Title: Standards and Standards-based Competition Leif Hommen CIRCLE leif.hommen@circle.lu.se
1Standards and Standards-based CompetitionLeif
HommenCIRCLE leif.hommen_at_circle.lu.se
2Overview
- VCR Standards Beta vs. VHS
- Cusumano, M.A, M. Yiorgos and R.S. Rosenbloom .
1992. Strategic maneuvering and mass-market
dynamics The triumph of VHS over Beta. Business
History Review 66 (Spring) 51 94. - Competitive Strategy and Standards
- Hill, C.W.L. 1997. Establishing a standard
Competitive strategy and standards in
winner-take- all industries. The Academy of
Management Executive 11 (2) 7 25 - Standards Wars
- Shapiro, C. and H.R. Varian. 1999. The art of
standards wars. California Management Review 41
(2) 8 32.
3VCR Standards (1)
- One of the classic cases of standards war is
the 1970s battle over the VCR market waged
between Sony (Beta) and JVC-Matsushita (VHS) - The facts are simple
- Beta reached the market first, taking 58 of the
emerging VCR market in 1975 77. - However, VHS gained the market lead in 1978.
- Over the next years, Betas sales continued to
increase but market share fell steadily. - In 1984, Beta was outsold by VHS four-to-one, and
began a rapid decline to extinction. - The second mover, VHS, had managed to turn a
slight early lead in sales into a dominant
position.
4VCR Standards (2)
- The decisive factors ... were few
- In cost and performance, the two designs were
closely comparable (due to a common heritage in
terms of their technical origins). - In timing, Sony (Beta) had a clear lead of two
years but moving first was not enough. - In forming alliances, JVC (VHS) was far more
effective than Sony (Beta). - Establishing production capacity (via Matsushita)
was another plus for VHS. - Aggressive marketing by JVC also pre-empted
Beta from the lead market Europe.
5VCR Standards (3)
- A few important moves made the difference
- JVC created a winning alliance of VCR producers
in Japan by ... showing humility and versatility,
whereas Sony pressed commitment and reputation. - Matsushita waited until VHS provided a viable
alternative, then abandoned its own design and
invested massively in capacity while pushing to
meet RCAs requirement of a longer recording
time. - JVC completed the sweep by moving ahead of Sony
to enlist European partners behind VHS. - Sony lost out in the race for distribution rights
and remained in a minority position in all 3
major markets.
6VCR Standards (4)
- The case supports theories of bandwagon effects
and network externalities applied to the
emergence of dominant designs in mass consumer
markets. - Bandwagon effect situations where early sales or
licensing of one product lead to rising interest,
and the build-up of momentum. - Network externalities whether or not there is a
usage pattern that depends on a complementary
product, as well as to how and how much customers
use it with the main product.
7VCR Standards (5)
- In the case of the VCR market, Sonys first
mover advantage was overturned because initial
moves by JVC placed VHS in a far better
competitive position in relation to these
mass-market dynamics - A first bandwagon was formed around VHS when
demand grew so rapidly that it outstripped the
supply capacities of any one producer but not
the VHS coalition. - A second VHS bandwagon arose from demand for a
complementary product pre-recorded tapes as
retail outlets chose to stock tapes in the most
popular format.
8Competitive Strategy (1)
- Hill discusses basic competitive strategies
- The theoretical point of departure is similar to
that discussed in relation to the VCR case
product compatibility, increasing returns and
lock-in. - Compatibility, critical for complementary
products to work together, is usually ensured by
standards. - In markets where compatibility is important to
consumers, a products value to consumers is the
function of availability of compatible products. - Availability of compatible products, in turn, is
determined by the products installed base, which
is often formed by complementary products. - What results is a set of self-reinforcing
relationships
9Competitive Strategy (2)
- Increasing Returns in the PC Industry
Size of Installed Base
Availability of Applications Software
Future Demand
Value of Machine to Consumer
10Competitive Strategy (3)
- Based on the self-reinforcing relationships shown
above, a firm that succeeds in making its product
a market standard will become even more
successful in future. - Where two or more incompatible technologies of
this kind compete, small changes in initial
conditions can eventually lead to market
dominance and lock-in for one of them (not
necessarily the best). - Naturally, the outcomes of this kind of
competition can be affected by strategy.
