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Transition Mechanisms for Ipv6 Hosts and Routers RFC2893

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Transition Mechanisms for Ipv6 Hosts and Routers RFC2893 By Michael Pfeiffer – PowerPoint PPT presentation

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Title: Transition Mechanisms for Ipv6 Hosts and Routers RFC2893


1
Transition Mechanisms for Ipv6 Hosts and Routers
RFC2893
  • By Michael Pfeiffer

2
Terminology
  • IP v4 only node
  • IP v6 only node
  • IP v4/IP v6 node
  • IP v4 compatible IP v6 Address
  • High order 96 bits prefix 000000
  • Low order 32 bits are the IP v4 address

3
Techniques Used in the Transition
  • IP v6-over-IP v4 tunneling
  • Configured tunneling
  • Automatic tunneling
  • IP v4 multicast tunneling

4
Dual IP Layer Operation
  • Modes of Operations for IP v4/v6 nodes
  • Both stack enabled
  • Disabling one or the other stacks
  • Tunneling techniques
  • None
  • Configured tunneling only
  • Both configured and automatic tunneling

5
Address configuration
  • IP v4/v6 node an have two addresses
  • IP v4 address
  • 32 bit address
  • Acquired using IP v4 addressing mechanisms
  • IP v6 address
  • 128 bit address
  • Acquired using IP v6 addressing mechanisms

6
Domain Name System
  • Ability to map between both IP versions
  • Example What happen when IP v6 node requests a
    record that as been defined with a IP v4 address
  • The resolver libraries must be capable of
    handling both IP v6/IP v4 records

7
DNS
  • Returning records to IP v4/v6 nodes
  • Filtered
  • Return only IP v6 address
  • Return only IP v4 address
  • Ordered
  • Return both addresses
  • May change the order of addresses two influence
    the receiving node.

8
Addressing Addresses in the DNS
  • Before a IP v4/v6 record is added all of the
    following should be true
  • The address is assigned to the interface on the
    node
  • The address is configured on the interface.
  • The interface is on a link which is connected to
    the IP v6 infastructure.

9
Common Tunneling Mechanisms
  • Will take a while to build up IP v6 infastructure
    so we need a means of sending packets
  • Tunneling is a way to use IP v4 infrastructure to
    send IP v6 packets
  • This is done by sticking a IP v6 packet into the
    body of a IP v4 packet.

10
Types of tunneling
  • Configured Tunneling
  • Router to Router
  • Host to Router
  • Automatic Tunneling
  • Host to Host
  • Router to Host

11
Tunneling Configuration
  • 1st The encapsulating node creates an
    encapsulating IP v4 header and transmits
  • 2nd The decapsulating node receives the
    encapsulated packet, reassmebles the packet (if
    needed) , and removes the IP v4 header.
  • Note(The primary diffence in tunneling scheme is
    how the determine the header packet end address.)

12
Encapsulation
  • -------------
  • IP v4
  • Header
  • ------------ -------------
  • IP v6 IP v6
  • Header Header
  • ------------ ------------
  • Transport gt
    Transport
  • Layer Layer
  • Header Header
  • ------------ ------------
  • Data Data
  • ------------ ------------

13
Handling Fragments
  • What happens when a IP v6 packet is too big for
    the payload of IP v4 packet?
  • IP packet is fragmented and two or more packets
    are send?
  • This can be avoided in when the encapsulating
    node knows about the tunneling.

14
Fragmentation Problems
  • Fragmentation in tunneling not sent by the
    sending node
  • Resassembling packets at the router.

15
Reducing Fragmentation
  • Making packet small enough for additional IP v4
    header
  • Using a IP v4 Path Discovery Protocal.
  • If you have a large number of tunnels then i
    might not be able to store all of them.
  • This will not completely elminate fragmentation
    but will reduce it.

