Game Design Master Class 8th - PowerPoint PPT Presentation

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Game Design Master Class 8th

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Game Design Master Class 8th ... The Sprytes of ORIENT What they look like Where they live What they do Creating and Texturing a Spryte object Using 3ds Max ... – PowerPoint PPT presentation

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Title: Game Design Master Class 8th


1
Game Design Master Class8th 15th March 2008
  • Lynne Hall
  • Susan Jones
  • Marc Hall
  • Lyn Bassett

2
Session 1 Introduction
  • Who we are
  • What were going to do today
  • Introduction to ORIENT
  • Interaction with ORIENT
  • The Trailer
  • 3D design
  • Plot Nodes

3
Session 2 The Sprytes
  • The Sprytes of ORIENT
  • What they look like
  • Where they live
  • What they do
  • Creating and Texturing a Spryte object
  • Using 3ds Max

4
Session 3 The MeKs
  • Introduction to the MeKs
  • MeKtropolis
  • Lomography
  • Designing the City
  • Designing MeK characters
  • What theyre like
  • What they do
  • What they look like

5
Session 4 A Game for the MeKs
  • What are the users going to do in MeKland
  • What is the plot?
  • What is the point of the game?
  • What game can we make that
  • Is fun
  • Meets the objectives of ORIENT

6
Session 5 Closing
  • Where are we going with the MeKs
  • Things to think about
  • Is your game idea fun?
  • Does MeKtropolis support that game?
  • Do the MeKs look as if they would participate in
    that game?
  • For next week
  • Your designs in 3D format
  • What you need to think about what can you do to
    improve
  • Mek appearance
  • MeKtropolis
  • MeK games and culture
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