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Get Your Game On Video Games in the Library

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Title: Get Your Game On Video Games in the Library


1
Get Your Game On!Video Games in the Library
  • Presented for Connecticut State Library
  • by Beth Gallaway May 16, 2006
  • informationgoddess29_at_gmail.com

2
Gaming is the medium of choice for the millennial
generation
3
Most frequent gameplayers gt 18
  • 35

ESA. Top 10 Facts. http//www.theesa.com/facts/t
op_10_facts.php
4
Teens that play games online
  • 81

Lenhart, Amanda et al. "Teens and Technology
Youth are Leading the Transition to a Fully
Wired and Mobile Nation." Family, Friends
Community. Pew Internet American Life Project.
July 2005. http//www.pewinternet.org/PPF/r/162/r
eport_display.asp
5
E-rated games sold in 2005
  • 85

ESA. Top 10 Facts. http//www.theesa.com/facts/t
op_10_facts.php
6
Women over age 18 and boys age 6-17 who play
games
  • 28
  • 21

ESA. Top 10 Facts. http//www.theesa.com/facts/t
op_10_facts.php
7
Games are like books, they are just another new
format
8
The Gamer Generation TM Characteristics
  • Social
  • Competitive
  • Wired
  • Self-aware
  • Always On
  • Heroic
  • Multi-taskers
  • Global
  • Collaborative
  • Risk Takers

Beck, John C. Mitchell Wade. Got Game? How the
Gamer Generation is Reshaping Business Forever.
Cambridge MA Harvard Business School, 2004.
9
Learning principles in games
  • Risk tasking in a safe environment
  • Rewarding of practice
  • Use of affinity groups
  • Probing cycles
  • Situated meaning
  • Self-knowledge
  • Identity formation

Gee, James Paul. What Video Games Have to
Teach Us About Learning and Literacy.
Palgrave McMillan, 2003
10
Side Effects of Video Games
  • Hand-eye coordination
  • Pattern Recognition
  • Reading Writing
  • Physics
  • Math
  • History
  • Geography/Map Reading
  • Social Skills
  • Mentoring Leadership
  • Critical Thinking
  • Problem Solving
  • Creativity
  • High self-esteem
  • Loyalty
  • Teamwork
  • Calculated, Strategic Risk-taking
  • Fun

11
DDR screenshot
12
Gaming builds developmental assets
13
7 Developmental Needs of Adolescents
  • positive social interaction with adults peers
  • structure and clear limits
  • physical activity
  • creative expression
  • competence and achievement
  • meaningful participation in families, school,
  • communities
  • opportunities for self-definition

NMSA. NMSA Research Summaries. Young Adolescents
Developmental Needs (1996)http//www.nmsa.org/Res
earch/ResearchSummaries/Summary5/tabid/257/Default
.aspx
14
Gaming Reinforces New Literacies
  • Exposing Knowledge
  • Employing Information
  • Expressing Ideas Compellingly
  • Ethics on the Internet

Warlick, David. The New Literacies. Scholastic
Administrator. Mar-Apr2005 http//www.scholastic.c
om/administrator/marapr05/articles.asp?articlenew
lit
15
Exposing Knowledge
  • Find information
  • Understand and explain found information
    regardless of its format
  • Evaluate information
  • Organize information

16
DDR screenshot
17
Runescape
http//www.runescape.com
18
World of Warcraft
Example of information gathering in game
19
Employing Information
  • Computation
  • Measurement
  • Analysis
  • Application

20
Lemonade Stand

http//www.lemonadegame.com
21
Set Game
http//www.setgame.com
22
Expressing Ideas Compellingly
  • Mechanics matter
  • Creativity efficiency highly rated
  • Text, images, audio, and video are used to
    express ideas in many digital formats

23
Fan Fiction
http//www.fanfiction.net/cat/209/
24
Machinima
Warcraft Tutorial Warcraft Movies Red Vs. Blue
25
Podcasting
  • Mugglecast

26
Ethics on the Internet
  • Modding recreating game content
  • FanFic writing stories about characters
    created/owner by someone else
  • Machina films/videos created through recording
    video game play

27
Success Stories
28
Success Stories
  • Santa Monica Public Library (CA) held a
    Counterstrike LAN party
  • Ann Arbor District Library (MI) hosts Mario Kart,
    Super Smash Bros, and DDR tournaments for teens,
    adults and children
  • North Hunterdon High School (NJ) hosts a
    student-run game night in the cafeteria
  • Kansas City Public Library (Central) hosts a
    Runescape Marathon

