THE CONCEPT OF PRESENCE AND ERRONEOUS PERFORMANCE CAUSED BY SLEEP/WAKE TRANSITIONS PowerPoint PPT Presentation

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Title: THE CONCEPT OF PRESENCE AND ERRONEOUS PERFORMANCE CAUSED BY SLEEP/WAKE TRANSITIONS


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THE CONCEPT OF PRESENCE AND ERRONEOUS
PERFORMANCECAUSED BY SLEEP/WAKE TRANSITIONS
  • Dorokhov V. B.
  • Institute of Higher Nervous Activity and
    Neurophysiology RAS, Moscow, Russia
  • e-mail vbdorokhov_at_ mail.ru

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Drowsiness
  • Drowsiness is the cause of an accident on
    transport and industry.
  • Drowsy subject is not to be aware the danger of
    his own state.
  • Drowsiness is a change of a state of
    consciousness at which the attention is switched
    from external environment to internal information
    processes that rather frequently is accompanied
    by occurrence of hypnagogic images.

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PresenceURL http//www.presence-connect.com
  • Presence is defined as the subjective experience
    of being in one place or environment, even when
    one is physically situated in another

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Evolution and presence
  • Sense of presence allows the nervous system to
    solve a key problem for its survival how to
    differentiate between internal and external
    states. ( Waterworth 2003).
  • Two kinds of information, the concrete and the
    abstract.
  • Concrete information -via the perceptual-motor
    systems from the world around us.
  • Abstract information must be realised mentally.

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Internal mental world
  • Sense of presence could appear in three cases in
    a real world in a virtual world and in an
    internal mental world (Int).
  • We do not always feel present in physical
    environments. The daydreamer feels present
    here in the mental imagery of the simulation
    occurring in their head. This I have called the
    reality problem, the need to explain how one
    might not feel present even when exposed to high
    fidelity sensory stimuli. (F. Biocca. 2002 )

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Consciousness and presence/absence
  • Presence is as attending to an external world -
    real or virtual
  • Absence is as attending to a world that is
    created internally .
  • ( Waterworth 2003).
  • If we are lost in thought" we are not present
    (in the real or a virtual world), but we are
    conscious
  • To feel presence or absence both require
    consciousness.

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Measuring presence - Break In Presence (BIP)
  • Presence is a product of an unconscious
    continuous reality-check to fit what we perceive
    with our senses (see, hear, touch, smell, taste).
    The issues of presence is only interesting when
    there are competing signals from at least two
    environments.
  • Slater Steed (2000) propose a mechanism for
    measuring presence, the Break In Presence (BIP).
    Model, based on the idea that at any instant "t"
    of time one either is present 100 or not, in one
    environment, being this virtual or real.
  • This view is different to those of others that
    actually proposes presence as a continuously
    changing feeling with a shift of attentive
    resources (Ijsselsteijn de Ridder, 1998). The
    difference in view does not lie in the idea of
    continuous against discrete ".. a break in
    presence may be conceived of as an attentional
    shift away from the mediated environment and
    towards the physical environment, but with the
    possibility to still feel a sense of presence in
    the mediated environment, albeit to a lesser
    extent." (Ijsselsteijn, 2002)

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Two experimental models for investigation of
performance error during falling asleep
Driving simulator and polygraphic recording
  • Psychomotorical test
  • with the closed eyes in sitting or lying
    position.
  • 1) counting of external stimulus (sound clicks).
  • 2) self pacing counting without external
    stimulation,

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Electrodermal indices of the subjective
perception of performance errors
(BIP)?sychomotoric test, self-pacing button
pressing (right hand, sitting position)
  • Skin conductance response (SCR), EEG, EOG, and
    button pressings were recorded.
  • Error onset was shown to be preceded by the
    decreased in the rate of spontaneous SCR.
    Performance reappearance after the
    self-detected error was accompanied by phasic SCR
    and alpha-burst of EEG.
  • When participants spontaneously self-activated
    and renewal of proper performance, he/she
    reported about
  • "...lost in thought" Mean interval between the
    error and the last preceding SCR 69.8 s Mean
    interval between the error and the first
    following SCR 10.1 s
  • . .

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ALPHA-BURSTS AND K-COMPLEXACTIVATION PATTERN
AFTER ERRORS (BIP) ?sychomotoric test,
self-pacing button pressing (two hand, lying
position)
Theta error
Alpha activation
Performance reappearance KCalpha
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ALPHA RHYTHM AND PERFORMANCE
Psychomotorical test (closed eyes, counting of
external stimulus - sound clicks). (two hand,
lying position)
Correct performance alpha rhythm
Performance error alpha blocking
Correct performance reappearance alpha
reappearance
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Hypothesis EEG correlates of a
presence/absence switch is a alpha /theta
interaction
  • It is known that during the transition from
    waking to sleeping when the ability to respond to
    external stimuli ceases, alpha power decreases,
    whereas theta increases. It is suggested that
    the encoding of new information is reflected by
    theta oscillations in hippocampo-cortical
    feedback loops, whereas search and retrieval
    processes in semantic long-term memory are
    reflected by alpha oscillations in
    thalamo-cortical feedback loops . W. Klimesch.
    1999

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DREAMING and the BRAINToward a Cognitive
Neuroscience of Conscious States J. A. Hobson,
E. Pace-Schott, R. Stickgold (2000)
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A State Space Model of the Brain-MindFrom J.
A. Hobson, E. Pace-Schott, R. Stickgold (2000)
DREAMING and the BRAINToward a Cognitive
Neuroscience of Conscious States
  • A - (Activation)-??????? ????????? ?????. ???
    ????? ?????????? ????? ???? ?????????? ??????
  • I - (Information flow)-?????? ????????
    ?????????? (??????? ??? ??? ????????? ?????).
    ????? ?????????? ?????????????? ??????
  • M - Mode of information processing
  • -????? ???????? ?????????? ??????????????
    (???????? ??? ???????????????). ??? ???
    ?????????? ?????????????? ??????
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