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Character, Plot, Setting, ANIMATE!

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Character, Plot, Setting, ANIMATE! Presented by Brenda Sosa, K-3 Art Teacher West Central Hartford Elementary – PowerPoint PPT presentation

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Title: Character, Plot, Setting, ANIMATE!


1
Character, Plot, Setting, ANIMATE!
Presented by Brenda Sosa, K-3 Art Teacher West
Central Hartford Elementary
2
SESSION OUTLINE
  • What is stop motion animation?
  • How was stop motion animation used in a 3rd grade
    art room?
  • How does this unit apply to 21st century skills?
  • Unit objectives/content standards
  • Planning process including Unit planning sheets
  • Suggestions for stop motion animation themes
  • Other cross curriculum applications
  • Animation Programs - online and desktop

3
What is Stop Motion Animation?
  • an animation technique to make a physically
    manipulated object appear to move on its own.
  • The object is moved in small increments between
    individually photographed frames, creating the
    illusion of movement when the series of frames is
    played as a continuous sequence. Moving Penny
    Animation
  • Clay figures are often used in stop motion for
    their ease of repositioning. Motion animation
    using clay is called clay animation or
    clay-mation.
  • People also use LEGO toys for animation, also
    called Brick Films.

http//en.wikipedia.org/wiki/Stop-motion_animation
4
What is Stop Motion Animation?
  • Use of CGI (computer generated imagery) has
    reduced the use of stop motion and almost
    rendered it obsolete as a serious special effects
    tool in feature films.
  • Still used on some projects such as in children's
    programming (Bob the Builder), as well as in
    commercials such as Amazons Kindle.
  • The reason stop motion may be chosen over CGI,
    CGI has yet to match the way real textures are
    captured by stop motion making it valuable for a
    handful of movie makers, notably Tim Burton,
    whose puppet-animated film Corpse Bride was
    released in 2005.

http//en.wikipedia.org/wiki/Stop-motion_animation
5
3rd Grade Art Room
  • Imaginations!
  • 5 groups of 4-5 students
  • 5 digital cameras with homemade tripods (books,
    tabletops, and sticky putty)
  • 5 MacBook laptops loaded with MacOSX iMovie
    software on loan from the administration office.
  • Modeling Clay, paper, scissors, markers, etc.
  • Items brought from home

6
Unit Objectives
  • In groups of 4 to 5, students will plan, design,
    and create a stop animation movie including
    character, setting and plot.
  • After a teacher demonstration and by using the
    group designed storyboard involving character,
    setting, and plot created during the planning
    process, students will film their animations
    using a digital camera, and modify transitions,
    add title and credit slides as well as sound in
    iMovie.

7
...More Examples of Stop Motion Animation!
  • Western Spaghetti created by PES 2009 Sundance
    Film Festival Winner
  • Origami Animation
  • T-Shirt War by Rhett and Link
  • T-Shirt War behind the Scenes

8
Possible Materials
  • pipe cleaners
  • dry erase marker boards (325-448)
  • wire
  • clay/play dough/modeling clay
  • pencil and paper
  • chalk boards
  • and so much more....

9
3rd grade movies created at West Central
Elementary
  • http//westcentralk2art.wikispaces.com/stop_animat
    ion_3rd_grade

10
21st Century Skills Creativity and Innovation
  • 2.CI.1 Demonstrate originality and inventiveness
    in work.
  • 2.CI.3 Be open and responsive to new and diverse
    perspectives.
  • 2.CI.4 Act on creative ideas to make a tangible
    and useful contribution to the domain in which
    the innovation occurs.

11
21st Century Skills Critical Thinking and Problem
Solving Skills
  • 2.CTP.1 Make complex choices and decisions.
  • 2.CTP.3 Identify and ask significant questions
    that clarify various points of view and lead to
    better solutions.

12
21st Century Skills Communication and
Collaboration
  • 2.CC.1 Articulate thoughts and ideas clearly and
    effectively through speaking and writing.
  • 2.CC.2 Demonstrate ability to work effectively
    with diverse teams.
  • 2.CC.3 Exercise flexibility and willingness to be
    helpful in making necessary compromises to
    accomplish a common goal.
  • 2.CC.4 Assume shared responsibility for
    collaborative work.

13
21st Century Skills Social and Cross-Cultural
Skills
  • 4.SCC.1 Work appropriately and productively with
    others.
  • 4.SCC.2 Leverage the collective intelligence of
    groups when appropriate.

14
21st Century Skills Leadership and Responsibility
  • 4.LR.2 Leverage strengths of others to accomplish
    a common goal.
  • 4.LR.4 Act responsibly with the interests of the
    larger community in mind.

15
Content Standards
  • 3.R.3.1 (Analysis) Students can identify and
    describe literary elements and devices in
    literature. (character, plot, and setting)
  • Technology 3.CT.1.4 Create, save and retrieve
    folders. 3.CP.1.1 Participate within groups to
    produce a digital output for a given assignment.
  • SD Visual Arts Standard 2.1 Explore various media
    and processes used in the production of visual
    arts.
  • SD Visual Arts Standard 1.1 Describe how visual
    arts tell stories or express moods or ideas.
  • SD Visual Arts Standard 1.2 Use selected media
    and processes to express ideas or personal topics
    of interest.

