm
  • Variant of FIFO LRU
  • Keep frames in circle
  • On page fault, OS
  • Checks reference bit of next frame
  • If reference bit 0, replace page, set bit to 1
  • If reference bit 1, set bit to 0, advance
    pointer to next frame

B 0
F 1
C 0
A 0
E 0
C 1
D 0
A, B, C, D, B, C, E, F, C, G
34
The Clock Algorithm
  • Variant of FIFO LRU
  • Keep frames in circle
  • On page fault, OS
  • Checks reference bit of next frame
  • If reference bit 0, replace page, set bit to 1
  • If reference bit 1, set bit to 0, advance
    pointer to next frame

B 0
F 0
C 0
A 0
E 0
C 1
D 0
A, B, C, D, B, C, E, F, C, G
35
The Clock Algorithm
  • Variant of FIFO LRU
  • Keep frames in circle
  • On page fault, OS
  • Checks reference bit of next frame
  • If reference bit 0, replace page, set bit to 1
  • If reference bit 1, set bit to 0, advance
    pointer to next frame

B 0
F 0
C 0
A 0
E 0
C 1
C 0
D 0
A, B, C, D, B, C, E, F, C, G
36
The Clock Algorithm
  • Variant of FIFO LRU
  • Keep frames in circle
  • On page fault, OS
  • Checks reference bit of next frame
  • If reference bit 0, replace page, set bit to 1
  • If reference bit 1, set bit to 0, advance
    pointer to next frame

B 0
F 1
C 0
A 0
E 0
C 1
C 0
D 0
G 1
A, B, C, D, B, C, E, F, C, G
37
Enhancing Clock
  • Recall we dont write back unmodified pages
  • Idea favor eviction of unmodified pages
  • Extend hardware to keep another bitmodified bit
  • Total order of tuples (ref bit, mod bit)
  • (0,0), (0,1), (1,0), (1,1)
  • Evict page from lowest nonempty class

38
Page Replacementin Enhanced Clock
  • OS scans at most three times
  • Page (0,0) replace that page
  • Page (0,1) write out page, clear mod bit
  • Page (1,0), (1,1) clear reference bit
  • Passes
  • all pages (0,0) or (0,1)
  • all pages (0,1) - write out pages
  • all pages (0,0) replace any page
  • Fast, but still coarse approximation of LRU

39
Segmented Queue
  • Real systems segment queue into two parts
  • approximate for frequently-referenced pages
  • e.g., first 1/3 page frames fast
  • exact LRU for infrequently-referenced pages
  • last 2/3 page frames doubly-linked list
    precise
  • How do we move between two segments?

clock
exact LRU
40
Virtual Memory in the Real World
  • Implementing exact LRU
  • Approximating LRU
  • Hardware Support
  • Clock
  • Segmented queue
  • Multiprogramming
  • Global LRU
  • Working Set

41
Multiprogramming VM
  • Multiple programs compete for main memory
  • Processes move memory from and to disk
  • Pages needed by one process may get squeezed out
    by another process
  • thrashing - effective cost of memory access
    cost of disk access really really bad
  • Must balance memory across processes to avoid
    thrashing

42
Global LRU
  • Put all pages from all processes in one pool
  • Manage with LRU (Segmented Queue)
  • Used by Linux, BSD, etc.
  • Advantages
  • Easy
  • Disadvantages
  • Many

43
Global LRU Disadvantages
  • No isolation between processes
  • One process touching many pages can force another
    process pages to be evicted
  • Priority ignored, or inverted
  • All processes treated equally
  • Greedy (or wasteful) processes rewarded
  • Programs with poor locality squeeze out those
    with good locality
  • Result more page faults

44
Global LRU Disadvantages, Cont.
  • Sleepyhead problem
  • Intermittent, important process
  • Every time it wakes up no pages! back to
    sleep...
  • Susceptible to denial of service
  • Non-paying guest, lowest priority, marches over
    lots of pages gets all available memory
  • Alternatives?

45
Working Set
  • Denning Only run processes whose working set
    fits in RAM
  • Other processes deactivate (suspend)
  • Working set pages touched in last ? references
  • Provides isolation
  • A processs reference behavior only affects itself

46
Working Set Problems
  • Algorithm relies on key parameter, ?
  • How do we set ??
  • Is there one correct ??
  • Different processes have different timescales
    over which they touch pages
  • Not acceptable (or necessarily possible) to
    suspend processes altogether
  • Not really used
  • Very rough variant used in Windows

47
Alternative Approach
  • Just buy more RAM!
  • Simplifies memory management
  • Workload fits in RAM no more swapping!
  • Sounds great

48
Memory Prices Over Time
Soon it will be free
49
Memory Prices Inflection Point!
50
Memory Is Actually Expensive
  • Desktops
  • Most ship with 256MB
  • 1GB 50 more
  • Laptops 70, if possible
  • Limited capacity
  • Servers
  • Buy 4GB, get 1 CPU free!
  • Sun Enterprise 10000 8GB extra 150,000!
  • Fast RAM new technologies
  • Cosmic rays

8GB Sun RAM 1 Ferrari Modena
51
SummaryVirtual Memory in the Real World
  • Implementing exact LRU
  • Approximating LRU
  • Hardware Support
  • Clock
  • Segmented queue
  • Multiprogramming
  • Global LRU
  • Working Set

52
SummaryIf You Have to Spend ...
more Ferraris good
more memory bad
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