29
Success Stories
  • East Brunswick Public Library (NJ) has been
    circulating games for 16 years
  • Austin Public Library (TX) Wired for Youth hosted
    a Video Game Design Camp
  • University of Waterloo Library uses a video game
    to train library staff in GovInfo Reference
    questions
  • Carencro High School (LA) hosts a Game Academy
    for future game designers

30
Success Stories
  • Jervis Public Library (NY) incorporated games
    into the Teen Summer Reading Program
  • Flint Memorial Library (MA) had a Game Night
    program
  • Tulsa City-County Library (OK) has a Gaming
    Council
  • Charlotte Mecklenburg County (NC) hosted a Halo
    Tournament for adults 18

31
Success Stories
  • Best Practices Library Success Wiki
  • http//www.libsuccess.org

32
Your Success Story In Print!
  • Game On! Gaming and Libraries
  • Neal-Schuman
  • email Beth at informationgoddess29_at_gmail.com

33
Dance Dance Revolution Free Play Tournaments
  • Sellers Library (PA)
  • Thomas Ford Memorial Library (IL)
  • Tipton County Public Library (IN)
  • Bloomington Public Library (IL)
  • Ann Arbor District Library (MI)

34
(No Transcript)
35
DDR Recipe for Success
  • One console (100-400)
  • 2-4 dance pads (20-300)
  • 1 game (25-60)
  • 1 LCD projector
  • 1 one large screen or white wall
  • plenty of drinks!

36
DDR / Guitar Hero _at_ the Library was
  • Awesome cuz everyone gets along with each other,
    theres no waiting in line or nething (sic). Plus
    guitar hero is a wicked rad game.
  • It was fun because im (sic) learning to play
    guitar
  • I loved ddr I just started playing and when I
    started playing I really stunkthen I played for
    7 hours then im (sic). really good I love ddr
    now!!!

37
DDR / Guitar Hero _at_ the Library was
  • I liked this because theres too few of the DDR
    community around. This is a good opportunity to
    meet people with like interests.
  • I had a really awesome time. I saw a lot of my
    friends I havent seen a few weeks and months. It
    was entertaing (sic) because DDr is a really big
    game now. Its a lot of fun too!
  • Ddrgutiart hero fun

38
WHAT IF I AM NOT READY TO DO A GAMING PROGRAM?
39
7 THINGS YOU CAN DO TOMORROW to make your
library welcoming to gamers
  • Use games to do readers advisory 
  • Be a strategy guide
  • Embrace your inner technogeek
  • Be flexible
  • Plan change
  • Immerse yourself in pop culture especially
    video game culture
  • Try some games!

40
1. USE GAMES TO DO READERS ADVISORY
  • INSTEAD OF
  • What authors do you like to read?
  • What are the last 3 books you read and enjoyed?
  • What did you like about them?
  • ASK
  • What movies do you like?
  • What TV shows do you watch?
  • What games do you play?

41
Roleplaying/MMORPG Games
  • GAMES
  • Everquest
  • Runescape
  • World of Warcraft
  • Dark Age of Camelot
  • Ultima
  • SUGGEST
  • epic fantasy
  • historical
  • war
  • Authurian legend
  • fractured fairy tales

42
Historical Simulation Games
  • GAMES
  • Civilization
  • Caesar
  • Age of Empires
  • Oregon Trail
  • Americas Army?
  • SUGGEST
  • biographies
  • historical fiction
  • mythology

43
Sports Games
  • GAMES
  • Madden Football
  • NBA Street
  • Need for Speed
  • Tiger Woods
  • Golf
  • WWF
  • SUGGEST
  • sports
  • adventure
  • biographies

44
Strategy Puzzle Games
  • GAMES
  • Myst
  • Tetris
  • Bejeweled
  • Where in the World is Carmen San Diego?
  • SUGGEST
  • mystery
  • thrillers
  • travel
  • puzzle books

45
First Person Shooters (FPS)
  • GAMES
  • Doom
  • Quake
  • Halo
  • SUGGEST
  • military fiction
  • horror
  • apocalyptic fiction
  • science fiction

46
Simulations
  • GAMES
  • The Sims
  • The Urbz
  • SUGGEST
  • sociology
  • dysfunction
  • relationships
  • romance
  • architecture

47
Japanese/Manga tie-in
  • GAMES
  • Katamari Damacy
  • Final Fantasy
  • Dragonball Z
  • Pokemon
  • SUGGEST
  • manga
  • Japanese culture
  • graphic novels
  • drawing books
  • anime films

48
Superhero Games
  • GAMES
  • Spider-Man
  • Fantastic Four
  • City of Heros
  • SUGGEST
  • comic books
  • graphic novels
  • biographies
  • mythology

49
10 YOUNG ADULT NOVELS WITH GAMING PLOTS
  • Bloor, Edward. Crusader.
  • Card, Orson Scott. Enders Game.
  • Horowitz, Anthony. Eagle Strike.
  • Lubar, David. Wizards of the Game.
  • Skurzynski, Gloria. The Virtual War.
  • Tangherlini, Arne. Leo_at_fergusrules.com.
  • Vande Velde, Vivian. Heir Apparent.
  • Vande Velde, Vivian. User Unfriendly.
  • Werlin, Nancy. Locked Inside.
  • Wieler, Diana. Ran Van series.

