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Title: Objects for Organizing Data --


1
Objects for Organizing Data --
  • As our programs get more sophisticated, we need
    assistance organizing large amounts of data.
    Chapter 6 focuses on
  • array declaration and use
  • arrays of objects
  • parameters and arrays
  • multidimensional arrays
  • the ArrayList class
  • additional techniques for managing strings

2
Static Variables - Details
  • Normally, each object has its own data space.
  • If a variable is declared as static, only one
    copy of the variable exists for all objects of
    the class
  • private static int count
  • Changing the value of a static variable in one
    object changes it for all others.
  • Static variables are sometimes called class
    variables.

3
The static Modifier
  • Unless otherwise specified, a member declared
    within a class is an instance variable. In the
    following Numbers class, there are
  • Two instance variables,
  • an integer - num1
  • an integer - count
  • plus one accessor method - ReturnNum().

4
  • In this version , there are two instance
    variables.
  • class Number


  • private int count 0
  • private int num1
  • public Number(int value) // constructor


    num1 value
  • count


  • public int returnNum() // service method



    return num1





5
Static Variables
  • Each object that it is created in the Numbers
    class contains a
  • copy of the num1 and count variables
  • and has access to the ReturnNum method.
  • Each object has unique values for the num1
    instance variable and count.


6
  • In the main method of the Driver class, class
    Test
  • class Test
  • public static void main(String args)
  • Number num1 new Number(17)
  • Number num2 new Number(12)
  • In memory, number has
  • a copy of num1 and count

Number 58 Number 2 60
58 num1 17 count 1 60 num2 12
count 1
7
Static Variables
  • copy of the variable or method is created.
  • class Number


  • static int count 0 // one
    copy for all instances
  • private int num1
  • public Number(int value)

    count
  • num1 value


  • public int returnNum()


    return
    num1





8
Class Numbers
num1 57 num2 60 57 num1 17
60 num1 20 62 count 2
class Test public static void main(String
args) Number num1 new
Number(17) Number num2 new
Number(20) In memory, number1 and Number2,
and two copies of num1 are stored but there is
one copy of count for the class
9
Static Variables
  • Memory space for a static variable is created
    when the class is first starts to execute
  • All objects instantiated from the class share its
    static variables only copy exists for all
    objects
  • Changing the value of a static variable in one
    object changes it for all others

10
Static Variables
  • When used properly, static variables are very
    effective.
  • There is only one copy of the static variables
    named in a class for all objects.
  • This means that all the objects created from that
    class do not receive a copy of the static
    variables.
  • They just have access to their value they share
    them.

11
Class Student
  • class Student
  • private static int count 0 // a static
    variable

  • private int SocSecNum
  • private String name

  • public Student () //CONSTRUCTOR
  • count count 1
  • // constructor Student
  • public int ReturnCount()
  • return count
  • // method ReturnCount

12
Instance Variable and Methods
  • Every time you instantiate a new object from a
    class, you get a new copy of each of the classs
    instance variables.
  • E.g. with every new Student object, you get a
    new name variable associated with the new Student
    object but it shares the static variable count
  • All instances of the same class share the same
    implementation of the ReturnCount method.

13
The static Modifier
  • The static modifier can be applied to variables
    or methods.
  • It associates a variable or method with the class
    rather than an object.
  • We have already seen the static modifier used
    with variables. It can also be used with methods.

14
Static Methods
  • Static methods are invoked using the class name
    and are sometimes called class methods.
  • Sometimes it is convenient to have methods that
    can be used without creating an object.
  • For instance, every time you want to use the
    factorial method or the method that we used to
    uppercase a character you dont want to create an
    instance of the class.

15
The static Modifier
  • So, you create static methods. To invoke these
    methods, you simply use the class name, where you
    would otherwise use the object name. E.g.
  • For example, the Math class and the Character
    classes in the java.lang.package contains several
    static method operations
  • Math.abs (num) // absolute value
  • Character.toUppercase (c) // uppercases
    a char
  • y Math.sqrt.(x)
  • We used the methods in the character class
    without instantiating an instance of the class.

16
Static Methods
  • Normally, we invoke a method through an instance
    (an object) of a class. We create an object and
    then call the methods in the class
  • If a method is declared as static, it can be
    invoked through the class name no object needs
    to exist.

