Combined Multiuser Reception and Channel Decoding for TDMA Cellular Systems - PowerPoint PPT Presentation

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Combined Multiuser Reception and Channel Decoding for TDMA Cellular Systems

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and Channel Decoding for TDMA Cellular Systems 48th Annual Vehicular Technology Conference Ottawa, Canada May 21, 1998 Matthew Valenti and Brian D. Woerner – PowerPoint PPT presentation

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Title: Combined Multiuser Reception and Channel Decoding for TDMA Cellular Systems


1
Combined Multiuser Receptionand Channel
Decodingfor TDMA Cellular Systems
  • 48th Annual Vehicular Technology Conference
  • Ottawa, Canada May 21, 1998
  • Matthew Valenti and Brian D. Woerner
  • Mobile and Portable Radio Research Group
  • Virginia Tech
  • Blacksburg, Virginia

2
Introduction
  • Performance of multiple access systems can be
    improved by multiuser detection (MUD).
  • Verdu, Trans. Info. Theory 86.
  • Viterbi algorithm, complexity O(2K).
  • MUD for CDMA systems.
  • Jointly detect signals from the same cell.
  • Optimal MUD is too complex for large K.
  • MUD for TDMA systems.
  • Jointly detect signal from within the cell plus
    one or two strong interferers from other cells.

3
MUD for Coded TDMA
  • TDMA systems use error correction coding.
  • Soft-decision decoding outperforms hard-decision
    decoding (2-2.5dB).
  • However, the optimal MUD passes hard-decisions to
    the channel decoder!
  • Dont use optimal MUD if loss due to
    hard-decision decoding is greater than gain due
    to multiuser detection.
  • Alternatively, the interface between MUD and
    channel decoder could be improved.

4
Outline of Talk
  • System Model.
  • bit asynchronous.
  • Generalized for both TDMA and CDMA.
  • MUD for TDMA.
  • Proposed Receiver Architecture.
  • Turbo processing.
  • Simulation results
  • RSC coded system.
  • 1 strong interferer.
  • SOVA decoders.

5
System Model
  • Received Signal
  • For TDMA
  • Matched Filter Output

6
Optimal Multiuser Detection
  • Place y and b into vectors
  • Compute cross-correlation matrix
  • For the TDMA case the above reduces to

7
Optimal MUD (Continued)
  • Run Viterbi algorithm with branch metric
  • where
  • Note that the p(b) term is usually dropped.
  • The channel decoder will provide this value.
  • The algorithm produces hard bit decisions.
  • Not suitable for soft-decision channel decoding.

8
Soft-Output MUD
  • Several algorithms can be used to produce
    soft-output.
  • Trellis-based.
  • MAP algorithm
  • Log-MAP, Robertson et al, ICC 95
  • OSOME, Hafeez Stark, VTC 97
  • SOVA algorithm
  • Hagenauer Hoeher, Globecom 89
  • Non-trellis-based.
  • Suboptimal, reduced complexity.

9
Proposed System Architecture
Interleaver
SISO Multiuser Detector
Deinterleaver
SISO Channel Decoders
Matched Filters
Deinterleaver
Channel Estimator
  • Each user interleaves its coded bits prior to
    transmission.
  • Initialize p(bi) 1/2

10
Simulation Parameters
  • 2 users
  • Desired user
  • 1 co-channel interferer with 3 dB less power.
  • Recursive Systematic Convolutional codes
  • Constraint length 3.
  • Rate 1/2.
  • SOVA decoding.
  • Both MUD and Channel decoder.
  • Normalized outputs, Papke et al, ICC 96.

11
Simulation Details
  • Conservative approach taken
  • Only the desired user is decoded.
  • No channel decoder for interferer.
  • Only the APP of the systematic bits of the
    desired user is fed back to the MUD.
  • The APP for the parity bits are not computed or
    used.

12
Simulation Results Existing Methods
-1
10
  • At BER10-3
  • MUD gain is 4.7 dB.
  • Coding gain is 6.7 dB.
  • Gain using hard output MUD and coding, 4.6 dB.
  • Therefore it does not make sense to use
    (hard-outut) MUD and channel coding.

-2
10
-3
10
BER
-4
10
-5
10
matched filter, uncoded
multiuser detector (MUD), uncoded
MUD, hard-decision decoding
matched filter, soft-decision decoding
-6
10
4
6
8
10
12
14
16
18
E
/N
in dB
b
o
13
Simulation ResultsNew Method
-2
10
  • The proposed iterative MUD / channel decoding
    strategy is used.
  • At BER 10-5
  • After 2 iterations, proposed method shows .4 dB
    improvement over channel decoding alone.
  • After 3 iterations, the additional gain is .6 dB.
  • No measurable gain for more than 3 iterations.

-3
10
-4
BER
10
-5
10
matched filter, soft-decision decoding
combined MUD/decoding, 2 iterations
combined MUD/decoding, 3 iterations
-6
10
9
9.5
10
10.5
11
11.5
12
12.5
13
13.5
14
E
/N
in dB
b
o
14
Conclusion
  • Optimal MUD can be used for TDMA.
  • However, if channel coding is used then the
    interface between MUD and decoder is critical.
  • A strategy for iterative MUD/channel decoding is
    proposed.
  • Based on the concept of turbo processing.
  • Proposed strategy was illustrated by simulation
    example.
  • Modest gain by using proposed strategy over
    channel coding alone.

15
Future Work
  • More aggressive use of soft-information.
  • Use parity information for RSC codes, or use
    conventional convolutional coding.
  • Decode the interfering user.
  • Share information among base stations.
  • Decode each user at the closest base station.
  • Send the results to all the other base stations.
  • Use MAP algorithm instead of SOVA.
  • Fading, channel estimation, and equalization.

16
Future Work
  • Combine MUD, decoding, and base station diversity.

MUD at B.S. 1
Bank of K SISO Channel Decoders
Maximal Ratio Combining
MUD at B.S. M
17
Simulation ResultsDiversity Combining
0
  • 2 users and 2 base station.
  • At each B.S. closer user is 3 dB stronger than
    more distant one.
  • Rayleigh fading channel.
  • log-MAP decoder and MUD.
  • K3 r1/2 conventional convolutional code.
  • 4 dB gain after 1 iteration
  • 6 dB after 2 iterations.

10
MUD and decoding only
MUD/decoding/diversity One iteration
MUD/decoding/diversity Two iterations
-1
10
-2
10
BER
-3
10
-4
10
-5
10
0
2
4
6
8
10
12
14
E
/N
in dB
b
o
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