Title: Blueprint
1Blueprint for Life/Work Designs
www.blueprint4life.ca 1-888-533-5683
2Origins of the Blueprint
- Americas Career Resource Network (ACRN)
1988-2002 - National Life/Work Centre
- Human Resources Development Canada (HRDC)
- Canada Career Information Partnership (CCIP)
- National Blueprint Advisory Group 1998-2002
3What is the Blueprint for Life/Work Designs?
- The Blueprint is a national framework of
competencies individuals need to effectively and
proactively build their lives and careers. - The concept life/work designs suggests that
- life and work, though at times distinct, are not
separate - life and work are best designed in harmony and
- life/work can be designed (recognizing that not
all designs reach full fruition) and continuously
re-designed.
4Why do we need a Blueprint?
To help make career development intentional
- When intentional, career development is about
actively creating the life one wants to live and
the work one wants to do. - When unintentional career development occurs
anywaynone of us can avoid learning,
experiencing, living, working and changing!
5Why do we need a Blueprint?
The Blueprint provides both the architecture and
the conceptual organizer for all career-relevant
activity in Canada. It is the stadium, field and
bases for the ballgame that career practitioners
play. Without the Blueprint, the integration,
coordination and tracking of career development
across the lifespan will return to what it was -
and that isn't good enough in the modern world.
Dr. Bruce Cassie, OISE
6Whats the connection between the Blueprint and
the Canadian Standards and Guidelines?
The Canadian Standards and Guidelines for Career
Development Practitioners
is a parallel initiative
- Both frameworks use competencies as the
foundation in mapping out outcomes from services
or professionals. - The Canadian Standards and Guidelines maps out
competencies expected from a qualified career
development practitioner while the Blueprint
focuses on competencies people can expect to
learn from career development services.
7Comparisons
CSGCDP
Blueprint
- Focuses on what the practitioner needs in order
to help people achieve personal CD outcomes - Applies to practitioner preparation training
- Focuses on knowledge, skills and attitudes needed
by professionals to deliver Blueprint outcomes
- Focuses on the outcomes of quality service from
CD services products - Applies to different levels and age ranges, i.e.
elementary through to adulthood - Assists with implementation of services by
focusing on outcomes expected from CD services or
products
8Objectives of the Blueprint
1. To describe the career development
competencies and indicators needed by Canadians
throughout their lives - using common career
development language across Canada
9Objectives of the Blueprint
- 2. To support the development (or redesign) and
implementation of effective, comprehensive and
accountable career development programs and
services in - K-12 schools
- post-secondary institutions
- community organizations
- business organizations
- government organizations
10Overview of the Blueprint Framework
11 COMPETENCIES organized into 3 Blueprint
AREAS A. Personal Management B. Learning and
Work Exploration C. Life/Work Building
11The 11 BlueprintCompetencies
- A. Personal Management
- 1 Build and maintain a positive self-concept
- 2 Interact positively and effectively with
others - 3 Change and grow throughout ones life.
12The 11 BlueprintCompetencies
- B. Learning and Work Exploration
- 4 Participate in lifelong learning supportive of
life-work goals - 5 Locate and effectively use life-work
information - 6 Understand the relationship between work and
society/economy
13The 11 BlueprintCompetencies
- C. Life/Work Building
- 7 Secure/create and maintain work
- 8 Make life/work enhancing decisions
- 9 Maintain balanced life and work roles
- 10 Understand the changing nature of life work
roles - 11 Understand, engage in and manage ones own
career building process
14Developmental Overview
- Four LEVELS in Blueprint Framework
- Level 1 (Early Years)
- Level 2 (Up to Early Adolescence)
- Level 3 (Up to Late Adolescence)
- Level 4 (Up to Adulthood)
- Note Needs determination may be based
- on vocational maturity rather than on age.
15The Big Picture
16Competencies at each level
- Competency 8
- Make Life/Work Enhancing Decisions
- Level One Explore decision making
- Level Two Link decision making to
- life/work building
- Level Three Engage in life/work decision
- making
- Level Four Incorporate adult life reality
- into life/work decision making
174-Stage Learning Process Taxonomy (at each of
the four levels)
- Acquisition (acquire, explore, understand,
discover) - Application (apply, demonstrate, experience,
express, participate) - Personalization (integrate, appreciate,
internalize, personalize) - Actualization (create, engage, externalize,
improve, transpose) - (Progression in learning happens as one moves
through - the stages in this order)
18Stage a Acquisition
- Student acquires knowledge and understands the
knowledge acquired. This stage presents the
student with the information that may later serve
as the basis for behavior, learning integration,
and self-actualization. - Example
- Carpentry student masters formulas for
determining tread and riser dimensions for
stairway installation.
19Stage b Application
- Student demonstrates acquisition by putting into
action knowledge acquired. Moving from the
dimension of know-ing into the dimension of
know-how characterizes this stage. - Example
- Carpentry student uses tread/riser formula to
determine stairway requirements for an assigned
building project.