16
Step 1. Animation Practice
  • Students created a flip book by cutting and
    stapling the pages in order. Use card stock or
    other heavy paper to photocopy flip book
    pages. http//www.crayola.com/free-coloring-pages/
    print/flip-book-coloring-page/
  • View Teacher example Frame by Frame
  • NOW YOU TRY IT!
  • Sticky Note Flip Book
  • Keep it simple!
  • Ideas Bouncing Ball or Stick Person Moving

17
Step 2. Create Groups
  • Stand up and organize The easiest way of doing
    this for the teacher to organize is for students
    to stand in a line in order (of age, height,
    distance of their journey to the school etc.) and
    then split them off into groups, asking them to
    find a place to sit down and work together.
  • Picture Puzzles. Cut pictures from a magazine so
    that there are half as many pictures as members
    of the group. If you have a theme try to find
    pictures related to the theme. Cut each picture
    in half and mix them up in a hat. Each person
    takes one piece and partners are those whose
    pieces form a complete picture.
  • Pictures. Give each student a card with a
    different kind of ball or sporting equipment
    picture on it. Students are to find the person(s)
    with the equipment that matches theirs. Of course
    you can use any category for this (i.e., dogs,
    cars, birds).
  • Shake, Rattle and Roll. Take as many film
    canisters as you have people. In each film
    canister, put an object. The objects you pick can
    be like the following cotton balls, pennies,
    paperclips, jelly beans, mm's, etc. If you have
    30 people and you want to divide them into three
    groups of 10 each, you would place a cotton ball
    in 10 of the canisters, a paperclip in 10 of the
    canisters, and a penny in 10 of the canisters.
    Each individual then picks a canister from a bag,
    basket or some other container. Find persons in
    the group with a like sounding object and stay
    with that group.
  • Colored Sticky Notes. Hand out as many colored
    sticky notes for as many groups you would like to
    divide your students.

18
Creativity Stretchers
19
Step 3. BrainStorming
  • Materials 1 plain white piece of paper 9x12
    per group, pencils without erasers, and
    IMAGINATIONS!
  • Rules Write down all ideas good or bad from all
    group members, draw pictures, write words, write
    or draw everything quickly without criticisms or
    judgements, Don't even groan, frown, or laugh.
    All ideas are equally valid at this point. Do NOT
    erase or cross off any ideas!
  • Time Limit 5 minutes...
  • Ideas Include setting, characters, story,
    materials, everything and anything that comes to
    mind!
  • Examples

20
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22
Step 4. Refining Editing Ideas
  1. When all the ideas have been recorded, combine
    ideas as much as possible, but only when the
    original contributors agree.
  2. Draw a line through ideas that are unwanted. Do
    NOT erase or completely scratch off ideas.
  3. Number all remaining ideas.
  4. Each member votes on the remaining ideas by
    making a list of the numbers of the ideas he/she
    thinks are important or should be discussed
    further. This list should contain no more than
    one third of the total number of ideas.
  5. After counting the votes, cross out ideas with
    only one or two votes. Then vote again until only
    a few ideas remain(i.e., 3 or 4). If there is no
    clear-cut winner, then vote again or discuss the
    remaining ideas and determine which idea best
    answers the original question.

23
Step 5. Character, Plot and Setting Planning Sheet
24
Step 6. Script Writing
  • Compare to Readers Theatre organization, studied
    during 2nd grade year.
  • Designate speaking parts by writing Characters
    Name, then colon or dash and finally speaking
    part.
  • Script and storyboard must be complete before
    animation can begin!

25
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27
Step 7. StoryBoard
28
Storyboard Examples
29
Storyboard Examples
30
Step 8. Character Material Planning Sheet
  • Students will plan and design the appearance and
    necessary materials of all characters in the
    story.
  • Each character was assigned its own planning
    sheet to show its appearance including colors,
    clothing, etc.
  • This sheet also contains an area for listing the
    materials necessary for creating the character
    and where/who the materials will come from.
  • A Day in the Life at Aardman Studios from
    Wallace and Gromit The Curse of the Were-Rabbit.

31
Character Material Planning Sheet
32
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34
Create Characters Setting
  • Remind students to bring any necessary materials
    from home as assigned during character planning
    in previous step.
  • Provide a list of materials to students that will
    be supplied by teacher/school such as paper,
    scissors, modeling clay, toothpicks, glue, etc.
  • Use wires, aluminum foil, or toothpicks for
    armatures in characters made from modeling clay.
  • How to Build a Bunny From Wallace and Gromit
    The Curse of the Were-Rabbit.

