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Sound and Light

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Sound and Light Unit 9 Chapter 12 Good vibrations All sounds are caused by something that vibrates. 1. When these vibrations collide with air molecules (or another ... – PowerPoint PPT presentation

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Title: Sound and Light


1
Sound and Light
  • Unit 9
  • Chapter 12

2
Good vibrations
  • All sounds are caused by something
  • that vibrates.
  • 1. When these vibrations collide with air
  • molecules (or another medium)
  • sound waves are formed
  • 2. Sound waves are compressional waves
  • - they have two regions called
  • compressions and rarefactions.

3
Compressional Waves
  • Rarefaction air molecules pulled apart
  • Compression air molecules pushed together

4
Medium
  • The type of matter that the sound waves travel
    through
  • 1. A sound waves speed depends on the substance
    solid liquid or gas.
  • Sound need a medium it cannot travel in a
    vacuum!
  • 2. Sound travels more quickly through solids and
    liquids because their particles are closer
    together than in a gas

5
How Much is faster?
  • AIR 347 m/s
  • CORK 500 m/s
  • WATER 1,498 m/s
  • BRICK 3,650 m/s
  • ALUMINUM 4,877 m/s

6
Turn on the Heat!
  • 3. As a mediums temperature increases, the
    molecules move faster and bump into each other
    more often so it conducts sound faster!

7
Properties of Sounds
8
Speed of sound
  • The speed of sound depends on the medium.
  • Sound waves travel faster through liquids and
    solids than through gases.
  • The particles are much closer in liquids and
    solids so the vibrations are transferred much
    faster from one particle to the next.
  • EXCEPTS Solids such as rubber dampen vibrations
    so that sound travels very slowly. Materials
    like this can be used for soundproofing!

9
How Loud is It?
  • A. The amount of energy a wave carries
  • corresponds to its amplitude, which is
  • related to the density of the particles in the
  • compressions and rarefactions
  • 1. Intensity The amount of energy that flows
    through a certain area in a specific amount of
    time
  • 2. Loudness human perception of sound
  • intensity

10
Intensity
  • Intensity of a sound describes the loudness at a
    particular distance from the source of the sound.

11
Measure It!
  • 3. Sound intensity is measured in decibels
  • a) Decibels are measured in a logarithmic scale
    and shown by the symbol db
  • b) Increasing intensity by 3 db is 2 times as
    loud. 63 db is 2 X 60 db
  • c) Increasing intensity by 10 db is 10 times as
    loud. 70 db is 10 X 60 db

12
Common Noises
  • 1. weakest sound heard - 0 dB
  • 2. normal conversation at 3-5 ft - 60-70 dB
  • 3. dial tone of telephone - 80 dB
  • 4. city traffic inside car - 85 dB
  • 5. regular sustained exposure may cause
  • permanent damage - 90-95 dB
  • 6. power mower - 107 dB
  • 7. power saw - 110 dB

13
Getting Really Loud
  • 1. regular sustained exposure may cause
  • permanent damage - 90-95 dB
  • 2. average Ipod on 5/10 setting - 94 dB
  • 3. bass drum rolls - 106 dB
  • 4. amplified rock music at 4-6 ft. - 120 dB
  • 5. Pain begins 125 dB
  • 6. pneumatic riveter at 4 ft. - 125 dB
  • 7. jet engine at 100 ft. - 140 dB
  • 8. rock music peak - 150 dB
  • 9. loudest sound that can occur - 194 dB

14
Pitch
  • B. Pitch how low or high a sound seems to be
  • 1. Frequency is the number of compressions or
    rarefactions of a sound wave that pass per second
    humans hear about 20 20,000 Hz
  • 2. Ultrasonic over 20,000. Is outside the
    range of human hearing.
  • 3. Infrasonic or subsonic below 20 Hz may be
    felt like a rumble but not heard. It is any
    frequency above human hearing range.

15
Doppler Effect
  • C. Doppler effect Change in pitch or
  • frequency due to a moving listener or
  • source

16
Music
17
Music
  • Sounds that are deliberately used in a regular
    pattern
  • Natural Frequency the frequency at which the
    material vibrates
  • Resonance The ability of a medium to vibrate
    by absorbing energy at its own natural frequency

18
Sound Quality
  • The difference between sounds of the same pitch
    and loudness is sound quality
  • Overtone vibration with a frequency that is a
    multiple of the fundamental frequency

19
Musical Instruments
  • Devices used to make musical sounds
  • Strings
  • Sound produced by plucking, striking, or drawing
    a bow across tightly stressed strings bow strings
  • Brass and woodwinds air vibrations in a
    resonator or hollow chamber that amplifies sound
    pitch determined by length of air tube
  • Percussion struck shaken rubbed or brushed
    struck brushed
  • Beats pulsing vibration in loudness pulsing
    loudness

20
Hearing and the Ear
21
Mechanics of the ear
  • The ear is divided into 3 parts or regions
  • Outer
  • Middle
  • Inner

22
Mechanics of the ear cont.
  • Sound enters through the outer ear and down the
    ear canal. The ear canal ends with the eardrum
    (thin flat piece of tissue).
  • When sound hits the eardrum, it vibrates.
  • These vibrations pass through the small bones of
    the middle ear (Hammer, anvil, and stirrup)
  • When vibrations reach the stirrup, the stirrup
    strikes a membrane at the opening of the inner
    ear.