17
Static Methods
class Helper public static int cube (int
num) return num num num
Because it is declared as static, the method can
be invoked as value Helper.cube(5)
18
Static Class Members
  • Static methods and static variables often work
    together
  • The following example keeps track of how many
    Slogan objects have been created using a static
    variable, and makes that information available
    using a static method
  • See SloganCounter.java (page 294)
  • See Slogan.java (page 295)

19
public class Slogan private String phrase
private static int count 0
//------------------------------------------------
----------------- // Constructor Sets up the
slogan and counts the number of // instances
created. //------------------------------------
----------------------------- public Slogan
(String str) phrase str
count
20
//-----------------------------------------------
------------------ // Returns this slogan as
a string. //-----------------------------------
------------------------------ public String
toString() return phrase
//------------------------------------------------
----------------- // Returns the number of
instances of this class that have //been
created. //------------------------------------
----------------------------- public static
int getCount () return count
21
// Demonstrates the use of the static
modifier.public class SloganCounter public
static void main (String args)
Slogan obj obj new Slogan ("Remember the
Alamo.") System.out.println (obj)
obj new Slogan ("Don't Worry. Be Happy.")
System.out.println (obj) obj new
Slogan ("Live Free or Die.")
System.out.println (obj) obj new Slogan
("Talk is Cheap.") System.out.println
(obj) System.out.println ("Slogans
created " Slogan.getCount()) //
Output prints out all the slogans and the count
which is 4
22
Arrays
  • An array is an ordered list of values each of
    which has their own position within the array.
  • It is a collection of variables that share the
    same name.
  • Each value/variable has a numeric index or
    subscript to refer to a particular element in the
    array.

23
Arrays
  • For example, an array element can be assigned a
    value, printed, or used in a calculation
  • scores2 89
  • scoresfirst scoresfirst 2
  • mean (scores0 scores1)/2
  • System.out.println ("Top " scores5)

24
Arrays
  • An array of size N is indexed from zero to N-1
  • The following array of integers has a size of 10
    and is indexed from 0 to 9

25
Arrays
  • A particular value is referenced using the array
    name followed by the index in brackets For
    example, the expression
  • scores4
  • refers to the value 67 (which is the 5th value
    in the array).
  • Scores0 is first element in the array - all
    indexes start at 0. The value stored in the 3rd
    index is the 4th element.
  • Scores4 is a place to store a single integer,
    and can be used wherever an integer variable can.
    For example, it can be assigned a value, printed,
    used in a calculation.

26
ARRAYS
  • When an array is declared, the name of the array
    is the address in memory of the first value in
    the array. For instance, an array of 9 integers
    (indexed 0-8) called intArray would be located in
    memory like this

View of Memory
1 Location 23


90


40

60 70
75 80 90
scores
01

2


3

4


5


6


7 8
27
Arrays
  • An array stores multiple values of the same data
    type.
  • So if an array of integers is declared, only
    integers may be stored in that array, no strings
    or characters.
  • The type can be primitive types or objects.
  • Primitive types include arrays of integers,
    doubles, chars, longints etc.
  • Therefore, we can create an array of integers, or
    an array of characters, or an array of String
    objects, etc.

28
Arrays
  • In Java, the array itself is an object.
    Therefore
  • Any of the methods that can be used on an object
    can be used on an array.
  • The name of the array is a reference variable,
    and the array itself is instantiated separately.

29
Arrays
  • The chess object Bishop points to the place in
    memory where all the variables and methods
    associated with the Bishop object are located,
  • So the name of the array points to the place in
    memory where the individual values of the array
    are stored.

30
Declaring Arrays
  • Since arrays are objects, the reference must
    first be declared and then the array can be
    instantiated.
  • The scores array could be declared as follows
  • int scores new int10
  • Note that the type of the array (int) does not
    specify its size, but the new operator reserves
    memory locations to store 10 integers indexed
    from 0 to 9.

31
Arrays
  • The type of the variable scores is int (an
    array of integers)
  • It is set to a newly instantiated array of 10
    integers. Only integers may be stored in this
    array.
  • If we declared an array of strings, only strings
    may be stored in that array.