16
Hop Limit
  • IP v6-over-IP v4 tunnels are considered as one
    hop.
  • This means the IP v6 hop limit is decremented by
    one at the end of each tunnel
  • This hide the existance of tunneling.
  • IP v6 header only gets used at the beginning and
    end of the tunnel.

17
ICMP Errors
  • Errors are sent to the encapsulating node
  • ICMP packet too big error is handled according
    to the path dicovery
  • Which will change the packet along the path
  • Handling of other errors depend of the size of
    the packet in error field sent back.

18
IP v4 Header for tunneling
  • Version field 4
  • IP header length in 32 bit words 5
  • Type of service 0
  • Note (work is underway to redefine the service
    byte , so this might be different in the future.)
  • Total Length (Payload IP v6 header IP v4
    header)

19
IP v4 Header Cont.
  • Identification Generated uniquely as for any IP
    v4 packet transmitted by the system.
  • Flags
  • Don't Fragment flag
  • More Fragmentsd flag
  • Fragment offset set if there is a fragmentation
  • Time to Live Set in implementation specific
    manner

20
IP v4 Header Cont.
  • Protocal 41 (Assigned payload type number for IP
    v6)
  • Header checksum calculated checksum for the IP
    v4 header
  • Source address IP v4 address of encapsulating
    node
  • Destination address IP v4 address at end of
    tunnel.

21
Decapsulation
  • Accurs when a node recieves a packet with it's IP
    v4 address and the protocal field is set to 41
  • Reassembles packet if it was fragmented
  • IP v6 header will be untouched since it had been
    encapsulated
  • Hop limit will be decremented by one

22
Decapsulation
  • Decapsulating node performs IP v4 reassembly
    before decapsulating the IP v6 packet
  • Done to preserve all IP v6 options even if
    fragmented
  • Node must not forward on decapsulated packet
    unless explicitly configured too.

23
Discarding packets
  • The IP v4 header should be discarded
  • Node should silently discard packet with an
    invalid IP v4 source address (eg. Multicast,
    broadcast)
  • The node should also silently discard packets
    with invalid IP v6 source address

24
Link-Layer Addresses
  • Both configured and automatic tunneling must have
    link-local addresses so routing protocal can
    operate
  • The Interface Identifier should be the 32 bit
    address that is in the IP v4 header.
  • The IP v6 Link-Local address for IP v4 virtual
    interface is FE80IP v4 address

25
Neighor Discovery
  • Automatic and unidirectional tunnels are
    condsider undictional
  • Neighor discovery is only used for formation of
    link local addresses
  • Bidirectional tunnels use Neighbor Unreachability
    Detection (NUD) Packets to setup a tunnel.

26
Configured Tunneling
  • Determination of which tunnel to use is done by
    routing table
  • Uses prefix mask and match technique
  • The Default Route

27
Configured Tunneling with IP v4 Anycast Address
  • Uses the Anycast Address to forward the IP v6
    packet on
  • Receiving node treats the address as if it is
    it's own
  • After decapsulated transmits it toward the
    correct address
  • Could have problem with fragmentation

28
Automatic Tunneling
  • Allows IP v6/v4 nodes to communicate without
    pre-configured tunnels
  • Nodes using automatic tunneling are assigned IP
    v4 compatible addresses.
  • IP v4 address is globally unique as long as
    address is not for a private network.

29
Address Configuration
  • Will serve as both IP v4 and v6 addresses
  • Will acquire address through IP v4 address
    configuration protocols and then Map it to IP v6
    address
  • DHCP, BOOTP, RARP, Manual, etc.

30
Automatic Tunneling Operations
  • Only used when endpoint address is an IP v4
    compatible address
  • A special static routing table can be setup for
    automatic tunneling
  • Must not be sent to IP v4 broadcast or multicast
    destinations

31
Source Address cofiguration
  • Which format
  • Native IP v6
  • IP v4 compatible
  • Determines the type of traffic that will be
    returned.

32
Work sited
  • RFC 2893, http//www.faqs.org/rfc/rfc2893.html
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