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Endogenous Grading and Labour Market Mismatch

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Title: Endogenous Grading and Labour Market Mismatch


1
The Effect of Incentives on Sabotage The Case
of Spanish Football Julio del Corral Juan
Prieto-RodríguezRob Simmons
2
  • Introduction
  • Data
  • Empirical model
  • Results
  • Conclusions

3
  • Lazear (1989) developed a theoretical model where
    agents may respond to increased incentives by
    taking actions that reduce rival's output
  • A key pre-condition for this result is that
    rewards depend solely on relative performance
  • Sports leagues are useful settings in which to
    analyze changes in behaviour following changes in
    rules
  • Rewards in sports matches are relative if one
    team wins, the other loses- as required by
    Lazears theory of sabotage

4
  • In sports economics is becoming more common to
    study the consequences of rule changes
  • Ice hockey Allen (2002), Levitt (2002) and
    Heckelman and Yates (2003) studied the effects of
    adding an extra referee.
  • It appears that increasing the number of referees
    did not induce players to commit fewer fouls
  • Ice hockey Abrevaya (2004) study the effects of
    the new points regime in the NHL and found that,
    although the incidence of tied games fell, the
    proportion of games going into overtime rose as
    an unintended effect of the change in incentives
  • English football Witt (2005) finds that the
    number of expulsions did not increase following a
    rule change (tackle from behind).
  • However, the numbers of cautions for less severe
    infractions rose, suggesting that players
    substituted one type of illegal activity for
    another

5
  • The focus of this paper is the radical change in
    points incentive introduced in English football
    in 1981 and, installed in 1995 in other European
    Football Leagues
  • The winning team received two points before the
    rule change while three points are earned after
    the reform
  • The purpose of this reform was to encourage more
    attacking football
  • However, there are some papers which have not
    found this result either theoretically (Brocas
    and Carrillo, 2004) or empirically (Correira and
    Machado, 2002 Palacios-Huerta, 2004).
  • The unexpected and undesirable effect was an
    increase in defensive effort offsetting any
    increase in attacking effort

6
  • An increase in defensive effort could follow a
    change in points per win partly because
  • The cost of going behind in a game is increased
  • but also because teams that go one goal ahead may
    be more inclined to protect their lead rather
    than increase it
  • Our hypothesis states that if teams face an
    increased relative value of winning, they will be
    more prone to commit sabotage
  • We predict that a rise in defensive effort will
    spill over to some extent into illegal activity
    and that, in turn, the likelihood of a team
    receiving at least one dismissal is raised

7
  • Garicano and Palacios-Huerta (2006) studied the
    consequence in yellow cards and offensive efforts
    of the three points rule in the Spanish Football
    League
  • In contrast, we analyze the effect on red cards
    which have a larger impact
  • Any significant increase in the red card number
    should be related with a rise of the expected
    benefits of those actions that raise the
    probability of being punished
  • As long as our data set capture an adequate
    natural experiment that keeping other thing
    unchanged but the relative incentives of a match
    victory, we are confident that the change in the
    average number of red cards per match is related
    with changes in the incentives, achieving new
    evidence in favor of Lazears hypothesis.

8
  • Our data comes mainly from the referee's official
    pot-match reports (www.lfp.es)
  • Team's budget and attendance is taken from Garcia
    and Rodriguez (2002)
  • Data correspond to 1994/95 and 1995/96 seasons of
    the Spanish First Division
  • This comprises 20 teams in 1994-95 and 22 in
    1995-96
  • To use adjacent seasons has some advantages
  • Similar teams (apart from promotion and
    relegation) and similar players appear in each
    season
  • We expect behaviour to adjust quickly as
    successful strategies to deal with the new
    incentives would be quickly imitated
  • The two selected seasons did not have any other
    rules changes and hence the points change is the
    major change in incentives

9
  • It can be seen that the worse the state of the
    match the larger number of red cards in each
    season
  • Teams which are behind in score generate extra
    effort on scoring and some of this extra effort
    will translate into illegal activity
  • The number of sending-offs per match in the
    1995-1996 season increased significantly from the
    1994-1995 season
  • This change was not the same for the three
    feasible game states

10
  • The increasing probability of red card over time
    seems reasonable
  • Majority of red cards are due to double yellow
    cards (56 in our sample)
  • Referees can be more reluctant to expel players
    in the beginning of the match since this decision
    could have a larger impact on the match result
    see Ridder et al. (1994), Torgler (2004),
    Caliendo and Radic (2006)

11
  • We estimate probit models with appropriate
    control variables
  • Our unit observation is the period of time in
    which the state of the match (win, draw, loss)
    remains unchanged
  • For each period of time in which the results
    remains unchanged there are two observations
    (i.e., one for the local team and one for the
    away team)
  • In this way, there 4,258 observations from 842
    matches

