540-310 Human Factors in Information Seeking and Use PowerPoint PPT Presentation

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Title: 540-310 Human Factors in Information Seeking and Use


1
540-310 Human Factors in Information Seeking and
Use
  • Wooseob Jeong

2
Notice
  • Second part of this class will be held in Bolton
    531 (computer lab).
  • At the end of the class, your group should turn
    in group membership with their roles with
    potential target URLs.
  • Plan ahead, please.

3
Final Project
  • Group Formation
  • Phase I by 4/21
  • Identify the target site
  • Phase II by 4/28
  • Plan your modification with justification
  • Phase III by 5/19
  • Implementation of the revision
  • Review of Krug - Due on 5/12

4
Selecting a Target Page
  • It should have the first level domain name
    without any subdirectory or file extension.
  • http//www.something.com (O)
  • http//www.something.com/part/ (X)
  • http//www.something.com/first.html (X)
  • Choose the worst one so that your efforts will
    be maximized.
  • You will modify the home page only, not the
    whole site. (single page)

5
What is Information Architecture?
  • The science of figuring out what you want your
    site to do and then constructing a blueprint
    before you dive in and put the thing together.
  • By John Shiple
  • Useful URLs
  • Restroom analogy

6
Information Architecture
  • Rosenfeld Peter Morville (2002)
  • The combination of organization, labeling, and
    navigation schemes within an information system.
  • The structural design of an information space to
    facilitate task completion and intuitive access
    to content.
  • The art and science of structuring and
    classifying web sites and intranets to help
    people find and manage information.
  • An emerging discipline and community of practice
    focused on bringing principles of design and
    architecture to the digital landscape.

7
IA in plain English, please!
  • Im an information architect. I organize huge
    amounts of information on big web sites and
    intranets so that people can actually find what
    theyre looking for. Think of me as an Internet
    librarian.
  • Im an information architect. I help my company
    by making it easy for customers to find our
    products on our web site. Im a kind of online
    merchandiser. I apply one-to-one marketing
    concepts on the Internet.
  • Im an information architect. Im the one who
    takes on that information overload problem that
    everyones been complaining about lately.

8
What Isnt IA?
  • Graphic design is NOT IA.
  • IA is a part of designers job.
  • Software development is NOT IA.
  • However, they need to communicate well.
  • Usability engineering is NOT IA.
  • Often concerned testing all aspects of the user
    experience, inclusive of IA and graphic design.

9
Why IA Matters
  • The cost of finding information
  • The cost of not finding information
  • The value of education
  • The cost of construction
  • The cost of maintenance
  • The cost of training
  • The value of brand

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What do you hate about the web?
  • Cant find it!
  • Poor graphic design and layout
  • Gratuitous use of bells and whistles
  • Inappropriate tone
  • Designer-centeredness
  • Under construction
  • Lack of attention to detail

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What do you like about the web?
  • Aesthetics
  • Big ideas
  • Utility
  • Findability
  • Personalization

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You have to ask
  • What is it that we are designing, and why?
  • Who will use it?
  • How will we know if weve been successful?

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The role of the information architect
  • The consumers perspective
  • Outsider
  • The producers perspective
  • Insider

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Who should be the information architect?
  • Thinking like an outsider
  • Thinking like an insider
  • Disciplinary background
  • Graphic design
  • Information and library science
  • Journalism
  • Usability engineering
  • Marketing
  • Computer science
  • Balance your perspective

15
Collaboration and communication
  • Marketing
  • Information architecture
  • Graphic design
  • Editorial
  • Technical
  • Project management

16
Dont Make Me Think! (1)
17
Dont Make Me Think! (2)
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Dont Make Me Think! (3)
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Dont Make Me Think! (4)
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Dont Make Me Think! (5)
21
Fact of Life 1
  • We dont read pages. We scan them.
  • Were usually in a hurry.
  • We know we dont need to read everything.
  • Were good at it newspaper, magazine,

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Fact of Life 2
  • We dont make optimal choices. We satisfice.
  • Were usually in a hurry.
  • Theres not much of a penalty for guessing wrong.
  • Weighing options may not improve our chances.
  • Guessing is more fun.

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Fact of Life 3
  • We dont figure out how things work. We muddle
    through.
  • Many people type URLs in Yahoos search box.
  • Its not important to us.
  • If we find something that works, we stick to it.
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