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Review of Technology Trends

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Title: Review of Technology Trends


1
Review of Technology Trends
  • Dr. Doug L. Hoffman
  • Computer Science 330
  • Spring 2002

2
Originaly
Big Fishes Eating Little Fishes
3
1988 Computer Food Chain
Mainframe
PC
Work- station
Mini- computer
Mini- supercomputer
Supercomputer
Massively Parallel Processors
4
1998 Computer Food Chain
Mini- supercomputer
Mini- computer
Massively Parallel Processors
Mainframe
PC
Work- station
Server
Now who is eating whom?
Supercomputer
5
Why So Much Change in 10 years?
  • Performance
  • Technology Advances
  • CMOS VLSI dominates older technologies (TTL, ECL)
    in cost AND performance
  • Computer architecture improves low-end
  • RISC, superscalar, RAID,
  • Price Lower costs due to
  • Simpler development
  • CMOS VLSI smaller systems, fewer components
  • Higher volumes
  • CMOS VLSI same dev. cost 10,000 vs. 10,000,000
    units
  • Lower margins by class of computer, due to fewer
    services

6
Technology Trends Microprocessor Capacity
Graduation Window
Alpha 21264 15 million Pentium Pro 5.5
million PowerPC 620 6.9 million Alpha 21164 9.3
million Sparc Ultra 5.2 million
Moores Law
  • CMOS improvements
  • Die size 2X every 3 yrs
  • Line width halve / 7 yrs

7
Memory Capacity (Single Chip DRAM)
year size(Mb) cyc time 1980 0.0625 250
ns 1983 0.25 220 ns 1986 1 190 ns 1989 4 165
ns 1992 16 145 ns 1996 64 120 ns 2000 256 100
ns
8
Technology Trends(Summary)
Capacity Speed (latency) Logic 2x in 3
years 2x in 3 years DRAM 4x in 3 years 2x in
10 years Disk 4x in 3 years 2x in 10 years
9
Processor PerformanceTrends
1000
Supercomputers
100
Mainframes
10
Minicomputers
Microprocessors
1
0.1
1965
1970
1975
1980
1985
1990
1995
2000
Year
10
Processor Performance(1.35X before, 1.55X now)
1.54X/yr
11
Performance Trends(Summary)
  • Workstation performance (measured in Spec Marks)
    improves roughly 50 per year (2X every 18
    months)
  • Improvement in cost performance estimated at 70
    per year

12
Measurement and Evaluation
  • Architecture is an iterative process
  • Searching the space of possible designs
  • At all levels of computer systems

Creativity
Cost / Performance Analysis
Good Ideas
Mediocre Ideas
Bad Ideas
13
Computer Architecture Topics
Input/Output and Storage
Disks, WORM, Tape
RAID
Emerging Technologies Interleaving Bus protocols
DRAM
Coherence, Bandwidth, Latency
Memory Hierarchy
L2 Cache
L1 Cache
Addressing, Protection, Exception Handling
VLSI
Instruction Set Architecture
Pipelining and Instruction Level Parallelism
Pipelining, Hazard Resolution, Superscalar,
Reordering, Prediction, Speculation, Vector, DSP
14
Computer Architecture Topics
Shared Memory, Message Passing, Data Parallelism
M
P
M
P
M
P
M
P
  
Network Interfaces
S
Interconnection Network
Processor-Memory-Switch
Topologies, Routing, Bandwidth, Latency, Reliabili
ty
Multiprocessors Networks and Interconnections
15
Course Focus
  • Understanding the design techniques, machine
    structures, and technology that will determine
    the form of computers in 21st Century

Parallelism
Technology
Programming
Languages
Applications
Interface Design (ISA)
Computer Architecture Instruction Set
Design Organization Hardware
Operating
Measurement Evaluation
History
Systems
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