11Competitive Strategy (4)
- Strategic Options (for installed base)
- Licensing (and OEM) Agreements
- E.g., JVC Matsushita in the VCR case
- Entering into Strategic Alliances
- E.g., Philips Sony in CD disc players
- Product Diversification
- E.g., Apple saved by complementary products
(including Apple laser jet) in desktop publishing - Aggressive Positioning
- E.g., Philips launch of DCC tapedecks a failed
attempt to lower switching costs and ease
transition based on backwards compatibility
12Competitive Strategy (5)
- Benefits, Costs and Risks
Strategic Options Benefits Costs Risks
Licensing ( OEM) Agreements 1. Distribution 2. Coop-tation 3. Expectations 1. Appropriation of Technology 2. End Market Competition
Strategic Alliances 1. Distribution 2. Coop-tation 3. Expectations 4. Superior Technology 1. Appropriation of Technology 2. End Market Competition
Product Diver-sification 1. Supply of Comple-mentary Products 2. Profit from both Core Complement. Products 1. Additional Capital Commitments
Aggressive Positioning 1. Accelerate Adoption 2. Pre-empt Rivals 1. Loss of Ability to Skim Market 2. High Initial Investments
13Competitive Strategy (6)
- Four factors or contingencies determine the
appropriate option or mix of options to pursue - Barriers to Imitation
- High barriers favor a gradual approach
- Capability of Potential Competitors
- Firms with capabable rivals should try to co-opt
them through licensing or entering into strategic
alliances - Complementary Resources of the Firm
- Firms without e.g., manufacturing or marketing
need licensing agreements or strategic alliances - Supply of Complementary Products
- If there are no available suppliers, firms may
have to diversify into producing complementary
products
14Competitive Strategy (7)
- Given these contingencies, firms can choose among
four main strategies - Aggressive Sole Provider
- E.g., Xerox in Japan should have adopted a more
aggressive positioning stance to pre-empt rivals - Passive Multiple Licensing
- E.g., Dolby in the audio player market low fees
forestall rivalry scale of adoption generates
profit - Aggressive Multiple Licensing
- E.g., JVC-Matsushita and VHS in the VCR case
- Selective Partnering
- E.g., IBMs partnership with Intel and Microsoft
to develop the PC Philips Sony in CD disc
players
15Competitive Strategies (8)
Strategy Main Features Key Contingencies
Aggressive Sole Provider Avoid licensing alliances Pursue aggressive positioning Diversify into comple-mentary products High barriers to imitation Complementary resources Complementary products available No capable competitors
Passive Multiple Licensing License to all comers Licensees develop the market. Low imitation barriers No complementary resources Many capable competitors
Aggressive Multi-ple Licensing License to many firms Pursue aggressive positioning Complementary resour-ces Low imitation barriers Many capable competitors
Selective Partnering Enter into an alliance to promote standard Partner has critical complementary resources High imitation barriers Partner is a capable rival.
16Standards Wars (1)
- Shapiro Varian cover much of the same ground as
Hill, though they discuss some different examples
(especially older cases). - However, in addition to addressing strategy and
tactics, these authors also take up some
additional questions - Classification of standards wars
- Identification of seven critical assets
- Main lessons on standards wars
17Standards Wars (2)
- Classification of standards wars
The Rival Technology
Your Tech-nology Compatible Incompatible
Compatible Rival Evolutions Evolution vs. Revolution
Incompatible Revolution vs. Evolution Rival Revolutions
18Standards Wars (3)
- The classification shown above yields three main
types - Rival Evolutions
- E.g., DVD vs. Divx (both compatible with CDs)
- Evolution vs. Revolution
- E.g., Ashton Tates dBase IV vs. Paradox in
dektop software during the 1980s - Rival Revolutions
- E.g., Nintendo 64 vs. Sony Playstation (or AC vs.