50
NONFICTION
  • Compton, Shanna. Gamers
  • DeMaria, Russel Johnny L. Wilson. High Score!
  • Weiss, D. B. Lucky Wander Boy. 
  • Official Prima Strategy Guides. Prima.
  • ADD Players Handbook.
  • Moursund, Beth. Magic The Gathering Official
    Strategy Guide.

51
GAMING MAGAZINES
  • Computer Gaming World
  • Dragon
  • Electronic Gaming Monthly
  • Game Informer
  • Game Pro
  • Nintendo Power
  • Official X-Box
  • PC Gamer
  • Play
  • Playstation PS2
  • Tips Tricks

52
HOMEWORK for LIBRARIANS
  • Beck, John C. Mitchell Wade. Got Game? How the
    Gamer Generation is Reshaping Business Forever.
  • Gee, James Paul. What Video Games Have to Teach
    Us About Learning and Literacy.
  • Howe, Neil. Millennials Rising The Next Great
    Generation.
  • Jenkins, Henry III and Justine Cassell. From
    Barbie to Mortal Kombat Gender and Computer
    Games.

53
HOMEWORK for LIBRARIANS
  • Johnson, Steven. Everything Bad is Good For You
    How Todays Popular Culture is Actually Making Us
    Smarter.
  • Katz, John. Geeks How Two Lost Boys Rode the
    Internet Out of Idaho.
  • Prensky, Marc. Dont Bother Me Mom--Im Learning.
  • Tapscott, Don. Growing Up Digital The Rise of
    the Net Generation.

54
2. BE A STRATEGY GUIDE
  • Dont be a level boss.
  • Show, dont tell.
  • Make it interactive.
  • Get them started.
  • Have a free-for-all.
  • Ask for a demo of expertise
  • Be open-minded

55
3. EMBRACE YOUR INNER TECHNOGEEK
  • Upgrade.
  • Get a screen name.
  • You cant break it.
  • Pilot projects.
  • Read tech news.

56
4. BE FLEXIBLE
  • Change the space.
  • Say yes.
  • Go meta.
  • Customize.
  • Change yourself.
  • Flexible furnishings.

57
5. PLAN CHANGE
  • Sticky content for your website
  • Sticky content for your facility
  • Accept change
  • Write it into the long range plan

58
6. IMMERSE YOURSELF IN POP CULTURE
  • Know whats hot/whats not.
  • Pop goes the library
  • Know about crossovers.

59
ESPECIALLY VIDEO GAME CULTURE
  • Watch Red Vs. Blue.
  • Read Penny Acade or PvP.
  • View PBSs Culture Shock You Decide Video Games.
  • Skim gaming magazines.
  • Link.
  • Pay attention to gaming news.

60
Video Game Culture
  • Join the LibGaming Google Group at
    http//groups.google.com/group/libgaming
  • Read the Game On! Video Games in Libraries blog
    at http//libgaming.blogspot.com
  • Take an online class on Video Games and Libraries
    from Simmons GSLIS http//www.simmons.edu/gslis/
  • Participate in the YALSA gaming interest group.
  • Attend YALSAs Teens Technology Midwinter
    Institute in 2007.

61
7. TRY SOME GAMES
  • SET GAME DAILY PUZZLE
  • PENGUIN BASEBALL
  • BEJEWELED
  • CHICKTIONARY
  • BOB THE BLOB
  • NEOPETS
  • RUNESCAPE
  • DINER DASH
  • CABOODLE
  • SNOOD

62
OTHER GAMING SITES
  • APPLECORE
  • BONUS
  • CITYCAFE
  • FUNBRAIN
  • GAIAM
  • GIRLS GO TECH
  • GIRL TECH GAMES CAFÉ
  • PLAYFIRST
  • POGO
  • QUEEN BEE GAMES
  • J OTTO SEIBOLD
  • SHOCKWAVE
  • WHO WANTS TO BE A MILLIONAIRE?
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