20Stage c Personalization
- Student integrates acquired and applied knowledge
and re-examines and evaluates that knowledge. At
this stage student will either make the learning
his/her own or reject it. Skill becomes part of
who she/he is. - Example
- Carpentry student is able to determine how the
riser/tread formula can be used in some of
his/her construction projects
21Stage d Actualization
- At this stage the student/graduate is approaching
full potential. Transforming, inventing,
conceptualizing, creating occur at this stage. - Example
- Carpentry student or carpenter uses the
riser/tread formula as one of many skills to
create new products or creatively solve
multi-dimensional construction problems
22Competency 8Level 1 Explore and improve
decision-making
- Stage a ACQUISITION
- 8.1 a1 Understand how choices are made
- 8.1 a2 Explore what can be learned from
experiences - 8.1 a3 Explore what might interfere with
attaining goals - 8.1 a4 Explore strategies used in solving
problems - 8.1 a5 Explore alternatives in decision-making
situations - 8.1 a6 Understand how personal beliefs and
attitudes influence decision-making - 8.1 a7 Understand how decisions affect self and
others
23Competency 8Level 1 Explore and improve
decision-making
- Stage a ACQUISITION (8.1 a1-a7)
- Stage b APPLICATION
- 8.1 b1 Assess what might interfere with
attaining ones goals - 8.1 b2 Apply problem-solving strategies
- 8.1 b3 Make decisions and take responsibility
for them
24Competency 8Level 1 Explore and improve
decision-making
- Stage a ACQUISITION (8.1 a1-a7)
- Stage b APPLICATION (8.1 b1-b3)
- Stage c PERSONALIZATION
- 8.1 c1 Examine ones problem-solving
strategies and evaluate their impact on the
attainment of ones goals - 8.1 c2 Evaluate the impact of personal
decisions on self and on others
25Competency 8Level 1 Explore and improve
decision-making
- Stage a ACQUISITION (8.1 a1-a7)
- Stage b APPLICATION (8.1 b1-b3)
- Stage c PERSONALIZATION (8.1 c1-c2)
- Stage D ACTUALIZATION
- 8.1 D1 Engage in a responsible decision-making
process
26Measurable Standards
- Competency 8
- Level Three Engage in life/work decision making
- 8.3 a8 Explore how being positive about the
future and its uncertainties may lead to
creative and interesting possibilities/
alternatives. - Possible standard for grade ten students
-
- Students will be able to explain HB Gelatts 4
rules of the road never taken and describe a
personal metaphor for their own life/work journey
(river, sea, roller coaster, dice, etc.)
27Competencies Outlined in Blueprint
Indicators Outlined in Blueprint
Standards Created at a local level - Must be
measurable -
28Different Things to Different People
- Competency Framework or Map
- Planning Process for Administrators
- Practitioners
- Guidelines for Developers
- Criteria for Purchasing Decisions
- Measurables for Researchers
- Migration - Common Language
- Appendices
29Ways to Use the Blueprint (Page 13 QRG)
- A. Determine individual client/ student
life/work competencies and develop plans to
address gaps - B. Review a career development product to
determine the competencies it targets
30Ways to Use the Blueprint (Page 13 QRG)
- C. Review an existing specific program or
curriculum - D. Create a specific program
- E. Review an existing comprehensive delivery
system
31Blueprint Planning Process
32Blueprint Components
- Full Edition (8 Chapters, 7 Appendices, 550
pages) - Quick Reference Guide (QRG)
- Blueprint Facilitators Guide
- Blueprint Brochure
- Blueprint Wall Chart
- Interactive CD ROM
- Website www.blueprint4life.ca
33Blueprint Full Edition
Chap 1 Background, Trends, Overview Chap
2 Program Model Chap 3 Planning Chap
4 Development/Redesign Chap 5 Implementation/Evalu
ation Chap 6 Marketing Chap 7 Best Practices
(K-12) Chap 8 Best Practices (Adult Settings)
34Blueprint Appendices
App A Competencies and Indicators App
B Learning Taxonomy-Verbs App C Sample Forms App
D Skills Frameworks-Links App E Portfolios App
F Sample Career Resources App G Canadian
Standards and Guidelines
35Levels of Blueprint Use
- Blueprint Facilitators
- People who are using the Blueprint and wish to
give presentations and workshops to professionals
/ organizations interested in using the
Blueprint. They are the ones who will follow the
Blueprint Facilitators Guide Implementation
Workshop. They influence - Blueprint Users
- Professionals/organizations who are engaged in
career development and/or see the benefits of
using the Blueprint with people they work with.
They are the ones who will be following Blueprint
information sessions or other specific workshops.
They influence - Blueprint Recipients
- People who will benefit from using the Blueprint
competencies for themselves or for their
organization/group.
36Blueprint for Life/Work Designs
www.blueprint4life.ca 1-888-533-5683