Title: Joel Reedy and Shauna Schullo
1Electronic Marketing
- Chapter 20The Future of Electronic Marketing
Resources
2What the Future Holds
- In the context of marketing technology,
convergence is the coming together of two or more
disparate disciplines or technologies to provide
systems of greater benefit - The fax revolution was produced by a convergence
of telecommunications technology, optical
scanning technology, and printing technology - NGI technology will provide technology for
transmission of video components,
videoconferencing, video storage, video
broadcasting, video delivery of satellite or
cable television programming over broadband
networks, and video signal switching from
Asynchronous Transfer Mode (ATM) to other types
of networks such as ATM-to-Ethernet, the Internet
system wired into many college dormitories
throughout the nation
3Overview of ATM in the Context of NGI
- The Internet using a modem and telephone line is
a simple, analog conversation occurring between
two digitally minded machines - Telephones have traditionally used analog
technology, which refers to electronic
transmission accomplished by adding signals of
varying frequency to carrier waves of a fixed
frequency of alternating electromagnetic current
4Overview of ATM in the Context of NGI
- Modulation
- A modem is used to convert the digital
information in the computer to analog phone
signals for the phone line and to convert analog
phone signals to digital information for the
computer - Basically, the modem is the translator of the
digital to the analog technology and herein lies
the problem - Traditionally, telecommunications technology had
leveraged the highly predictable nature of voice
data and delivered this data efficiently by using
dedicated circuits operating at a fixed bandwidth
5Overview of ATM in the Context of NGI
- Modulation continued
- The mode of delivery is through what is known as
circuit switching technology, which is the
foundation of the telephone network - Telecommunications companies are now embracing
networks capable of high-speed transmission of
images broadcast television and cable - The networks to support the new technology have
remained in a separate domain
6Overview of ATM in the Context of NGI
- The method of transmitting this data uses what
are called packet switching techniques, where
small parcels of data are transmitted
individually across digital communications
networks, typically known as Local Area Networks
(LANs) or Wide Area Networks (WANs) - There is now an increasing recognition that
technology is required that is capable of meeting
both styles of operation
7Overview of ATM in the Context of NGI
- The strengths of the telecommunication approach
in network management and control have become
extremely attractive to the computing community,
where network problems, even outages, result from
the use of protocols, or standards of
transmitting data that are not ideally suited to
such situations - A variety of new standards are being created to
address the current deficiencies - A new network protocol known as Asynchronous
Transfer Mode (ATM)
8Overview of ATM in the Context of NGI
- ATM
- Provides for a signal network service capable of
supporting video, voice, and data transmission
needs in a flexible and responsive way, and
incorporates the following capabilities - Much higher transmission capabilities
- Flexibility and versatility
- Universality and adaptability
- The ability to meet the needs of each segment of
the corporate network
9Overview of ATM in the Context of NGI
- ATM continued
- Implies far-reaching institutional as well as
technological changes - Standards development continues
- The order of implementation of ATM technology
will be the Metropolitan Area Network (MAN) level
in the institutional/educational campus context,
followed by the Wide Area Network (WAN) level,
then the corporate Local Area Network (LAN), then
finally the work group and desktop level
implementations
10Overview of ATM in the Context of NGI
- ATM continued
- Represents a major component of NGI since it
brings inter-networking potential of the Internet
together with the management capabilities of
high-capacity transmission within the traditional
telecommunications industry
11NGI in the Context of Marketing to Consumers
- Internet had placed great strains on the ability
of companies to deliver what their marketing
promised - Internet bottleneck problem
- Quality of service has thus become the problem
with todays Internet
12Internet2 Project
- Internet2 is a part of the NGI to rededicate a
communications network linking research
universities as the original Internet was
purposed - The Internet2 project is bringing focus, energy,
and resources to the development of a new family
of advanced applications to meet emerging
academic requirements in research, teaching, and
learning
13Internet2 Project
- Internet2 universities, working with industry,
government, and other research and education
networking organizations, are addressing the
major challenges facing the next generation of
university networks by - Creating and sustaining a leading edge network
capability for the national research community - Directing network development efforts to enable a
new generation of applications to fully exploit
the capabilities of broadband networks - Working to rapidly transfer new network services
and applications to all levels of educational use
and to the broader Internet community, both
nationally and internationally
14Internet2 Project
- The goals of the Internet2 project include the
following - Enable a new generation of applications
- Recreate a leading edge research and education
network capability - Transfer new capabilities to the global
production Internet - Demonstrate new application that can dramatically
enhance researchers abilities to collaborate and
conduct experiments - Demonstrate enhanced delivery of education and
other services by taking advantages of virtual
proximity created by an advanced communications
infrastructure
15Internet2 Project
- Goals continued
- Support development and adoption of advanced
applications by providing middleware and
development tools - Facilities development, deployment, and operation
of an affordable communications infrastructure,
capable of supporting differentiated Quality of
Service (QOS) based on applications requirements
of the research and education community - Promote experimentation with the next generation
of communications technologies
16Internet2 Project
- Goals continued
- Coordinate adoption of agreed working standards
and common practices among participating
institutions to ensure end-to-end quality of
service and interoperability - Catalyze partnerships with governmental and
