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Job Market Signaling (Spence model)

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Job Market Signaling (Spence model) Perfectly competitive firms are bidding for services of workers. Competition bids up the wage rate to the level of the expected ... – PowerPoint PPT presentation

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Title: Job Market Signaling (Spence model)


1
Job Market Signaling (Spence model)
  • Perfectly competitive firms are bidding for
    services of workers. Competition bids up the wage
    rate to the level of the expected productivity of
    the worker, so firms make 0 profits.
  • There are two types of workers low productivity
    (y1 1) and high productivity (y2 2).
    Productivity is private information of each
    worker.
  • Before entering the job market, each worker
    decides how much education (e) to get.
  • Education does not affect productivity or utility
    of the worker.
  • Education is costly ct e/ yt

2
Job Market Signaling
  • After observing the level of e, firms make
    individual wage offers, which can depend on the
    level of education.
  • The goal of the firm is to maximize expected
    profit.
  • Workers maximize expected wage.
  • This game has many equilibria (pooling and
    separating)
  • The following is a separating PBE in this game
  • Type 1 worker chooses e 0, type 2 worker
    chooses e 1
  • Firms set wages w(elt1) 1, w(egt1) 2
  • Firms believe that if egt1 then type 2 and if
    elt1 then type 1

3
Limit pricing (Milgrom-Roberts model)
  • Limit pricing is a situation, where na incumbent
    monopolist charges a below-cost price to deter
    entry of a new firm (or limit the scale or
    scope of entry)
  • The classic rationale for limit pricing, that the
    entering firm will get scared of fierce
    competition, does not survivie the game-theoretic
    logic
  • Milgrom and Roberts (1982) showed that what looks
    like limit pricing could be an equilibrium in a
    signaling game

4
Limit pricing the game
  • Nature decides the incumbent's type. His marginal
    cost is low with probability x or high with prob.
    (1 x)
  • The incumbent sets the price, observed by the
    potential entrant. The entrant may update her
    beliefs about the incumbent based on that price
  • Entrant decides whether or not to enter. If no
    entry incumbent enjoys unthreatened monopoly
    position. If entry occurs firms receive duopoly
    profits

5
Limit pricing - notation
  • Let i1 denote the incumbent and i2 the entrant.
  • Mit(p) - monopoly profit of firm i if her type is
    t and charges price p
  • Mit max Mit(p) - monopoly profit of firm i if
    her type is t and charges the price pmt (the
    optimal monopoly price for that type)
  • Dit - duopoly profit of firm i if incumbent's
    type is t
  • Assume that entrant wants to enter iff type is
    high, i.e. D2H gt 0 gt D2L (example Bertrand
    competition with cH gt cE gt cL)

6
Separating equilibria
  • Let us look at conditions for and properties of
    separating equilibria in this game
  • In a separating equilibrium, the two types set
    different prices pL ? pH
  • And entry will occur only if the entrant observes
    pH. It follows that pH pmH

7
Separating equil. cont.
  • We have the following constraints on pL
  • ICH M1H ?D1H ? M1H(pL) ?M1H or M1H
    M1H(pL) ? ?(M1H D1H)i.e. that the high-cost
    type will not rather mimic the low-cost type
  • IRL M1L(pL) ?M1L ? M1L ?D1L or M1L
    M1L(pL) ? ?(M1L D1L)i.e. that the low-cost
    type would not rather deviate and charge pLm
  • In equilibrium, the entrant stays out if sees pL
    (satisfying the above), enters if sees any price
    other than pL (in particular pmH) (beliefs?)

8
Separating equil. cont.
  • It is not easy to prove that separating
    equilibria exist, but indeed they do, with pL lt
    pLm (but not necessarily below cost)
  • the incumbent of type L has to give up some
    profit in order to discourage entry, the price is
    below monopoly price
  • social welfare is higher than under perfect
    information entry occurs only when it is
    efficient and type L charges a below-monopoly
    price in period 1 (limit pricing of this type is
    good!)

9
Pooling equilibria
  • In a pooling equilibrium both types charge the
    same price pP
  • If (1 x)D2H xD2L gt 0 then the entrant wants
    to enter if sees pP, but then at least one of
    the types has an incentive to charge a different
    price (i.e. Pooling equilibrium must involve
    entry deterrence)
  • We must therefore have (1 x)D2H xD2L lt 0

10
Pooling equil. cont.
  • We have the following constraints on pP
  • IRL M1L(pP) ?M1L ? M1L ?D1L or M1L
    M1L(pP) ? ?(M1L D1L)i.e. that the low-cost
    type would not rather deviate and charge pLm
  • IRH M1H(pP) ?M1H ? M1H ?D1H or M1H
    M1H(pP) ? ?(M1H D1H) i.e. that the low-cost
    type would not rather deviate and charge pHm
  • In equilibrium, the entrant stays out if sees pP
    (satisfying the above), enters if sees any price
    other than pP (beliefs?)

11
Pooling equil. cont.
  • It can be shown that there are many prices that
    satisfy the above conditions, but most
    importantly, pLm satisfies them (intuitive)
  • The low-cost type does not have to worry about
    entry, so she chooses her monopoly price. The H
    type has to give up some profit to discourage
    entry, and charges pLm which is below her
    monopoly price
  • There is no entry in equilibrium no matter what
    the costs are (inefficient)
  • Social welfare effect is ambiguous entry never
    occurs, but price sometimes lower

12
One more thing
  • Notice that in a separating equilibrium the L
    type is engaged in limit pricing, while in a
    pooling equilibrium - the H-type is engaged in
    limit pricing!
  • In both cases it is used as a deterrent by the
    type that is most endangered by entry.

13
Cooperative game theory
  • We do not model how the agents come to an
    agreement, we just characterize the players in
    terms of their bargaining power and then look for
    solutions that satisfy certain desirable
    mathematical conditions (axioms)
  • Axiomatic bargaining the bargaining power is
    defined by the threat point
  • Coalitional Games slightly more complex,
    bargaining power depends on threat points of
    every coalition. Coalition formation may be but
    does not have to be explicitly modeled or
    assumed.

14
Coalitional games
  • Coalitional game with transferable payoffs the
    threat point of any coalition can be represented
    by a single number (the value of the coalition).
    We therefore assume that what a coalition can
    achieve can be turned into some transferable good
    (money?) and distributed among the coalition
    member in an arbitrary manner. The existence of
    the value of a coalition is assumed, the usual
    interpretation is that what coalition can achieve
    is independent of what happens outside of the
    coalition (if it isnt, then non-cooperative GT
    is more appropriate).
  • Formally, the CG with transferable payoffs
    consists of
  • N - the finite set of players
  • v(S) the (value) function that assigns a real
    number to every nonempty set S ? N
  • Cohesiveness Assumption v(N) the sum of
    values of any partition of N

15
The Core
  • The Core is the equivalent of NE for coalitional
    games
  • Let
  • The Core of a coalitional game is the set of
    payoff profiles x (N payoff vectors) for which
    x(S) v(S) for every S ? N
  • So x is in the core if no coalition can obtain a
    total payoff that exceeds the sum of its members
    payoffs in x
  • The core is a prediction of the level of
    transferable utility (money) that each player
    will end up with. Problem (just as with Nash
    equilibrium) may not be unique, may not exist.
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