DC, for a more historical example)
19Standards Wars (4)
- Seven key assets in network markets
- Control over an installed base of users
- Intellectual property rights
- Ability to innovate
- First-mover advantages
- Manufacturing capabilities
- Strength in complements
- Brand name and reputation
20Standards Wars (5)
- Control over an installed base of customers
(Example MicroSoft) - Large numbers of loyal or locked-in customers
favor an evolution strategy as well as
blocking rivals and forcing them into risky
revolution strategies - Intellectual property rights (Example Philipss
and Sonys respective patents in DVDs and CDs) - Legal protection against imitation by competitors
- Ability to Innovate (Example NBC in color TV)
- Resources capabilities that enable the firm to
out-engineer the competition. - First-mover advantages (Example Netscape in
browsers) - Technological and market leadership based on
previous product development work.
21Standards Wars (6)
- Manufacturing capabilities (Example Compaq and
Dell in computers) - Efficient production can yield critical cost
advantages. - Strength in complements (Example Intels
promotion of new standards for PC components in
order to sell CPUs) - Acceptance of complementary products stimulates
sales in the market in question - Reputation and brand name (Examples Microsoft,
HP, Intel, Sony, and Sun) - Instant credibility in the marketplace
22Standards Wars (7)
- Two crucial marketplace tactics Pre-emption
Expectations Management - Pre-emption is based on an early lead and
positive feedback - Techniques Early product launches, marketing
aimed at pioneers, penetration pricing (below
cost), etc. - Expectations Management is about establishing
credibility with customers - Techniques Announcing upcoming products to
freeze rivals sales assembling allies and
making grand claims for your product.
23Standards Wars (8)
- Defending a dominant (winning) standard
- Stay on your guard (e.g., avoid growing
rigidities like those of Frances Minitel) - Offer customers a migration path (e.g.,
Microsofts embrace and extend philosophy
towards improvements) - Commoditize complementary products (e.g., Intels
support for innovation in complementary products) - Compete against your own installed base (e.g.,
Intels constant efforts to drive innovation
faster) - Protect your position (e.g., Microsofts use of
license clauses to ensure that OEMs shipped
Windows 95) - Leverage installed base (e.g., control over an
interface to extend leadership from one side to
the other.) - Stay a leader (e.g., Ciscos use of all profits
from estabished products to buy up firms
developing the next generation)
24Standards Wars (9)
- Rear-Guard Actions (for those who fall behind)
- These strategies often entail defending remaining
niche markets, but they may also involve
leapfrogging. In either case, customer
management is a key concern. - Adapters and Interconnection
- Negotiating access to the larger network is
vital. (E.g., Atari Nintendo). So is
performance (E.g. Digitals Intel emulator for
its Alpha chip.) - Survival Pricing
- A temptation that should be resisted (E.g.,
Quattro Pro vs. Lotus 1-2-3 and Microsoft Excel
in 1993) - Legal Actions
- If all else fails, sue. (E.g. anti-trust
action against Kodak)
25Standards Wars (10)
- Summing up
- First, It is important to understand what type of
standards war you are waging. - The key factor here is compatibility between new
rival technologies and established products - Three main types of standards war
- Rival Evolutions
- Evolution vs. Revolution
- Rival Revolutions
26Standards Wars (11)
- Second, seven critical assets determine the
strength of your position - Control of an installed base
- Intellectual property rights
- Ability to innovate
- First-mover advantages
- Manufacturing abilities
- Presence in complementary products
- Brand name and reputation.
27Standards Wars (12)
- Third, some main lessons for strategy and
tactics - Assemble your allies beforehand
- Consumers, suppliers of complements, even
competitors - Pre-emption is a critical tactic
- Rapid design, early deals, and penetration
pricing - Managing consumer expectations is crucial in
network markets - Early announcements, prominent alliances, and
visible commitments to your technology - When you have won, dont rest easy
- Backward compatibility should not block product
improvement - If you fall behind, avoid survival pricing, it
just signals weakness. - Instead, establish a performance advantage, or
use converters / adapters to interconnect with
dominant standard.