private sector organizations - Encourage transfer of technology from Internet2
to the rest of the Internet - Study impact of new infrastructure, services, and
applications on higher education and the Internet
community
17Internet2 Project
- Perhaps the Internet2 will bring resources of
communications technology and networking delivery
technology
18The Evolution of Technology
- If the NGI will provide much relief to the
problems of bandwidth, thus speeding up data
transmission and reducing download time, what
technology would interest the e-marketer? - The hardware developers are pursuing compact,
mobile, hand-held devices containing wireless
transmission similar to a cellular telephone in
function and a Palm Pilot-like computer size
19The Evolution of Technology
- An Internet appliance that would serve consumers
and businesspeople alike will probably have most
of the following features - Internet-ready connections
- Color screen for daylight viewing
- Sufficient power for processing
- Voice recognition capabilities with pen-touch
stylus - Memory for storage of text and graphical
documents - Cellular telephone for upload and replication
capabilities - Ear and mouth piece, possibly a headset, to
eliminate noise, static, and interference
20The Evolution of Technology
- IBM has made a pledge to eliminate the keyboard
within five years to facilitate speech-activated
technologies - The marketer will gain the capability of sending
information to the consumer as the consumer logs
on to his PC or Internet appliance via Internet
push technology
21The Expansion in Imaginative Software
- E-commerce software of the future will be
constructed for one of two purposes - To provide knowledge and convenience to the
individual consumer - To provide knowledge and competitive advantage
for the company through business systems
22The Expansion in Imaginative Software
- To attract the consumer, creative and
service-oriented Web sites will render
information with several platforms - Entertainment
- Humor
- Rational information
- Factual comparison
23The Expansion in Imaginative Software
- Software applications, the primary building
components of Web sites, are expected to be
online virtual reality simulations including - Virtual Reality Modeling Language (VRML)
- Three-dimensional graphic tools
- Web browsers that can display these virtual
spaces
24The Expansion in Imaginative Software
- Cyberspace is proving to be a viable place for
marketing venues such as industry conferences - Virtual reality technology (VRML) will become
increasingly important as Internet-based content
is available over cable modems and other
inevitable high-speed delivery systems - Software systems for the business-to-business
organization will stress interconnectivity,
bringing people and functions together over the
Internet
25The Expansion in Imaginative Software
- The VRML Web site will be the base for e-commerce
- VRML programs will also assist the company in
employee training and product sales
demonstrations - Portal sites should continue to mature
26The Success of Internet Acquisitions and Mergers
- The late 1990s saw a flurry of interest in
Internet properties by investors and Internet
competitors that caused a merger and acquisition
frenzy - These acquisitions totaled in the multi-billion
dollar range, and many investors were uncertain
of the true value of Internet business
27The Persistence in Serving the Customer
- Competition will drive marketers to search for
competitive advantages - They will leverage the strength of the Internet
medium speed, accuracy, accessibility,
personalization, and interactivity to the
consumer and will serve marketers in ways
unimaginable as they delve into information
delivery and applying the same framework as they
develop creative promotional programs as well as
information dissemination - The marketer will need to be schooled in a new
science of Internet media habits, a topic
dating only from the mid-nineties
28The Persistence in Serving the Customer
- The marketer must give consideration to
user-friendly marketing processes - Do things in as few ways as possible
- Design systems for a hundred times the possible
current load - Move quickly but cautiously on new technology,
and dont jump on the newest and coolest just
because its new and cool (Investigate
technology, but dont forsake the customers best
interest) - Put your best people closest to the money even
those arent typically the highest-paying
positions
29The Persistence in Serving the Customer
- Customer concerns will continue
- Security remains one of the top reasons Web
users report for not purchasing over the Web - Not trusting that my credit card number will be
secure (46) - Not being able to judge the quality of the
product (39.3) - Not trusting that personal information will be
kept private (26.9) - Being able to find the product faster/easier by
shopping locally (22.6)
30The Persistence in Serving the Customer
- Customer concerns continued
- Supporting the notion that the Web has become an
important tool to access information - 84 of the users report that they consider access
to the Web indispensable, nearly the same
percentage as those who feel e-mail is
indispensable
31The Persistence in Serving the Customer
- Commerce overconfidence
- E-marketing is not the easy way out, only
innovative strategy amid the hard work of
marketing - E-marketings efforts must be integrated among
traditional promotional and sales programs to
enhance the synergy gained by attentive and
sensitive marketing activities
32Bill Gates Twelve New Rules
- The successful companies of the next decade will
be the ones that use digital tools to reinvent
the way they work. To make digital information
flow as an intrinsic part of your company, here
are twelve key ways - Insist that communication flow through e-mail
- Study sales data online to share insights easily
- Shift knowledge workers into high-level thinking
- Use digital tool to create virtual teams
- Convert every paper process into a digital
process - Use digital tools to eliminate single-task jobs
33Bill Gates Twelve New Rules
- Key ways continued
- Create a digital feedback loop
- Use digital systems to route customer complaints
immediately - Focus on your most unhappy customer
- Use technology to gather rich information on
their unhappy experiences with your product and
to find out what they want you to put into their
product - Use technology to drive the new to the right
people in a hurry
34Bill Gates Twelve New Rules
- Key ways continued
- Use digital communications to redefine the
boundaries - Transform every business process into
just-in-time delivery - Use digital delivery to eliminate the middle man
- Use digital tools to help customers solve
problems for themselves