23
Mechanics of the ear cont.
  • The waves in the inner ear go through the
    spiral-shaped cochlea (also called the basilar
    membrane).
  • Different parts of the basilar membrane vibrate
    at different natural frequencies.
  • As the waves pass through the cochlea, they
    resonate with specific parts of the basilar
    membrane.
  • Hairs near this area stimulate nerve fibers which
    send an impulse to the brain.
  • The brain interprets this impulse as a sound with
    a specific frequency.

24
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25
Using Sound
26
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27
Sound
  • Used for entertainment, warning signals,
    information
  • Acoustics study of sound to create a good
    listening environment
  • Echolocation locating objects by sending out a
    signal and interpreting the waves reflected back

28
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30
Sound
  • Sonar a system that uses the reflection of
    underwater sounds waves to locate objects
    underwater
  • Ultrasound used in medicine to diagnose,
    monitor, and treat many conditions
  • Can produce images of internal structures
  • Can treat certain medical problems such as kidney
    stones

31
The Nature of Light
32
Thomas Young
  • In 1801, Thomas Young devised an experiment to
    test the nature of light. He realized that the
    pattern created is similar to the pattern caused
    by water waves interfering such as the ripple
    tank.

33
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34
Light can be modeled as a wave
  • We have learned light waves can be described as
    transverse wave which do not require a medium.
  • They are also called electromagnetic waves
    because they consist of changing electric and
    magnetic fields.
  • Light waves can
  • Reflect in a mirror
  • Refract through a lens
  • Diffract passing through a narrow opening

35
Wave model does not explain all observations
  • When light strikes a piece of metal, electrons
    get excited and may fly off the metals surface.
  • Experiments show that not all colors of light can
    knock the electrons off the metal.
  • Dim blue light can knock some electrons off
  • Bright red light cannot knock any electrons off
  • How can we explain this observation?

36
Light can modeled as a stream of particles
  • One explanation to the effects of light striking
    a metal plate is so assume that the energy of
    light is contained in small packets.
  • These packets are called photons
  • Photons are particles of light
  • They do not have mass
  • They are more like little bundles of energy
  • Unlike energy in a wave, the energy in a photon
    is located in a particular place

37
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38
The light model used depends on the situation
  • Light can be modeled as either waves or
    particles.
  • Some effects such as
  • Interference of light are explained as waves
  • Light exciting electrons off a metal plate are
    explained as particles
  • The particle model can also explain how light can
    travel across an empty space without a medium
  • Light can be considered to have a dual nature.

39
Energy of light is proportional to frequency
  • Remember light is a form of energy!
  • Each photon of light carries a small amount of
    energy.
  • The amount of this energy is proportional to the
    frequency of the corresponding wavelength.
  • Photon of red light carries an amount of energy
    that corresponds to the frequency of waves in red
    light (4.5 x 1014 Hz)

40
Speed of light depends on the medium
  • In a vacuum, all light travels at the same speed
    c
  • Speed of light is very large
  • 3 x 108 m/s (186,000 mi/s)
  • It is the fastest signal in the universe
  • Nothing can travel faster than the speed of light

41
Speed of light depends on the medium
  • Light also travels through transparent mediums,
    such as air, water, and glass
  • When passing through a medium, it travels slower
    than it does in a vacuum.

42
Brightness of light depends on intensity
  • Intensity is the rate at which light or any other
    form of energy flows through a given area of
    space.
  • It depends on the amount of light or the number
    of photons or waves
  • Intensity decreases as the light spreads out in
    spherical wave fronts.

43
Electromagnetic Spectrum

44
Sunlight contains UV light
  • The invisible light just beyond violet light
    falls into the UV portion of the spectrum.
  • It has higher energy and shorter wavelengths than
    visible light.
  • 9 of energy emitted by the sun is UV
  • Due to the high energy, it can pass through thin
    layers of clouds causing you to get a sunburn on
    overcast days.

45
X ray and gamma rays used in medicine
  • X rays have wavelengths less than UV with higher
    energy
  • Gamma rays have the highest electromagnetic
    energy waves with the shortest wavelength
  • X rays are helpful in diagnostic in medicine but
    can be dangerous to the body.
  • Both of these waves can kill living cells or turn
    them into cancerous cells
  • Gamma rays can also be used to treat cancer by
    killing the diseased cells.