32
Declaring Arrays
  • Some examples of array declarations
  • float prices new float500
  • boolean flags
  • flags new boolean20
  • char codes new char1750
  • int intArray //allocates no memory

33
Arrays
  • You cannot access an index of an array until it
    is instantiated.

  • int grades // grades Array has no memory
    allotted
  • grades3 7 // ERROR - grades3 does not
    yet exist

34
Creates an array with 10 elements
  • class Basic_Array
  • final static int LIMIT 10 // value will
    not change as
    final static int INCREMENT 10 // only
    one copy needed
  • public static void main (String args)
  • intlist new intLIMIT
  • for(int index 0 index lt LIMIT index)
  • listindex index INCREMENT
  • list5 999
  • for (int value list) // forEach value in list
  • System.out.print (value " ")







    // method main // stores increments of 10
    in each element

35
  • LIST

0 10


20


30

40 50
60 70
80 90




01

2


3

4


5


6


7


89
0 10


20


30

40 999
60 70
80 90




01

2


3

4


5


6


7


89
Element index 5 is change to 999, which is the
6th element in the array.
36
Arrays
  • The constant LIMIT holds the size of the array.
    This is a good programming technique because it
    allows you to change the size of the array in one
    place - at the beginning of the program.
  • The square brackets in the array declaration are
    an operator in Java. They have a precedence
    relative to other operators i.e. the highest
    precedence.
  • Both constants in the previous example were
    declared static because only copy of the size of
    the array is needed.

37
Bounds Checking
  • If the array codes can hold 100 values, it can
    only be indexed using the numbers 0 to 99
  • If count has the value 100, then the following
    reference will cause an ArrayOutOfBoundsException
  • System.out.println (codescount)
  • Its common to introduce off-by-one errors when
    using arrays

for (int index0 index lt 100
index) codesindex index50 epsilon
38
Bounds Checking
  • Once an array is created, it has a fixed size. An
    index used in an array reference must specify a
    valid element.
  • That is, they must be in bounds (0 to N-1).
  • The Java interpreter will throw an exception if
    an array index is out of bounds. So that in our
    list array of 10 elements, if you tried to
    access
    list11

  • an exception called ArrayIndexOutofBoundsExcepti
    on would result. The java index operator
    performs automatic bounds checking.

39
Bounds Checking
  • Each array object has a public constant called
    length that stores the size of the array.
  • It is referenced through the array name (just
    like any other object)

40
Length of an Array
  • scores.length
  • Length is a constant defined in the array class.
  • scores. length holds the number of elements
    allocated, not the largest index.
  • That is, it holds the number of items you
    allocated for the array when you declared it..
  • In the program Reverse_Numbers, an array is
    constructed to store numbers which are printed
    out in reverse.

41
ARRAYS
  • Arrays are considered to be a static structure
    because they have a fixed size. They cannot
    shrink or grow in size.
  • Data structures like arrays are good when we
    know ahead of time how many elements are needed.
  • Other data structures like ArrayLists and linked
    lists can be used when it is necessary to
    dynamically build a structure to hold elements.
  • This is necessary when the number of elements is
    not known ahead of time.

42
Initializer Lists
  • An initializer list can be used to instantiate
    and initialize an array in one step.
  • The values are delimited by braces and separated
    by commas. Examples
  • int units 147, 323, 89, 933, 540,
  • 269, 97, 114, 298, 476
  • char letter_grades 'A', 'B', 'C',D

  • The array units is instantiated
    as an array of 10 ints, indexed from 0 to 9.
  • The letter_grades array consists of an array of 4
    characters.

43
Initializer Lists
  • Note that when an initializer list is used
  • the new operator is not used
  • no size value is specified
  • the type of each value in the list must be the
    same as the data type of the array.
  • The size of the array is determined by the number
    of items in the initializer list. An initializer
    list can only be used in the declaration of an
    array.
  • The array size is set to the number of elements
    in the initializer list.

44
INITIALIZING ARRAYS
  • When an array object is instantiated, the
    elements in the array are initialized to the
    default value of the indicated data type.
  • That is, it you declare an array of integers,
    each element is initialized to 0.
  • However, it is always better to do your own
    initialization.

45
Array Examples
  • int Numbers new int100
    Numbers0
    0
  • for(int i 1 i lt Numbers.length i)
    Numbersi i Numbers(i-1
  • We used the length field, which is the field
    provided in the array class to contain the length
    of the array. This field is read-only.
  • Though arrays are objects and can access all the
    methods that objects can, the syntax associated
    with them is somewhat different from that of
    other objects.