35
Time to Animate!
  • Teacher demonstrates process/preparation for
    picture taking to create animation. Show Walking
    Figure video.
  • Each group will mount the camera on a tripod
    (stack of books with sticky tack or directly to
    table top) - You don't want the camera to move at
    all during the picture taking process.
  • Tape the background down to keep it from moving.
  • Place the camera so that the background
    completely fills the frame for the pictures
    you'll take.
  • Keep storyboard close by as a map to follow
    during the picture taking process.
  • Position the characters where you'll want them,
    and then press the "Take Picture" button.
  • After you take each picture, slightly move your
    characters into position for the next shot. Each
    picture you take will become a frame in your
    movie. Clay animation looks good at a frame rate
    as low as six frames per second.
  • After you've taken all the pictures, quit the
    picture taking part and proceed to the next step
    - uploading to the MACs. (next class period)

36
Putting it all together in iMovie.
  • Import Pictures into iPhoto Once you have all of
    the pictures taken, plug your camera into your
    Mac and import the photos into iPhoto. You might
    want to create a new photo album with a specific
    scene/movie name and drag the pictures into it.
  • Open iMovie and create a new iMovie project. Name
    it whatever you like.
  • Now click on the Media button to the right
    above your timeline and select Photos at the
    top right of the window. (On older versions of
    iPhoto, youll click the Photos button instead
    of the Media button.)
  • Select your stop-motion album. All of your photos
    should appear in order, select all photos by
    clicking on the first photo and holding shift and
    clicking on last photo. Drag into timeline.
  • Animate Your Photos In order for your animated
    short movie to play properly, you must tell
    iMovie how long you want each photo to appear
    before showing the next one. In iMovie, select
    all of the photographs in your stop-motion album
    (the quick way to do this is to click on the very
    first photo and then, holding down the shift key,
    scroll down and click on the last photo.) Now
    click (the gear in in the lower left of any
    photo) and type in 0.03? (or other number of
    your choosing under 1 second) for your duration
    in the floating window that appears. Click the
    Apply button. Once iMovies finished filling the
    timeline, hit play.

37
Final Touches
  • By default, iMovie gives imported photos a pan
    and zoom effect called Ken Burns.  While cool
    for a photo slideshow, it messes up stop
    animation.  To turn it off
  • Click on a photo in iMovie and press Command-A to
    select all your photos.
  • Press C to see the Crop options for your project.
  • Select either Fit or Crop instead of Ken Burns.
  • To fine tune your animation, you can slow it down
    by choosing to use more than 3 frames-per-photo.
    You can also add music to your short by dragging
    MP3s or AIFF files to the timeline, or browsing
    your iTunes library from within iMovie.
  • To share your stop-motion video, youll want to
    convert it to QuickTime. The steps in this
    process depend on which version of iMovie you are
    using. In general, look for Export or Share
    options, and try one of the default options.

38
Cross-Curriculum Suggestions
  • Science metamorphosis of a butterfly, moon
    phases, seed to plant growth, climate or season
    change, erosion, photosynthesis, etc.
  • Math Fractions, Addition and Subtraction,
    Division and Multiplication, shape morphing, and
    more....
  • Literature retell stories, vocabulary
    explanations, parts of speech, etc.
  • Social Studies Reenact historical events,
    portray historical figures, timelines, locations
    and events, etc.

39
Desktop Software options
  • Microsoft Office Power Point
  • Windows Movie Maker
  • Apple iMovie
  • Free Online Downloadable Software (see next 2
    slides)

40
Animation Links Resources
  • Clay Animation Station ThinkQuest 1998 Entry.
    Learn about the artists who are working with clay
    animation today. Learn how to create your own
    movie and how to enter your work into a
    festival. http//library.thinkquest.org/22316/
  • Stop Motion Central Learn to make stop motion
    claymation, Brick films, and reviews for the
    latest software for Stop Motion. http//www.stopmo
    tioncentral.com/
  • Lego Matrix Just in time for its 10th year
    anniversary, "Trinity Help" is a frame-accurate
    stop-frame animation of the famous bullet-dodge
    scene from the 1999 movie The Matrix, all done in
    Lego. http//legomatrix.com
  • Stop Motion Animation Really great website with
    tutorials and stop motion animation examples with
    various different materials. http//www.stormtheca
    stle.com/stop-motion-animation/index.htm

41
Animation Links Resources continued...
  • StopMoj0 a free cross-platform stop-motion
    animation suite designed to aid in the creation
    of animations. It includes a capture program
    supporting capture of image files from various
    video devices, overlay of previous frames (onion
    skinning), and export to AVI and QUICKTIME video
    formats. http//www.mondobeyondo.com/projects/stop
    mojo/
  • Stop Motion Works A great website with an
    overview of Stop Motion software and tools.
    http//www.stopmotionworks.com/stopmosoftwr.htm
  • Clay Animation and Stop Motion Website A great
    resource for vocabulary and resources, even
    includes an online idea sketch pad for
    characters. http//www.clayanimator.com/english/me
    nu.html
  • Frame by Frame Free stop motion animation
    software for Macs. http//web.mac.com/philipp.bren
    del/Software/FrameByFrame.html

42
To Sum it Up!
  • This Unit is Adaptable to any....
  • subject matter math, science, art, literature,
    social studies
  • materials
  • grade level
  • software online or desktop
  • and relies heavily on 21st century skills such as
    problem solving, teamwork, and creativity and
    imagination!
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