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P2PSIP%20Concepts%20

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Mention major design choices, but be neutral on how they will be resolved. ... Peer SIP UA (= 'Phone') Peer SIP Proxy Server. Peer SIP Registrar ... – PowerPoint PPT presentation

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Title: P2PSIP%20Concepts%20


1
P2PSIP Concepts Terminologydraft-willis-p2psip
-concepts-03
  • David Bryan
  • Philip Matthews
  • Eunsoo Shim
  • Dean WillisIETF 67

2
Outline of Presentation
  • 1) Tutorial review of basic concepts
  • 2) Review of recent changes
  • 3) Review of open issues
  • Note The names associated with many of the
    concepts are still under discussion, so for now,
    please concentrate on the concepts and dont
    worry too much about the names

3
Document Goal
  • Define concepts and a framework within which we
    can discuss the design.
  • Mention major design choices, but be neutral on
    how they will be resolved.
  • For now, be general enough to reflect different
    views of what P2PSIP might be.

4
P2PSIP
  • A suite of communication protocols that extend
    SIP to use peer-to-peer techniques for looking up
    and reaching users and resources.

vs.
5
P2PSIP Overlay
  • An association of P2PSIP nodes that provides
  • 1. User and resource registration (e.g., SIP
    registration)
  • 2. Lookup of registration information
  • 3. SIP request routing
  • . . . and perhaps other functions
  • using a peer-to-peer organization.
  • For example, if Skype used P2PSIP, then
    skype.com would be a P2PSIP Overlay.

6
Two types of Overlay nodes
P2PSIP Peer P2PSIP Client
Participates in and understands the routing topology. Uses the Overlay.
Provides storage and retrieval services to other nodes. Does NOT provide storage and retrieval services to other nodes.
Has a unique identifier in the Overlay. Does NOT have a unique identifer in the Overlay.
7
Peer/Clients SIP entity
  • Both Peers and Clients may be coupled with a SIP
    entity. Examples
  • Peer SIP UA ( Phone)
  • Peer SIP Proxy Server
  • Peer SIP Registrar
  • Client SIP UA ( another Phone)
  • Client SIP Redirect Server
  • Client Gateway

8
P2PSIP Resource (User)
  • An addressable user endpoint, entity, service, or
    function within a P2PSIP Overlay.
  • Examples include but are not limited to
  • Humans, automata, bridges, mixers, media relays,
    gateways, and media storage
  • Has a unique identifier within the P2PSIP overlay
    that is presumably equivalent to an Address of
    Record.
  • Still under discussion What, if anything, is the
    difference between a resource and a user? And are
    there multiple types of resources or users?

9
Enrollment vs Insertion
  • Enrollment Gaining a user or peer ID and
    credentials needed to access the overlay.
    One-time operation
  • Insertion/Admission Connecting to an overlay and
    adding routing information to that overlay so
    that the inserting node can be found. Multiple
    times.Equivalent to SIP Registration process.

1) Enroll. 2) Insert. 3) Make or take a call.
10
Peer vs. Client Protocol
  • Peer Protocol Spoken between peers
  • Client Protocol Spoken between a Client and a
    Peer
  • Client Protocol functionality is a subset of the
    Peer Protocol functionality.
  • gt Anything a Client can do, a Peer can also do.
  • Client Protocol and Peer Protocol may be
    syntactically different.
  • E.g., one might be SIP-based, the other XML-based.

11
Protocol Comparison
Operation Peer Protocol ClientProtocol
Enroll Peer in Overlay v X
Insert Peer into Overlay v X
Enroll Resource/User in Overlay v v
Insert Resource/User in Overlay v v
Retrieve info about Resource/User from Overlay v v
There may be additional operations not shown here.
12
Reference Model
SIP UA A
13
Sample Message Flow
SIP Invite
  • Client calling a Peer
  • Client C sends a query to Peer Q for the
    location of User U.
  • Messages are exchanged between peers, and User U
    is determined to reside on Peer F
  • Peer Q sends response back to Client C.
  • Client C sends SIP Invite message to Peer F.

14
Open Issues vs. Design Questions
  • Document contains both Open Issues and Design
    Questions.
  • Open Issues represent problems with the document
    that we hope to fix soon.
  • These are internal inconsistencies.
  • Design Questions (section 4 of the document)
    represent major design choices that the WG will
    have to resolve.

15
Some Design Questions
  • Peer vs Client Protocol Are these the same
    things, or not? Do we really need a Client
    protocol? Are either SIP?
  • How to find a media relay? Does it have to be
    network-path optimal?
  • How best to arrange NAT traversal?
  • Security If peers are untrusted, how do we
    protect sensitive messages flowing through them?
  • Credentials. Certs from a CA? Self-signed?
  • Bootstrapping. How to start from zero?

16
Major changes since -00 (-00 was presented at
ad-hoc in Montreal)
  • Removed most short-forms and alternative names.
    Most remaining ones changed to comparisons with
    concepts from general P2P literature. (-03)
  • Split concept of P2PSIP Resource Identifier
    into P2PSIP Resource Name (human-readable) and
    P2PSIP Resource Identifier (not human-readable
    and likely a hash value). (-02)
  • Added concept of P2PSIP Bootstrap Peer and
    reworked the text is a number of places to make
    the distinction clear (-03)
  • Noted the design possibility that the Client
    Protocol might be just SIP and discussed some
    ramifications of this choice (-02)
  • Added a discussion of the operations supported by
    the Peer protocol and the Client protocol (-03)

17
Major changes (continued)
  • Removed mention of "Send" operation in Client
    Protocol (-03), but added related Open Issue.
  • New reference model diagram (based on suggestion
    by Spencer Dawkins) which labels every node and
    clarifies usage of Peer protocol vs Client
    protocol (-02)
  • Added three message flow examples to illustrate
    expected operation (-02)
  • Added four new questions (-01)
  • Credential Recovery
  • Overlapping Domains
  • Hybrid Domains
  • Admissions Control

18
Major Open Issues
  • What, if any, is the difference between a User
    and a Resource?
  • Names for various concepts (!!)
  • EKR has proposed a third design model (Clients
    are aware of the Overlay structure). How can we
    accommodate this in our framework?
  • Need to rewrite certain sections with NATs in
    mind.
  • Does every peer support all services? If not,
    then need the concept of searching for a peer (or
    client?) that offers the service.
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