46
  • class Evens
  • final int SIZE 10
  • public static void main(String args )
    int
    intArray new int SIZE
  • for (j 0 j lt SIZE j)
    intArrayj 2 2 j
  • System.out.println( Element
    Value )
    for (j 0 j lt SIZE -1 j)
    System.out.println( j
    intArrayj)
    // method main


    class evens

47
  • class Sum
  • public static void main(String args )
  • // initialize the array with ints
  • int intArray 1, 3, 5, 4, 7, 2, 16, 99,
    45, 67
  • int total 0
    // accumulate the total of the elements
    in the array
  • for (int j 0 j lt intArray.length j)

    total total intArrayj

    //
    print results System.out.println( Total
    array elements is , total)
  • // method main // class Sum
  • output Total of array elements is 287

48
ArrayCopy
  • It is possible to copy one array to another array
    with the arraycopy method

  • public static void arraycopy(Object sourceArray,
    int srcIndex, Object destination, int destIndex,
    int length).
  • The two objects are the source and destination
    arrays, the srcIndex and destIndex are the
    starting points in the source and destination
    arrays, and length is the number of elements to
    copy. E.g.

49
Copying Arrays
  • public static void main(String args)

    char copyFrom d,e,c,a, f,
    f,e,i n char
    copyTo new char7
    System.arraycopy(copyFrom, 2, copyTo, 0,7)

  • Arraycopy method begins the copy at element
    number 2 in the source array (copyFrom) which is
    element c. It copies it to the destination
    array (copyTO) starting at index 0. It copies 7
    elements, c to n into copyTO.


2
d e c a f f e i n
copyFrom
0 1 2 3 4 5 6
c a f f e i n
copyTO
50
ARRAYS
  • The elements of an array can be object
    references. The declaration

  • String words new String25
  • reserves space to store 25 references to String
    objects.
  • It does NOT create the String objects themselves



51
Arrays of Objects
  • The words array when initially declared

address
  • At this point, the following reference would
    throw a NullPointerException
  • System.out.println (words0)

52
Arrays of Objects
  • After some String objects are created and stored
    in the array

Address of string
53
Arrays of Objects
  • Keep in mind that String objects can be created
    using literals
  • The following declaration creates an array object
    called verbs and fills it with four String
    objects created using string literals

String verbs "play", "work", "eat", "sleep"
54
Initializing Arrays
  • // initializes the array
  • String name_list Paul, Newman,
    Jessica, Ten)
  • Since a string literal instantiates a new string
    object, each string literal in the initializer
    list creates an object for each element of the
    array. Hence
  • for(int name 0 name lt name_list.length
    name) System.out.printl(name_listname
    )
  • OUTPUT Paul Newman Jessica Ten


55
Array of Strings
  • Each object stored in an array can also be
    instantiated separately. e.g.

    String phrase new
    String5

    phrase0 Good Morning
  • phrase1 How are you
  • phrase2 Have a Good Day
  • It is also possible to read in the elements of an
    array from the user.

56
Arrays of Objects
  • The following example creates an array of Grade
    objects, each with a string representation and a
    numeric lower bound
  • See GradeRange.java
  • See Grade.java

57
// Represents a school grade.//
public class
Grade private String name private int
lowerBound //--------------------------------
--------------------------------- //
Constructor Sets up this Grade object with the
specified // grade name and numeric lower
bound. //--------------------------------------
--------------------------- public Grade
(String grade, int cutoff) name
grade lowerBound cutoff
58
//-----------------------------------------------
------------------ // Returns a string
representation of this grade.
//------------------------------------------------
----------------- public String toString()
return name "\t" lowerBound
//------------------------------------------------
----------------- // Name mutator.
//------------------------------------------------
----------------- public void setName (String
grade) name grade
59
//-----------------------------------------------
------------------ // Lower bound mutator.
//------------------------------------------------
----------------- public void setLowerBound
(int cutoff) lowerBound cutoff
//-----------------------------------------
------------------------ // Lower bound
accessor. //-----------------------------------
------------------------------ public int
getLowerBound() return lowerBound