12
  • The dependent variable takes the value of one
    whether there is at least a sending-off for the
    team considered and zero otherwise
  • Independent variables are
  • Pre-game control variables for team and game
    characteristics
  • Log difference of budget interacted with the
    dummies for the seasons (LDIFBUDGET94,
    LDIFBUDGET95)
  • Dummy for derby matches (DERBY)
  • Match attendance (ATTENDANCE)
  • Dummy variable for the home team (HOME)
  • Time of observation
  • Length of each observation in minutes and square
    (TIME, TIME2)
  • The minute in which begin the observation
    (PBEGIN)
  • A dummy variable which takes value one if the
    observation belongs to the beginning of the match
    (DMBEGIN) and another if the observation belongs
    to the ending of the match (DMEND)
  • Within-game controls for state of the match
  • A dummy variable if the team is winning (WIN) and
    another one if the team is losing (LOSS)

13
  • We include the variables LOSS, DRAW and WIN
    interacted with a dummy that takes value of one
    for the season 1995-1996
  • These variables reflect the difference in the
    behaviour of teams between the two seasons for
    each feasible result
  • We expect that the sign of D9596WIN would be
    positive since the winning teams are more
    encouraged to defend the result in the 1995-1996
    season than in the previous one
  • In order to control for the existence of an
    overall season effect regardless of the result we
    also estimate an alternative model including only
    a dummy variable for the season 1995-1996

14
Estimated coefficients and marginal effects
Notes (a) , , and denotes statistical
significance at the 1, 5, and 10 levels,
respectively. (b) Models include team individual
effects and referee individual effects.
15
  • Coefficient on the D9596WIN is positive and
    significant
  • Hence, in 1995-96, winning teams commit more
    offenses that are punishable by red card
  • Coefficient of D9596LOSS is negative and
    significant
  • This could reflect the decrease in the incentives
    for a draw
  • Coefficient of D9596 is not significantly
  • Hence, this result is hidden an opposite effect
    for wining and losing teams that compensate each
    other
  • Coefficient on D9596END is positive the
    likelihood of a red card at end of game is higher
    in the 1995-1996 season
  • higher relative incentives for each victory
    combined with a decreasing expected cost of
    punishable actions (as the end of the match
    approaches) leads to a significant rise in red
    cards

16
  • The negative coefficients of LDIFBUDGET94 and
    LDIFBUDGET95 are statistically significant
  • We do not reject the null hypothesis that the
    difference is zero
  • DERBY matches have higher probability of
    sending-offs
  • The negative coefficient of HOME could reflect a
    less severe attitude by the referees toward local
    teams
  • Positive discrimination
  • All the timing variables have the expected
    coefficients
  • TIME has a positive coefficient and TIME2 a
    negative one
  • the larger the period of the observation the
    higher the probability that a sending-off takes
    place but with a decreasing marginal effect
  • DMEND has a positive coefficient
  • in the last minutes there is a greater likelihood
    of a sending-off

17
  • Lazear (1989) proposed that if rewards were
    dependent solely on relative performance then an
    increase in rewards would induce agents to engage
    in activity to reduce rivals output.
  • We have tested this hypothesis using the natural
    experiment of a rule change in Spanish football,
    the increase in points for winning a league match
    from two to three.
  • Our results are consistent with Lazears
    hypothesis
  • First, teams in a winning position were more
    likely to commit offences punishable by dismissal
    of a player in the three points reward than in
    the two points
  • Second, there is a higher probability of red
    cards in 1995-96 season as the end of the match
    approaches regardless the winning position of the
    team

18
  • There were no other changes in rules of football
    over the time period that we investigate and also
    no reason to expect a change in application of
    the rules by referees
  • Monitoring and detection activity can be regarded
    as constant
  • We have controlled for pre-game and within-game
    influences on likelihood of dismissal
  • Given the lack of other external conditions
    surrounding player dismissals and given the
    presence of an appropriate set of control
    variables, we consider our results to be
    supportive of increased sabotage behaviour
    following the increase in rewards for winning

19
  • We find that increased rewards for winning spills
    over into increased illegal activity, as observed
    and punished by football referees
  • Actual punishment for actions deserving a red
    card consist in players dismissals and this may
    make the contest more unequal and less
    interesting as the team with reduced personnel
    operates a more defensive style of play.
  • A different system of punishment to these
    sabotage actions could help to prevent or reduce
    them.
  • For instance, rather than dismiss players a red
    card could be punished with a penalty kick in
    spite of where the action has taken place

20
THANKS FOR YOUR ATTENTION!!!
21
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