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Affective computing

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Lotzi B l ni Affective computing Emotions and computers. Initiator of the field: Rosalind Picard at MIT http://affect.media.mit.edu/ Controversial at the first ... – PowerPoint PPT presentation

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Title: Affective computing


1
Affective computing
  • Lotzi Bölöni

2
Affective computing
  • Emotions and computers.
  • Initiator of the field Rosalind Picard at MIT
  • http//affect.media.mit.edu/
  • Controversial at the first sight
  • Computers which have emotions?
  • Isnt this too early (in the process of making
    computers intelligent)?
  • Commander Data lots of intelligence no
    emotions
  • In reality, the field deals with a lot of
    different fields, some of them not controversial
    at all.

3
Computers which recognize emotions of the users
  • Essentially, it is a sensor problem.
  • We are very good at recognizing emotion when we
    are face to face
  • Maybe because it is important but lets leave
    this discussion for later
  • We have difficulty recognizing emotions through
    written text (except it is very well written).
    This is why we use smileys -) -(
  • Computers needs to recognize emotions from
    limited input
  • Text typed
  • Typing speed, mouse movement (shaking hand etc)
  • But we can add extra sensors
  • Blood pressure, heart rate, perspiration
    salinity, skin surface conductivity (sweaty hands
    etc).

4
Why would computers recognize emotion?
  • Pilots, train conductors should not get angry
  • Security recognize anxiety?
  • Lie detectors used for long time
  • Interactive tutoring systems
  • detect boredom, interest, frustration
  • adapt
  • Detecting replicants
  • See Blade Runner / read Do Androids Dream of
    Electric Sheep?
  • No controversy here.

5
Computers faking emotions
  • Basically a human-computer interface problem
  • You need to know what emotion to display, and
    when
  • Embodied agents, robots.
  • Applications
  • Toys virtual (Tamagochi), embodied (Aibo robotic
    dog)
  • Games avatars in games
  • E-commerce systems an affective virtual
    salesperson sales more (supposedly)
  • Interactive tutoring
  • Again, not controversial

6
Computers having emotions
  • 1. action selection (e.g., what to do next based
    on the current emotional state)
  • 2. adaptation (e.g., short or long-term changes
    in behavior due to the emotional states)
  • 3.social regulation (e.g., communicating or
    exchanging information with others via emotional
    expressions)
  • 4. sensory integration (e.g., emotional filtering
    of data or blocking of integration)
  • 5. alarm mechanisms (e.g., fast reflex-like
    reactions in critical situations that interrupt
    other processes)
  • 6. motivation (e.g., creating motives as part of
    an emotional coping mechanism)
  • 7. goal management (e.g., creation of new goals
    or reprioritization of existing ones)
  • 8. learning (e.g., emotional evaluations as
    Q-values in reinforcement learning)
  • 9. attentional focus (e.g., selection of data to
    be processed based on emotional evaluation)
  • 10. memory control (e.g., emotional bias on
    memory access and retrieval as well as decay rate
    of memory items)
  • 11. strategic processing (e.g., selection of
    different search strategies based on overall
    emotional state)
  • 12. self model (e.g., emotions as representations
    of what a situation is like for the agent")

7
An example of emotion being afraid
  • 1. afraid of spiders
  • 2. afraid of large vehicles
  • 3. afraid of a large vehicle careering towards
    you
  • 4. afraid of a thug asking you to hand over your
    wallet
  • 5. afraid your favorite party is going to lose
    the next election
  • 6. afraid you have some horrible disease
  • 7. afraid of growing old
  • 8. afraid that your recently published proof of
    Goldbachs conjecture has some hidden flaw.
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