60
public class GradeRange //-------------------
----------------------------------------------
// Creates an array of Grade objects and prints
them. //---------------------------------------
-------------------------- public static void
main (String args) Grade grades
new Grade("A", 95), new
Grade("A-", 90), new Grade("B", 87),
new Grade("B", 85), new Grade("B-", 80),
new Grade("C", 77), new Grade("C", 75), new
Grade("C-", 70), new Grade("D", 67),
new Grade("D", 65), new Grade("D-", 60),
new Grade("F", 0) for (Grade
letterGrade grades) System.out.println
(letterGrade) / / which is the same as
for ( int index 0 index lt 5 index
System.out.println(gradesindex
61
// shortcut instantiations of array Grade
grades new Grade("A", 95), new
Grade("A-", 90), new Grade("B", 87),
new Grade("B", 85), new Grade("B-", 80),
new Grade("C", 77), new Grade("C", 75), new
Grade("C-", 70), new Grade("D", 67),
new Grade("D", 65), new Grade("D-", 60),
new Grade("F", 0)
If we did not do the above shortcut
instantiations, we would have to fill the array
as below grades0 new Grade(A,
95) grades1 new Grade(A-, 90) grades2
new Grade(B, 87) grades3 new Grade(B,
85) grades4 new Grade(B-, 80) .. And so
on
62
Outline
Declaring and Using Arrays Arrays of
Objects Two-Dimensional Arrays Variable Length
Parameter Lists The ArrayList Class Polygons and
Polylines Mouse Events and Key Events
63
Multidimensional Arrays
  • A one-dimensional array stores a simple list of
    values.
  • A two-dimensional array can be thought of as a
    table of values, with rows and columns.
  • A two-dimensional array element is referenced
    using two index values.
  • To be precise, a two-dimensional array in Java is
    an array of arrays, therefore each row can have a
    different length.

64
Two Dimensional Arrays
  • Actually Java does not support 2d arrays in the
    traditional sense. What it does allow are
    one-dimensional arrays that hold arrays as
    values.
  • In an initializer list, the first values
    represent the first element in the array.
  • An initializer list can be used to create and set
    up a multidimensional array or values can be read
    into the array from a file or the keyboard.

65
Multi-dimensional Arrays.
  • Each element in the list is itself an initializer
    list. It is helpful to conceive of the 2D array
    as a table and a 3D array as a cube. After that,
    it is not easy to conceive of anything.
  • Note that each array dimension has its own length
    constant.

66
Two-Dimensional Arrays
  • A one-dimensional array stores a list of elements
  • A two-dimensional array can be thought of as a
    table of elements, with rows and columns

67
Two-Dimensional Arrays
  • To be precise, in Java a two-dimensional array is
    an array of arrays
  • A two-dimensional array is declared by specifying
    the size of each dimension separately
  • int scores new int1250
  • A array element is referenced using two index
    values
  • value scores36
  • The array stored in one row can be specified
    using one index

68
Two-Dimensional Arrays
Expression Type Description
table int 2D array of integers, or array of integer arrays
table5 int array of integers - A ROW IN THE TABLE
table512 int Integer an int value in a cell of the table
  • See TwoDArray.java (page 399)
  • See SodaSurvey.java (page 400)

69
// Class Soda_Scores stores the results of the
survey in a 2D// array of integers
representing individual respondents ratings of 4
sodas and contains the methods to perform some
basic analysis.//--------------------------------
-----------------------------------class
Soda_Scores private final int RESPONDENTS
10 private final int SODAS 4 // each row
represents one of the sodas, each column
represents one of the //respondents private
int results 3, 4, 5, 2, 1, 4, 3, 2, 4,
4, // soda 1 2,
4, 3, 4, 3, 3, 2, 1, 2, 2, // soda 2
3, 5, 4, 5, 5, 3, 2, 5, 5,
5, // soda 3 1,
1, 1, 3, 1, 2, 1, 3, 2, 4 // soda 4
//
// Returns the number of sodas used in the
survey. /
public int num_sodas() return
SODAS // method num_sodas
70
//
// Determines if the specified soda is worthy
of future // development by seeing if at
least half of the survey // respondents
scored the soda at or above a particular //
level. Goes through the columns and checks
values // variable soda represents a row
/
public boolean worthy (int soda, int level)
int count 0 for (int person0
person lt resultssoda.length person)
if (resultssodaperson gt level) // scored
above level count return
(count gt RESPONDENTS/2) // method
worthy // class Soda_Scores
71
// Class Soda_Survey contains the driver of a
program that produces the results of a soda taste
test.//------------------------------------------
-------------------------class Soda_Survey
// Creates a Soda_Scores object, then determines
and prints if each tested soda is worthy of
future development. //
public static void main
(String args) Soda_Scores test new
Soda_Scores() // goes through the four
rows and calls the method worthy() in
//Soda_Scores which goes through the columns and
checks for levels //greater than 3 for
(int soda0 soda lt test.num_sodas() soda)
System.out.println ("Soda "
(soda1) " is "
(test.worthy(soda, 3) ? "worthy." "not
worthy.")) // method main // class
Soda_Survey
72
Multidimensional Arrays
  • int table 28, 84, 47, 72, 69, 26,
    91, 40, 28, 42, 34, 37, 13, 26, 57, 35
  • The first values - 28, 84, 47 and 72 represent
    the first row of the array. The second set of
    values are the 2nd row
  • 28 84 47 72
  • 69 26
  • 91 40 28
  • 42 34 37
  • 13 26 57 35

73
  • import java.io.