46
Infrared light can be felt as warmth
  • Infrared (IR) light has wavelengths slightly
    longer than red light
  • IR light from the sun or heat lamp warms you
  • Used to keep food warm in restaurants without
    continuing to cook it.
  • Devices and photographic film are sensitive to IR
    light
  • You can detect IR radiation areas of different
    temperature. Therefore, mapping the area

47
Microwave for cooking and communication
  • Microwaves are centimeters longer than IR waves
  • Microwave are reflected by metals but easily
    transmitted through air, glass, paper, and
    plastic
  • Microwaves are also used to carry
    telecommunication signals

48
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49
Radio waves used in communications and radar
  • Radio waves are longer than microwaves
  • Radio waves range from 1/10th of a meter to
    millions of meters
  • This portion includes TV signals, AM and FM radio
    signals, and other radio waves

50
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51
Radio waves used in communications and radar
  • Air traffic control towers at airports use radar
    to determine the locations of aircrafts
  • Antennas at the control tower emit radio waves,
    or sometimes microwaves, out in all directions
  • When the signal reaches an airplane, a
    transmitter on the plane sends another radio
    signal back to the control tower indicating the
    planes location and elevation above the ground.

52
Radio waves used in communications and radar
  • Radar is also used by police to monitor the speed
    of vehicles
  • The radar gun fires a signal of known frequency
    at a moving vehicle then measures the frequency
    of the reflected waves
  • Because the vehicle is moving, the reflected
    waves have a different frequency and use the
    Doppler effect to determine the speed.

53
Reflection and Color
54
Reflection of Light
  • A light ray is a model of light that represents
    light traveling through space in an imaginary
    straight line
  • It is the same as the direction of wave travel in
    the wave model or the path of photons in the
    particle model of light
  • Geometrical optics is the study of light in
    circumstances where it behaves like a ray.
  • Using the light rays, the path of light can be
    traced in ray diagrams

55
Reflection
  • When a light wave hits an object and bounces off
    it is reflected
  • Law of Reflection angle of incidence angle of
    reflection
  • Regular reflection reflection from a smooth
    surface
  • Diffuse reflection reflection from a rough
    surface

56
Law of reflection
normal
57
Mirrors
  • Flat mirrors form virtual images from reflection
  • Virtual image is an image that forms at a point
    from which light rays appear to come but do not
    actually come.

58
Mirrors
  • Curved mirrors can distort images
  • Mirrors that bulge out are called convex mirrors
  • Indented mirrors are called concave mirrors

59
Concave mirrors create real images
  • Concave mirrors are used to focus reflected light
  • It can form one of two kinds of images
  • A virtual image behind the mirror or a real image
    in front of the mirror.
  • Real image is an image of an object formed by
    many light rays coming together in a specific
    location

60
Telescope use curved surfaces to focus light
61
Colors
  • Determined by wavelengths of light an object
    reflects
  • Objects appear white because they reflect all
    colors
  • Objects appear black because they absorb all
    colors

62
Mixing colors
  • Pigment colored material that absorbs some
    colors and reflects other
  • Primary colors of light red, green, blue
  • Primary pigments magenta, cyan, and yellow

63
Mixing colors
  • When mixing light, colors are additive they
    combine to form white
  • When mixing pigment they are subtractive they
    combine to form black

64
Refraction, Lenses, and Prisms
65
Refraction of Light
  • Light changes speed when it passes from one
    material to another -can cause light to bend
  • Index of refraction indicates how much light
    slows down, the greater the index, the more light
    slows down greater the index, the more the
    bending

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67
Total Internal Reflection
  • Total internal reflection is the complete
    reflection of light at the boundary between two
    transparent mediums when the angle of incidence
    exceeds the critical angle
  • Really due to refraction light strikes a surface
    between two materials and is completely reflected
    back into the first material
  • Used for fiber optics

68
Fiber Optics
69
Lenses
  • Lenses rely on refraction
  • Light traveling at an angle through a flat piece
    of glass is refracted twice once when it enters
    the glass and again when it reenters the air.
  • Lens are a transparent object that refracts light
    rays, causing them to converge or diverge to
    create an image
  • Converging lens bends light inward
  • Diverging lens bends light outward

70
Lenses can magnify images
  • Magnification is a change in the size of an image
    compared with the size of an object
  • It usually produces an image larger than the
    object - - but not always!

71
Eye depends on refraction and lenses
  • Light enters the eye and is focused on the retina
  • Retina is made of types of cells that absorb
    light
  • Cones distinguish color and detailed shape
  • Rods Good in dim light
  • Color Blindness occurs when one or more sets of
    cones dont work properly

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74
Dispersion and Prisms
  • Prisms separate white light into visible
    spectrum based on ?
  • A prism is a transparent block with a triangular
    cross section
  • Refraction of light through air of different
    densities can cause a mirage

75
Dispersion and Prisms
  • Dispersion is an effect in which white light
    separates into its component colors
  • The light separates into different colors because
    of differences in the wave speed

76
Rainbows
  • Rainbows caused by water droplets refracting
    white light
  • They are caused by the dispersion of the sun and
    the reflection of water drops

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