  • public class PassArrays
  • public static void main(String args)
  • // initialize the array
  • int grades 100, 79, 83 , 44,
    56, 67 , 95, 88, 99
  • // call methods to print a row
  • printStudentScores( grades1 )
  • // represents a row in the array


  • public static void
    printStudentScores( int row)
  • System.out.print("Scores for student ")

    for (int i 0 i lt row.length i)
    System.out.println("")


74
Arrays as Parameters
  • An entire array can be passed to a method as a
    parameter. Like any other object, the reference
    to the array is passed, making the formal and
    actual parameters aliases of each other.
  • Changing an array element in the method changes
    the original element. An array element can be
    passed to a method as well, and follow the
    parameter passing rules of that element's type.

75
public class PassArrays public static void
main(String args) // initialize the array

int grades 100, 79, 83 , 44,
56, 67 , 95, 88, 99 // call methods
to print row 1 grades1
printStudentScores( grades1 )
// represents a row in the array, this changes
all the values in that row


public static void printStudentScores( int
row) System.out.print("Scores
for student ")
for (int i 0 i lt
row.length i) rowi
40
Result All
values in row 1 (grades1 have been changed to 40
76
The ArrayList Class
  • An object of class ArrayList is similar to an
    array in that it stores multiple values
  • However, a ArrayList
  • only stores objects.
  • can grow and shrink in size
  • Service methods provided by the ArrayList t class
    are used to interact with a ArrayList..

77
The ArrayList Class
  • An important difference between an array and a
    ArrayList is that a ArrayList can be thought of
    as dynamic, that is, it is able to change its
    size as needed .
  • A static structure like an array has a fixed size
    throughout its existence.
  • Each ArrayList initially has a certain amount of
    memory space reserved for storing elements.

78
ArrayList Class
  • If an element is added that doesn't fit in the
    existing space, more room is automatically
    acquired.
  • It accomplishes this by creating and destroying
    arrays. This is not really efficient.
  • However it is necessary if want the flexibility
    to enlarge arrays.

79
The ArrayList Class
  • An ArrayList is implemented using an array.
  • Whenever new space is required, a new, larger
    array is created, and the values are copied from
    the original to the new array.
  • To insert an element, existing elements are first
    copied, one by one, to another position in the
    array.

80
The ArrayList Class
  • Elements can be inserted or removed with a single
    method invocation
  • When an element is inserted, the other elements
    "move up or down " to make room
  • Likewise, when an element is removed, the list
    "collapses" to close the gap
  • The indexes of the elements adjust accordingly

81
ArrayLists
  • The major advantage of an ArrayList that we can
    store different types of objects in it.
  • Since the methods are designed to accept
    references to any Object type, a reference to a
    string, an integer, a double etc. can be passed.
  • NOTE that if a primitive type is passed, it
    must be passed as an object using the Integer, or
    Double wrapper classes.

82
ArrayList Class
  • Previoiusly, to put an integer into an
    ArrayList you would have to first create an
    integer object
  • ArrayList list new ArrayList()
  • Integer num new Integer(10)
  • list.add(num)
  • But now Java will automatically change an int to
    an object for you so that you can code
  • list.add(10) // java changes 10 to an
    Integer object
  • You must inport the java.util package to use an
    ArrayList

83
The ArrayList class Service methods
add(Object element) adds element to end of list

remove (Object element)
removes the object from the ArrayList. The
parameter is an alias to the object to be
removed. contains (Object element)
returns true if the object is in the ArrayList.
get (int index) returns the object at the
index specified. ensureCapacity() expands
array by creating a new array. lastIndexOf(Object
element) returns the last occurrence of
element. size() returns the number of objects.

84
The ArrayList Class
  • An ArrayList stores references to the Object
    class, which allows it to store any kind of
    object
  • We can also define an ArrayList object to accept
    a particular type of object
  • The following declaration creates an ArrayList
    object that only stores Family objects
  • ArrayList ltFamilygt reunion new ArrayList
    ltFamilygt
  • This is an example of generics, which are
    discussed further in Chapter 12
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